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Thread Statistics | Show CCP posts - 1 post(s) |

Valan
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Posted - 2006.11.11 14:10:00 -
[1]
Edited by: Valan on 11/11/2006 14:17:18 Not sure what can be done with this.
Talking to NPCs who provide services. Cutscenes with agents. Bars to meet up in for setting up contracts. FPS combat in low sec and 0.0 to add to mission content and faction warfare. More isk sinks for personal weaponry and apparel. Production for personal weaponry and apparel. Casinos and other player run establishments. Creating corp HQs with quarters.
Fused with planetray flight we have a fully interactive universe. I can see it embelishing current content whether it brings content of its own I don't know.
EDIT : Forgot to add I can see more possibilities for this than planetary flight and I can see it being a lot less strain on the servers than planetary flight. To be honest it could be hosted on a separate server. Just use a cutscrene of your pod being unloaded while the system automatically logs your avatar in. A bit cheesey but would stop any coding issues leaking between in station environments and space.
I love old characters that post 'I've beeen playing the game three years' when I know their account has been sold on.
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Valan
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Posted - 2006.11.11 14:12:00 -
[2]
Originally by: Darcie Wray
Originally by: Olixia Castitatis The concept of combat in stations is a bit peculiar. Surely us pod pilots would be permenantly dead if we died outside of our pods...
Why would we be dead if he died outside of our pods? Dying outside of your pod leaves you just as dead as dying inside it. Your clone in located in another system far, far away and your manner of death has nothing to do with your clones condition.
Except how do you download your last thoughts and personality at the moment of death if you're not in a pod. Its easy to write a bit of fiction up to get around that though.
I love old characters that post 'I've beeen playing the game three years' when I know their account has been sold on.
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Valan
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Posted - 2006.11.11 15:25:00 -
[3]
Originally by: Paigan if it's really true (which would really surprise me because i heard devs repeatedly say that things link that are not planned because eve is about ships) than its 100% squandered development time. Same as "landing on planets" and needless stuff like that.
Why? Because eve is about ships ^^
Such things can be added in 10 years (if the game still lives then) to enhance it to keep it from diing. Not before. Nonsense.
CCP do more u-turns than your average Government.
Generally these are teasers nothing ever comes of all the great things they show at the fanfest. Expansion after expansion fails to deliver what is promised, we still don't have half the RMR content that was flaunted at the last fanfest. Its usually a bunch of nerfs with a few new ships and a fix to a system which has been fubar since the beginning. This time its escrow and contracts so I wouldn't worry too much.
I love old characters that post 'I've beeen playing the game three years' when I know their account has been sold on.
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Valan
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Posted - 2006.11.12 15:31:00 -
[4]
Originally by: ReaperOfSly Erm how are they going to scale this? Stations are massive. It will take hours to walk from one side to another.
Mounts!
We have moving walk ways now in airports. I'm sure they'll think of something.
I love old characters that post 'I've beeen playing the game three years' when I know their account has been sold on.
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Valan
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Posted - 2006.11.13 11:49:00 -
[5]
Originally by: Gyrn Fzirth grrr
DO NOT INTRODUCE NEW STUFF WITHOUT FIRST FIXING ALL THE ALREADY IN-GAME CRAP THAT IS BROKEN.
Sorry for the caps, but this just further exemplifies CCP's lack of customer care :/ I would rather kali have been delayed while they fix
1) force recons 2) mobile labs 3) expander i/shield boost amp 1 bpo 4) exploitable lag bombs 5) etc etc.
there is so much that is broken in this game. For someone who has played it with 2 accounts for 3 + years it makes me wonder WHY I've spent money on this game when the people that make it so obviously don't care very much about folks that are already playing the game.
grrr
lol you know the standard answer to that every year.
'The team that fixes the bugs isn't the same that designs new content.' DEV Anon
I love old characters that post 'I've beeen playing the game three years' when I know their account has been sold on.
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Valan
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Posted - 2006.11.13 17:08:00 -
[6]
This may have already been said but..
Those who play FPS know how easy it is to get plugged. Implant and clone costs would be immense.
Big no to combat.
I love old characters that post 'I've beeen playing the game three years' when I know their account has been sold on.
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