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DonFighter
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Posted - 2006.11.14 09:42:00 -
[1]
Im currently running lvl 3 missions, and are wondering wether sentry drones are effective, or if i should just stick to meds and heavys? Its gonna take a little while to train for sentry, so ill ask here before i do it
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Naran Darkmood
Gallente
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Posted - 2006.11.14 11:17:00 -
[2]
drone links + sentries are the way to go for sniping in missions. if you have the drone bay to fit both, sentries and close combat drones and if you can sacrifice 1 or 2 high slots for donres links, sentries are great.
Of course, the above conditions means you'll be flying a Domi 
Originally by: Patch86 How ironic that "****" (polish) is filtered, but "arse" and "ass" are not. No polish swearing on these English language only forums, or bannage!
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DonFighter
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Posted - 2006.11.14 11:52:00 -
[3]
Well I am luckely flying a domi, and I do need sniping. So sentrys will be my next project then. Right after i finish some skills for tanking. Thanks for your reply.
A little added question: What kind of distance can I expect to make them effective within? What size targets will they be effective against? Sry for the many questions, still a little green behind the ears - eve wise
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NoNah
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Posted - 2006.11.14 12:06:00 -
[4]
With Wardens the wardens range is rarely my issue - but the targetting range. Of course I could fit sensor boosters but then the drone range would be the issue - of course I could fit some more drone links but then I could just aswell fit onidirectional tracking links. I guess you see what I mean.
It all depends on your setup and skills - but most likely your targeting will be the biggest issue tightly followed by drone range.
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Slaaght Bana
Minmatar
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Posted - 2006.11.14 12:07:00 -
[5]
I'd be inclined to drop the sentries then fly your ship away to whatever their optimal range is.
Then sit there and tank the damage and use whatever guns you have while the sentries clear up.
By being 50km (or whatever) away it will keep the traversal down so they should be able to hit easily enough.
Maybe fit a webber for any really fast pesky drones that the sentries might not be able to hit.
I endorse this signature! -Suvetar
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DonFighter
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Posted - 2006.11.14 12:28:00 -
[6]
I guess ill have to experiment on setup, distance method of using them. Right now i use a no guns setup on my domi (mainly becouse my gunning skills sucks!), so there is plenty of room for range mods.
For missions with really small targets (usually rogue drones), i can rely on my med drones - so far they have done a great job of that (lvl 3 missions)
My hope was they would make it easier in areas with many BC's, like the new version of mordus headhunters. Heavy drones can take out the BC's fine when they get there, but their flight makes the process of killing them long. Also if they could kill of a couple of BC's at a distance, before they start to deal damage to me.
Again thanks for helpful answers
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Fondas
FW Inc
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Posted - 2006.11.14 12:32:00 -
[7]
Sentries do worth the trouble , especially when you fly a Domi. Keep in mind that they can attack only within your drone range control area for example, if you have scout drone operation at 4 you can shoot enemies in a 20k+(4*5k)=40km radius, even if you use wardens which have 50km optimal+25km falloff
You can change that by fitting a Drone ling augmentor (+20km control range)
Personally , I prefer to get at maximum range, aggro and then deploy them and attack, while standing still. When enemies get too close , I scoop them in (instantly since they are a few hundred meters away from you) and release normal drones
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DonFighter
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Posted - 2006.11.14 13:10:00 -
[8]
Fondas: I was thinking somthing in the lines of that tactic, thats the great thing about the domi, a lot of room for drones.
With a simple calculation sentrys should do some serius damage aswell: 5 x warden: 50 base damage * 1.2 standart damage modifier * 1.8 lvl 4 interfacing * 1.3 battle ship lvl 3 = 140 * 5 drones = Pretty good damage Is this completely wrong?
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Orrin Danestarr
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Posted - 2006.11.14 15:22:00 -
[9]
Works pretty good with a typhoon too.
 "Imagination is the key that unlocks the door." - ME |

Peter Stuyvesant
Amarr
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Posted - 2006.11.14 17:04:00 -
[10]
Originally by: Slaaght Bana I'd be inclined to drop the sentries then fly your ship away to whatever their optimal range is.
Then sit there and tank the damage and use whatever guns you have while the sentries clear up.
By being 50km (or whatever) away it will keep the traversal down so they should be able to hit easily enough.
Maybe fit a webber for any really fast pesky drones that the sentries might not be able to hit.
In my experience, this is a pretty bad idea. What if a different group decides to aggro you while your sentries are 50km away? You get scrambled, can't recall the sentries and can't launch light drones to deal with the tacklers...and if you can't tank it, you're toast.
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Naran Darkmood
Gallente
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Posted - 2006.11.14 19:39:00 -
[11]
Originally by: Fondas
Personally , I prefer to get at maximum range, aggro and then deploy them and attack, while standing still. When enemies get too close , I scoop them in (instantly since they are a few hundred meters away from you) and release normal drones
That's the taktic! If you drop them and move away, you loos control over your drones. you get webbed, you have a problem, because you can't run back and scoop them up to deploy med drones to take out the tacklers.
personally, I use 2 drone links. With scout drone IV, that's 80 km range, which is the same as the Domi's targeting range with the appropriate skill to IV. Along I always fit a Omni tracking link. the other highs are 350 mm Rails, As I normally don't fight under 20 km to make NOS effectiv. So it's not really skill intensive setup, but it pops inty as they MWD towards me - along with cruisers, BCs and even BSs, if concentrate fire on those.
Originally by: Patch86 How ironic that "****" (polish) is filtered, but "arse" and "ass" are not. No polish swearing on these English language only forums, or bannage!
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Sphynx Stormlord
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Posted - 2006.11.14 21:22:00 -
[12]
Originally by: Peter Stuyvesant
Originally by: Slaaght Bana I'd be inclined to drop the sentries then fly your ship away to whatever their optimal range is.
Then sit there and tank the damage and use whatever guns you have while the sentries clear up.
By being 50km (or whatever) away it will keep the traversal down so they should be able to hit easily enough.
Maybe fit a webber for any really fast pesky drones that the sentries might not be able to hit.
In my experience, this is a pretty bad idea. What if a different group decides to aggro you while your sentries are 50km away? You get scrambled, can't recall the sentries and can't launch light drones to deal with the tacklers...and if you can't tank it, you're toast.
The point of going to 50 km from the sentries is so that they can hit ships that have high transversal on you. I have found that sentries can kill most frigates in one or two vollys at 50km.
Although personally I prefer a domi setup with three omnidirectional tracking links, and both long and close range sentries. The Gardes can hit between about 10km and 35km, and the wardens can hit between about 30 to 90 km.
And I have a smart bomb for the close orbiting tacklers - just remember to pull the sentries in to the drone bay before setting off the smart bombs.
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DonFighter
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Posted - 2006.11.15 08:38:00 -
[13]
Thanks for the many replies.
I think ill give both tactics a try, in some easier missions. Experimenting is the key to find my personal faverite. But I know for sure that sentry drones will be taken into account
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Peter Stuyvesant
Amarr
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Posted - 2006.11.15 10:13:00 -
[14]
Originally by: Sphynx Stormlord The point of going to 50 km from the sentries is so that they can hit ships that have high transversal on you. I have found that sentries can kill most frigates in one or two vollys at 50km.
mm, I understand the point of it ;-) I just dont think its a good idea for the reason I stated.
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