Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Takeya Saito
Science and Trade Institute Caldari State
0
|
Posted - 2015.05.24 07:09:41 -
[1] - Quote
Hi guys,
So i decided to fit some NOS to my raven to try and keep my cap up when using a shield booster but i don't seem to be able to get any cap out of rats, i'm pretty sure this used to work, is this just not working anymore? =( |
Takeya Saito
Science and Trade Institute Caldari State
0
|
Posted - 2015.05.24 08:33:16 -
[2] - Quote
anyone know if this is the case or if i am doing something wrong? =/ |
Kiddoomer
ScrewWork Inc.
46
|
Posted - 2015.05.24 09:39:33 -
[3] - Quote
Not sure but vampires only work if you're capa is lower than the target capacitor, but since the npc have a infinite capa pool that should work all the time, at least for me one heavy works on npc battleships.
A survey scanner tweak and new mining methods: interactive mining
|
Lanark Gray
Republic Military School Minmatar Republic
1
|
Posted - 2015.05.24 12:46:45 -
[4] - Quote
They do work - but seem to cut off after a while: swap targets, and make them big ones! |
Takeya Saito
Science and Trade Institute Caldari State
0
|
Posted - 2015.05.24 12:52:32 -
[5] - Quote
Lanark Gray wrote:They do work - but seem to cut off after a while: swap targets, and make them big ones! right, i shall give that a try |
Donnachadh
United Allegiance of Undesirables
296
|
Posted - 2015.05.24 14:42:32 -
[6] - Quote
Yes they do work. No you do not need to swap targets but it is better to do so. No you do not need to use a larger ship as a target, frigate and destroyers work just fine if you use multiple targets, one for each NOS. A BS like the Raven is cap hungry you will likely need at least two T2 large NOS for any real affect to show up in game.
I have a Golem fit that uses NOS and I can take it from 3:00 cap to stable at 23% by using two large and 1 medium NOS all of them T2. |
Takeya Saito
Science and Trade Institute Caldari State
0
|
Posted - 2015.05.24 19:44:06 -
[7] - Quote
Donnachadh wrote:Yes they do work. No you do not need to swap targets but it is better to do so. No you do not need to use a larger ship as a target, frigate and destroyers work just fine if you use multiple targets, one for each NOS. A BS like the Raven is cap hungry you will likely need at least two T2 large NOS for any real affect to show up in game.
I have a Golem fit that uses NOS and I can take it from 3:00 cap to stable at 23% by using two large and 1 medium NOS all of them T2. oh so larger ships don't affect it? that is good to hear, I was using 2 large ones but i don't have skills for a T2 yet, all i am trying to do is get a Raven ready for level 4s =P i normally fly a paladin so i have no idea about ship tanked ships at all =S |
RavenPaine
RaVeN Alliance
1031
|
Posted - 2015.05.24 20:34:00 -
[8] - Quote
The named NOS's, Rayseres and Selynnes (spelling) will reach out to 36km. It comes in handy some times.
I used to have them on my CNR, before the ship could fit 8 launchers. The only high slot module that can actually help you survive. |
nahjustwarpin
SUPER DUPER SPACE TRUCKS
159
|
Posted - 2015.05.25 03:21:17 -
[9] - Quote
Kiddoomer wrote:Not sure but vampires only work if you're capa is lower than the target capacitor, but since the npc have a infinite capa pool that should work all the time, at least for me one heavy works on npc battleships.
in every topic about NOS on NPC there's someone claiming that NPCs have infinite cap, yet crawling through chukers database proves otherwise |
Caleidascope
Republic Military School Minmatar Republic
583
|
Posted - 2015.05.25 03:43:21 -
[10] - Quote
Takeya Saito wrote:Hi guys,
So i decided to fit some NOS to my raven to try and keep my cap up when using a shield booster but i don't seem to be able to get any cap out of rats, i'm pretty sure this used to work, is this just not working anymore? =( Not LMJD fit?
Life is short and dinner time is chancy
Eat dessert first!
|
|
Amanda Chan
Error 404 Pod Not Found
7
|
Posted - 2015.05.25 07:47:54 -
[11] - Quote
Caleidascope wrote:Takeya Saito wrote:Hi guys,
So i decided to fit some NOS to my raven to try and keep my cap up when using a shield booster but i don't seem to be able to get any cap out of rats, i'm pretty sure this used to work, is this just not working anymore? =( Not LMJD fit?
Lmjd fits are good only for going paper tank for max spank. They still slow down mission completion times, especially if your tank relies on it.(after all, worlds collide room 2 and 3 on a mjd tanked ship? You'll need it off cooldown)
|
Takeya Saito
Science and Trade Institute Caldari State
0
|
Posted - 2015.05.25 12:33:11 -
[12] - Quote
Amanda Chan wrote:Caleidascope wrote:Takeya Saito wrote:Hi guys,
So i decided to fit some NOS to my raven to try and keep my cap up when using a shield booster but i don't seem to be able to get any cap out of rats, i'm pretty sure this used to work, is this just not working anymore? =( Not LMJD fit? Lmjd fits are good only for going paper tank for max spank. They still slow down mission completion times, especially if your tank relies on it.(after all, worlds collide room 2 and 3 on a mjd tanked ship? You'll need it off cooldown) in that case what would be a good fit for a navy issue raven for l4s? =P |
Caleidascope
Republic Military School Minmatar Republic
583
|
Posted - 2015.05.25 14:24:05 -
[13] - Quote
Amanda Chan wrote:Caleidascope wrote:Takeya Saito wrote:Hi guys,
So i decided to fit some NOS to my raven to try and keep my cap up when using a shield booster but i don't seem to be able to get any cap out of rats, i'm pretty sure this used to work, is this just not working anymore? =( Not LMJD fit? Lmjd fits are good only for going paper tank for max spank. They still slow down mission completion times, especially if your tank relies on it.(after all, worlds collide room 2 and 3 on a mjd tanked ship? You'll need it off cooldown) I do fine in WC room 2 and 3 in my lmjd ravens.
Room 3 is actually very easy, warp in, lmjd jump, kill everything.
Room 2 has more rats so it just takes a little longer and you have to jump away from rats, if you don't have tactical overlay On, you might jump in the wrong direction. Gÿ¦
Life is short and dinner time is chancy
Eat dessert first!
|
Caleidascope
Republic Military School Minmatar Republic
583
|
Posted - 2015.05.25 14:25:13 -
[14] - Quote
Takeya Saito wrote:Amanda Chan wrote:Caleidascope wrote:Takeya Saito wrote:Hi guys,
So i decided to fit some NOS to my raven to try and keep my cap up when using a shield booster but i don't seem to be able to get any cap out of rats, i'm pretty sure this used to work, is this just not working anymore? =( Not LMJD fit? Lmjd fits are good only for going paper tank for max spank. They still slow down mission completion times, especially if your tank relies on it.(after all, worlds collide room 2 and 3 on a mjd tanked ship? You'll need it off cooldown) in that case what would be a good fit for a navy issue raven for l4s? =P Same as regular raven, only more gank. Of course my ravens and navy ravens are lmjd fitted, and your's are not. Gÿ¦
Life is short and dinner time is chancy
Eat dessert first!
|
Donnachadh
United Allegiance of Undesirables
296
|
Posted - 2015.05.25 14:42:23 -
[15] - Quote
Caleidascope wrote:Takeya Saito wrote:Hi guys,
So i decided to fit some NOS to my raven to try and keep my cap up when using a shield booster but i don't seem to be able to get any cap out of rats, i'm pretty sure this used to work, is this just not working anymore? =( Not LMJD fit? Some people like to get up close and smack em in the face, MJD fits are worthless for them folks all it does is reduce your tank..
If you want to play the range game with a MJD then a missile ship is a poor choice due to the missiles flight time. If you want to go long range and MJD fit then the turret ships have a distinct advantage so get one. |
Caleidascope
Republic Military School Minmatar Republic
583
|
Posted - 2015.05.25 14:54:52 -
[16] - Quote
Donnachadh wrote:Caleidascope wrote:Takeya Saito wrote:Hi guys,
So i decided to fit some NOS to my raven to try and keep my cap up when using a shield booster but i don't seem to be able to get any cap out of rats, i'm pretty sure this used to work, is this just not working anymore? =( Not LMJD fit? Some people like to get up close and smack em in the face, MJD fits are worthless for them folks all it does is reduce your tank.. If you want to play the range game with a MJD then a missile ship is a poor choice due to the missiles flight time. If you want to go long range and MJD fit then the turret ships have a distinct advantage so get one. Torp raven? Really?
