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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Manifest
C C P C C P Alliance
1162
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Posted - 2015.05.29 13:45:48 -
[1] - Quote
Storytellers and filmmakers of EVE!
As a long term project we are looking at creating an official videomaker's toolkit for EVE Online, similar to the Fansite toolkit with useful things like the IEC and quick clips to help make making EVE videos easier. It will grow over time and be hosted on a DropBox. You'll be free to use whatever you see in there to make videos, and we'll make sure all the legal stuff is clear and easy.
The goals of this project:
- Provide easy access to usable assets for videomakers and streamers, reducing the amount of time needed to create awesome player made videos
- Encourage more content creation by players
- Reach a higher quality bar for player-made videos, but at the same time differentiate between official videos and player-made ones
- Find out what we can do to help encourage and support the EVE video making and streaming communities at many different levels.
Ideally this Videomaker Tookit would eventually include:
- Audio - Aura, music, sound effects and possibly more
- Video - UI elements, transitions, beginning and end "plates", other short clips from previous videos
- Overlay Graphics of various sorts, font packs
Right now, we want your input before we go too far down the road of making new assets. We'd love to hear your impressions, things you WISH we could provide, current challenges for making videos, etc.**
The video team who is helping me put this together might jump in and out of this thread to ask for clarifications and provide some tests. We also might find that this forum thing is outdated and we should switch to Slack or Trello or something similar to have the conversation. But we gotta start somewhere.
I will edit this post with any updates. If you don't want to post here but still have feedback, please consider emailing me at [email protected]
**Please note this will not include access to the internal video making software our video team uses, at least not in any near term timeframe. Wanted to get that out of the way now as the hurdles for doing so are just too high. Perhaps EVE Probe will get us closer though!
======== o7
_CCP Manifest | Public Relations and Social Media | @ccp_manifest_
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Lulu Lunette
Lunette Pathfinders
10
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Posted - 2015.05.29 13:53:39 -
[2] - Quote
Awesome!
@lunettelulu7
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General Stargazer
Moira. Villore Accords
45
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Posted - 2015.05.29 13:55:18 -
[3] - Quote
Let us go forth and provide creative input for the universe!
Look forward to the results of this. |
Asayanami Dei
Adhocracy Incorporated Adhocracy
1288
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Posted - 2015.05.29 13:58:26 -
[4] - Quote
<3 directing all youtubers I know here
I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY
Youtube: /asayanami
Twitter: @asayanami
wormholefundamentals.com
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Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
1783
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Posted - 2015.05.29 14:01:51 -
[5] - Quote
Nice
Akrasjel Lanate
Member of Black Thorne Corporation
Black Thorne Alliance
Citizen of Solitude
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l0rd carlos
TURN LEFT The Camel Empire
1219
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Posted - 2015.05.29 14:05:46 -
[6] - Quote
Something to auto rotate ships on a green background. It does not matter if it's webGl, ingame or Eve probe.
Right now we have 3rd party sites that use webGL, but they are not always up to date, lack behind in shdaer V5++ etc. Would be nice if Eve Probe had a greenscreen background. Or ingame had greenscreen for ship preview + something to rotate it smoothly.
My suggestion: Add greenscreen support for Eve Probe. The rest the players can do by themself.
Alternative: Every ship as an still image (512x512) with alpha background.
German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com
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Alexis Dy'neren
Brave Newbies Inc. Brave Collective
1
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Posted - 2015.05.29 14:06:12 -
[7] - Quote
CCP Manifest wrote:Audio - Aura, music, sound effects and possibly more
Does this mean I will finally be able to easily use sound effects as alerts on my phone? |
Mizhir
Matari Exodus The Camel Empire
74396
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Posted - 2015.05.29 14:07:41 -
[8] - Quote
Awesome.
Can I have your babies?
One Man Crew - Collective Solo PVP - Video is out!
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Drackarn
Caldari Colonial Defense Ministry Templis CALSF
63
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Posted - 2015.05.29 14:17:48 -
[9] - Quote
On SiSi only it would be amazing to have some slash commands for the following:-
Turn off your Avatar Turn off clipping so you can "fly" around the CQ/hanger and get video/screenshots at different angles.
Tried to find someone at Fanfest to talk to this about after a few others said it was a good idea but was unable to find anyone.
l0rd carlos also made a great comment about ships on green screens. We can have avatars on green screen, why not ship previews?
http://sandciderandspaceships.blogspot.com/
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Rixx Javix
Stay Frosty. A Band Apart.
487
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Posted - 2015.05.29 14:18:53 -
[10] - Quote
Awesomesauce!!
http://eveoganda.blogspot.com
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Tyrendian Biohazard
Ubiquitous Hurt The WeHurt Initiative
348
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Posted - 2015.05.29 14:21:21 -
[11] - Quote
A few things off the top of my head, I'm sure I'll add more later.
- Doing the production of streaming tournaments, I would love to have a good transition video(s) for between matches. Something basic, but action filled that people could add their own custom graphics and audio to if they wish. Perhaps multiple videos that are 8-10 seconds long to give some variety. Splash screens would be nice as well, for the 5-10 minutes between the matches, but those are easily made by players.
- Overlays would be good, but for streaming it may be a bit difficult as people have their UI setup differently. I'm not a particularly heavy user in overlays while streaming, but some might like something to put around/over their HUD, or on top of system location, etc, that is very EVE themed and static sized.
- Audio would be nice. Aura for sure, weapons firing, AB/MWD audio, etc.
I'm sure I'll think of more.
My twitch stream to help new players:
http://www.twitch.tv/biohazrd51
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General Stargazer
Moira. Villore Accords
45
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Posted - 2015.05.29 14:22:08 -
[12] - Quote
l0rd carlos wrote:Something to auto rotate ships on a green background. It does not matter if it's webGl, ingame or Eve probe.
Right now we have 3rd party sites that use webGL, but they are not always up to date, lack behind in shdaer V5++ etc. Would be nice if Eve Probe had a greenscreen background. Or ingame had greenscreen for ship preview + something to rotate it smoothly.
My suggestion: Add greenscreen support for Eve Probe. The rest the players can do by themself.
Alternative: Every ship as an still image (512x512) with alpha background.
I actually suggested this at fanfest! It surprised me that we had green screen backgrounds for Avatars but nothing else. I asked if they could expand it to other things such as ship / module previews and i think the phrased used was "I don't know why we haven't done that already" ^.^
So i'd love to see that! |
El Geo
Pathfinders.
222
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Posted - 2015.05.29 14:28:03 -
[13] - Quote
What do you know, I've been talking about this the last couple of days and was just getting ready to release some After effects assets for everyone!
