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Mikhem
Taxisk Unlimited
282
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Posted - 2015.06.28 22:10:10 -
[1] - Quote
In EVE there is countermeasure against almost every attack and weapon except interdictors. Interdictors can create bubbles but they can also disable microwarpdrive use with single warp disruptor. This makes escaping single interdictor almost impossible. I think PVP should require effort and I mean it should require teamwork. I have two proposals how to make interdictors little less "I can stop ship indefinitely with minimum effort" ship.
First idea is that disabling microwarpdrives could require minus warp core strength like disabling warping. When interdictor puts up bubble and scramble and target ship has plus warp core strength or zero then target ship can still use Microwarpdrive and heavy ships can use micro jump drive. This means interdictor has to use several warp scramblers to disable target ship microwarpdrive or follow target ship fast with its own microwarpdrive and put up new bubbles. Bubble range could perhaps even be increased making escaping more challenging.
Second idea is that disabling microwarpdrive requires its own module that perhaps eats lots of capacitor energy. This would open up possibility to escape with energy vampires. Currently disabling microwarpdrive is cheap and does not require lots of capacitor.
I also suggest creating manual for warp scramble thing since it is very hard thing to understand currently. There is probably still lots of stuff I have not understood correctly about warp scrambling. EVE wiki currently explains very little about warp scramble.
Comments are welcome for my idea.
Mikhem
Link library to EVE music songs.
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Anthar Thebess
1172
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Posted - 2015.06.28 22:16:02 -
[2] - Quote
It is called interceptor and T3 cruiser fitted in proper way. Currently problem is that ceptors are to immune to all gate camps
Simply proper ship for the proper task. If you want move something big by gates , well, eyes?
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Hemmo Paskiainen
489
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Posted - 2015.06.28 23:01:03 -
[3] - Quote
Its called a smartbomb, but yes they need an overhaul
"Relativity equals time plus momentum: if it can be erased by a single click on a button, would it be worth spending your time?"
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elitatwo
Eve Minions Poopstain Removal Team
701
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Posted - 2015.06.28 23:04:55 -
[4] - Quote
And since they are just oversized frigates, you can also just shoot them as countermeasure.
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Nasar Vyron
S0utherN Comfort DARKNESS.
99
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Posted - 2015.06.28 23:13:19 -
[5] - Quote
Mikhem wrote:Interdictors can create bubbles but they can also disable microwarpdrive use with single warp disruptor.
... stuff...
There is probably still lots of stuff I have not understood correctly about warp scrambling. EVE wiki currently explains very little about warp scramble.
Comments are welcome for my idea.
1) You meant to say "warp scrambler" not disruptor. Scrams shut down MWD and MJD, not disruptors.
2) I agree, you do. But you're new so I'll try to help really quick with basics.
3) Stop using EVE wiki, it's horribly out of date and arguably worthless. I'd suggest EVE uni or pretty much anything else over wiki.
Terms: Scram = Warp scrambler = Short point. 2-3 points of warp disruption strength depending on variety module. Point = Warp disruptor = Long point. 1 point of warp distruption strength. Infinite point = scripted warp disruption field generator. Infinite point strength, only point capable of breaking "EWAR immunity." Capable of preventing capital ships from activating stargates and jump drives alike.
Scrams are most popular on tackle ships as they provide the benefit of what you have described (shutting off MWD/MJD). Disruptors are most commonly used on bonused T3/T2 hulls which allow for light tackle to be applied at great range. Inf point are only found on Heavy Interdiction Cruisers (HICs) and are must for any serious capital killing attempt. Bubbles provide the same effect over an area but with proper use of smartbombs the probes can be destroyed and escape made possible. Bubbles are also a double edged sword for the ship using them as they too will be stuck within the sphere of influence as your dictor friend.
Dictors have fairly tight fitting requirements when making use of the interdiction probe launcher, as such their firepower is typically lacking to kill anything of the same hull type or larger. Add to that even fit, their tanks are very much paper thin as any-non T3 destroyer hull. In short, you should not actually die to one unless you are careless or they have friends - in which case the friends were more the reason you died than the dictor itself.
If you are traveling null sec it is wise to bring a scout simply to avoid a possible run in. Many dictor pilots will know their own weaknesses and forgo tank and simply fit extenders and a cloak and sit on gate. If your scout fails you the option remains to burn back to gate and jump through. Unless you are in a t1 dessy or frigate hull yourself it is very unlikely that the dictor will be able to kill you in that time even if he does shut off your MWD, assuming he aggresses at all. Jump back through and warp to safety and wait or find another path.
To put simply, there are no problems currently with warp disruption/scrambling mechanics or with the dictor hulls themselves. The only near uncounterable hull in the game are ceptor's with their bubble immunity as they can land and warp off grid in 1-2 server ticks making them nearly impossible to catch in most all cases. But even they are so paper thin that if caught by more than a medium smartbomb the evaporate. |

Zan Shiro
Alternative Enterprises
684
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Posted - 2015.06.28 23:14:26 -
[6] - Quote
first....why did scout not say either:
Sabre (other dics ofc) on gate
or...
Guys I got contacts I can't find right away (usually a sign of cloak, case of dictor they are lining up to break cloak, run string, see what it catches).
No scout? Well bring one next time.
why is the fleet not killing off wrecks to not give them something to grab onto for warp and string laying? Here I will give my low sp noobs a shoutout. They are great for this detail. their frigs and cruisers even if only t1 lock decently fast to clear these out.
lastly fly dictors once in a while. You are saying lack of teamwork. Dics need this quite a bit. your homework assignment....go eft a double bubble dictor and see how much DPS they get. Then tell us what that can kill effectively solo.
They can have really short lifespans. they tend to get caught up in their bubbles. They are usually moved high up on primary lists. Mix the two and well.....lets just say you don't run these with the several billion implant sets for giggles and grins. |

