Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Omeega
Rage and Terror Against ALL Authorities
|
Posted - 2006.11.24 10:36:00 -
[31]
Edited by: Omeega on 24/11/2006 10:45:42 Edited by: Omeega on 24/11/2006 10:45:13 so
6hours of station pounding
12hours of "cooldown time"
3hours of pounding
station is yours
-----
100shield - 000shield : 6hours of killing : station lockable
000shield - 050armor : 12hours automatic : station unlockable
050armor - 000armor : 3hours of killing : station lockable
Don't speak english. F1,f2,f3...
|

Omeega
Rage and Terror Against ALL Authorities
|
Posted - 2006.11.24 10:50:00 -
[32]
will rewrite all and make a new thread.
might do a pps presentation or even ppt.
think it could be a nice idea.
Don't speak english. F1,f2,f3...
|

jeNK
Caldari STK Scientific Ascendant Frontier
|
Posted - 2006.11.24 10:56:00 -
[33]
Edited by: jeNK on 24/11/2006 10:56:45 The only solution required to station ping-pong was to have the shields instantly recharge to 100% after capture..
We didn't need POS's, we didn't need Sov, we didn't need Capital ships.
|

Omeega
Rage and Terror Against ALL Authorities
|
Posted - 2006.11.24 11:03:00 -
[34]
Edited by: Omeega on 24/11/2006 11:03:54
Originally by: jeNK Edited by: jeNK on 24/11/2006 10:56:45 The only solution required to station ping-pong was to have the shields instantly recharge to 100% after capture..
We didn't need POS's, we didn't need Sov, we didn't need Capital ships.
bring 30capitals at one primetime and in 30mins smash a station
other alliance brings 30 capitals at it's own primetime and rapes back the same station.
BIG SCALE PING PONG
-> useless
Don't speak english. F1,f2,f3...
|

Omeega
Rage and Terror Against ALL Authorities
|
Posted - 2006.11.24 11:07:00 -
[35]
<We didn't need POS's,>
Yes we did. It's good to have a safe place (but still killable) to have a siege base and make far-from-home operations (D2 vs ASCN p.ex)
<we didn't need Sov,>
It was the only thing CCP found to avoid ping-ponging.
<we didn't need Capital ships.>
Yes, to kill the POS and the station much faster.
Don't speak english. F1,f2,f3...
|

David H'Levi
Sniggerdly
|
Posted - 2006.11.24 11:09:00 -
[36]
Originally by: Omeega
bring 30capitals at one primetime and in 30mins smash a station
other alliance brings 30 capitals at it's own primetime and rapes back the same station.
BIG SCALE PING PONG
-> useless
Couldn't that be solved by implementing something like uhh... you know... strontium? Call me crazy or something, but avoiding just that seems to be the purpose of reinforced mode in POSes. Shouldn't it work for outposts as well, so long as you keep the functionality intact until it comes out of reinforced?
I've also always thought it was weird that you don't need to actually invade and conquer an outpost to get control over it (put those marines to good use!). Oh well, I'll go dream on.
We Recruit! |

Omeega
Rage and Terror Against ALL Authorities
|
Posted - 2006.11.24 11:21:00 -
[37]
Originally by: David H'Levi
Originally by: Omeega
bring 30capitals at one primetime and in 30mins smash a station
other alliance brings 30 capitals at it's own primetime and rapes back the same station.
BIG SCALE PING PONG
-> useless
Couldn't that be solved by implementing something like uhh... you know... strontium? Call me crazy or something, but avoiding just that seems to be the purpose of reinforced mode in POSes. Shouldn't it work for outposts as well, so long as you keep the functionality intact until it comes out of reinforced?
I've also always thought it was weird that you don't need to actually invade and conquer an outpost to get control over it (put those marines to good use!). Oh well, I'll go dream on.
with stroncium one unique person is able to save a whole alliance.
that's not the point i think - it's just too easy.
Station out of reinforced? -put stroncium -logoff
Don't speak english. F1,f2,f3...
|

Komolov
Gallente REUNI0N Red Alliance
|
Posted - 2006.11.24 11:32:00 -
[38]
Yahoo! And i was wondering where all my weed gone! Bring it all back to me, Omeega!
Interesting proposal but too complicated to follow i think --------------------
|

jeNK
Caldari STK Scientific Ascendant Frontier
|
Posted - 2006.11.24 11:46:00 -
[39]
Edited by: jeNK on 24/11/2006 11:46:48
Originally by: Omeega Edited by: Omeega on 24/11/2006 11:03:54
Originally by: jeNK Edited by: jeNK on 24/11/2006 10:56:45 The only solution required to station ping-pong was to have the shields instantly recharge to 100% after capture..
We didn't need POS's, we didn't need Sov, we didn't need Capital ships.
bring 30capitals at one primetime and in 30mins smash a station
other alliance brings 30 capitals at it's own primetime and rapes back the same station.
BIG SCALE PING PONG
-> useless
Dude, seriously, reading the entire post helps.. "WE DIDN'T NEED CAPITAL SHIPS" so without capital ships, how are you going to bring 30 of them into a system?

