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Kaye Kaye
Mining and Trade
10
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Posted - 2015.05.18 21:14:26 -
[1] - Quote
This is not a change EVE to suite me thread.
More a question to the Vets and almost Vets.
After so many years with the same PU, what would happen if EVE started over? The old server would stay, but new server options were added.
1) Would you try to make a home on a new server? 2) Would you want a difference game strategy or play option, such as All PVP or All PVE? 3) Do you think it would add subs or take away subs, giving players these new options?
Chime in if you feel talkative.
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Rowells
ANZAC ALLIANCE Fidelas Constans
2411
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Posted - 2015.05.18 21:26:01 -
[2] - Quote
Have you seen what imperium did to H1Z1 servers?
Maybe something like that. |
ISD Ezwal
ISD Community Communications Liaisons
4598
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Posted - 2015.05.18 21:26:21 -
[3] - Quote
EvE would stop to be EvE. This game has more or less organically grown in the years since it started in 2003, such a growth process can not be replicated.
You would end up with people checking out the 'New' thing, only to find out that what differences compared to the real EvE there might be that drew them there might look good on paper, but do not make it EvE. In the mean time the drain on the real EvE, the old EvE, in terms of players leaving looking for greener pastures on the 'New' server, could very well be the end of EvE itself.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Vincent Athena
V.I.C.E.
3412
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Posted - 2015.05.18 21:54:52 -
[4] - Quote
If CCP started a PvE server, then the people who have that main interest would go there. The people who are interested in empire building and so on, that is those who create most of the player driven content, would stay on TQ. As a result Eve would continue to be Eve. There would be fewer people on TQ, but how many "All I want to do is level up my Raven" type players does TQ need?
Know a Frozen fan? Check this out
Frozen fanfiction
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Klaus Tylar
Tylar United Freight
103
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Posted - 2015.05.18 21:57:42 -
[5] - Quote
New servers would destroy EVE.
The persistent universe is what allows EVE to grow naturally, developing very real cultures and societies that often identify with their native space. By making multiple copies of that space, and spreading the already-thin playerbase across those copies, you devalue any sense of connection with territory and make the whole of the game feel just as cheap as any other MMO- As well as leaving huge swaths of activities abandoned and products nearly unobtainable as 'PVE' players leave highsec, lowsec, and null for servers where no one can threaten them at all.
-1 to this idea from me and my corpmates. EVE should never, ever, do this. |
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
3056
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Posted - 2015.05.18 22:07:22 -
[6] - Quote
A restart demands a dramatic reduction of the playerbase.
Ignoring this, nothing would change.
The idea of Change from resetting skillpoints ... ... is the idea of an isolationist.
All social connections from the old server still apply on the new server.
CODE would still shoot you.
Abolish Rookiecorps
ISD Ezwal > And then Ezwal comes along and takes all that space(s) away.
Him after realising rigs don't need any skills: Chris Lazeare > That changes everything
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Tau Cabalander
Retirement Retreat Working Stiffs
4877
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Posted - 2015.05.18 22:16:15 -
[7] - Quote
The split into Felucca and Trammel were the death of Ultima Online. |
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
1590
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Posted - 2015.05.18 22:17:57 -
[8] - Quote
EVE would have millions of subscriptions if it had a PVE-only server where griefing sociopath scumbags couldn't destroy the game.
Who put the goat in there?
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Remiel Pollard
Shock Treatment Ministries
6594
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Posted - 2015.05.18 22:21:49 -
[9] - Quote
The single-shard nature of EVE is a big part of what keeps me subbed to it. At the end of the day, it's the one big thing EVE has going for it to make it unique. Take that away, and EVE becomes every other MMO on the market, but with spaceships.
While I wouldn't presume to speak for anyone else, I might safely assume I'm not the only one who feels that way. By its very nature, EVE made me a different kind of gamer. It 'hardened me up' so to speak, and despite originally coming into the game with delusional expectations of what I was in for, I feel like the unforgivable brutality of the single-shard sandbox not only made me a better gamer, but a stronger person, over the years that I've played.