Life is short and dinner time is chancy
Eat dessert first!
|
Amanda Chan
Error 404 Pod Not Found
7
|
Posted - 2015.05.25 22:22:25 -
[17] - Quote
Caleidascope wrote: I do fine in WC room 2 and 3 in my lmjd ravens.
Room 3 is actually very easy, warp in, lmjd jump, kill everything.
Room 2 has more rats so it just takes a little longer and you have to jump away from rats, if you don't have tactical overlay On, you might jump in the wrong direction. Gÿ¦
I never said you wouldn't do fine. I said you need to wait for it to be off cooldown. Waiting = time you could have spent pew pewing.
Donnachadh wrote:
If you want to play the range game with a MJD then a missile ship is a poor choice due to the missiles flight time. If you want to go long range and MJD fit then the turret ships have a distinct advantage so get one.
That's actually the reverse. Missiles long range is fine if you know how to count volleys. Missiles do better at long ranges due to no fall off. How many ships do you know that can do 1k dps near 100 km away with guns? Practically none, because they would all would be in falloff if they are using high damage ammo.
Caveat - Missiles, especially cruise missiles, need target painters to apply well vs cruisers and frigates. Which at long ranges can easily lead to several of them missing thus reducing your damage application.
Turrets have a much easier time tracking at long ranges because the rat is making a beeline towards you so the traversal out the window.
Takeya Saito wrote: in that case what would be a good fit for a navy issue raven for l4s? =P
There is no one fit rules them all. If you don't want to use MJD you're going to have to fit a more expensive tank. This is why MJD are so popular.
Me, I'm lazy so I omni-tank my raven with after burners. I burn right towards the gate and pew everything along the way. That means I have to spend more on my tank, but I don't need to switch my hardeners for missions.
Others, will go to eve survival or start memorizing what rats they face, and mission specific their tank. Much cheaper but then you have setup time, minimal but it does exist.
Broad generalizations for things you need for a level 4 missioning ship:
The more spank you have, the less tank you need. An old rule of thumb was take 1000 dps and subtract your dps from it. That's how much tank you will need. I don't find that always applies
MJD? 200 dps ish tank, unless it's mission filled with long range rats that will kick your ass still. I.E Gallente Epic Arc Showtime.
No MJD? 400+ dps tank to last around 4 minutes. Some missions like the Assault etc, have multiple waves so you may need longer.
- note if you use a marauder and are in bastion mode, bump that up to around 800+ because sitting still = rats give it to you HARD. You won't always need this tank, so with my marauder's large hold, I'll have a mobile depot and a bunch of extra fittings that I can switch to have a heavier tank when needed. After I kill off all the battleships and the damage has dropped off sharply, I'll reduce my tank and stick in more damage application mods.
"Crapstable" is for newbies/paranoid people. You lose a lot of potential damage and application modules by making yourself cap stable.
My suggestion if you're new or scared of losing your ship. Is brick tank it, and do a few HARD missions with it(blockade, assault, epic arcs, etc). As you get more comfortable, reduce your tank and get more gank slowly until you find a nice medium.
|
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1140
|
Posted - 2015.05.27 22:19:04 -
[18] - Quote
Takeya Saito wrote:anyone know if this is the case or if i am doing something wrong? =/
nosing rats is wrong
but a few things cuz why not.
the "NPCs have infinite cap" line is a poor simplification for the fact that NPCs abilities are independent of their cap levels. If you look at a drone you see they have 1 cap, I imagine NPCs have a bit more, but imo it is a number that pretty much never means anything.
