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Ka'Narlist
Dreddit Test Alliance Please Ignore
397
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Posted - 2015.06.26 12:07:59 -
[31] - Quote
lilol' me wrote:I am dealing with really thick people today? Maybe if everyone is argueing against you and you still don't see the point you are the thick person here? 
ImYourMom wrote:Oh dear, now your completely delusional and in denial that some other people actually don't think the same as you. Go back to pressing F1 and your elite peeevvveeepeeee. Oh wait make sure you bring that cap as well, we wouldn't want to think you could actually fight with anything else. Lol you want to bash someone else over their PvP activity while your own killboard is completly empty? Are you really that dumb or just a bad troll? |

Harrison Tato
Yamato Holdings
408
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Posted - 2015.06.26 12:40:35 -
[32] - Quote
Ka'Narlist wrote:Are you really that dumb or just a bad troll?
Not a pleasant choice is it? |

Ka'Narlist
Dreddit Test Alliance Please Ignore
397
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Posted - 2015.06.26 12:50:30 -
[33] - Quote
I'm afraid not |

Kaarous Aldurald
Black Hydra Consortium. CODE.
13515
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Posted - 2015.06.26 13:08:18 -
[34] - Quote
It's a matter of situational awareness, really. Overheat when you need to, not when you don't, and only for as long as needed. It's simple to say that, but requires tons of practice to get used to. I certainly haven't mastered it yet.
I really don't think we need to be removing one of the more universally interesting skillcap mechanics in the game at this juncture.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Paranoid Loyd
6003
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Posted - 2015.06.26 13:30:14 -
[35] - Quote
You don't understand what OP is and/or are trolling.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Syrilian
Federal Defense Union Gallente Federation
108
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Posted - 2015.06.26 13:41:44 -
[36] - Quote
Actually I think thermodynamics is a great equalizing skill that levels the playing field somewhat for newer players fighting older. I've been in a couple fights against more established players who mismanaged their overheat, burned out their guns and allowed me to win the fight. Conversely, I've also been in fights where an opponent didn't overheat or overheated too late and I won because of it. It's a great skill to train that can close the SP gap. |

Moac Tor
Cy-Core Industries Stain Confederation
99
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Posted - 2015.06.26 13:43:14 -
[37] - Quote
Overheating will probably come up in a future balance pass as I don't think it has been looked at for quite a while. Certain modules will burn out very quickly and others will last almost indefinitely; it depends on the module.
In a future balance pass one thing that I would like to see is the meta 4 items being bought down to the level of T2 items in terms of how long they can be overheated for. |

Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
1681
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Posted - 2015.06.26 13:45:34 -
[38] - Quote
Ralph King-Griffin wrote:lilol' me wrote:Lan Wang wrote:everyone can do it with minor skills and its not a perma effect, overheat too much and bye bye module I know, but my point is the amount of time that you can actually overheat before your module burns out. Its just far too long. What module are you talking about Civilian shield boosters. You can light them up for nearly 5 minutes. So OP.
Who put the goat in there?
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Daemun Khanid
Sanctus Imperialis
105
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Posted - 2015.06.26 13:48:34 -
[39] - Quote
I'm not sure how you figure 30 seconds to 90 seconds of overheat is too long. Have you or are you ever involved in fleet or multiple target pvp? Even cruiser and larger pvp for that matter. Every thing isnt balanced specifically for "honorable" 1v1.
Daemun of Khanid
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Lan Wang
V I R I I Triumvirate.
849
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Posted - 2015.06.26 13:49:41 -
[40] - Quote
maybe drugs are too op also?
EVEALON Creative - Logo Design & Branding | Digital Design
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Masaaq
PYRO MANIACS A Band Apart.
7
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Posted - 2015.06.26 14:01:14 -
[41] - Quote
The real evil here is how overpowered forum threads are.
They take almost zero skill and time to create, often make wild claims with little to no supporting evidence and with no thought to those they might affect, yet tend to get overwhelming support from those wishing to board the whine-train.
Thankfully, this time round the original poster is being made to look the fool, and rightly so.
Learn to manage your heat better and HTFU. |

IcyMind Arierep
Chaotic Tranquility Lethal Intent.
15
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Posted - 2015.06.26 14:05:44 -
[42] - Quote
I been in fights where my opponent just stop shooting, i guess they overheated for too long. I like this mechanic ! |

McChicken Combo HalfMayo
The Happy Meal
829
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Posted - 2015.06.26 14:12:03 -
[43] - Quote
Overheat the rack and you won't think it burns out too slowly.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
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Lady Mister
Royal Amarr Institute Amarr Empire
1
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Posted - 2015.06.26 14:28:50 -
[44] - Quote
lilol' me wrote:So I been thinking a lot recently... Think again. We're not back in the 2010's, we are in f***ing space, we can do overheating. |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
850
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Posted - 2015.06.26 14:36:14 -
[45] - Quote
Overheating a microwarp for more then a few cycles burns out the engine.
OP, its not overpowered because some modules generate more heat then others, like, A LOT more. Your perception that most modules can be overheated for a long time is incorrect, if you try to overheat everything, you will burn out in 20 seconds your entire ship.
People in videos generally overheat only 1 or 2 things at a time, and those mods are pre-placed in positions where their overheated life is maximized. There is a whole science to fitting stuff for overheating.
Trick is to know how to arrange modules to manage the heat bleed, and when to pulse and not to pulse the heat on the modules.
Not overpowered at all, it rewards skill. |

Celise Katelo
State War Academy Caldari State
120
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Posted - 2015.06.26 14:54:54 -
[46] - Quote
I think DDA's should be able to get the "Overheat" effect   
EVEBoard ...Just over 26million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"
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Zimmy Zeta
Lisa Needs Braces.
58181
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Posted - 2015.06.26 15:42:54 -
[47] - Quote
Posting in a stealth anti-ganking thread.
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it.
Yes, I do feel bad about it.
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Jonah Gravenstein
Machiavellian Space Bastards
24080
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Posted - 2015.06.26 15:45:27 -
[48] - Quote
Lan Wang wrote:im thinking this is also hull based? i tried overheating in my dramiel and my mods burned out soo fast, it does require some attention though while managing range, points and webs and everything overheating requires quite a bit of skill While not relevant to the Dramiel, some ships have a utility high slot which you can't fit weapons to; because it's not fixed in position beyond being a high slot it's possible to use a cheap assed module between the weapons slots to act as a heat sink when overheating, giving a few more seconds of balls out performance before burning out.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Sykaotic
Renegade Armada.
100
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Posted - 2015.06.26 15:51:44 -
[49] - Quote
Hmmm I wish there was an overheat brain option. 
Recruitment is open for Renegade Armada PvP / Merc corp.
For discussing business join Mercs Contract channel.
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Bobb Bobbington
The Mjolnir Bloc The Bloc
17
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Posted - 2015.06.26 16:11:59 -
[50] - Quote
So... you're saying that a 15% increase in performance for about 30 seconds to a minute that everybody can do, but has a risk of making a module completely unusable is OP, because other people can do it better than you? |
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Velarra
411
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Posted - 2015.06.26 16:27:32 -
[51] - Quote
Hmm. While i'm not so sure about Over Heating Modules,
- aren't Eve's Dev's kinda OP? |

Herzog Wolfhammer
Sigma Special Tactics Group
6743
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Posted - 2015.06.26 17:04:33 -
[52] - Quote
lilol' me wrote:So I been thinking a lot recently, looking at videos etc and overheating seems pretty much the thing everyone does almost immediately when going into a fight.
When overheating was first introduced its was supposed to be like that last minute saviour, or something to get you out of trouble, however the amount of time you can now overheat, especially with skills is far too OP and too long. You can almost overheat especially in smaller ship fights for most of the fight. Surely there is something a little wrong there. Overheating should only be for a short period, shouldn't it? Your guns, or mods should burn out far more quickly than they do, otherwise you might as well just give every mod those extra increase normally.
Overheating is how you counter off grid boosting.
Bring back DEEEEP Space!
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Cassius Rex
Ascendent. Test Alliance Please Ignore
0
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Posted - 2015.06.26 17:16:14 -
[53] - Quote
The OP has a point. Rather than being something that is used sparingly for a short burst at the 'oppurtune moment' it's mainly become a 'do this or else' mechanic.
Overheat tactics are everywhere:
-In large fleet fights we turn off a hardner and 'pre-heat' it so that if we get called primary, we just pop it on and we get a few extra seconds to let reps lands
-In Incursions it's a required skill because of contests (overheating to kill a structure m whoever does the most DPS wins)
-Overheating to get away or to get to a loot can before someone else does.
etc etc. It would probably make more sense is there was a randomness factor (.05% chance of a module going off line even if you stop overheat before 100% damage) or some kind of 'accumulation' factor (over time, the more you over heat a module, the easier it is to burn out) or something. of course some of these ideas wouldn't mesh with EVE technically, I'm just thinking out loud.
Nothing is terribly broken about overheating per se, but as it is now, overheating is almost all benefit with no draw back unless you take it too far/forget you are doing it. IMO overheating should probably be more of a gamble. |

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10421
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Posted - 2015.06.26 17:43:44 -
[54] - Quote
Herzog Wolfhammer wrote:lilol' me wrote:So I been thinking a lot recently, looking at videos etc and overheating seems pretty much the thing everyone does almost immediately when going into a fight.
When overheating was first introduced its was supposed to be like that last minute saviour, or something to get you out of trouble, however the amount of time you can now overheat, especially with skills is far too OP and too long. You can almost overheat especially in smaller ship fights for most of the fight. Surely there is something a little wrong there. Overheating should only be for a short period, shouldn't it? Your guns, or mods should burn out far more quickly than they do, otherwise you might as well just give every mod those extra increase normally. Overheating is how you counter off grid boosting. Overhead true sansa scram on a proteus with offgrid boosts is hilarious, it's a silly , they Think they're kiting you...
=]|[=
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Lucy Lopez
Brutor Tribe Minmatar Republic
58
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Posted - 2015.06.26 17:45:30 -
[55] - Quote
GankYou wrote:Azda Ja wrote:Svenja Timofeyeva wrote:... You're not Pixie... Wots going on abovt here then? v0v
Wait, since when have name changes been a thing?
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lmmortalist
lmmortality Associates
28
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Posted - 2015.06.26 17:59:58 -
[56] - Quote
6/10. You got quite a number of serious replies without many suspecting your motives for creating the thread. Some minus for the lack of amusing posts though. |

Darth Terona
Black Rebel Rifter Club the devil's tattoo
107
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Posted - 2015.06.26 18:02:14 -
[57] - Quote
Armor and shield reppers op. The ammount of time you can run them blah blah blah blah |

Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10423
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Posted - 2015.06.26 18:08:09 -
[58] - Quote
Lucy Lopez wrote:GankYou wrote:Azda Ja wrote:Svenja Timofeyeva wrote:... You're not Pixie... Wots going on abovt here then? v0v Wait, since when have name changes been a thing? As I said, Google "pixie tickle" for some insight into why this was allowed.
=]|[=
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Joey Bags
School of Applied Knowledge Caldari State
27
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Posted - 2015.06.26 18:11:56 -
[59] - Quote
I do believe it isn't OP. I almost always forget to do it in a fight. I do, however, think you shouldn't be able to repair the mods. Once they are somewhat damaged by overheating you should be forced to reprocess them for scrap. This would have an effect of limiting the use as well as creating an ISK sink. It would also increase the market of T1 mods as people would be reluctant to overheat T2's out faction mods except in extreme circumstances. So yeah, put me down for a nerf.
You can pick your friends and you can pick your nose but you can't pick your friends nose.
Unless you podded them...and collected their corpse.
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lmmortalist
lmmortality Associates
29
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Posted - 2015.06.26 18:24:20 -
[60] - Quote
Joey Bags wrote:I do believe it isn't OP. I almost always forget to do it in a fight. I do, however, think you shouldn't be able to repair the mods. Once they are somewhat damaged by overheating you should be forced to reprocess them for scrap. This would have an effect of limiting the use as well as creating an ISK sink. It would also increase the market of T1 mods as people would be reluctant to overheat T2's out faction mods except in extreme circumstances. So yeah, put me down for a nerf.
It wouldn't be an isk sink. Also people wouldn't start doing pvp any more with T1 because of this change. For faction/deadspace/officer mods this would be devastating yes, and would thus cause a lack of diversity among the fittings. As in, nothing good would be gained from it.
EDIT: Actually now that I think about it this change would even make a single isk sink less used in game, since people wouldn't be repairing their heat damaged mods in npc stations for a price anymore. |
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