Some on these forums may remember how 'self-entitled' I was when I first started posting on these forums. Learning and understanding the nature of this game is what lead to my adaptation to it, and a half-decent PVP killboard as a result.
I play a lot of games, and come across a lot of different kinds of gamers, and in my experience, the majority are exactly as I used to be - the self-entitled types who don't want to put in too much effort to succeed. They want games to pander to them, to make them feel like the centre of their gaming universe. Which is fine if we're talking about a single-player experience, but in a sandbox MMO... how do you make over a thousand players all feel like the center of their gaming universe?
Well, first you have to give them a story that makes them the hero. Then, you have to instance it, so that everyone else can have their story without interfering in yours. That's when you get a 'themepark' game as opposed to a sandbox. Not only does it not work for EVE as it is, it runs completely against the grain. Ironically, while a themepark game might make you feel like a hero, you're really no different from anyone else who is playing the exact same hero-story as you. Which is why achieving great things in a single-shard sandbox like EVE has so much more meaning, because it truly is your own unique story. As I've heard it explained in the past: a themepark game is like a music box that plays you a pretty tune, with a beginning and an end, and one that everyone hears; EVE gives you a guitar, and lets you write your own music.
But let's say CCP did develop a new PVE-only server with a single-player story campaign (which is what you'd need given all the PVE in the game as it is is very generic and repetitive due to EVE's development being focused on PVP). It wouldn't be EVE anymore except by name alone.
So sure, this new game that isn't EVE might attract more players. And this is how I know CCP are still genuinely interested in maintaining the true nature and flavour of EVE Online, cuz if they were just after new subs, such a thing wouldn't be too difficult to achieve. There are plenty of entitled gamers out there to pander to. That's why WoW does so well. EVE, as they say, isn't for everyone, but that's really an understatement - EVE is for hardly anyone, and that's fine. Lots of people get their driver's licenses as well, but only an elite few make it as F1 drivers.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Mr Epeen
It's All About Me
8596
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Posted - 2015.05.18 22:26:09 -
[10] - Quote
ISD Ezwal wrote:EvE would stop to be EvE. This game has more or less organically grown in the years since it started in 2003, such a growth process can not be replicated.
You would end up with people checking out the 'New' thing, only to find out that what differences compared to the real EvE there might be that drew them there might look good on paper, but do not make it EvE. In the mean time the drain on the real EvE, the old EvE, in terms of players leaving looking for greener pastures on the 'New' server, could very well be the end of EvE itself.
Not trying to tell you how to do your job or anything, but I think you forgot something.
Locking this for painfully redundant.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Eve Solecist
Shitt Outta Luck - GANKING4GOOD
3057
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Posted - 2015.05.18 22:35:55 -
[11] - Quote
Mr Epeen wrote:ISD Ezwal wrote:EvE would stop to be EvE. This game has more or less organically grown in the years since it started in 2003, such a growth process can not be replicated.
You would end up with people checking out the 'New' thing, only to find out that what differences compared to the real EvE there might be that drew them there might look good on paper, but do not make it EvE. In the mean time the drain on the real EvE, the old EvE, in terms of players leaving looking for greener pastures on the 'New' server, could very well be the end of EvE itself. Not trying to tell you how to do your job or anything, but I think you forgot something. Locking this for painfully redundant. Mr Epeen Dare I say ... ... there's quite a few of these lately.
Abolish Rookiecorps
ISD Ezwal > And then Ezwal comes along and takes all that space(s) away.
Him after realising rigs don't need any skills: Chris Lazeare > That changes everything
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Quenching Waters
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.05.18 22:35:56 -
[12] - Quote
Shederov Blood wrote:EVE would have millions of subscriptions if it had a PVE-only server where griefing sociopath scumbags couldn't destroy the game.