MJDs are situationally useful. sometimes they are good to run away, sometimes they are good to get close and brawl, sometimes they are useful to get to something (like a gate) far away. As a MJD only takes one slot, imo it really doesn't do much to hurt your tank, especially on a ship like the raven which used to have 6 midslots, and only needs 4-5 slots for tank anyways. Most ships can sit on the warp in and be fine, and a MJD is good to have for that situational use as previously mentioned, or as a GTFO button. accidentally trigger an extra wave or two and get pointed by npcs? just MJD to safety. I almost always use a MJD to get into blaster range, there are a few spawns right at 100km where it is perfect.
most of my shield ships have 2x invlun IIs, a cap booster, and a (pretty cheap ~30mil) pith x-l booster . perfectly adequate tank for lv4s with adequate game knowledge and the SP to back it up. with lower SP a 2x primary hardeners 1x secondary hardener a pith x-l booster, and cap booster gives for huge tanks.
there is also the option to buy a pithum booster, C-types are pretty cheap right now. Frees up a ton of fitting and is close to cap stable without any cap mods, and adequate for tanking most lv4s.
and since you asked about CNRs, have my base copypasta fit. With 8x launchers the CNR gets really tight on CPU. switching the MJD for an AB will help a bit, and in general I would prefer an AB fit to a MJD fit. One of the main ways to save on CPU is upgrade to faction BCUs, get a bit of a damage boost and save on cpu at the same time, but at ~85m a pop. [Raven Navy Issue, T2 Pve] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Co-Processor II
Pith C-Type X-Large Shield Booster Thermic Dissipation Field II Kinetic Deflection Field II Kinetic Deflection Field II Heavy Capacitor Booster II, Cap Booster 800 Phased Weapon Navigation Array Generation Extron Large Micro Jump Drive
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Large Warhead Rigor Catalyst II Large Warhead Rigor Catalyst II Large Warhead Flare Catalyst II
Hobgoblin II x5 Bouncer II x3
@ChainsawPlankto
|
Jeanne-Luise Argenau
Dark Nexxus S I L E N T.
151
|
Posted - 2015.05.27 22:40:40 -
[19] - Quote
Amanda Chan wrote:Caleidascope wrote:Takeya Saito wrote:Hi guys,
So i decided to fit some NOS to my raven to try and keep my cap up when using a shield booster but i don't seem to be able to get any cap out of rats, i'm pretty sure this used to work, is this just not working anymore? =( Not LMJD fit? Lmjd fits are good only for going paper tank for max spank. They still slow down mission completion times, especially if your tank relies on it.(after all, worlds collide room 2 and 3 on a mjd tanked ship? You'll need it off cooldown)
20 mins for worlds collide clean out for room 1 2 and 3 bonus room getting ignored i dont think mjd ships slow u down when u know how to use them in most mission |
Donnachadh
United Allegiance of Undesirables
304
|
Posted - 2015.05.29 13:05:48 -
[20] - Quote
Caleidascope wrote:Torp raven? Really? Who said anything about a torp Raven. I said up in their face,which does not imply a specific weapons system it is a mission running style.
That being said why not a torp fit Raven, yes there would be some PG issues to deal with but they would increase DPS by nearly 25% and for an up in their face brawler that DPS would be great.
|
|
Caleidascope
Republic Military School Minmatar Republic
583
|
Posted - 2015.05.30 01:00:03 -
[21] - Quote
Donnachadh wrote:Caleidascope wrote:Torp raven? Really? Who said anything about a torp Raven. I said up in their face,which does not imply a specific weapons system it is a mission running style. That being said why not a torp fit Raven, yes there would be some PG issues to deal with but they would increase DPS by nearly 25% and for an up in their face brawler that DPS would be great. EFT Warrior detected.
Life is short and dinner time is chancy
Eat dessert first!
|
Donnachadh
United Allegiance of Undesirables
304
|
Posted - 2015.05.30 01:37:41 -
[22] - Quote
Caleidascope wrote:Donnachadh wrote:Caleidascope wrote:Torp raven? Really? Who said anything about a torp Raven. I said up in their face,which does not imply a specific weapons system it is a mission running style. That being said why not a torp fit Raven, yes there would be some PG issues to deal with but they would increase DPS by nearly 25% and for an up in their face brawler that DPS would be great. EFT Warrior detected. Never used EFT, in fact I hate that program with a passion. But I have flown torp fit Ravens / CNR's and cruise fit Ravens/CNR's . Fill the highs on either of them with torp launchers and you will have some PG issues to deal with. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1144
|
Posted - 2015.05.30 03:44:13 -
[23] - Quote
Donnachadh wrote:Caleidascope wrote:Donnachadh wrote:Caleidascope wrote:Torp raven? Really? Who said anything about a torp Raven. I said up in their face,which does not imply a specific weapons system it is a mission running style. That being said why not a torp fit Raven, yes there would be some PG issues to deal with but they would increase DPS by nearly 25% and for an up in their face brawler that DPS would be great. EFT Warrior detected. Never used EFT, in fact I hate that program with a passion. But I have flown torp fit Ravens / CNR's and cruise fit Ravens/CNR's . Fill the highs on either of them with torp launchers and you will have some PG issues to deal with. and even more damage application issues.