Baali Tekitsu
AQUILA INC Verge of Collapse
811
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Posted - 2015.06.28 23:25:38 -
[7] - Quote
kill the interdictor, they are destroyers, so they die pretty fast to everything.
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FT Diomedes
The Graduates Get Off My Lawn
1187
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Posted - 2015.06.29 04:08:01 -
[8] - Quote
Mikhem wrote:In EVE there is countermeasure against almost every attack and weapon except interdictors. Interdictors can create bubbles but they can also disable microwarpdrive use with single warp disruptor. This makes escaping single interdictor almost impossible. I think PVP should require effort and I mean it should require teamwork. I have two proposals how to make interdictors little less "I can stop ship indefinitely with minimum effort" ship.
First idea is that disabling microwarpdrives could require minus warp core strength like disabling warping. When interdictor puts up bubble and scramble and target ship has plus warp core strength or zero then target ship can still use Microwarpdrive and heavy ships can use micro jump drive. This means interdictor has to use several warp scramblers to disable target ship microwarpdrive or follow target ship fast with its own microwarpdrive and put up new bubbles. Bubble range could perhaps even be increased making escaping more challenging.
Second idea is that disabling microwarpdrive requires its own module that perhaps eats lots of capacitor energy. This would open up possibility to escape with energy vampires. Currently disabling microwarpdrive is cheap and does not require lots of capacitor.
I also suggest creating manual for warp scramble thing since it is very hard thing to understand currently. There is probably still lots of stuff I have not understood correctly about warp scrambling. EVE wiki currently explains very little about warp scramble.
Comments are welcome for my idea.
It sucks that you lost your Mastodon. These things will happen when you don't scout properly. But a point or two, if I may (pardon the pun):
1. The evil Interdictor pilot had to use a scram to disable your microwarpdrive, not a disruptor. 2. Learn to properly fit and fly your ship. Do not whine on the forums.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Mike Voidstar
Voidstar Free Flight Foundation
782
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Posted - 2015.06.29 05:01:07 -
[9] - Quote
Warp Scrambler is what shuts down MWD. It's only got a range of 10KM.
Counters exist. You can fit Afterburner instead. It's not as fast but it does not shut down with a scrambler. You can Neut the ship to shut it down.
9 times out of 10 when you get hit with this, you are done. That's their purpose, and people won't hold you if they aren't winning. |

Barrogh Habalu
Forever Winter Absolute Zero.
893
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Posted - 2015.06.29 06:15:34 -
[10] - Quote
Things wrong in OP's post:
1) Disruptors don't stop MWD or MJD; 2) Scram already has two points of strength; 3) Warp prevention is one of the easiest things to understand in EVE; 4) Guide to tackling actually exists. |
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FireFrenzy
Satan's Unicorns
496
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Posted - 2015.06.29 07:38:53 -
[11] - Quote
Instalock followed by alphaing the dude off the grid? they are usually fairly squishy |

Samillian
Angry Mustellid The Periphery
866
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Posted - 2015.06.29 08:12:58 -
[12] - Quote
OP by the looks of your killboard you seem to have developed the habit of flying your Mammoth unescorted. Interdictors are not the real problem here I'm afraid......you are.
I would suggest that you arrange an escort or use your corp/alliance JF service, maybe even purchase a Blockade Runner rather than running to the forums demanding major changes to a ship class.
Not supported.
NBSI shall be the whole of the Law
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FT Diomedes
The Graduates Get Off My Lawn
1192
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Posted - 2015.06.29 09:34:10 -
[13] - Quote
If you persist in not using a scout, I recommend changing your fitting so that you have a chance to make it back to the gate. I recommend considering using an Afterburner, overheating it, and taking advantage of your ability to overheat and burst tank an astounding amount of DPS.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Mark Hadden
Sniggerdly Pandemic Legion
47
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Posted - 2015.06.29 10:19:14 -
[14] - Quote
there are countermeasures.
you can shoot interdictor, they are pretty weak. you can bomb the bubble.
There is no direct counter to the bubble, thats true (aside of nullified ships which is bad enough), only indirect other people and me pointed out. Same way there is also no direct counter to other things in eve too, thats fine - some aspects should be absolute for simplicity. |

Elenahina
Agony Unleashed Agony Empire
819
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Posted - 2015.06.29 16:46:41 -
[15] - Quote
FT Diomedes wrote:If you persist in not using a scout, I recommend changing your fitting so that you have a chance to make it back to the gate. I recommend considering using an Afterburner, overheating it, and taking advantage of your ability to overheat and burst tank an astounding amount of DPS.
Agreed.
Speaking from experience, with my Bustard, I can get around 60k EHP and a burst tank of around 1100 DPS with heat. Even with an AB, that gives more than enough time for me to make it back to the gate, set a random direction, and hit my cloak before they come through to get me.
I still lose the occasional DST, don't get me wrong, but it's down to proper planning and flying on the part of the guy trying to kill me rather than me being a squishy, easy to kill target.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Riot Girl
You'll Cowards Don't Even Smoke Crack
3755
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Posted - 2015.06.29 17:25:59 -
[16] - Quote
There is a countermeasure called interdiction nullification. The name is self explanatory.
Oh god.
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Danika Princip
GoonWaffe Goonswarm Federation
3520
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Posted - 2015.06.29 17:46:30 -
[17] - Quote
My DST usually gets away from dictors by simply turning on it's tank and burning back to gate.
Have you tried that? |
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