I do hope that was sarcasm, channeling the Carebears.
I like EvE as it is, shooting, and being shot by Goons. |
Hevymetal
Eve Defence Force The Kadeshi
423
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Posted - 2015.05.18 22:48:05 -
[13] - Quote
Single instance of Eve Period. If you wanna start a fresh noob create a new character. If you want a gank free game WOW is ---> |
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
3057
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Posted - 2015.05.18 23:04:01 -
[14] - Quote
Hevymetal wrote:Single instance of Eve Period.
Abolish Rookiecorps
ISD Ezwal > And then Ezwal comes along and takes all that space(s) away.
<===== Profile picture - 1024x1024
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1130
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Posted - 2015.05.18 23:09:44 -
[15] - Quote
I play eve because it isn't other games. if it became "other games" I'd probably just leave.
@ChainsawPlankto
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DaReaper
Net 7
2062
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Posted - 2015.05.18 23:26:06 -
[16] - Quote
I'd quit.
one of the reasons i am here is i hate other games that have the 'oh i want to play with my friends... i think they are on alpha.." *make a char on alpha, play a few hours* "hello? yea i just started.... yea i'm on alpha.... god damn it you guys ar eon omaga? sob..." *deletes char moves to omega*
Yea, no. EVE should never split. That would ruin the game. and the entire point of eve
OMG Comet Mining idea!!! Comet Mining!
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DaReaper
Net 7
2062
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Posted - 2015.05.18 23:27:34 -
[17] - Quote
ccp should blow serenity up and make them all use TQ.. stupid Chinese gov.
OMG Comet Mining idea!!! Comet Mining!
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Sibyyl
Brave Newbies Inc. Brave Collective
24993
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Posted - 2015.05.18 23:29:15 -
[18] - Quote
There is a second server. You go there by pressing Quit.
The graphics are not so great there and everything costs a lot more.
8.000 dead, 18,000 injured, 130k homes destroyed. PLEX for Good: Nepal Earthquake Relief. USD $15 donated for each PLEX you donate. Loose ISK can be sent to Chribba
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Jenshae Chiroptera
1542
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Posted - 2015.05.18 23:30:15 -
[19] - Quote
Shederov Blood wrote:EVE would have millions of subscriptions if it had a PVE-only server where griefing sociopath scumbags couldn't destroy the game. That sounds like heaven. - Boring.
It also would not be EVE. Firstly, get rid of miners because ships would hardly be blown up, just seed the market with ships and modules ... and from there you are quickly getting to a boring version of the test server.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Viktor Fel
Bat Country Goonswarm Federation
81
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Posted - 2015.05.18 23:39:42 -
[20] - Quote
Kaye Kaye wrote:This is not a change EVE to suite me thread.
More a question to the Vets and almost Vets.
After so many years with the same PU, what would happen if EVE started over? The old server would stay, but new server options were added.
1) Would you try to make a home on a new server? 2) Would you want a difference game strategy or play option, such as All PVP or All PVE? 3) Do you think it would add subs or take away subs, giving players these new options?
Chime in if you feel talkative.
I would not attempt to make a 'home' on a new server. EVE, like China, should keep it's one child (server) policy. The one server policy has it's good and bad points, however it keeps the game from dying of stagnation and lack of players on a given server.
The very notion of 'all PVP/PVE servers is offensive to me. A truly ghastly idea that has, in other games, led to their demise. Half of a community here, and half over there. These groups here, and those groups over there. It is like taking half of a tennis court and ripping it up, then expecting people to play doubles.
The ideas that you posit here would remove quite a few subs from EVE and likely turn it into a pathetic grinder MMO, like all the others, that often fail I might add. It also plays into the illusion of choice to the level of it being a player/developer suicide pact.
No thank you.
Who is Viktor Fel?