Your reply -> useless.
|

Uggster
Caldari Never'where
|
Posted - 2006.11.24 11:49:00 -
[40]
Edited by: Uggster on 24/11/2006 11:50:58 Omeega....
Good to see your English is getting better than than F1,F2,F3 these days  
Jokes aside your idea has merrits, however CCP having invested so much time in POS's, Sov etc they are not going to take it out now.
I cant find the link but I remember some dev saying something like "...eve loads up everything in the POS when you warp to it..." This is pbly the biggest cause of POS lag and I would also be interested to know how much server power is sucked up just by having multiple POS's in one system...
Anyway....
Having spent countless hours sitting in front of POS's shooting them and being shot back lagged and not so lagged I know how frustrating it all can be, esspacally (as has been said) with the stront thing. Stront should have much less of an effect, pahaps a stacking effect so that more than 5-6 hours becomes a vast ammount (the whole of a L tower for instace)
This is the real reason why POS combat is SO BLOODY BORING
Those who wish to down a POS must have a stratagy and not just think that a "few dreads" are going to do all the work for them. _______________________________________________
Sig removed as inappropriate- Tirg
Story of my life that one :( |
|

Imperil
Northern Intelligence SMASH Alliance
|
Posted - 2006.11.24 12:34:00 -
[41]
See me signature for a POS discussion.
Support POS Overhaul - Read it NOW! |

Omeega
Rage and Terror Against ALL Authorities
|
Posted - 2006.11.24 13:32:00 -
[42]
Originally by: Imperil See me signature for a POS discussion.
/posted
Don't speak english. F1,f2,f3...
|

l3VGV
Rage and Terror
|
Posted - 2006.11.24 15:29:00 -
[43]
Originally by: Omeega Edited by: Omeega on 24/11/2006 10:43:11 Edited by: Omeega on 24/11/2006 10:27:00
Originally by: l3VGV Edited by: l3VGV on 24/11/2006 08:49:02 remove that sov sh1t from tha game. then we will take all axi stations in 3 hours and they will be happy to live in empire space again. n00bs. we will be ther an continue to kill ur ships until u due. then we will claim that system and go agil again. we dont need that stupid stations, all we need is to kill u all. muhaha. and we did it good now.
I think VGV has a point.
Removing The Sov system would be a great solution.
Put the old stations back - Lock and destroy.
But to Avoid pingponging like it would be in a AAA vs AXE (Euro - USA) make the station shields half-downable by 20 dreads and 10 carriers in ~3hours (should check for corresponding damage output and put the corresponding shield hitpoints)
When station hits half shields (50%), make it in what I'll call "mid-efficient-mode"
-> For the attacker it doesn't change anything keep pounding the station. -> For the defender his station becomes "bugged" and less efficient (refining 50% effiency / cloning 50% more expensive / Fitting don't change - goal is to force the defender to get out and fight / agents giving 50% of the LP they normaly should / all prices in the station becoming 50% more expensive / ...)
What would be interesting is when you get the station to 40% shields you reread what I put up and change 50% by 40%. But that would be to hard developping I guess, but would have a good effect -> fight back fast! If you wait it will be harder.
At this point the goal is, for the defender to boost shields up to get their services back fully operational.
At this point the shields are at 50% (after 3hours). Three more hours of station pounding will get the station into reinforced. (only fitting avaliable - maybe cloning too - prices at the station are doubled (the 100% of the 200% price goes back to NPC faction or is just lost)
(Price changes will also help creating better prices in regions for your own alliance mates)
When the station hits the armor it will be in reinforced mode. It's unlockable by the defender AND the attacker. For 12 other Hours NO ONE can target the station, defenders can dock doh and fit new ships.
The 12 hours timing will be to prove that the attacking alliance or defending REALY can afford a 0.0 place (-covering whole timezone)
Once those 12hours have passed station is lockable by both parties. It's armor will be at 50% not 100% to avoid one defender cruiser to boost station for one shield point and force the attackers to go through the 12hours cooldown time again. ->defenders : repair armor to get it into shield. ->attackers : kill the 50% remaining armor
Emptying the half armor left should take 3 more hours (test). Once the station enters structure she will get her shields back to 50% and the attacker tag.
The attacker becomes defender and defender becomes attacker.
Okay Omeega, great. But what are POS made for then? Meh, moon harvesting and having a foot into your enemy's campground to be able to have a force present in it's background to run what I'd finaly call, a real SIEGE.
posting and re-reading.
im always knew u ar very smart, old sys.
|

Chip2k3
Eye of God Axiom Empire
|
Posted - 2006.11.25 00:16:00 -
[44]
Edited by: Chip2k3 on 25/11/2006 00:17:39 Edited by: Chip2k3 on 25/11/2006 00:17:15
Originally by: Omeega
Originally by: Chip2k3
Originally by: Steel Rat Because for all your superiority, all our station systems still say AXIOM EMPIRE in the upper left hand corner.
Pwned.
Where are our capital ships?
Dunno, we've only seen them when our POS's have been offline 
Originally by: Steel Rat Because for all your superiority, all our station systems still say AXIOM EMPIRE in the upper left hand corner.
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |