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ChronoLynx
Caldari Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.11.15 01:35:00 -
[1]
Currently as it is the Dominix has a 5% bonus to Large Hybrid Turret damage and 10% bonus to drone hitpoints and damage per skill level.
As I have seen it is rare for a Dominix pilot to use Lare Hybrid Turrets as they take too much powergrid for the small ammount the Dominix has. And before anyone says that the Domi should have a nos bonus I will shoot that down...
The domi should have a Sensor Damp bonus. Many of the people I have seen PvPing in Domis are running ECM. A Damp Bonus would be more useful.
Also before anyone says that I am favoring the Gallente I am a Caldari pilot who notes issues with all the other races. The idea to change the domi is just my two cents worth, have a go at it now. |
Rule2k
Fate.
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Posted - 2006.11.15 01:38:00 -
[2]
nar i think a webbing range bonus
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Serendipity007
X.T.R Freelancer Alliance
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Posted - 2006.11.15 02:19:00 -
[3]
I agree, the large hybrid bonus is hardly ever used, and the Domi is 100% droneboat.
It should get some other bonus like 5% drone tracking or 20% Mining Drone yield per level.
That and add a Faction Dominix with a +1 drone controlled per level bonus. *drool* ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: The Original Series |
Ansuru Starlancer
The Phoenix Rising Distant Star Alliance
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Posted - 2006.11.15 02:39:00 -
[4]
A web bonus? Ewww...web = bad for drones. Only time web helps a drone is on one of them interceptor thingies, and no balanced web bonus will extend their range far enough to make a difference there :p
A dampener bonus, though...that has possibilities :)
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Protunia
Gallente Horadrim
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Posted - 2006.11.15 02:39:00 -
[5]
hmmm I dont know about that. Sure lots of people use drones with the drone bonus. But taking away a damage bonus for weapons that some people do use would not be fair.
How about we just give them an additional bonus on top of the others :) that way everyones happy!! My Character Stats |
Zeknichov
Amarr Black Avatar Firmus Ixion
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Posted - 2006.11.15 03:08:00 -
[6]
People don't use guns because its PG is too low. I suggest upping the PG by 3000
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Griever Takkow
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Posted - 2006.11.15 03:55:00 -
[7]
If they change the damage bonus on the hybrids im gonna burn down CCP.
People dont use the hybrid bonus cos they cant see past a solo setup. In close range fleet combat a Domi can be fitted for uber pwnage.
I run 6x350II's, 2 invuln II's, 3 extender II's, DCU, 3xMFS II, 3x Tracking enhancer II. With the addition of sentry drones it EASILY outdamages a Megathron at 40km.
And also theres blaster setups, Dual 250 and armour tank setups, Daul 250 /350 active shield tank setups......
The double damage bonus and 5/7 mid/low layout gives it so much versatility it would be a crime to change it.
Its just a real shame so many people waste it with ghey ECM/NOS setups.
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Tricit
Caldari Perkone
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Posted - 2006.11.15 04:40:00 -
[8]
Edited by: Tricit on 15/11/2006 04:41:24 If CCP does this for you, they need to take of 90% cap usage of lasers.
Oh, also, 200% speed of all missiles/rockets/torpedoes
and an extra 5% ROF for Minnie Ships
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Quilan Ziller
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Posted - 2006.11.15 05:04:00 -
[9]
Yes, I agree with the OP - large hybrid bonus is not extremely useful for most Domi applications. Sensor damp bonus is a really great idea!
/signed
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Vaughn'x
Shiva Morsus Mihi
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Posted - 2006.11.15 05:08:00 -
[10]
has anybody actually flown a blaster domi, its a beast.
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Rockbox
Amarr Veto.
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Posted - 2006.11.15 06:22:00 -
[11]
All I know is that if this suggestion went live, it would ruin all the very interesting and unique domi setups that dont involve nos. Have you ever hear of JamesW? go watch his movies and tell me 5% bonus to large Hybrid Turret Damage is a bad bonus
Visit us at VETO FORUMS!!1!