Killboard
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DaReaper
Net 7
2062
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Posted - 2015.05.18 23:43:24 -
[21] - Quote
Vincent Athena wrote:If CCP started a PvE server, then the people who have that main interest would go there. The people who are interested in empire building and so on, that is those who create most of the player driven content, would stay on TQ. As a result Eve would continue to be Eve. There would be fewer people on TQ, but how many "All I want to do is level up my Raven" type players does TQ need?
no it wouldn't. you need the pve'ers and the miners and builders to make your stuff. Without them the pvpers would then have to become misison runners and miners full time to be able to produce the things they need.
In addition and i have seen a lot of post like this over the years, when a new eve killer comes about, a game the promises what eve has but on different people will jump to it, but often, like 9 or out every 10 who tired the eve killer, comes back. Because people may sit here and complain that they don;t like the ganking, or the risk of loss, when it actually comes down to it.. its one of the reasons a lot of people do play eve. No other game gives you this. So when people say they don;t want parts of eve.. they just don't know that without thous parts, eve is not eve.. and other games are boring.
OMG Comet Mining idea!!! Comet Mining!
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DaReaper
Net 7
2062
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Posted - 2015.05.18 23:44:27 -
[22] - Quote
Shederov Blood wrote:EVE would have millions of subscriptions if it had a PVE-only server where griefing sociopath scumbags couldn't destroy the game.
no it wouldn't. Thous people and the care bears is what makes eve, eve
OMG Comet Mining idea!!! Comet Mining!
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DaReaper
Net 7
2062
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Posted - 2015.05.18 23:45:40 -
[23] - Quote
I will add:
The only way i see eve as EVER getting a second server is if CCP decides to make an 'EVE 2" as in a complete rewrite and overhaul of the game in one go and start fresh. But as long as they can keep upgrading current systems there is no need to do that
OMG Comet Mining idea!!! Comet Mining!
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Marsha Mallow
2136
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Posted - 2015.05.18 23:50:24 -
[24] - Quote
ISD Ezwal wrote:EvE would stop to be EvE. This game has more or less organically grown in the years since it started in 2003, such a growth process can not be replicated.
You would end up with people checking out the 'New' thing, only to find out that what differences compared to the real EvE there might be that drew them there might look good on paper, but do not make it EvE. In the mean time the drain on the real EvE, the old EvE, in terms of players leaving looking for greener pastures on the 'New' server, could very well be the end of EvE itself. Never.
If the servers were to close the people rambling on about EvE would go up, not down. We're already immortal, perhaps more so than die-hard UO and ENB fans at this stage.
Assuming this is an innocent query, there is already a second server btw [Serenity], and there have been numerous projects launched there from Tranq players. But it seems like this question comes from a desire to restart the game on a level playing field without bloc dominance so you can make a name for yourself and have fun without having to either become a subordinate to or be crushed by larger groups. It seems like the wrong way of thinking about it to me. If anything it's more of an achievement to carve a name out now than it was in the early days. Just do it, what's the worst that can happen?
There's no reason not see fonziesov as an opportunity to burn them all. This game belongs to us after all. Why should we bugger about with a new server?
Solecist Project wrote: See, the issue isn't the rubbing
ISD Ezwal wrote: Nope, no one will get banned for 'rubbing'
Benny Ohu wrote: fire up the argument calibrators set phasers to outraged overheat keyboards reinforce the thread
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Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
1592
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Posted - 2015.05.19 00:04:06 -
[25] - Quote
Tau Cabalander wrote:The split into Felucca and Trammel were the death of Ultima Online. Nonsense. UO became more successful than ever after the split. The only people who said it died were the sociopaths who had their easy-mode carebear-ganking taken away.
Who put the goat in there?
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Memphis Baas
407
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Posted - 2015.05.19 00:12:49 -
[26] - Quote
In my opinion (and this is just an opinion):
CCP doesn't do PVE; the mission system is 1995-era, they added incursions (equivalent to world boss raids) relatively recently, and are just beginning to think about possible instanced raid content (drifters, eventually, maybe, and that's a big maybe). So, if they release a PVE "server", it'll be a ****** game -- almost EVERY other MMO out there is better at PVE, from the aging WoW to the more recent SWTOR to all the other copycats.