Those 3d models with textures etc ready to go for things like blender would be the best thing you could release imo, as they seem to be the hardest to get working properly.
path-+find-+er (pthfndr, p+ñth-)n. 1. One that discovers a new course or way, especially through or into unexplored regions.
http://www.youtube.com/user/EvEPathfinders/videos?view=0
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GeeShizzle MacCloud
591
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Posted - 2015.05.29 14:30:15 -
[14] - Quote
currently contrived 'scenes' in videos do not show how eve 'is'.
Understandably making a spaceship trailer or video to make it look thrilling can traditionally mean you may have to make a battle 'scene' unrealistic to how actual eve players fight (both in small gangs or large groups) but I honestly feel that if you have the freedom of being able to place a series of cameras in a truly realistic eve battle that you can pause, rewind and manipulate then you will be very pleasantly surprised about the results.
Right now making a video of a fight are either done at extreme ranges or in the viewpoint of one player with the Eve UI showing. In large fights more often then not graphical quality is reduced to capture the action in a smoother fashion, degrading the quality of the video. Not even getting into the time lapsing of tidi and the camera bobbing and weaving that occurs when a long tidi battle is sped up.
id challenge anyone to take a recording of a moderately sized fight and reproduce it in a scene editor and previewer like eve-probe to show the action 'as it actually was'.
My request is to be able to record data of visible elements of a fight taking place that we can import into something like eve-probe to build an accurate scene that we can render in full quality with maximum graphical fidelity whilst still keeping both the framerate stable and action free from server side performance slowdown.
We can then add in cameras into these scenes and manipulate their motions and active states to capture gorgeous visceral and more importantly accurate action of eve fights.
to an extent this has partly been achieve with crest endpoint data of Alliance Tournament matches at 3rd party websites allowing you to re-watch the match in 3d. Expanding on this would be an amazing tool for video makers! |
Manic Velocity
Emergent Dynamics
107
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Posted - 2015.05.29 14:36:00 -
[15] - Quote
Thank you for putting this together! I'm eager to see what comes in the first round of assets. Hopefully this, and EVE Probe, gets us at least a little bit closer to an EVE version of Source Filmmaker. Maybe for the 20th anniversary. Host another video contest and give players the ultimate tool. Maybe even promote the winning entry as an official trailer. Just a thought. :D
This may fall under the "Overlay graphics" area, but I love the text transitions that can be seen in some of the more recent official videos. Using This Is EVE as an example, the way the corp/alliance/location text gets printed onto each scene (and the subtle accompanying sound effect) is fantastic in its simplicity. I don't know if that's a transition or some kind of script or what, but I would love to be able to use it.
I'm sure I'll have other ideas as they come to me. Thank you for continuing to support player-made content!
@manicvelocity
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Archeras Umangiar
Hard Knocks Inc. Hard Knocks Citizens
8
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Posted - 2015.05.29 14:37:51 -
[16] - Quote
Drackarn wrote:On SiSi only it would be amazing to have some slash commands for the following:-
Turn off your Avatar Turn off clipping so you can "fly" around the CQ/hanger and get video/screenshots at different angles.
Tried to find someone at Fanfest to talk to this about after a few others said it was a good idea but was unable to find anyone.
l0rd carlos also made a great comment about ships on green screens. We can have avatars on green screen, why not ship previews?
regarding what carlos said, i personaly would preferr a ship preview thing, makes it more accesible imo |
Kartoss
Krautfleet
1
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Posted - 2015.05.29 14:39:22 -
[17] - Quote
CCP Manifest wrote:Storytellers and filmmakers of EVE!The goals of this project:
- Find out what we can do to help encourage and support the EVE video making and streaming communities at many different levels.
. We'd love to hear your impressions, things you WISH we could provide, current challenges for making videos, etc.**
What imo _really_ would make this feature insane, if i somehow could activate to "record" whats happening in my game/on my grid in terms of ships moving/interacting with each other - which then gives me a small logfile of what happened so i can put it into the "EVE Video Maker" to polish, change angles and do awesome work.
This would finally make it possible for really epic videos/movies of Space Battles. Even if this initially comes with heavy restrictions as "cannot record more than 20 Player Ships on one Grid".
But CCPlease, i want to make epic videos of the battles i participate in! |
Xenuria
Red Federation RvB - RED Federation
1013
|
Posted - 2015.05.29 14:39:51 -
[18] - Quote
CCP Manifest wrote:Storytellers and filmmakers of EVE!As a long term project we are looking at creating an official videomaker's toolkit for EVE Online, similar to the Fansite toolkit with useful things like the IEC and quick clips to help make making EVE videos easier. It will grow over time and be hosted on a DropBox. You'll be free to use whatever you see in there to make videos, and we'll make sure all the legal stuff is clear and easy. The goals of this project:
- Provide easy access to usable assets for videomakers and streamers, reducing the amount of time needed to create awesome player made videos
- Encourage more content creation by players
- Reach a higher quality bar for player-made videos, but at the same time differentiate between official videos and player-made ones
- Find out what we can do to help encourage and support the EVE video making and streaming communities at many different levels.
Ideally this Videomaker Tookit would eventually include:
- Audio - Aura, music, sound effects and possibly more
- Video - UI elements, transitions, beginning and end "plates", other short clips from previous videos
- Overlay Graphics of various sorts, font packs
Right now, we want your input before we go too far down the road of making new assets. We'd love to hear your impressions, things you WISH we could provide, current challenges for making videos, etc.** The video team who is helping me put this together might jump in and out of this thread to ask for clarifications and provide some tests. We also might find that this forum thing is outdated and we should switch to Slack or Trello or something similar to have the conversation. But we gotta start somewhere. I will edit this post with any updates. If you don't want to post here but still have feedback, please consider emailing me at [email protected]**Please note this will not include access to the internal video making software our video team uses, at least not in any near term timeframe. Wanted to get that out of the way now as the hurdles for doing so are just too high. Perhaps EVE Probe will get us closer though!
Smart Move in terms of drawing people back to eve.
Desired Features
Quick Tab Based Zoom In of Kill Mails and associated Details. IE All else is darkened out or fadded while Kill Mail or other "Focused" detail in UI is most prominent.
Realistic playback speed affected sound, slo-mo will actually SOUND slow Motion.
Basic Audio Filters with capacity for third party additional audio filters to be added.
Integration with NVIDIA ShadowPlay
The ability to stream to Hitbox would be nice since twitch is shitting the bed again. Also because who plays EvE in 720 at 30 fps?
Jabber Integration
CSM 11 Candidate
My Lore Predictions
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CCP Manifest
C C P C C P Alliance
1171
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Posted - 2015.05.29 14:57:11 -
[19] - Quote
Just a quick note for clarification. This is not a software related solution a la Valve's Source Filmmaker. It is a collection of assets to use in making your own videos. Obviously I'd love a software solution or other in-game features to make it easier to make videos (you should see my camera controls wishlist I sent to the dev team!), but this is a bit more low tech than what some of you are responding with.
Just wanted to manage expectations on that a bit for this particular project. Suggestions for a video making tool (as opposed to toolkit) and in game stuff like green screens are very much welcome though and I will take notes on them as well.
======== o7
_CCP Manifest | Public Relations and Social Media | @ccp_manifest_
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Dradis Aulmais
RW Vindicator Connection Phoebe Freeport Republic
846
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Posted - 2015.05.29 15:03:55 -
[20] - Quote
Please dont limit it to just ships. I would like to be able to do (in some limited fashion) a station background and movable avatars to depict scenes and simulations.
I would also like to be able to zoom in on ships and have Alliance logos show on them.
Dradis Aulmais, Federal Attorney Number 54896
Free The Scope Three
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El Geo
Pathfinders.
222
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Posted - 2015.05.29 15:31:15 -
[21] - Quote
CCP Manifest wrote:Just a quick note for clarification. This is not a software related solution a la Valve's Source Filmmaker. It is a collection of assets to use in making your own videos. Obviously I'd love a software solution or other in-game features to make it easier to make videos (you should see my camera controls wishlist I sent to the dev team!), but this is a bit more low tech than what some of you are responding with.
Just wanted to manage expectations on that a bit for this particular project. Suggestions for a video making tool (as opposed to toolkit) and in game stuff like green screens are very much welcome though and I will take notes on them as well.
Although I think some assets would be great for release, I also think that tutorials and import/export settings would help immensely and like I mentioned, those skinned and textured 3D models would definitely be something which would be awesome.
path-+find-+er (pthfndr, p+ñth-)n. 1. One that discovers a new course or way, especially through or into unexplored regions.
http://www.youtube.com/user/EvEPathfinders/videos?view=0
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Tallardar
Pandemic Horde Inc. Pandemic Horde
5
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Posted - 2015.05.29 15:55:10 -
[22] - Quote
I mentioned this previously in prior correspondences but these are some tools/assets I think would be very handy:
(no particular order)
- a webGL type setup of all the ship/stations with the greenscreen option - access to the full music library/sound effect library (within reason of course) with license to use them for projects (YouTube & Twitch can be a bit iffy on that sort of stuff with their automated Algorithms) - a full, high quality, *.png library of all the NPC faction logos. I guess you can do that with the in-game player alliance logos as well since the new system shouldn't be a problem though maybe that's something CCP's Legal team will need to discuss amongst themselves.
These, at a minimum, should give the video makers & Twitch streamers the assets to create their own stuff like intros/outros etc. without overburdening CCP with the work. It also allows for more creativity on the users part. |
Meizu Kho
Kho Incorporated
95
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Posted - 2015.05.29 16:16:52 -
[23] - Quote
Very nice initiative,
while i think we can get most music from soundcloud having the music and sound effects (radio chatter plx) in one spot or combined in packs would be helpfull.
I'd like to see images from the ships without a background so we can quickly add them to overlays, thumbnails etc saving us time in a picture editing program.
resources is one thing but motivation is a big factor aswell. Perhaps ccp could do themed contests for images, videos etc once in a while. I don't think prizes are needed, if ccp posts the top 3 somewhere that's a great prize in and of itself. Getting that kind of exposure is something that has always boosted my motivation.
o7 delonewolf |
Altrue
Exploration Frontier inc Brave Collective
1781
|
Posted - 2015.05.29 16:23:45 -
[24] - Quote
Sweet!
Signature Tanking Best Tanking
Exploration Frontier Inc [Ex-F] CEO - BRAVE - Eve-guides.fr
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Elenahina
Agony Unleashed Agony Empire
641
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Posted - 2015.05.29 16:39:22 -
[25] - Quote
All my thumbs are yours.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Tiberian Deci
Unholy Knights of Cthulhu Test Alliance Please Ignore
142
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Posted - 2015.05.29 16:45:25 -
[26] - Quote
An easy way to strip the sounds out of a video, and add on other sound (i.e. music) on top of the video. |
luobote kong
Garoun Investment Bank Gallente Federation
0
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Posted - 2015.05.29 16:48:26 -
[27] - Quote
This is great. The only thing I would suggest is to widen the scope beyond being creative with video. This covers or at least could cover fan art and my particular angle of music. |
Lloyd Roses
Artificial Memories
1067
|
Posted - 2015.05.29 17:06:27 -
[28] - Quote
An EVE colour-palette/guide would be awesome. Frequently it's screenshot - open picture - grab colours anyways to get the colours somehwat right, having a rather smallish image displaying all colours (partially for grabbing) would be superhandy. But trying to get caldari grey can be quite some work.
Having the eve font styles easily accessible (with maybe some notes in a txt, all as a zip) instead of pulling it from eve-files would be cool, too. I can't find the fonts in the client, not sure if I'm incompetent or they're not there as a seperate thing. (That's more of a thing for pvp-videos and getting info text to match the client style) |
Hiram Alexander
State Reprisal
362
|
Posted - 2015.05.29 17:46:21 -
[29] - Quote
CCP Manifest wrote:Just a quick note for clarification. This is not a software related solution a la Valve's Source Filmmaker. It is a collection of assets to use in making your own videos. Obviously I'd love a software solution or other in-game features to make it easier to make videos (you should see my camera controls wishlist I sent to the dev team!), but this is a bit more low tech than what some of you are responding with.
Just wanted to manage expectations on that a bit for this particular project. Suggestions for a video making tool (as opposed to toolkit) and in game stuff like green screens are very much welcome though and I will take notes on them as well. :heartbroken: Better camera controls would be a heaven-sent pleasure, if we can't have our own 'Jessica'.
Please make this happen, CCP.
Edit: On a more constructive note - I'll seriously look forward to the fonts bundle. I've been working on UI elements at home, but having something handier than screenshots to work with is going to be a big bonus too. Thank you. |
Joachim Weiss
Sniggerdly Pandemic Legion
12
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Posted - 2015.05.29 17:48:18 -
[30] - Quote
Out of game assets like .obj files for ships would be a killer feature for video editors.
Higher resolution Corp/Alliance logos, especially in game created corp logos that probably don't have player created larger formats like most alliance logos would have.
A client that doesn't eat itself if all the sounds are turned on.
In a fantasy world, I'd love a camera view mode in the client where I can detach the camera from my ship and use the keyboard to pan and scan across the field without trying to use the rather cumbersome advanced camera menu we have now.
It would also be awesome if there was a program to allow people to join Sisi (or even another test server) where all ships and skills were available so people could get B-Roll type footage without having to beg their friends to help all the time. |
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eiedu
Wildly Inappropriate Goonswarm Federation
14
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Posted - 2015.05.29 17:51:07 -
[31] - Quote
As long as there will be a greenscreen option I'm happy (also put it into the client like with characters) |
Lasse R Farnsworth
Blue Republic RvB - BLUE Republic
12
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Posted - 2015.05.29 18:01:03 -
[32] - Quote
Maybe also clips like that https://www.youtube.com/watch?v=wi7skfigVBk from templar one .. but more like the "Iron Man" holographic things .. to show some of the ships to highlight : that braket is an merlin that is a rifter ... |
Ceofore Aideron
Ubiquitous Hurt The WeHurt Initiative
108
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Posted - 2015.05.29 18:24:37 -
[33] - Quote
This an awesome initiative!
I don't have any amazing ideas outside of what Biohazard and Carlos mentioned. A WebGL setup for ship models (including mod activations pls) and a series of transitional clips for live content like tournaments are my big asks. Hopefully something not already mentioned comes to mind.
Excited to see where this goes! |
Tez Saurus
Dreddit Test Alliance Please Ignore
81
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Posted - 2015.05.29 18:30:43 -
[34] - Quote
Echoing the greenscreen desires, but what would REALLY help us is better/deeper camera controls and options ingame. |
Chance Ravinne
WiNGSPAN Delivery Services
246
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Posted - 2015.05.29 18:33:37 -
[35] - Quote
Awesome, awesome, awesome!
Let me put together some notes and get them in here. This is BIG for getting more EVE media out to the throbbing gaming masses.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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Bienator II
madmen of the skies
3313
|
Posted - 2015.05.29 18:42:44 -
[36] - Quote
CCP Manifest wrote:Just a quick note for clarification. This is not a software related solution a la Valve's Source Filmmaker. It is a collection of assets to use in making your own videos. Obviously I'd love a software solution or other in-game features to make it easier to make videos (you should see my camera controls wishlist I sent to the dev team!), but this is a bit more low tech than what some of you are responding with.
Just wanted to manage expectations on that a bit for this particular project. Suggestions for a video making tool (as opposed to toolkit) and in game stuff like green screens are very much welcome though and I will take notes on them as well.
ok i see. So you should probably reword the topic. Because a toolkit is a collection of tools and tools in computer science context is software used to create things. What you providing are assets or resources for video editors and streamers.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Kaleesa
Paradox Collective Project.Mayhem.
23
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Posted - 2015.05.29 18:49:29 -
[37] - Quote
I can't believe this got posted just today... i made a thread about this in features and ideas https://forums.eveonline.com/default.aspx?g=posts&m=5780474#post5780474
I am all for this, sounds awesome. |
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Chribba
Otherworld Enterprises Otherworld Empire
14445
|
Posted - 2015.05.29 19:14:43 -
[38] - Quote
Geif us Jessica!!!
/c
GÿàGÿàGÿà Secure 3rd party service GÿàGÿàGÿà
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
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Tallardar
Pandemic Horde Inc. Pandemic Horde
5
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Posted - 2015.05.29 19:18:02 -
[39] - Quote
Adding to what I said above, you could just make *.mov videos of all the ships spinning (sort of like what I did using WebGL for The o7 Report) without any background.
This would let the ship be overlayed on top of another video/image layer that can help with various things.
The One Man Crew video did this as well to show off the ship being used by the participant.
As for live streaming, there's a program called CLRBrowser (plugin for OBS & XSplit I believe) that uses *.swf files and HTML files to animate various things (eg. subscribers, info, etc.) that could use some loving. I'm not overly familiar with that sort of stuff though but I'm sure SirSqueebles or someone can share their insight.
Pandemic Horde Tutorial Videos | Monthly Nullsec Recap
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Xtrah
Sniggerdly Pandemic Legion
274
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Posted - 2015.05.29 19:56:48 -
[40] - Quote
Yesssssssssss!
YouTube channel
Latest video: Bhaals Deep against TLC (dread/triage)
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big miker
Rifterlings The WeHurt Initiative
318
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Posted - 2015.05.29 20:06:06 -
[41] - Quote
Awesome! This should make video editting a bit easier indeed. I'm not the greatest at video editting and stuff like this would be greatly appreciated!!
More pvp video's pls <3
Latest video: Ferocious 6.0 Nano battleships / maruaders
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SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
152
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Posted - 2015.05.29 20:44:19 -
[42] - Quote
Audio - Aura, music, sound effects and possibly more Video - UI elements, transitions, beginning and end "plates", other short clips from previous videos Overlay Graphics of various sorts, font packs
...
Yay font packs?
I welcome the effort but since every single other endevor in this respect crashed burned and waited indefinitly for rescue, I'll not put my hopes up *just* yet.
Seriously though, font packs are cool.
The UI is still bad.
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Mizhir
Matari Exodus The Camel Empire
74397
|
Posted - 2015.05.29 20:51:12 -
[43] - Quote
I have read through the suggestions and updated by first post with my thoughts.
Quote:Nebulas. This game has wonderful nebula backgrounds that would be awesome for videos, but right now we either have to look for screenshots or capture some ourselves. Having the full spherical nebulas would be a great addition and give videomakers the possibility to have great backgrounds that will allow us to pan the camara without it looking fake.
Regarding ship models then it has already been mentioned by Carlos and Tallardar and other that greenscreen exports would be really sweet. There are a few of us who have been using 3rd party sites to get these exports for our rotating ship model effects and it is really great. But as mentioned it would be nice if CCP could make something. It would be even better if there was a way to get the 3d ship models themselves into the editing program without too much hassle. Personally, I have been toying with the Elements 3d Plugin in Adobe After Effects and all I'm needing now is a way to import ship models and textures into that. I don't know much about the technical possiblities regarding that but any help from CCP is welcome.
As someone who also cares alot about eve avatar gameplay it would also be really sweet if we had a method of exporting 3d models of our characters.
And finally it would be nice to hear if there are any news on Media accoutns for video makers and streamers. Like bloggers and other fansite people we put a lot of time into making content and sometimes (like in my case) there can be long in between videos due to the extensive amount of time it can take. Likewise, the current rules also makes it difficult for streamers to achieve a media account status AFAIK. I talked with Logibro about it at FF and he said that you are working on it yet I haven't heard anything official about it.
One Man Crew - Collective Solo PVP - Video is out!
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Enta en Bauldry
EVE University Ivy League
37
|
Posted - 2015.05.29 21:02:19 -
[44] - Quote
Any chance of saving the gameworld to disk and replaying events locally (with multiple camera options), similar to many FPS games instead?
The problem with videos I generally see are viewpoints and UI clutter during noteworthy fights. Changing the camera angle and re-organizing the UI would be easier to make videos of fights, instead of recreating them from scratch*.
*I think that's what you're implying with the OP. |
Oddsodz
The Ministry of Ungentlemanly Warfare. A Band Apart.
155
|
Posted - 2015.05.29 21:45:43 -
[45] - Quote
Shall keep tabs on this... |
CharlesMontgomery Burns
Perkone Caldari State
0
|
Posted - 2015.05.29 22:13:54 -
[46] - Quote
Awesome news indeed. I would love to be able to put my hands on 3d models and textures, would that be too much to ask for? |
drummendejef maaktnietuit
Cruentus Invicta
23
|
Posted - 2015.05.29 22:43:07 -
[47] - Quote
It would be very nice.
No long looking for us. No "copyright" issues/scares.
Looking forward to playing with it! :D |
Sergov Drakenovic
ANZAC ALLIANCE Fidelas Constans
2
|
Posted - 2015.05.30 00:50:28 -
[48] - Quote
as a player content creator i applaud this decision! i eagerly await the release :) |
Nomistrav
Aliastra Gallente Federation
316
|
Posted - 2015.05.30 02:33:06 -
[49] - Quote
Cool.
Something I done dids and never cared to finish.
Third Place Winner
Pod and Planet Fiction Contest YC114
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Chance Ravinne
WiNGSPAN Delivery Services
248
|
Posted - 2015.05.30 14:05:35 -
[50] - Quote
All right, so taking the night to think about this awesome idea (and also doing some video editing), here are some detailed thoughts:
- Music is great - would be extra great if it's organized into subfolders (BGM, trailer music, etc.)
- UI Elements and transitions are wonderful - is it possible to include these in 720p/1080p/4k? Or even higher?
- Fonts: This is a must have along with music - the more the merrier
Now to add on to this:
- Official color palette/style guide: In addition to fonts, having the official RBG/HEX/Pantone/whatever racial color values so player-made elements can blend more seamlessly with EVE elements. What is the exact "Gallente green" or "Minmatar rust" color, essentially
- Very detailed legal notes on how the assets can and can't be used, and can and can't be monetized (for YouTube) so there is no confusion or resentment and everyone knows "the rules."
- DUST514 and VALKYRIE assets: Please include these if legally possible. You might find the community could make some amazing crossover content that really weaves the EVE Universe together.
- A collection of ultra high res image pack of every EVE ship, even the default info image
- Any high-resolution promotional art, ideally without the giant "EVE Online" or expansion names superimposed. If it has to be kept for legal reasons, perhaps relegated to a watermark or smaller footer piece
- Don't know if this is asking too much, but full HD/4k (if they exist) of all EVE trailers. People love pulling scenes from "Origins" or "The Prophecy" into videos, but having to download the files from YouTube or Gametrailers is less than ideal. If it can't be made downloadable directly, an "official" listing of links to where they can be downloaded
- A reminder to all video creators to get involved in Buddy Referrals and/or the EVE Affiliates program! This initiative will definitely get EVE in front of more people, and give video creators more incentives to get the word out there!
Also anyone who pulled a TL;DR: please note this is not about camera tools or EVE Probe or Jessica Rabbit or any of that stuff; this is about some kind of resource package, ZIP file, or website where content creators can find visual and audio elements to pull into their videos with CCP's permission/help.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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Mizhir
Matari Exodus The Camel Empire
74399
|
Posted - 2015.05.30 14:08:05 -
[51] - Quote
One more thing. I know it doesn't really have much to do with the toolkit but can we please have an option to nuke the ingame camera wobble? It is super annoying when you have to speed up video clips.
One Man Crew - Collective Solo PVP - Video is out!
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Chance Ravinne
WiNGSPAN Delivery Services
248
|
Posted - 2015.05.30 16:20:24 -
[52] - Quote
Mizhir wrote:One more thing. I know it doesn't really have much to do with the toolkit but can we please have an option to nuke the ingame camera wobble? It is super annoying when you have to speed up video clips.
You can already disable camera shake in the in-game settings.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
|
Mizhir
Matari Exodus The Camel Empire
74399
|
Posted - 2015.05.30 16:25:55 -
[53] - Quote
Chance Ravinne wrote:Mizhir wrote:One more thing. I know it doesn't really have much to do with the toolkit but can we please have an option to nuke the ingame camera wobble? It is super annoying when you have to speed up video clips. You can already disable camera shake in the in-game settings.
I know, but it doesn't affect the faint wobbling the camera does in a horizontal 8 pattern.
One Man Crew - Collective Solo PVP - Video is out!
|
Markonius Porkbutte
KarmaFleet Goonswarm Federation
2
|
Posted - 2015.05.30 17:36:34 -
[54] - Quote
Could we get some better map controls? Like, I want to be able to fly through the map and the systems that are in the area of some of my videos. I've always had issues getting good map shots for this. Ideally, would be great to be able to set the camera to go between map spot A and map spot B at a reasonable pace in the 3d map. I've known and have even attempted making my own 3d map space in Maya in order to solve this problem but if you could add camera controls to the star map then you would make my life much easier :) |
Raffinee Smith
Grimm Hounds SONS of BANE
0
|
Posted - 2015.05.30 19:04:17 -
[55] - Quote
First and foremost I want to shout out a massive thank you to CCP for being so receptive to its community (as per usual). Being a new streamer, I have found it challenging to find material to add to my personal stream without possibly taking in-game screen-shots and working from there.
Here are some items I think would be amazing to have in a youtube/stream package. Please bare with me as I have yet to try doing youtube videos, so this is strictly - at this time- from a streamer's perspective :)
Question: Are we working from simply what exists in game or can we request a handful of new Aura files? Or say lil' gifs or miniature transparent jpg's of some ships? I'll continue with this list assuming that we have the pick of what currently exists and not what I just mentioned.
1) A portrait background pack - streamers can use their green-screen to impose themselves or other images on to them. 2) Shield/armor/hull/All things ships sound pack - would be ABSOLUTELY fanastic to use for stream notifications 3) The targeting/target locked in a gif and or jpg (transparent?) format would be amazing! 5) That's all I have for now - will sleep more on this! :)
Kindest regards and fly safe,
Raffi o7
Raffi's eve explo+misc stream |
Christopher Mabata
The Interstellar Manipulation Consortium
347
|
Posted - 2015.05.30 19:57:07 -
[56] - Quote
I wish i had gotten into this years ago, but i only now have the time to start teaching myself the mechanics of this kind of design.
I know for me personally and probably for a lot of other players the most useful things would be: - Sound effects for turrets, launchers, engines, in station background noises, explosions, and alerts - Music - Textures - Backgrounds such as empty space, nebulas, planets in the distance
All of these would cut development times down quite a bit, My goal is within the next year or two to be able to make at least one of my own trailers similar to Dominion or Tyrannis in terms of complexity and detail. But the learning phase comes first
EDIT: And going with what the CSM member above posted a clear cut specific set of legal permissions to make sure nobody incurs the wrath of IRL CONCORD.
Theory-Crafter, Free Agent, Immortal Space Pirate. Generally Crazy and difficult to understand at times.
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Ranger 1
Ranger Corp Vae. Victis.
6238
|
Posted - 2015.05.30 20:13:43 -
[57] - Quote
This is outstanding, and so are the suggestions contained in this thread. Short of an ingame replay system this will be a great help. I'll be following the development of this closely.
I'd also like to state my appreciation of CCP's long standing support of the YouTube community. Determining what is okay to make a video of can sometimes be a minefield, but you've always made it easy... and it is deeply appreciated.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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maCH'EttE
Mafia Redux Feign Disorder
173
|
Posted - 2015.05.30 20:43:55 -
[58] - Quote
is this concept out or already or a discussion about it. |
Katsu Kho
Adhocracy Incorporated Adhocracy
9728
|
Posted - 2015.05.30 22:45:28 -
[59] - Quote
Most of what I would like to see has been said here but I'll express my deepest desires from this:
- high quality EVE logos, like .svg vectors (if at all possible) and faction logos - if you would include video snippets/transitions it would be awesome to see those in 60 fps since 2015 - a complete sound effects package of a variety of sound effects like the login sound, ui effects, atmospheric sounds like wormhole activation and 'ambient choir', weapon sounds, station atmosphere etc, if possible music and sound effects in seperate layers. All the ambience pls - ship models either 3D or greenscreen pics like has been said
I could probably think of more things but I'll edit that in if it pops into my head
Katsu Kho
Ambassador of the Jin-Mei Interstellar Space Bushid+ì council
Find me on YouTube - Latest video: EVE Online - Into an Unidentified Wormhole!
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tasman devil
HUN Corp. HUN Reloaded
49
|
Posted - 2015.05.30 23:37:17 -
[60] - Quote
Since as I remember, Jessica is licenced, you should enable us to somehow export a fight to the EVE Probe, with a modest ammount of camera controls (play, pause, slow forward, slow backward, and free camera movements).
The ammount of youtube videos would skyrocket immediately (me included)!
I don't belive in reincarnation
I've never believed in it in my previous lives either...
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McChicken Combo HalfMayo
The Happy Meal
724
|
Posted - 2015.05.31 04:49:59 -
[61] - Quote
Showing my support for the release of full 3D models. With tools like the GMod and Rockstar editors, it's easier than ever for someone with little or no experience in video editing to make a compelling short. If we can import the EVE assets like ships or character models into those editors, we'll be able to easily create scenes that fall outside the scope of what is possible with just EVE on it's own.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
|
Thalen Draganos
Amok. Goonswarm Federation
54
|
Posted - 2015.05.31 04:56:48 -
[62] - Quote
I'm not sure if any of you realize this but TriExporter still works to get the models, music, and other assets you are asking for. You just need to use the right tools to render and produce it. Autodesk, Adobe and such are good places to start for the programs you need. There are even some free programs that you could use for it but I can't recall what they are atm.
Edit: The file path for the games assets is different now after one of the recent patches/expansions. A quick google search told me where to look. I think it's in your documents folder or something. |
Christopher Mabata
The Interstellar Manipulation Consortium
347
|
Posted - 2015.05.31 05:31:37 -
[63] - Quote
Thalen Draganos wrote:I'm not sure if any of you realize this but TriExporter still works to get the models, music, and other assets you are asking for. You just need to use the right tools to render and produce it. Autodesk, Adobe and such are good places to start for the programs you need. There are even some free programs that you could use for it but I can't recall what they are atm.
Edit: The file path for the games assets is different now after one of the recent patches/expansions. A quick google search told me where to look. I think it's in your documents folder or something.
Yeah documents, i use triexporter to get the wire models out but perhaps its the other programs im using that are giving me issues with the textures and sounds. any you recommend?
Theory-Crafter, Free Agent, Immortal Space Pirate. Generally Crazy and difficult to understand at times.
|
Lord Maldoror
Fairlight Corp Rooks and Kings
571
|
Posted - 2015.05.31 14:32:28 -
[64] - Quote
CCP Manifest wrote:
**Please note this will not include access to the internal video making software our video team uses, at least not in any near term timeframe. Wanted to get that out of the way now as the hurdles for doing so are just too high. Perhaps EVE Probe will get us closer though!
On this note, I would like to say that some of us are quite opposed to the notion of any kind of 'Battle Recorder', or other means to play back recorded Eve netcode (like the /record and /demo commands from some shooters of yore).
A game like Counter-Strike. or even World of Tanks, is essentially sport. A game of football or a motor race lends itself well to endless replays, to be carefully discussed, studied and enjoyed.
Eve is an open world sandbox that benefits from the 'Fog of War'. Information is power and it's important that people have to work for that information. I'm not sure I'd like anyone to be able to record everything on a grid and play it back at their leisure.
Positioning on a grid is vital to strategy. Not every Fraps recording will show you exactly where a dictor was before it cloaked or which ship from a tightly knit group dropped a cyno. From overview ranges you can extrapolate some information about the spatial positioning of a hostile fleet but never to the same extent as being able to pan around them at your leisure.
Presently, one person's recording may be less valuable than another's. One person may not be on grid at the right time, or have the right overview settings, or do a 'Look At' on the right ship to see who is neuting who... or precisely which ship was smartbombing which drones.. and so on.
My best scout should not be interchangeable with my worst. Otherwise they would not need to even be present at all and we could just send recorded replay files to them after the event.
As Eve players, the hours and days we invest into tracking fleets or events that interest us - or even spying - all involves actually playing the game. I'd rather be rewarded for playing the game as opposed to getting a file in my email that contains all the answers I seek. It's also - frankly - more exciting to turn to your best scout and send him out on a mission like some sci-hero, rather than saying "here, this file has the answers, study from timestamps 41:23 to 59:40".
Sharing with someone a Fraps recording of what you saw is very different to offering them a window to freely explore for themselves what happened.
An integral aspect on which the Eve-Is-Real motif hinges is to be able to say, "I was there, this is what I saw".
Rooks and Kings Youtube
|
Hiram Alexander
State Reprisal
363
|
Posted - 2015.05.31 15:24:21 -
[65] - Quote
Lord Maldoror wrote:CCP Manifest wrote:
**Please note this will not include access to the internal video making software our video team uses, at least not in any near term timeframe. Wanted to get that out of the way now as the hurdles for doing so are just too high. Perhaps EVE Probe will get us closer though!
On this note, I would like to say that some of us are quite opposed to the notion of any kind of 'Battle Recorder', or other means to play back recorded Eve netcode (like the /record and /demo commands from some shooters of yore). A game like Counter-Strike. or even World of Tanks, is essentially sport. A game of football or a motor race lends itself well to endless replays, to be carefully discussed, studied and enjoyed. Eve is an open world sandbox that benefits from the 'Fog of War'. Information is power and it's important that people have to work for that information. I'm not sure I'd like anyone to be able to record everything on a grid and play it back at their leisure. Positioning on a grid is vital to strategy. Not every Fraps recording will show you exactly where a dictor was before it cloaked or which ship from a tightly knit group dropped a cyno. From overview ranges you can extrapolate some information about the spatial positioning of a hostile fleet but never to the same extent as being able to pan around them at your leisure. Presently, one person's recording may be less valuable than another's. One person may not be on grid at the right time, or have the right overview settings, or do a 'Look At' on the right ship to see who is neuting who... or precisely which ship was smartbombing which drones.. and so on. My best scout should not be interchangeable with my worst. Otherwise they would not need to even be present at all and we could just send recorded replay files to them after the event. As Eve players, the hours and days we invest into tracking fleets or events that interest us - or even spying - all involves actually playing the game. I'd rather be rewarded for playing the game as opposed to getting a file in my email that contains all the answers I seek. It's also - frankly - more exciting to turn to your best scout and send him out on a mission like some sci-hero, rather than saying "here, this file has the answers, study from timestamps 41:23 to 59:40". Sharing with someone a Fraps recording of what you saw is very different to offering them a window to freely explore for themselves what happened. An integral aspect on which the Eve-Is-Real motif hinges is to be able to say, "I was there, this is what I saw". TLDR - Plese don't release cool software that would allow motivated players to become better tacticians, and therefor beat us in fights more often... (???)
Not exactly relevant to the topic, Mr Rooks and Kings.
Your objection is noted, though... ;) |
Hiram Alexander
State Reprisal
363
|
Posted - 2015.05.31 16:48:11 -
[66] - Quote
Here's something I'd quite like to see in-game; though it'd likely take a fair bit of programming time...
It's currently possible to green-screen the character 'View Full Body' mode. Adding 'machinima-style' hotkeys - for example, swapping between poses or facial expressions, would be great for video production.
Being able to swap lighting options would be great too. |
Lord Maldoror
Fairlight Corp Rooks and Kings
571
|
Posted - 2015.05.31 17:16:07 -
[67] - Quote
Hiram Alexander wrote:
TLDR - Plese don't release cool software that would allow motivated players to become better tacticians, and therefor beat us in fights more often... (???)
Those aren't tacticians.
Hiram Alexander wrote:
Not exactly relevant to the topic, Mr Rooks and Kings.
It's very close to the heart of the topic: several of the requests here touch on the concept of a Battle Recorder.
For the record, I'm also opposed to any other software that produces a result which could masquerade as in-game footage. Such software would be an assault on the notion of events that have happened in Eve and on the unique appeal of the game.
It's important when we see Eve footage (and especially HUD-on footage), that we know we are witnessing a 'real' virtual-world event that is the culmination of hundreds of man-hours of effort, planning, drama and excitement. Everything you see should be a piece of online history - and therein is the value of having witnessed and recorded it.
Eve is not a MOBA; it will never compete in the area of tight, ritualised and formulaic repetition of well worn paths. But well worn paths sometimes become ruts. Eve is more 'real' than that, hence the popular meme. It may yet outlive its competitors.
Rooks and Kings Youtube
|
Mizhir
Matari Exodus The Camel Empire
74402
|
Posted - 2015.05.31 17:35:26 -
[68] - Quote
Am I the only one who got Lord Maldoror's voice in my head when reading his posts?
One Man Crew - Collective Solo PVP - Video is out!
|
E1ev1n
Unknown Crusade
3
|
Posted - 2015.05.31 23:11:58 -
[69] - Quote
Lord Maldoror wrote:CCP Manifest wrote:
**Please note this will not include access to the internal video making software our video team uses, at least not in any near term timeframe. Wanted to get that out of the way now as the hurdles for doing so are just too high. Perhaps EVE Probe will get us closer though!
On this note, while tools to enhance video cinematics are great, I would like to say that some of us are quite opposed to the notion of any kind of 'Battle Recorder', or other means to play back recorded Eve netcode (like the /record and /demo commands from some shooters of yore). A game like Counter-Strike. or even World of Tanks, is essentially sport. A game of football or a motor race lends itself well to endless replays, to be carefully discussed, studied and enjoyed. Eve is an open world sandbox that benefits from the 'Fog of War'. Information is power and it's important that people have to work for that information. I'm not sure I'd like anyone to be able to record everything on a grid and play it back at their leisure. Positioning on a grid is vital to strategy. Not every Fraps recording will show you exactly where a dictor was before it cloaked or which ship from a tightly knit group dropped a cyno. From overview ranges you can extrapolate some information about the spatial positioning of a hostile fleet but never to the same extent as being able to pan around them at your leisure. Presently, one person's recording may be less valuable than another's. One person may not be on grid at the right time, or have the right overview settings, or do a 'Look At' on the right ship to see who is neuting who... or precisely which ship was smartbombing which drones.. and so on. My best scout should not be interchangeable with my worst. Otherwise they would not need to even be present at all and we could just send recorded replay files to them after the event. As Eve players, the hours and days we invest into tracking fleets or events that interest us - or even spying - all involves actually playing the game. I'd rather be rewarded for playing the game as opposed to getting a file in my email that contains all the answers I seek. It's also - frankly - more exciting to turn to your best scout and send him out on a mission like some sci-hero, rather than saying "here, this file has the answers, study from timestamps 41:23 to 59:40". Sharing with someone a Fraps recording of what you saw is very different to offering them a window to freely explore for themselves what happened. An integral aspect on which the Eve-Is-Real motif hinges is to be able to say, "I was there, this is what I saw". You make several good points here, and as much as I would love to be able to analyze where my enemies came from based on video footage taken from a battle recorder I agree, a lot of Eve tactics are the result of Fog of War scenarios going well or poorly for one party or another, keeping that fog in the mix is beneficial to us all. |
Aran Hotchkiss
Phoibe Enterprises
84
|
Posted - 2015.06.01 12:36:54 -
[70] - Quote
I'd been thinking about making a post in F&I asking for the option to export player characters into ragdoll/object files and texture files that could be used in other programs like SFM etc. (Some people have touched on this I think). I gather that there might be issues with different 3d animating programs use different model and texture files... but imagine the Clear Skies series made with actual eve avatars.
Also imagine just how many different characters for animating you could create by hitting randomize -> export, randomize -> export.
On a second thought.... what do EVE avatars have in the way of facial expressions/talking animations?
Anyway
+F
Shamelessly stole this line,
Alternatively, QFT
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia
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CCP Manifest
C C P C C P Alliance
1199
|
Posted - 2015.06.10 20:09:26 -
[71] - Quote
Mizhir wrote:Am I the only one who got Lord Maldoror's voice in my head when reading his posts? No no you are not. Wanted to stop in and say thanks to everyone for the suggestions. Should be kicking this off relatively soon.
======== o7
_CCP Manifest | Public Relations and Social Media | @ccp_manifest_
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Chance Ravinne
WiNGSPAN Delivery Services
261
|
Posted - 2015.06.24 03:02:08 -
[72] - Quote
Mizhir wrote:One more thing. I know it doesn't really have much to do with the toolkit but can we please have an option to nuke the ingame camera wobble? It is super annoying when you have to speed up video clips.
Mizhir, I wanted you to know I am actively following up with CCP on this and they're going to see if it's possible. Thank you for bringing it up. If it is something toggle-able it would be great for video producers to have the option. Cheers!
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
|
Cannonfodder Ellecon
Cabbage Corp
4
|
Posted - 2015.07.09 05:50:00 -
[73] - Quote
Hi CCP Manifest,
Just wondering how far away this pack is from release so I can have a go at trying to make an ATXIII add for EDU2015
Thankyou Cannonfodder
EVE Down Under - a Fanfest for the AUTZ
27-29 November 2015 in Sydney, Australia
www.evedownunder.com
|
Luis Norelius
Itsukame-Zainou Hyperspatial Inquiries Ltd.
5
|
Posted - 2015.07.27 00:19:29 -
[74] - Quote
More sound effects ie wormhole activations
Fluidic and smootth camera control.
Audacter ad explorare ubi nemo scit ubi - Luis Norelius Esq.
To boldly explore where no one knows where
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Tallardar
Pandemic Horde Inc. Pandemic Horde
12
|
Posted - 2015.08.01 16:56:10 -
[75] - Quote
I probably mentioned it before but a thing that would be highly beneficial is an easily accessible database that has all the submitted alliance logos. Namely this can just be a drop box or whatever that automatically pulls the relevant alliance data (based off their ID code) and places the image into the folder. It'd be helpful for a variety of reasons, some of which are personally beneficial to what I do with the Nullsec Recaps and so forth.
At present, the only way to really get this data is to know the alliance's ID number and manipulate a URL or by searching on dotlan/EVE-Gate which can be laborious and very tedious.
Thanks.
Pandemic Horde Tutorial Videos | Monthly Nullsec Recap
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Mehashi 'Kho
Black Fox Marauders Spaceship Bebop
158
|
Posted - 2015.09.10 15:42:15 -
[76] - Quote
Things I would be happy as a pig in smelly stuff to see:
SHIPS / MODELS: A) The abilty to export a 3d model to use in blender etc, or a cache of these models to download (ships, stations, deployables etc) B) Failing the above, the ability to view a ship against a green screen as we can with avatars C) If b, then the ability to set the ship on a constant motion spin D) Models of weapons E) Clean renders of the weapon icons in downloadable packs
LOGOS: A) Corporation and Alliance logos to be exportable in their proper quality (currently ripping them from screen and rotoscoping can lose some detail) or the ability to download this data against a transparent background B) Asset packs of other in game logos, faction / pirate symbols, some of the feature text that appears on ship hulls etc
SOUND: A) Clean exports of some of the basic sounds. Enter/Exiting warp, ships exploding, creepy incursion/wormhole noises etc B) Exports of Auras spoken lines
MISC VISUALS: A) Clean renders of a warp tunnel (they tend to skip when recording as the new system loads) and other generic / transition screens B) Any in game fonts we are allowed to use as downloadable font packs C) A pack of Eve logos / artwork / titles we are allowed to use, with any restrictions very clearly defined within the pack
Thanks for trying to get something like this started CCP Manifest! |
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CCP Manifest
C C P C C P Alliance
1233
|
Posted - 2015.09.24 22:52:36 -
[77] - Quote
Just wanted to update with a quick note that the first video tests are in production/concepting right now and I haven't forgotten about this project.
Thanks to all the amazing player videos that have come out in the meantime while you are waiting for my slow ass!
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_CCP Manifest | Public Relations and Social Media | @ccp_manifest_
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Sergov Drakenovic
ANZAC ALLIANCE Fidelas Constans
2
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Posted - 2015.10.31 03:50:59 -
[78] - Quote
CCP Manifest wrote:Just wanted to update with a quick note that the first video tests are in production/concepting right now and I haven't forgotten about this project.
Thanks to all the amazing player videos that have come out in the meantime while you are waiting for my slow ass!
This excites me :D looking forward to seeing the finished result. i cant wait to be able to make the assets for my next production. |
Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
2939
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Posted - 2015.11.26 11:03:33 -
[79] - Quote
Any progress ?
DELETE THE WEAK, ADAPT OR DIE !
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CCP Manifest
C C P C C P Alliance
1238
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Posted - 2016.02.17 22:30:48 -
[80] - Quote
Oh hello everyone! Sorry about the lack of updates. I've been otherwise quite busy. Chance Ravinne brought this up again today and helped me realize I hadn't revisited this in a while, so here I am.
The past several months have kept this slowly heating up, but on the backburner. Over the months..
- I've scoped out the project more myself, including crowdsourcing some ideas and reading through this thread
- I've got all the music gathered, and some of the sounds I want to include
- I've got a fair amount of images ready that are already available
- I've had several meetings on scope, particularly with the trailer team on new video elements I'd like to add
- I think I've nailed down the right hosting solution
- Had a scope discussion with the graphics team about custom graphics
- I had a preliminary discussion with the legal department on how best to handle this (likely will be very very similar to the Fansite Toolkit and 3rd Party Dev stuff, but I hope simpler)
- I had a brief exchange with the audio guys for a little custom short musical pieces to go along with it
- I've made a couple proof of concepts creatives with my rudimentary skills.
That lead me to a place where I realize that even though I scoped it down considerably, this would be a second-level project, especially for the graphics/video teams. They might be able to work on it some here and there, but honestly couldn't promise anything. That isn't a reflection of their enthusiasm for the idea or their will to get the best player creators in gaming some extra cool little bits and bobs, it's just the hard facts of them having a crappton of other work that many more people are dependent on.
So right now I'm still left to do the following
- vRefine some of the proofs of concept creatives and get them at least to approval level. That means this won't be as super polished as if an uber professional did it, but at least I am learning new skills!
- Take the proof of concepts back tot he audio team for them to assess whether they can shoehorn in some time for extra audio
- Have a final discussion with the legal department
- Put out the first version in the wild and expand from there.
Good news: I am moving more of my official job over to social media, which means I can get away with spending some more time on this project. I am also less chained to formal processes than before, since a more collective approach to this project isn't currently in the cards due to the above. I should also have some time in the next few weeks to do so before the All-Consuming-Maw-That-Is-Fanfest eats me alive as it does every year.
Bad news: The first version won't quite be what I wanted to shoot out as the first version. Obviously it's way later than I wanted. My proof of concepts could suck and not get approved.
So, there you go. Hope that update helped shed some light on the project status.
======== o7
_CCP Manifest | Public Relations and Social Media | @ccp_manifest_
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