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Hashi Lebwohl
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Posted - 2003.11.14 00:46:00 -
[1]
I would like the fact that I dislike a particular individual and/or corporation to be something that is not easily accessed.
My corporation cannot be alone in keeping the list of hostile corporations by setting the rating for that corporation to -20. It has the additional bonus of generating a threat warnings when that Corporation or individual in nearby - which can be handy in 0.0 space.
I really would prefer that we could continued to do this without having to "wash our laundy in the open". I therefore request that corporations and individuals have the option to keep their secrets and be able to opt out of giving I Dislike information to persons outside their own Corporation. Keep it as it is and I can guarantee that I will like everyone and dislike nobody.
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Kralizec
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Posted - 2003.11.14 00:52:00 -
[2]
I fully agree this was one of the things i noticed on chaos myself. It doesn't seem right that everyone should know my personal preferences.
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Artean
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Posted - 2003.11.14 09:17:00 -
[3]
Feels like this would be a cool agent service perhaps... |

Arthur Guinness
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Posted - 2003.11.14 11:09:00 -
[4]
I agree, you shouldn't see other ppl's standings towards you. See it from a roleplay view, how could they know what I think of ehm? how?
possible ways for them to know would be: I tell them An agent tells them
Or they learn it themselves, trough roleplaying.
Please remove that information as it's supposed to be private. |

eXcs
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Posted - 2003.11.14 12:01:00 -
[5]
Indeed, this is private.
But, if no one can tell me the positive things with this then i also think they should remove it...
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nva battler
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Posted - 2003.11.14 12:10:00 -
[6]
I agree. Standings should be kept private.
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j0sephine
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Posted - 2003.11.14 12:20:00 -
[7]
Edited by: j0sephine on 14/11/2003 12:24:42
... What justification, roleplaying or otherwise, can you supply to not hide the NPC opinions on you from your view as well, then?
The opinion of say, Minmatar Republic towards you is in theory their own and not your business at all. Thus by your own logic you should find out if they don't like you by means of roleplaying when their fleet pods you on the jump-in spot... non?
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Ring
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Posted - 2003.11.14 12:29:00 -
[8]
Private "i thank you from the bottom of my pitch-black heart" |

Helison
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Posted - 2003.11.14 13:19:00 -
[9]
It will be good to know the standings for the time when player-owned sentry guns will be implemented.
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qrac
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Posted - 2003.11.14 14:34:00 -
[10]
Quote: It will be good to know the standings for the time when player-owned sentry guns will be implemented.
then they should make one official and one unofficial.
privacy pls! but i still liked finding out who hates me hehe -------------------------------------------
Insanes numquam moriuntur! |

Hashi Lebwohl
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Posted - 2003.11.14 14:40:00 -
[11]
J0sephine, I do not agree that the position of the Minmatar Republic towards a corporation is the same. The Republic's rating is akin to a publically available credit rating to help its operatives know how to treat a particular corp. It is therefore an aspect of diplomacy and good governance.
A corporation's view of another corporation is very much a private matter. In the real world the CEO of General Motors is not going to be absolutely open about that company's opinion of Ford Motors. Determination of where the actual feelings lay is a matter for industrial espionage. If you want to role play this I encourage you to campaign for espionage to be introduced either via a skill or via the agents.
I am not completely against this feature - as I outline in my post "Bounty hunting in Empire Space" on the ideas lab publicly available dislikes for individual characters could be useful.
What I am really asking for is a filter so that I can decide which dislikes I want to be know and which ones I do not.Continuation with the current proposal of full disclosure will mean that the feature will rapidly became useless and irrelevant as everyone, except perhaps for a few pirate corps, deletes all their dislikes..non?
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Volrath
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Posted - 2003.11.14 14:47:00 -
[12]
I'd like to keep this private as well...
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Latta
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Posted - 2003.11.14 14:52:00 -
[13]
Yes, why share this with everyone? I feel it must be private too... No need letting your enemies know u feel they are your enemies.
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Arthur Guinness
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Posted - 2003.11.14 14:57:00 -
[14]
Quote: Edited by: j0sephine on 14/11/2003 12:24:42
... What justification, roleplaying or otherwise, can you supply to not hide the NPC opinions on you from your view as well, then?
The opinion of say, Minmatar Republic towards you is in theory their own and not your business at all. Thus by your own logic you should find out if they don't like you by means of roleplaying when their fleet pods you on the jump-in spot... non?
didn't you know about the public lists the big empire's maintain? ;) they keep track of every one they know, and maintain a list of those ppl's standings. These lists are published for bounty hunter and agents.....
that'll do ;) \o/ -- The worst thing you can do when suggesting a solution to a problem is to provide alternatives, people end up arguing the alternatives instead of implementing the fix. |

j0sephine
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Posted - 2003.11.14 17:50:00 -
[15]
Edited by: j0sephine on 14/11/2003 17:53:35
"J0sephine, I do not agree that the position of the Minmatar Republic towards a corporation is the same. (..)
A corporation's view of another corporation is very much a private matter. (..)"
True, faction standings are quite different matter than the corporation standings. But then, note we get to see full details of what NPC corporations think about everything as well... and even what are the opinions of their individual agents.
I think perhaps those 'likes' and 'dislikes' should be viewed more like official corporate/personal statements regarding other corporations and individuals. In this way it makes sense for those in question to be aware of those opinions. And for fully private opinions that no one but you can see, there's always the 'notes' tab on character's info sheet...
"What I am really asking for is a filter so that I can decide which dislikes I want to be know and which ones I do not."
To be honest i'd rather see a separate option for characters to mark them as a 'threat' so they trigger the threat window... as this seems to be main reason people give other people negative ratings at the moment, which causes quite a problem because often one can like someone and at the same time still want to be warned about that person's nearby presence due to their occupation ;s
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Morkt Drakt
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Posted - 2003.11.15 01:34:00 -
[16]
tbh j0 its easy to come up with a RP reason why any and all standings should be displayed...
Its harder to come up with a good gameplay reason though imo.
I can see the devs thinking the following though:
"We have deployables set to operate off standings. If the players cant know the 'opposition' standings to them, how can they know if its safe to go into area XYZ?"
Now, i don't think its a very strong case at all, but i can see why it might be considered as one. At the same time i think it also disqualifies it self for the same reason - why should enemies get forewarning that their entering into PC-gun range will likely mean they get attacked?
(this all refers to the standings menus on pc sentry guns etc - they are configurable by two main options: standing to the person/corp and secstatus/secstatusdrop)
Outside of that I think we need to know the "intent" for the displaying of all standings - in so far as will they be used for other elments in gameplay that requires them to be viewable to all?
If not, then there is good cause to say at least keep the personal settings private - perhaps.
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j0sephine
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Posted - 2003.11.15 02:03:00 -
[17]
"Now, i don't think its a very strong case at all, but i can see why it might be considered as one. At the same time i think it also disqualifies it self for the same reason - why should enemies get forewarning that their entering into PC-gun range will likely mean they get attacked?"
... One semi-good reason i can think of -- to cut down on the number of "omfg i lost a ship because that gun fired at me for no reason wtfbbq" petitions... if just by tiny amount. ;s
"Outside of that I think we need to know the "intent" for the displaying of all standings - in so far as will they be used for other elments in gameplay that requires them to be viewable to all?"
Aye; i think we can pretty much skip discussion without this piece of info, otherwise it'll v.likely wind up in some pointless, circular argument... o.o
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Booky
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Posted - 2003.11.15 02:45:00 -
[18]
Only AI controlled ratings should be public.
With that said, If you are so gutless to give someone a bad rating that you view as bad because you don't know how they will react to the truth of how you feel about them, well then you got other issues yourself. Wow run on sentences are my thing :-) Spelling corrections welcome, but don't expect me to edit my post. |
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