The CCP rhetoric that they just want to provide tools for us, and otherwise let us "create the content" is not rhetoric at all; it takes a lot more developer man-hours to create the kinds of quests and orchestrated raids that WoW has, compared to just creating and balancing a bunch of ships. They really would have to work a lot harder to release new raid content for the PVE server, that will then be defeated and then farmed within a couple weeks. It's just not worth the effort for them to do that.
PVE servers are a grind; the developers have to grind at keeping the playerbase numbers interested, by churning out content. They have to put in 10x the effort, and hope that they get WoW-like subscription numbers AND that they can keep them interested for more than a month after each expansion release. But developers are explorers, they like to fiddle with new technology and lose interest quickly when it comes to following up on features; there's no way they're going to grind anything, they just don't have the achiever personalities required for that.
There would be issues with the left-over PVP server, too. The PVP server will atrophy as a result of the much lower population of victims that the "leet" PVP kids can farm to pad their killboard scores. The state of Lowsec is a pretty good indicator of what happens if you give people the option to avoid PVP somehow; they just stay in high-sec. "Prey" will just stay on the PVE server and get bored, and PVP'ers will just victimize each other, get frustrated by the red killboards, and stop playing. |
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
3059
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Posted - 2015.05.19 00:42:32 -
[27] - Quote
Shederov Blood wrote:Tau Cabalander wrote:The split into Felucca and Trammel were the death of Ultima Online. Nonsense. UO became more successful than ever after the split. The only people who said it died were the sociopaths who had their easy-mode carebear-ganking taken away. Nobody believes you.
^_^
Abolish Rookiecorps
ISD Ezwal > And then Ezwal comes along and takes all that space(s) away.
<===== Profile picture - 1024x1024
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Griefer Eve
Science and Trade Institute Caldari State
8
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Posted - 2015.05.19 00:57:38 -
[28] - Quote
Shederov Blood wrote:Tau Cabalander wrote:The split into Felucca and Trammel were the death of Ultima Online. Nonsense. UO became more successful than ever after the split. The only people who said it died were the sociopaths who had their easy-mode carebear-ganking taken away.
Oh dear, you were serious. Don't you think that in a PvP free server there'd be a lot lower demand for industry of all kinds... except perhaps ammo and drones. I'd hate to think what the economy would be like.
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Eve Solecist
Shitt Outta Luck - GANKING4GOOD
3062
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Posted - 2015.05.19 01:03:19 -
[29] - Quote
Griefer Eve wrote:Shederov Blood wrote:Tau Cabalander wrote:The split into Felucca and Trammel were the death of Ultima Online. Nonsense. UO became more successful than ever after the split. The only people who said it died were the sociopaths who had their easy-mode carebear-ganking taken away. Oh dear, you were serious. Don't you think that in a PvP free server there'd be a lot lower demand for industry of all kinds... except perhaps ammo and drones. I'd hate to think what the economy would be like. There'd be none, because barely any ships are lost ... ... thus barely any ships or modules have to be produced.
Prices would skyrocket before a group of people would start producing ships ... ... and prices would stay high, because literally everyone has billions at his disposal anyway.
As there is no market, there is nothing to trade.
The money is sitting in the wallet.
It's meaningless.
Someone tell me what that says about these people.
Abolish Rookiecorps
ISD Ezwal > And then Ezwal comes along and takes all that space(s) away.
<===== Profile picture - 1024x1024
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Bienator II
madmen of the skies
3297
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Posted - 2015.05.19 01:15:33 -
[30] - Quote
would probably kill it. Splitting player bases is a bad idea in general. Unless you have already so many that one instance of an universe can't handle it.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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