@ChainsawPlankto
|
Sobaan Tali
Caldari Quick Reaction Force
449
|
Posted - 2015.05.30 05:38:55 -
[24] - Quote
Try it, then let me know how that 25% feels.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
|
Amanda Chan
Error 404 Pod Not Found
8
|
Posted - 2015.05.30 06:21:40 -
[25] - Quote
Donnachadh wrote:Caleidascope wrote:Torp raven? Really? Who said anything about a torp Raven. I said up in their face,which does not imply a specific weapons system it is a mission running style. That being said why not a torp fit Raven, yes there would be some PG issues to deal with but they would increase DPS by nearly 25% and for an up in their face brawler that DPS would be great.
A Torp Raven would have application issues to cruisers/frigates without severly compromising it's tank or super bling. A CNR would have less application issues but would still need to beef up it's tank to deal with being that close/give up tank to target painters.
Not to mention the pitiful range. Sure the DPS would be good on paper but it will more likely then not slow down mission completion time due to range/application issues. |
Donnachadh
United Allegiance of Undesirables
306
|
Posted - 2015.05.30 15:26:36 -
[26] - Quote
Amanda Chan wrote:Not to mention the pitiful range. Sure the DPS would be good on paper but it will more likely then not slow down mission completion time due to range/application issues. For a brawler there are no range issues with torps. So this causes me to wonder if you understand what being a brawler is all about. You know close range reach up and smack them down when you are so close you can feel their hot breath on your face.
Since range is a non-issue the supposed damage application issues are easily solved by using Rigor Cats in the rig slots. If you prefer TP over the rigors then you can use the rigs to compensate the tank slots lost to the TP.
Damn you folks talk about me being a paper cowboy and yet these very basic and extremely simple concepts and solutions to problems seem to escape your conscious thought processes. Either that or your are so fixated on your preferred ships/fits and your preferred mission style that you cannot think this far out of the box.
Minimizing completion time is not the only reason to run missions or to fit a ship. When/If I want to Blitz them I will pull the Mach out of mothballs, for now I am having fun trying out a bunch of odd and off the wall fits just to see how they work. It really is an interesting change of pace and a decent challenge to your fit skills maybe you should give it a try.
|
Caleidascope
Republic Military School Minmatar Republic
583
|
Posted - 2015.05.30 15:57:57 -
[27] - Quote
Donnachadh wrote:Amanda Chan wrote:Not to mention the pitiful range. Sure the DPS would be good on paper but it will more likely then not slow down mission completion time due to range/application issues. For a brawler there are no range issues with torps. So this causes me to wonder if you understand what being a brawler is all about. You know close range reach up and smack them down when you are so close you can feel their hot breath on your face. Since range is a non-issue the supposed damage application issues are easily solved by using Rigor Cats in the rig slots. If you prefer TP over the rigors then you can use the rigs to compensate the tank slots lost to the TP. Damn you folks talk about me being a paper cowboy and yet these very basic and extremely simple concepts and solutions to problems seem to escape your conscious thought processes. Either that or your are so fixated on your preferred ships/fits and your preferred mission style that you cannot think this far out of the box. Minimizing completion time is not the only reason to run missions or to fit a ship. When/If I want to Blitz them I will pull the Mach out of mothballs, for now I am having fun trying out a bunch of odd and off the wall fits just to see how they work. It really is an interesting change of pace and a decent challenge to your fit skills maybe you should give it a try. Make a couple of youtube videos of using your torp raven in a few missions. From warp in to mission complete. Just to make it easy, do the one room missions like Gone Berserk and a few others where you don't need to go to other rooms.
Could be fun to watch you do Blockade. Warp in, torp the web tower, warp out, warp back in and start killing stuff. Of course avoid triggers until everything else is dead.
I think with a huge amount of concentration you can actually use torp raven. The thing is... I am too lazy to invest this much of my concentration (be glued to the monitor).
Life is short and dinner time is chancy
Eat dessert first!
|
Lanark Gray
Republic Military School Minmatar Republic
1
|
Posted - 2015.05.30 18:22:18 -
[28] - Quote
While it's usually less efficient time wise than a cruise boat, a torp Typhoon (AB+2x painter) is quite fun, and a Nos worked well.
It was better imho before the phoon got changed (torps for big things, 2/3 bonused AC for the cruisers + frigates, and a proper drone bay and bandwidth ...), so presumably a Navy Typhoon would work well too. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1149
|
Posted - 2015.05.30 19:05:18 -
[29] - Quote
Donnachadh wrote:Amanda Chan wrote:Not to mention the pitiful range. Sure the DPS would be good on paper but it will more likely then not slow down mission completion time due to range/application issues. For a brawler there are no range issues with torps. So this causes me to wonder if you understand what being a brawler is all about. You know close range reach up and smack them down when you are so close you can feel their hot breath on your face. Since range is a non-issue the supposed damage application issues are easily solved by using Rigor Cats in the rig slots. If you prefer TP over the rigors then you can use the rigs to compensate the tank slots lost to the TP. Damn you folks talk about me being a paper cowboy and yet these very basic and extremely simple concepts and solutions to problems seem to escape your conscious thought processes. Either that or your are so fixated on your preferred ships/fits and your preferred mission style that you cannot think this far out of the box. Minimizing completion time is not the only reason to run missions or to fit a ship. When/If I want to Blitz them I will pull the Mach out of mothballs, for now I am having fun trying out a bunch of odd and off the wall fits just to see how they work. It really is an interesting change of pace and a decent challenge to your fit skills maybe you should give it a try.
for the rare missions where there are no "range issues" I would rather just use my blaster kronos. My alt is maxed out for torps, and had a full set of 5% hardwires. I ripped out the torp one and replaced with a cruise implant back when they changed cruise missiles. My golem still has t2 range rigs.
them "extremely simple concepts" tend to only work on paper. for a brawler with "no range issues with torps" there is still the problem of getting into brawler range. for application you likely need rigors and tps, and if I remember right rage torps will still only hit some targets well. and TBH when you throw out massive dps you usually don't need too much in the way of tank. Dead rats deal no dps.
Torps just don't do it for me. I've lived outside the box, and I've realized life is much happier in the box where torpedoes don't even exist. Or for that matter most missiles, there is a reason 3/4 races prefer guns to missiles. And lastly since the torp explosion graphic got removed there is really no reason to ever use torps. *bitter*
@ChainsawPlankto
|
Donnachadh
United Allegiance of Undesirables
306
|
Posted - 2015.05.31 00:30:19 -
[30] - Quote
Caleidascope & Chainsaw Plankton I can counter everything you can throw at me over the torp fit Raven and all of it started as ideas on paper and in EvE HQ, and has long since transitioned to tried and proven strategies / tactics in actual missions.
Distance - mjd and your tactical overlay solve them all. The mjd is not just a tool for putting distance between you and a target it is an excellent tool for closing distances as well.
To much damage does not require a warp out, a simple tactical re-positioning is usually enough again mjd and your tactical overlay to the rescue.
Low damage application change to Javelin's instead of Rage.
And the list goes on.
But the basic fundamental problem here is that both of you have found a method that works for you and you are happily running that method and that is good FOR YOU, but you seem to think that everyone should run missions that way. What I am trying to offer is an option, something out of the ordinary for those who are looking to put a bit of a challenge into missions instead of the near brain dead warp in press F-1 and go to sleep cookie cutter methods of running missions. I Never stated they were better, or faster, or that they can be applied to all missions, I simply offered them as options.
Caleidascope you can forget those videos. Even if I did make them you would likely never watch them, if you do not have the patience to sit at your computer for almost an hour to run Blockade in this type of fit there is no way you would sit for almost an hour to watch someone else do it so I am not going to waste my time. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |