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Grinder2210
Most Unknown
36
|
Posted - 2015.06.11 17:08:41 -
[1] - Quote
Dear CCP
Please let carriers and dreada back in High Sec 
Just saying you guys said you were going to make carriers useful again At fan fest 2015
I think everyone could find some great uses for carriers in High sec and well you know we have all the extra pos's now there that could use some dreads to help free moons for other players
Feel free to sign this petition 
P.S. i would really enjoy killing one with my tristan |

Paranoid Loyd
5763
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Posted - 2015.06.11 17:15:41 -
[2] - Quote

"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Tippia
Sunshine and Lollipops
25321
|
Posted - 2015.06.11 17:28:21 -
[3] - Quote
No.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|

Nana Skalski
Poseidaon
195
|
Posted - 2015.06.11 17:29:02 -
[4] - Quote
Yes. |

Agondray
Avenger Mercenaries VOID Intergalactic Forces
308
|
Posted - 2015.06.11 17:36:07 -
[5] - Quote
no, just because you want to kill one in a frig...which would basically be a pilot wanting to commit suicide anyways isn't a reason.
the problem to capitals coming into high sec is high sec would become alliance layover stations to stage their capital fleets for those near empire borders keeping capitals nice and safe so they can jump back out when 1 of their systems are intact.
while there are already rules put in place for the capitals still in high sec from the time they were made that lead to permaban under any combat use, they would need to supply a game mechanic to keep weapons disabled in highsec or we are going to see full on alliance wars come to highsec or greif the small entities with the capital fleets if rules aren't in place.
the only thing I can see them doing is stationing in highsec for safety and cargo pickups, let them convoy through empire when they need to go to the other side of the galaxy because jump fatigue/lack of jump range
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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ShahFluffers
Ice Fire Warriors Snuffed Out
8178
|
Posted - 2015.06.11 17:45:03 -
[6] - Quote
Nope.
You think wars, station games, RR-shenanigans, and dishonored duels are bad? Wait until captials arrive. Part of the reason they are (sort of) balanced in low and null-sec is because anyone and everyone (even a scrub nubbin) can pin and attack them (or ask some randoms to attack them) without having to consider too many arbitrary aggression mechanics.
Oh yeah... and also consider that Jump Freighters (and possibly even Freighters) will be obsolete when you can easily move ships and ammo around in super-tanked carriers and Rorquals. (hint: it takes 70+ Talos to suicide gank a "lightly tanked" Thanatos in 0.5 space)
Also... IIRC... captials were never "allowed" in high-sec. It was an oversight on the part of the DEVs that allowed their production in high-sec... which was quickly patched out and resulted in draconian rules regarding what you can and cannot do with high-sec capitals (no combat allowed, not even PvE combat... can't undock in wars... cannot assist anyone... cannot take action against anyone... it is only for "eye candy").
How did you Veterans start?
The Skillpoint System and You
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Grinder2210
Most Unknown
36
|
Posted - 2015.06.11 17:48:25 -
[7] - Quote
Agondray wrote:no, just because you want to kill one in a frig...which would basically be a pilot wanting to commit suicide anyways isn't a reason.
the problem to capitals coming into high sec is high sec would become alliance layover stations to stage their capital fleets for those near empire borders keeping capitals nice and safe so they can jump back out when 1 of their systems are intact.
while there are already rules put in place for the capitals still in high sec from the time they were made that lead to permaban under any combat use, they would need to supply a game mechanic to keep weapons disabled in highsec or we are going to see full on alliance wars come to highsec or greif the small entities with the capital fleets if rules aren't in place.
the only thing I can see them doing is stationing in highsec for safety and cargo pickups, let them convoy through empire when they need to go to the other side of the galaxy because jump fatigue/lack of jump range
Not really so hard to fix .... your thinking is so falt
Becasue null sec bla bla some old story ... It would take a ccp devs less than 20 sec's to make carriers and dreads unable to sino out of highsec Fixing 90% of the issues you just brought up Further more carriers and dreads can both dock makeing it possable to stock pile your fleet in any NPC station both in low and null sec
War is war press the botten pay a few 100m isk i see no issues with alliances haveing capital battles on Jita on the 44 undock in fact it would Add content
Personally i dont care if they sino out form HS or not All you would have to do is allow the other guys to sino in so they could kill them there aswell |

Juan Diolosa
Caldari Provisions Caldari State
44
|
Posted - 2015.06.11 17:58:17 -
[8] - Quote
No.
You have a ****** up sense of how Eve works.
KRAB Radio
|

Nana Skalski
Poseidaon
195
|
Posted - 2015.06.11 18:06:17 -
[9] - Quote
Ok, people, so if capitals are to be forever forbinnen in Highsec, how about changing the Pos mechanic so it will gruadually erode, within few months to 1 hp, while being offline. Not removed from space but erode like a fallen tree stump. This way, battleships and even frigates could remove it from the space. The decay would start after one month and span two months. |

Grinder2210
Most Unknown
36
|
Posted - 2015.06.11 18:06:19 -
[10] - Quote
Juan Diolosa wrote:No.
You have a ****** up sense of how Eve works.
I do I enjoy my ****** up sense of eve very much And i only wish everyone could find as much enjoyment from this game as i do  |

Demerius Xenocratus
Federal Defense Union Gallente Federation
421
|
Posted - 2015.06.11 18:10:37 -
[11] - Quote
People seem to do POS removal in highsec just fine without capitals.
|

Grinder2210
Most Unknown
36
|
Posted - 2015.06.11 18:11:56 -
[12] - Quote
ShahFluffers wrote:Nope.
You think wars, station games, RR-shenanigans, and dishonored duels are bad? Wait until captials arrive. Part of the reason they are (sort of) balanced in low and null-sec is because anyone and everyone (even a scrub nubbin) can pin and attack them (or ask some randoms to attack them) without having to consider too many arbitrary aggression mechanics.
Oh yeah... and also consider that Jump Freighters (and possibly even Freighters) will be obsolete when you can easily move ships and ammo around in super-tanked carriers and Rorquals. (hint: it takes 70+ Talos to suicide gank a "lightly tanked" Thanatos in 0.5 space)
Also... IIRC... captials were never "allowed" in high-sec. It was an oversight on the part of the DEVs that allowed their production in high-sec... which was quickly patched out and resulted in draconian rules regarding what you can and cannot do with high-sec capitals (no combat allowed, not even PvE combat... can't undock in wars... cannot assist anyone... cannot take action against anyone... it is only for "eye candy").
I have no problem with wars station games and RR-shenanigans or dishonored duels .. THIS IS EVE after all Honestly they all seem like viable Tatics that would add content to the game as a hole not the tatics themselfs but the Counter tatics you would use to Stop them
If you lose you thanatos to a suicide gank well thats on you the pilot i only wish more people were loseing Thanatos that way and i dont for a sec see a issue with it
( all the things they cant do can be quickly change ) were talking about makeing them more useful after |

Grinder2210
Most Unknown
36
|
Posted - 2015.06.11 18:15:05 -
[13] - Quote
Demerius Xenocratus wrote:People seem to do POS removal in highsec just fine without capitals.
True Dreads would only make it quicker easyers and allow for more Dread kills by people defanding there pos's Again adding content to the game as a hole
Becasue Pos's owners would need to protect themselfs Unlike the current 1000 ecm mod set ups you see atm |

baltec1
Bat Country Goonswarm Federation
16123
|
Posted - 2015.06.11 18:16:14 -
[14] - Quote
Nana Skalski wrote:Ok, people, so if capitals are to be forever forbinnen in Highsec, how about changing the Pos mechanic so it will gruadually erode, within few months to 1 hp, while being offline. Not removed from space but erode like a fallen tree stump. This way, battleships and even frigates could remove it from the space. The decay would start after one month and span two months.
Smack said pos with a cap stable laserboat. No reloading, no cost, no hassle.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Nat Silverguard
Aideron Robotics
164
|
Posted - 2015.06.11 18:21:46 -
[15] - Quote
leave hisec dude.
much easier for all of us. 
Just Add Water
|

Harrison Tato
Yamato Holdings
384
|
Posted - 2015.06.11 19:19:51 -
[16] - Quote
Grinder2210 wrote:Agondray wrote:no, just because you want to kill one in a frig...which would basically be a pilot wanting to commit suicide anyways isn't a reason.
the problem to capitals coming into high sec is high sec would become alliance layover stations to stage their capital fleets for those near empire borders keeping capitals nice and safe so they can jump back out when 1 of their systems are intact.
while there are already rules put in place for the capitals still in high sec from the time they were made that lead to permaban under any combat use, they would need to supply a game mechanic to keep weapons disabled in highsec or we are going to see full on alliance wars come to highsec or greif the small entities with the capital fleets if rules aren't in place.
the only thing I can see them doing is stationing in highsec for safety and cargo pickups, let them convoy through empire when they need to go to the other side of the galaxy because jump fatigue/lack of jump range Not really so hard to fix .... your thinking is so falt Becasue null sec bla bla some old story ... It would take a ccp devs less than 20 sec's to make carriers and dreads unable to sino out of highsec Fixing 90% of the issues you just brought up Further more carriers and dreads can both dock makeing it possable to stock pile your fleet in any NPC station both in low and null sec War is war press the botten pay a few 100m isk i see no issues with alliances haveing capital battles on Jita on the 44 undock in fact it would Add content Personally i dont care if they sino out form HS or not All you would have to do is allow the other guys to sino in so they could kill them there aswell
You are just going to have to leave the Simela SOE Acadamy docking ring someday if you want to hunt carriers dude. I did it with Bombers Bar. Lots of fun. |

Grinder2210
Most Unknown
36
|
Posted - 2015.06.11 19:45:25 -
[17] - Quote
I left arnon about 2 years after CCP made it a rookie system ... And not without a fight i may add
You dont have to like me lol i can play my way you play yours
Carriers with some slight changes could be a great thing to have in HighSec Esp whan you consider the ever growing number of titans and supers out there and limitations placed apon Carriers and dreads currently
|

Grinder2210
Most Unknown
36
|
Posted - 2015.06.11 20:00:36 -
[18] - Quote
Nat Silverguard wrote:leave hisec dude. much easier for all of us. 
Now why would i even consider makeing life easy for you
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Milla Goodpussy
Federal Navy Academy
280
|
Posted - 2015.06.11 20:17:16 -
[19] - Quote
CCP has hinted at allowing Caps back into high sec though, although of course never giving a hint as to which caps will be allowed
1) it will be the Rorqual 2) I think it will be carriers to a certain extent if at all ( for incursions/FW)
you can forget having dreads back in.. only Chribba is allowed that one he's the reason they're considering removing the ban.. but just wait there's more!
the fact being once and if they do allow caps back into HS (yes there were once allowed).. the moment someone ganks or begins acting a fool getting all aggressive with it (as usual).. then it'll get banned once again
basically besides Chribba , you have too many griefers and trolls in the high sec community and CCP is straight up going to hold back allowing HS caps due to it.
you don't act right.. you get fed rations
now deal with it.
you want to rat in caps I get what you're coming at.. but nope.. that's what null sec and wh space is for.
I do not want to be a thanatos running a lvl 4 mission..
and that is all |

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
5811
|
Posted - 2015.06.11 20:17:40 -
[20] - Quote
Quote:Forum rules5. Trolling is prohibited.Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote. Closed.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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