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Protunia
Gallente Horadrim
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Posted - 2006.11.15 06:57:00 -
[12]
Keep the Domi as it is and reduce all other ships :) My Character Stats |
Zazmatazz
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Posted - 2006.11.15 07:48:00 -
[13]
The domi is too powerful already. I think it should be nerfed. Give it a small rocket bonus or a mwd duration bonus or something like this and reduce it'd drone bay. That would balance it a bit more.
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Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2006.11.15 07:56:00 -
[14]
Just because all the cookie-cutter Nosdomis used by cheesy people with no imagination don't require the hybrid bonus does not mean it is a bad one. I had some very nice setups back when I used a Domi, and they all featured hybrid turrets. So please leave it as it is now. Think out of the box, use the ship bonus! --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Luric Vizjier
The Legion of Spoon Curatores Veritatis Alliance
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Posted - 2006.11.15 07:57:00 -
[15]
Originally by: Zeknichov People don't use guns because its PG is too low. I suggest upping the PG by 3000
If you do that, people will just add more NOS, so No.
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Thoris Levithar
Gallente Gadget Factory
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Posted - 2006.11.15 08:39:00 -
[16]
Edited by: Thoris Levithar on 15/11/2006 08:43:40
Originally by: Zeknichov People don't use guns because its PG is too low. I suggest upping the PG by 3000
There's plenty of PG on the domi to fit large guns. Of course if you want a dual rep tank, ab/mwd or such stuff you will probably have a hard time to fit all six high slots with guns...same if you try to fit the largest guns.
Just to prove my point: 1x LAR II: 2300 mw 1x AB: 625 mw 6x Electron Blaster: 7500 mw (btw. dual 250's cost the same) => 10425/11250 mw used. This does not even include AWU!
EDIT: before anyone mentions that I used t1 guns: with t2 electron blasters/dual 250's you would use 7878 mw. Still plenty pg left.
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Zhull
Republic Military School
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Posted - 2006.11.15 14:52:00 -
[17]
Edited by: Zhull on 15/11/2006 14:53:45
Originally by: Thoris Levithar Edited by: Thoris Levithar on 15/11/2006 08:43:40
Originally by: Zeknichov People don't use guns because its PG is too low. I suggest upping the PG by 3000
There's plenty of PG on the domi to fit large guns. Of course if you want a dual rep tank, ab/mwd or such stuff you will probably have a hard time to fit all six high slots with guns...same if you try to fit the largest guns.
Just to prove my point: 1x LAR II: 2300 mw 1x AB: 625 mw 6x Electron Blaster: 7500 mw (btw. dual 250's cost the same) => 10425/11250 mw used. This does not even include AWU!
EDIT: before anyone mentions that I used t1 guns: with t2 electron blasters/dual 250's you would use 7878 mw. Still plenty pg left.
I agree. I fly a Domi most of the time and altough grid is somewhat limited you can fit large guns on it. The hibrid gun bonus is usefull for PvE.
More grid will probably mean that we will see Domis flying around with 6 NOS and dual reppers which will ultimately will lead to a complete nerf.
Also the Domi has good CPU that allow you to shield tank it when using railguns.
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Zeknichov
Amarr Black Avatar Firmus Ixion
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Posted - 2006.11.15 15:10:00 -
[18]
Originally by: Thoris Levithar Edited by: Thoris Levithar on 15/11/2006 08:43:40
Originally by: Zeknichov People don't use guns because its PG is too low. I suggest upping the PG by 3000
There's plenty of PG on the domi to fit large guns. Of course if you want a dual rep tank, ab/mwd or such stuff you will probably have a hard time to fit all six high slots with guns...same if you try to fit the largest guns.
Just to prove my point: 1x LAR II: 2300 mw 1x AB: 625 mw 6x Electron Blaster: 7500 mw (btw. dual 250's cost the same) => 10425/11250 mw used. This does not even include AWU!
EDIT: before anyone mentions that I used t1 guns: with t2 electron blasters/dual 250's you would use 7878 mw. Still plenty pg left.
Hehe my post was actually leaning towards sarcasm. The last thing the domi needs is a PG boost, it would overpower the ship too much.
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Vincent Almasy
Gallente The Underground
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Posted - 2006.11.15 15:41:00 -
[19]
A passive shield tanking Domi with power relay I can fit 6 T2 Neutrons with void ammo with extra grid (if you use power diagnostic system I because their t2 isn't out, or is it? I used 4x of them, more then I need but thye boost cap regen in shield regen) and with the oger t2 bamage boost it shoots about 1000dps and 810dps on a stripped mega, doing no makes the tank permi but the shield regin of the domi down to 75-shieldper sec(which is more hp per sec then a armor LARII) and a open mid for a shield resist. blaster/shieldtankDomi is very possible I don't know why no one really uses them.
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Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.11.15 15:44:00 -
[20]
Give it a 5% better shield recharge rate. That makes sence. Passive shield tanking guide click here |
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El Yatta
Mercenary Forces Exquisite Malevolance
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Posted - 2006.11.15 16:05:00 -
[21]
Why would anyone want to nerf the lovely domi by taking away its hybrid bonus??
6x dual 250mm II 3x ECM multi II, 1x heavy electrochem injector, 20k LAR accomodation, 2x EANM II, DCU, 3x mag stabs.
Tough, jammin' and 6 guns that you can afford to fit Javelin in. They hurt - and they also outdamage your drones easily unless you've got BS 5 and t2 ogres.
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OneSock
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Posted - 2006.11.15 16:44:00 -
[22]
PVP setups aside. For PVE lv4s you can't fit a good enough tank and mount large rails. Why not simply add a fitting reduction bonus for large rails ?
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Vincent Almasy
Gallente The Underground
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Posted - 2006.11.15 17:14:00 -
[23]
Edited by: Vincent Almasy on 15/11/2006 17:16:21 For PVE you set on lets say: HIGH 5x 425mm Railgun II [Thorium Charge L](63k opt 30k fall) 1x Small Tractor Beam (must have for BC+) Med 3x Large Shield Extender II 2x Passive Hardeners (pick a rat type) Low 3x Power Diagnostic system II 2x Type-D Power Core Modification: Shield Power Relay 2x Type-D Power Core Modification: Capacitor Power Relay
Drones: 5x Warden I [sentry drone]
DPS: est 451 at 75,000km
using antimatter and Garde I(antimatter makes it a non perm tank) DPS: est 602 at 45,000km ------------------------------------------------------ Is that good enough for missions?
[EDIT] 65 optimal shield per sec with 15447 shield capacity.
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Gigi Barbagrigia
Latent Appliance Fetishists
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Posted - 2006.11.15 17:59:00 -
[24]
As few have already pointed out, 425s are not only large rails available.
Nay.
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Max Hardcase
Art of War Anarchy Empire
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Posted - 2006.11.15 18:03:00 -
[25]
They're stuck in fleet combat = 425 II's mode.
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.11.15 18:09:00 -
[26]
You want the domi to do similar damage to the Ishtar, and less than a Brutix? --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Zacheria Malfor
Gallente FightClub TQ
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Posted - 2006.11.15 18:40:00 -
[27]
Edited by: Zacheria Malfor on 15/11/2006 18:40:14 Leave the bonuses on the Dominix alone
The only possible change needed on the dominix is about 1,000 - 1,500 base pg increase. There is nothing wrong with it what so ever otherwise. I'm tired of people demanding changes to ships when there is nothing wrong with them what so ever. I fly a blasterdomi and love every minute of it.
Do not fear the reaper, for death is the only certainty in life. |
Rafein
Eye of God Axiom Empire
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Posted - 2006.11.15 18:50:00 -
[28]
um, no.
I like the bonus to hybrids, and I do fit 350's II. They use less Grid than NOS, but Domi's seem to find a way to fit NOS, so it can;t be that bad.
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ragewind
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2006.11.15 21:12:00 -
[29]
the penny has droped that the ecm/nos domi is dieing so now you what a damp/nos domi nice solo ship the domi shouldent be thats why they are changeing ecm
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2006.11.15 23:41:00 -
[30]
The reason people don't fight large hybrid turrets on a Domi is because that takes away from being able to fit those Half dozen NOS.
It's not hard to see the transparency of why people want a sensor damp bonus, considering the ECM 'nerf'.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Clone runner
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Posted - 2006.11.16 00:05:00 -
[31]
sensor dampenor bonus on a close range ship makes little sense, sensor dampenors are a heap of turd anyway
i filled the middle slots of a celestis with them the other day and only got a scorp to 25km locking range which means! domi with dampenors = useless because you get WTF pwned if you want to scramble the target or do anything with your drones unless you use sentry drones ofcourse but they suck anyway.
adv drone int dont even effect sentry drones i think aswell.
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ChronoLynx
Caldari Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.11.16 20:23:00 -
[32]
Think about it, sensor damp bonus on a domi, now think about all the ships that don't use sensor boosters or any ship that wants to kill the domi bar the FOF users have to now come in close to do so. The Domi has to use drones for a primary source of damage as it is, and in most cases sending heavy drones out past 20km is suicide. Damp Domi is a very reasonable idea |
Guillaume Yu
Freelance Assassins Distant Star Alliance
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Posted - 2006.11.17 01:07:00 -
[33]
Originally by: Vaughn'x has anybody actually flown a blaster domi, its a beast.
My NPC Domi is a Blaster boat.
5xNeutron Blasters
1x XL Booster 4X Rat specific hardners
4x PDU II's 1x CPR 2x Mag Stab. II's
Sentries and heavies
At close range Angels fall fast, at med range sentries and heavies take them down but a little slower. It's great training Amarr, Ain't it? Yu |
ChronoLynx
Caldari Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.11.21 18:12:00 -
[34]
Originally by: Guillaume Yu
My NPC Domi is a Blaster boat.
5xNeutron Blasters
1x XL Booster 4X Rat specific hardners
4x PDU II's 1x CPR 2x Mag Stab. II's
Sentries and heavies
At close range Angels fall fast, at med range sentries and heavies take them down but a little slower.
That is quite a bit of powerdiagnostics, aint it? Having to run 4 of them on a ship to use the guns is just wrong... That is why I am asking for the gun bonus to go away, as it is the domi doesn't have enough powergrid for 6 guns and an armor tank. I won't ask for more powergrid because people would exploit the nosdomi even more so I ask for a bonus change.
Elitest Carebear with Fangs and Claws |
Zacheria Malfor
Gallente FightClub TQ
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Posted - 2006.11.21 22:42:00 -
[35]
Edited by: Zacheria Malfor on 21/11/2006 22:43:39
Originally by: ChronoLynx
Originally by: Guillaume Yu
My NPC Domi is a Blaster boat.
5xNeutron Blasters
1x XL Booster 4X Rat specific hardners
4x PDU II's 1x CPR 2x Mag Stab. II's
Sentries and heavies
At close range Angels fall fast, at med range sentries and heavies take them down but a little slower.
That is quite a bit of powerdiagnostics, aint it? Having to run 4 of them on a ship to use the guns is just wrong... That is why I am asking for the gun bonus to go away, as it is the domi doesn't have enough powergrid for 6 guns and an armor tank. I won't ask for more powergrid because people would exploit the nosdomi even more so I ask for a bonus change.
Look at what he is fitting, the reason he is using 4 x PDU's is because he is fitting NEUTRONS. I have various gun boat configurations for my Dominix all of which work perfectly well for PvP, granted some require a fitting module, but changing the bonus on the Dominix this late on in the game is a joke.
There are many pilots out there who fly the ship with guns fitted. Just because the vocal majority fly it as a nos/ewar platform does not mean that it is not effective as a gun boat.
One of the main reasons you do not hear or encounter a great deal of gun boat config Dominix's is because it takes time and patience to develop viable working set-ups for them as well as good skills.
So for the love of whichever deity you pray to, leave the Dominix alone, it is a fantastic ship as it is.
Do not fear the reaper, for death is the only certainty in life. |
Kruel
Blunt Force Syndicate
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Posted - 2006.11.21 23:06:00 -
[36]
TBH there's not much point in using a blaster domi over a blasterthron. Sure a full gank domi will out-dps a full gank blasterthron, but a blasterthron can do it and still have room for a tank.
I think the damp bonus would be great. It would force ships without a sensor booster closer to the domi in order to do damage. Also, it would take longer to lock drones (big plus).
I like the idea of the domi being less of a gank ship and more of a tactical boat.
I'd trade a high for another mid also. (I know it isn't gonna happen, but I can dream ).
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Bailian Moxtain
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Posted - 2006.11.22 00:09:00 -
[37]
Domi ftw
This explains why the domi is great as it is
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Talasan
The Bratwurst Burglars
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Posted - 2006.11.22 00:11:00 -
[38]
nos ecm domi is the lamest way and the laziest way to fit a domi, a blaster domi is a awesome ship, 6 blasters with damage bonus, plus 5 berserker T2's with their own bonus??
come on, zach knows what hes talking about! if you disagree i dare you to a 1v1 with him, 1bill on zach, any bookies about? "minmatar got the shaft again? sure ill bend over right away" |
Ansuru Starlancer
The Phoenix Rising Distant Star Alliance
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Posted - 2006.11.22 08:07:00 -
[39]
Edited by: Ansuru Starlancer on 22/11/2006 08:11:59
Originally by: Zacheria Malfor Edited by: Zacheria Malfor on 21/11/2006 22:43:39
Originally by: ChronoLynx
Originally by: Guillaume Yu
My NPC Domi is a Blaster boat.
5xNeutron Blasters
1x XL Booster 4X Rat specific hardners
4x PDU II's 1x CPR 2x Mag Stab. II's
Sentries and heavies
At close range Angels fall fast, at med range sentries and heavies take them down but a little slower.
That is quite a bit of powerdiagnostics, aint it? Having to run 4 of them on a ship to use the guns is just wrong... That is why I am asking for the gun bonus to go away, as it is the domi doesn't have enough powergrid for 6 guns and an armor tank. I won't ask for more powergrid because people would exploit the nosdomi even more so I ask for a bonus change.
Look at what he is fitting, the reason he is using 4 x PDU's is because he is fitting NEUTRONS. I have various gun boat configurations for my Dominix all of which work perfectly well for PvP, granted some require a fitting module, but changing the bonus on the Dominix this late on in the game is a joke.
There are many pilots out there who fly the ship with guns fitted. Just because the vocal majority fly it as a nos/ewar platform does not mean that it is not effective as a gun boat.
One of the main reasons you do not hear or encounter a great deal of gun boat config Dominix's is because it takes time and patience to develop viable working set-ups for them as well as good skills.
So for the love of whichever deity you pray to, leave the Dominix alone, it is a fantastic ship as it is.
He's also shield tanking: the increased shield regen from PDU modules is a nice touch, and it gives increased capacitor regen as well. It makes a trade off against using 2x RCUs and 2x Shield Power Relays and taking the cap penalty for even bigger shield regen, but it's probably better that way.
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Groot Piel
FightClub TQ
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Posted - 2006.11.22 12:53:00 -
[40]
The only reason this thread exist, is because some people don't know how to fly the domi without nos/ecm. Blasterdomi is a excellent ship, with good skills it can beat a blasterthron..I fly the Blasterdomi myself, electron II and berserker II is a nice combo. Hopefully we'll see more rail/blaster domis when ecm get nerfed. -
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The Jawbreaker
Minmatar FightClub TQ
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Posted - 2006.11.22 12:56:00 -
[41]
i agree with zach. the dominix is an excellent ship as it is no need for any changes. the blaster domi is simply great and very very lethal.
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Soulita
Gallente Inner Core
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Posted - 2006.11.22 17:14:00 -
[42]
Edited by: Soulita on 22/11/2006 17:33:30 Edited by: Soulita on 22/11/2006 17:28:43 Edited by: Soulita on 22/11/2006 17:27:37
Originally by: Malthros Zenobia The reason people don't fight large hybrid turrets on a Domi is because that takes away from being able to fit those Half dozen NOS....
The reason why people dont fit large hybrids on domis is that then all PG is gone, and none left for any sort of usefull armor repping, Cap injector and/or AB/MWD.
A decent blaster domi setup that exists is:
High: 6 * neutron blaster IIs Meds: MWD, web, scrambler - remaining 2 slots either dampener or ecm Lows: 2* RCU II, 3 * mag stab IIs, CPR, med rep II
That has cap problems of course and no tank, so you need a very very quick kill. Also better if noone besides your victim is shooting at ya, otherwise you ll pop.
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Zacheria Malfor
Gallente FightClub TQ
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Posted - 2006.11.22 18:50:00 -
[43]
Originally by: Soulita Edited by: Soulita on 22/11/2006 17:33:30 Edited by: Soulita on 22/11/2006 17:28:43 Edited by: Soulita on 22/11/2006 17:27:37
Originally by: Malthros Zenobia The reason people don't fight large hybrid turrets on a Domi is because that takes away from being able to fit those Half dozen NOS....
The reason why people dont fit large hybrids on domis is that then all PG is gone, and none left for any sort of usefull armor repping, Cap injector and/or AB/MWD.
A decent blaster domi setup that exists is:
High: 6 * neutron blaster IIs Meds: MWD, web, scrambler - remaining 2 slots either dampener or ecm Lows: 2* RCU II, 3 * mag stab IIs, CPR, med rep II
That has cap problems of course and no tank, so you need a very very quick kill. Also better if noone besides your victim is shooting at ya, otherwise you ll pop.
Personally I can't understand player's obssessions with ramming T2 Neutrons on all blaster ships, yes you need an mwd/ab and yes you need an injector. There are plenty of highly successful Dominix fittings out there for blasters and for railguns.
Too many people seem to have this tunnel vision where every blaster boat needs to fit Neutrons in order to deal sufficent damage.
Battleship wise the only ship I perceive which should have the ability to fit a full rack of Neutrons is the Hyperion, but bare in mind that all ships have to make sacrafices in order to fit the highest tier guns.
The reason nos is so heavily used on the Dominix is because it is EASY and a no brainer set-up.
Do not fear the reaper, for death is the only certainty in life. |
Aphotic Raven
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Posted - 2006.11.23 06:36:00 -
[44]
Originally by: ChronoLynx Currently as it is the Dominix has a 5% bonus to Large Hybrid Turret damage and 10% bonus to drone hitpoints and damage per skill level.
As I have seen it is rare for a Dominix pilot to use Lare Hybrid Turrets as they take too much powergrid for the small ammount the Dominix has. And before anyone says that the Domi should have a nos bonus I will shoot that down...
The domi should have a Sensor Damp bonus. Many of the people I have seen PvPing in Domis are running ECM. A Damp Bonus would be more useful.
Also before anyone says that I am favoring the Gallente I am a Caldari pilot who notes issues with all the other races. The idea to change the domi is just my two cents worth, have a go at it now.
No... Perhaps the domi needs another 4k PG =P That would encourage some blasters... or just 2 more nos....
Annnyway, this is an issue of sorts, but nerfing the domi is just wrong, leave it alone, its good and it should be.
No more ecm for domi, so hurray for all the anti-domi whingers, any ECM domi from now on will be crippled...
Next... Sensor damps, thats a terrible idea, it will allow you to stop them hitting you.. until you get in their face and start bumping them like every good domi should, it would not help to protect your fat/slow/weak/AI impaired drones from the enemy either... the only use of sensor damps as i see it is in conjunction with a Sensor boost to cut down a snipers range and allow you to get close.
I would love a 5% to all resist bonus.. but apparently thats too overpowered for gallente... caldari seem to enjoy those a lot though...
Maybe a rep ammount bonus, or rep duration, rep duration would balance the cap sucked from enemies by allowing you to tank harder for a shorter period of time.
So please ccp, dont nerf the domi, its a great ship that deserves love and hugs more than any. another bonus might make it overpowered... but why not give it a useless bonus like sensor damp...
SOME domi pilots use blasters, and apparently very effectively.. although nos/tank dies when blasters are used.
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Aphotic Raven
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Posted - 2006.11.23 06:47:00 -
[45]
NEW IDEA.
Dear CCP... I realise that there are quite a few fans of the nerf nos/nerf dominix camp atm and ignoring their crying must be difficult.
Perhaps what is in order is a fitting bonus for Large guns... at present with a decent tank and no nos you're looking at 3-4 heavy blasters (3 if you like to hurt people with big blasters...)
So even with a fitting bonus its not gonna be uber death (at least with current ****ty PG of domi) and pretty much nosless.
I like my nos domi but when i get decent large gun skills i'd like to factor L blasters into my setups... at present it just doesnt make sense for me to try...
So what do you think? the domi wouldnt get nerfed, it wouldnt become an uber kill machine, and it would be get more variety! p.s. Theres no more ecm for the domi so its weakened already.. if something HAS to change this could be it =D
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Matrix Aran
Legio Immortalis
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Posted - 2006.11.23 06:54:00 -
[46]
Originally by: Pottsey Give it a 5% better shield recharge rate. That makes sence.
I was waiting for you to say that! ----
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C4rnag3
Caldari SynchronizerZ
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Posted - 2006.11.23 07:49:00 -
[47]
Edited by: C4rnag3 on 23/11/2006 07:50:02 wtf? dominix is a drone and hybrid boat. so, cuz the most peeps arent using hybrid is the reason to change this bonus?
ok, lets take a look what domi pilots are using. hmmm... NOS!!! yaarr, give them a NOS amount Bonus 15% per lvl!!!11one
btw: and me wants 2 more missile hardpint on my scorpion with dmg bonus cuz im flying with cruise. and a dampener bonus would be nice... and one more lowslot... and amorrepair amount...
your 2 cents and my cent for it.
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Zacheria Malfor
Gallente FightClub TQ
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Posted - 2006.11.23 12:47:00 -
[48]
Originally by: Aphotic Raven NEW IDEA.
Dear CCP... I realise that there are quite a few fans of the nerf nos/nerf dominix camp atm and ignoring their crying must be difficult.
Perhaps what is in order is a fitting bonus for Large guns... at present with a decent tank and no nos you're looking at 3-4 heavy blasters (3 if you like to hurt people with big blasters...)
So even with a fitting bonus its not gonna be uber death (at least with current [Censored] PG of domi) and pretty much nosless.
I like my nos domi but when i get decent large gun skills i'd like to factor L blasters into my setups... at present it just doesnt make sense for me to try...
So what do you think? the domi wouldnt get nerfed, it wouldnt become an uber kill machine, and it would be get more variety! p.s. Theres no more ecm for the domi so its weakened already.. if something HAS to change this could be it =D
I assume by "heavy blasters" you are refering to ion/neutron blaster cannon's, if you are refering to the medium blasters then i'd be slightly worried. The Dominix is a tier 1 battleship, it's PG is low due to its massive drone bay and the damage potential provided by this asset. If you were to give it a fitting bonus to large hybrids those weapons would be more or less useless due to a lack of a damage bonus.
With Gallente BattleShip level 5 you receive an extra 25% damage before you ever place a damage onto the ship, this makes a hell of a difference as without this bonus the large hybrids would do poor damage.
A tanking bonus is unecessary as well, looking at the Gallente philosophy of combat it is my opinion that they are an all or nothing race due to the fact that they prefer to get up close and personal ripping the enemy apart at near enough point blank range with their blasters and drones, or alternatively utilise Dual 250mm Railgun II's in combination with their drones, it is possible to fit a reasonable 350mm Railgun II set-up onto the Dominix, however, this requires some sacrafices.
The issue with increasing the Dominix's PG is that it would make it alot easier to fit more heavy nos and a stronger tank, hence it is unreasonable to demand such a change. As it is in Revelations the Dominix is reasonably balanced and a deadly predator. I have ran into few issues when fighting other BS pilots be they in other Tier 1 battleships or the new Tier 3 battleships.
The Dominix is similar to the Typhoon from that aspect that both ships are highly skill intensive and also requiring patience and thought when it comes to the fitting.
The Dominix is very versatile, just try thinking outside of the box.
Do not fear the reaper, for death is the only certainty in life. |
Soulita
Gallente Inner Core
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Posted - 2006.11.23 16:22:00 -
[49]
Edited by: Soulita on 23/11/2006 16:23:50
Originally by: Zacheria Malfor
Originally by: Soulita Edited by: Soulita on 22/11/2006 17:33:30 Edited by: Soulita on 22/11/2006 17:28:43 Edited by: Soulita on 22/11/2006 17:27:37
Originally by: Malthros Zenobia The reason people don't fight large hybrid turrets on a Domi is because that takes away from being able to fit those Half dozen NOS....
The reason why people dont fit large hybrids on domis is that then all PG is gone, and none left for any sort of usefull armor repping, Cap injector and/or AB/MWD.
A decent blaster domi setup that exists is:
High: 6 * neutron blaster IIs Meds: MWD, web, scrambler - remaining 2 slots either dampener or ecm Lows: 2* RCU II, 3 * mag stab IIs, CPR, med rep II
That has cap problems of course and no tank, so you need a very very quick kill. Also better if noone besides your victim is shooting at ya, otherwise you ll pop.
Personally I can't understand player's obssessions with ramming T2 Neutrons on all blaster ships, yes you need an mwd/ab and yes you need an injector. There are plenty of highly successful Dominix fittings out there for blasters and for railguns.
Too many people seem to have this tunnel vision where every blaster boat needs to fit Neutrons in order to deal sufficent damage.
Battleship wise the only ship I perceive which should have the ability to fit a full rack of Neutrons is the Hyperion, but bare in mind that all ships have to make sacrafices in order to fit the highest tier guns.
The reason nos is so heavily used on the Dominix is because it is EASY and a no brainer set-up.
There is no 'no brainer' setups. There is setups that work, and setups that dont work. Also, if a setup works or not, is heavily dependent on the situation it is used in.
The blaster setup posted above is a max damage setup. It naturally comes with the usual drawbacks max damage setups have. Radical setups such as this are used rarely, but can come as a very nasty surprise to an unsuspecting victim.
As many have stated the typical setups for domis are different. NOS/med hybrids, ecm/dampeners, heavy tank. These setups work well on domis in most situations, so they are a valid choice. Calling setups that work 'easy-no-brainer' setups, seems strange to me.
Again: whatever works well for you is a good setup. But if you rather fit a setup that is hard to fit and does not work, go right ahead
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Ansuru Starlancer
The Phoenix Rising Distant Star Alliance
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Posted - 2006.11.23 18:32:00 -
[50]
Originally by: C4rnag3 Edited by: C4rnag3 on 23/11/2006 07:50:02 wtf? dominix is a drone and hybrid boat. so, cuz the most peeps arent using hybrid is the reason to change this bonus?
ok, lets take a look what domi pilots are using. hmmm... NOS!!! yaarr, give them a NOS amount Bonus 15% per lvl!!!11one
btw: and me wants 2 more missile hardpint on my scorpion with dmg bonus cuz im flying with cruise. and a dampener bonus would be nice... and one more lowslot... and amorrepair amount...
your 2 cents and my cent for it.
Well at least they're consistent...there was a post somewhere asking for the Ferox bonus to be changed from hybrids to missiles a while back, because "everybody knows, Ferox is born to be a missile boat."
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Naran Darkmood
Gallente
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Posted - 2006.11.23 22:35:00 -
[51]
Domi is such a versatile ship. If you take away the useful Large Hybrid bonus, you start hittingit with the nerf bat. My current PvE setup, which works like a beauty is:
highs: 5x 350 rails 1x Drone link
med: AB Omni tracking whatever you want (cap rechargers webber etc)
low: 1 LAR 3-5 hardeners 1-3 CPRor MFS
Med, hvy and sentry drones This ship is a lvl4 mission walkthrough if you know what you are doing.
Originally by: Jiekon From what i`m aware of, reading the game rules, it's not against any rules to mine
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Ithildin
Gallente The Corporation The Corporation Alliance
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Posted - 2006.11.23 22:40:00 -
[52]
Dominix with turrets and in Kali = Borderline underpowered. Needs more grid. Dominix with NOS and in Kali = Strong ship, borderline overpowered. Dominix on TQ with Nos and ECM = Overpowered.
In essence, fixing nos and ECM would mean that the Dominix is more than fine - it might even need a buff so that it can fit more than just electron blasters. - EVE is sick. |
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