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| Author | Thread Statistics | Show CCP posts - 0 post(s) |
![]() Targatta |
Posted - 2003.11.20 15:48:00 -
[31] More on this scam, i petitioned, and was told there was sufficients data in knowledge base to prevent being caught out like this, therefore no refund So, courier missions are a dangerous field of work... |
Targatta Viziam |
Posted - 2003.11.20 15:48:00 -
[32] More on this scam, i petitioned, and was told there was sufficients data in knowledge base to prevent being caught out like this, therefore no refund So, courier missions are a dangerous field of work... |
![]() Xetro Xerion |
Posted - 2003.11.21 00:36:00 -
[33] Considering the repackage was used to counter the selling of beat up ships. I am willing to buy an armageddon with 1% structure for 10mil :) (finding his repairing modules) -- Knowledge is power, and power comes from the within |
Xetro Xerion Amarr |
Posted - 2003.11.21 00:36:00 -
[34] Considering the repackage was used to counter the selling of beat up ships. I am willing to buy an armageddon with 1% structure for 10mil :) (finding his repairing modules) -- Knowledge is power, and power comes from the within |
![]() Drakhov |
Posted - 2003.11.22 19:58:00 -
[35] I found that some of the short haul courier missions can be fairly profitable - especially if there are several from and to the same destinations. I actually found a load once where I didnt even have to leave the station - pickup and dropoff were the same place! That being said for a new player the time might be better spent doing the agent missions, and for more experienced players the rewards probably arent worth the time spent. As to the impossible courier missions they should be easy to identify by looking at the volume of the cargo - it does say that if you break open the package you won't be able to complete it. |
Drakhov |
Posted - 2003.11.22 19:58:00 -
[36] I found that some of the short haul courier missions can be fairly profitable - especially if there are several from and to the same destinations. I actually found a load once where I didnt even have to leave the station - pickup and dropoff were the same place! That being said for a new player the time might be better spent doing the agent missions, and for more experienced players the rewards probably arent worth the time spent. As to the impossible courier missions they should be easy to identify by looking at the volume of the cargo - it does say that if you break open the package you won't be able to complete it. |
![]() Asterian XVV |
Posted - 2003.11.22 23:47:00 -
[37] Wouldn't adding fair NPC courier missions help? I mean if i ever get bored i would open up the missions, click [show npc only] and do some missions. You could still have PC missions just keep them marked differently. I like potatoes |
Asterian XVV Amarr Imperial Shipment |
Posted - 2003.11.22 23:47:00 -
[38] Wouldn't adding fair NPC courier missions help? I mean if i ever get bored i would open up the missions, click [show npc only] and do some missions. You could still have PC missions just keep them marked differently. I like potatoes |
![]() Black Drake |
Posted - 2003.11.23 11:31:00 -
[39] NO BAD IDEA! You want NPC courier missions go do agents missions, they give you PLENTY. Very valid points, its a shame the devs dont pay attention to these forums. Thats also a very good idea j0, never thought of that use for courier missions but since it happens so infrequently, its not high on the concideration list... I, myself, put up (or used to when the couier filters actually worked) legitimate missions, usually 5-10 jumps for transporting skill books or modules I was too lazy to get myself =P The idea is great, but the execution sucks; even one of those pop-up messages with the "never show me this message again" check boxes that detail how the couier missions work would be wonderful. And of all the updates to the game I would think that to be one of the easiest. If a player skips it then its their own fault for not reading and if they do read it, they're much less likely to fall victim to the exploiters (and once people to exploit run out, the exploiters will move on to something else) Has anyone suggested this on the Idea Lab? |
Black Drake |
Posted - 2003.11.23 11:31:00 -
[40] NO BAD IDEA! You want NPC courier missions go do agents missions, they give you PLENTY. Very valid points, its a shame the devs dont pay attention to these forums. Thats also a very good idea j0, never thought of that use for courier missions but since it happens so infrequently, its not high on the concideration list... I, myself, put up (or used to when the couier filters actually worked) legitimate missions, usually 5-10 jumps for transporting skill books or modules I was too lazy to get myself =P The idea is great, but the execution sucks; even one of those pop-up messages with the "never show me this message again" check boxes that detail how the couier missions work would be wonderful. And of all the updates to the game I would think that to be one of the easiest. If a player skips it then its their own fault for not reading and if they do read it, they're much less likely to fall victim to the exploiters (and once people to exploit run out, the exploiters will move on to something else) Has anyone suggested this on the Idea Lab? |
![]() yshan |
Posted - 2003.11.23 12:27:00 -
[41] Edited by: yshan on 23/11/2003 12:36:11 Edited by: yshan on 23/11/2003 12:31:58 From support database: An example to create a crourier mission with a frigate as cargo. Creating Courier missions Courier Mission Scam |
yshan |
Posted - 2003.11.23 12:27:00 -
[42] Edited by: yshan on 23/11/2003 12:36:11 Edited by: yshan on 23/11/2003 12:31:58 From support database: An example to create a crourier mission with a frigate as cargo. Creating Courier missions Courier Mission Scam |
![]() Masterkiller |
Posted - 2003.11.24 18:56:00 -
[43] If the cargo space is indicated green, you can do the cargo mission, if its red you cant do it! Not really hard to understand, isn't it? (It's like a traffic sign - green go - red stop ;)) You should inform yourself about courier missions in the knowledgebase on this website..there's a step by step explanation with the info that you cannot break the cargo in small pieces printed in BOLD letters...if you accept such a mission you wont get any isk back. Sorry, your fault, not CCP's If you try to take out NPC pirates that are too STRONG for you, you will loose your ship. Do you write a petition then that the pirates were too strong for u and that you want your ship back? No. Think about it and better inform yourself about courier missions next time. my point of view |
Masterkiller Fear Factory |
Posted - 2003.11.24 18:56:00 -
[44] If the cargo space is indicated green, you can do the cargo mission, if its red you cant do it! Not really hard to understand, isn't it? (It's like a traffic sign - green go - red stop ;)) You should inform yourself about courier missions in the knowledgebase on this website..there's a step by step explanation with the info that you cannot break the cargo in small pieces printed in BOLD letters...if you accept such a mission you wont get any isk back. Sorry, your fault, not CCP's If you try to take out NPC pirates that are too STRONG for you, you will loose your ship. Do you write a petition then that the pirates were too strong for u and that you want your ship back? No. Think about it and better inform yourself about courier missions next time. my point of view |
![]() Cekle Skyscales |
Posted - 2003.11.24 23:10:00 -
[45]
Really really off topic, but my hauler can transport a repackaged shuttle, but nothing else. Cheers! *runs off* - - - - - - - - - - - - - - - - - - - |
Cekle Skyscales Gallente RABBLE-RABBLE |
Posted - 2003.11.24 23:10:00 -
[46]
Really really off topic, but my hauler can transport a repackaged shuttle, but nothing else. Cheers! *runs off* - - - - - - - - - - - - - - - - - - - |
Jessica Darkke |
Posted - 2007.07.18 08:59:00 -
[47] I found this topic ona search for something else and just had to bump it, made me laugh. People forget how much this game has changed. |
Kesh McCall Caldari Universal - Industries |
Posted - 2007.07.18 09:13:00 -
[48]
Freighter ....
|
Iva Soreass FireStar Inc FATAL Alliance |
Posted - 2007.07.18 10:31:00 -
[49] Back to your grave necro's. I was violated by BackDoor Bandit :*( www.firestar-online.com |
Aioa Planetary Assault Systems |
Posted - 2007.07.18 10:41:00 -
[50]
|
Strife Phoenix Acerbus Vindictum |
Posted - 2007.07.18 11:07:00 -
[51]
So? Buy a new bantam at the destination and get your money back.. what are they..like 10k isk? ACERBUS-VINDICTUM - Revelare Pecunia! |
Jessica Darkke |
Posted - 2007.07.18 11:13:00 -
[52] um do check the date of posts before replying. |
Kolmogorow Freedom Resources |
Posted - 2007.07.18 11:15:00 -
[53]
Too late for him, the mission probably has expired... |
Countess NotFarOut2 |
Posted - 2007.07.18 12:58:00 -
[54] Besides, if he broke the package... |
Susan Acid Gallente |
Posted - 2007.07.18 18:57:00 -
[55]
Yeah.lolz!Idiot! |
Krav Egad Inc. Sparta Alliance |
Posted - 2007.07.18 20:13:00 -
[56]
By a couple of years, yeah. And how sad is it that I remember old style courier missions NECRO ALERT Krav ===== Stacking Penalties and you |
Kolmogorow Freedom Resources |
Posted - 2007.07.19 11:59:00 -
[57]
I am not as old as the opener and some of the risks to be scammed with courier missions seem to be removed when I started playing (a bit more than 2 years ago). I've never been scammed and have good memories to the old courier missions. But not because the new system is worse than the old one but more because it was such a nice way to travel around and to visit so many regions, systems and stations. And so fast to bridgeover far distances! Three jumps from Heimatar to Forge: Lustrevik->Yulai->Kemerk->Niyabainen. Nothing has changed the game so much for me than the removal of those interregional long jumps... Haha, enough of the nostalgic mood... |
Tasko Pal Heron Corporation |
Posted - 2007.07.19 12:30:00 -
[58] Ah, I see the problem now. Well, they should have tech 8 time travel by 2030. So just take whatever you like, pop back in time and run the appropriate courier mission. Should be straightforward. As a bonus, you can take a tech 8 bs back and pop that runt that gave you the mission in the first place. You shouldn't have any problem tanking the first wave of concord. |
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