
Lorth
Body Count Inc. Mercenary Coalition
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Posted - 2006.11.26 06:51:00 -
[1]
This topic has been done to death before, and some people are just not going to get it.
Unconsenual PVP is one of the core aspects of this game. It goes hand in hand with player compitition, and in a competitve enviroment someones always losses. Yet people always have, and always will complain about this. To me it seems like simple logic, this is what the game offers, if you don't like it leave. I don't want to force people into leaving the game, but if your fragile ego can't take the loss of a virtual asset to someone who used the mechanics better then you then eve isn't your game, sorry.
The topic of avoiding death has come, and gone. Still some people don't get it, and prob never will. I have never claimed to be the all knowing eve god, but I have never been ganked, or even involved in a PVP situation that I didn't want to be. I for one feel that PVP in eve (and I mean combat in this paragraph) is far far to concentual as it is. I still stand by my assertion that I could train a common house cat to do it for me.
Yet some people still don't seem to figure it out, and they blunder into mindless gank again and again. I'm not talking about a mistake once in a while, we all play eve inatttentivly, or with out regard, or drunk, but people who are nothing more then cannon fodder. I have several examples of these people in my own personal kill list. I don't know why they can't get something that came easily to my in my first couple weeks in eve, but meh...
Or the issue that PVP'rs are lame, or dishounerable, or bad in some way. Try as I may, I can't make the connection between a persons play style, and the justification of using a cheat. As a PVP'r I don't look at a charactor who has high agent standings and say to my self, I'll use every exploit I get away with to kill that person because I find mission runners to be bad in some way, or dislike thier play style. I have no idea why it works the other way, or why some people find the moral superiority to justify cheating to rob anouther player of thier game time, because they find that playstle objectionable. Heck its blastered all over the promotional literature for this game, its not as though you can could have missed it as a viable playstyle, considering its one of the games major advertising points.
Or the argument that since its not punished, it must be ok some how. No its not ok, its just not punished. And frankly the way things stand right now I really don't think they ever can punish someone who logs, or lack the man power to do so (which is ok by me since I understand how hard it might be)
I think thats only a portion of the senseless drivel that comes from your typical logging alt that graces these fourms every day. I for one got tierd of the endless stream of cowardly alts trying to justify cheating. Its pretty sad, but I can now find solice in the fact that if your not playing a video game, in an effort to save virtual weath, while calling the players of that same game lame for playing a fully supported playstlye, your living your own **** punishment, and its rather ironic don't ya think.
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Lorth
Body Count Inc. Mercenary Coalition
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Posted - 2006.11.26 07:38:00 -
[2]
Originally by: Rudolf Miller
3. Better mitigation of the death penalty. Eve's death penalty is extremely harsh. Insurnance is a joke. Clones can run the ISK reserve down very quickly. If you want people to PVP and move out of empire you need to remove the real life fear of in game death.
Woh Stop the train right there.
RL fear? WTF? How in the world can you be actually afraid of losing virtual assets? Perhaps part of the problem lies with your own attitude of conecting success in a video game, with your own RL. Or perhaps to say it better, being actually afraid of loss in a video game.
An honest hint. Remove RL from this entirely, and just start playing the game. And if you can't honestly seperate the two, then it may be best to play anouther.
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