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Ao Kishuba
Dreddit Test Alliance Please Ignore
34
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Posted - 2015.07.01 17:24:39 -
[31] - Quote
To all the people talking about permanent suspect status and lack of CONCORD protection and such - please read the OP. It is already possible to have a capsuleer character in a one-man corporation which reforms every time it is wardecced. So it is basically already possible to be in no corporation in everything but name. All I'm wondering is why we can't make it official.
Also, it would be a lonely existence... for that character. That doesn't mean it's the only character owned by the player. How many of us would like an alt not associated with any group? Again, this is already possible with a one-man corp, but it seems silly to force this because there is no real cost to being in a one-man corp.
Mag's wrote:I see the point the OP is making. Playing a true drifter in game and not being a part of a corp, would be good RP I guess.
Not sure why we can't and tbh, never thought about it. But it's an interesting idea all the same. Although it may be in the wrong forum.
I was worried this might be the case. I did not find a forum for in-game corporation discussion. If you think there is a better forum for this post, could you kindly point the way? I do not use these forums often. |
Jenshae Chiroptera
1776
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Posted - 2015.07.01 18:24:13 -
[32] - Quote
Jenshae Chiroptera wrote:Rin Valador wrote:your clone program gata be payed payed for by somebody when you become a capsuleer. Yup. Corporate slaves because the bureaucracy keeps popping us into fresh meat sacks. I like the idea of not being in a corp, abandoning it all and trying to live on one pod. (I would only do it on an alt, I am risk adverse up to that point) Adding to this: - Players out of a corp can not dock in stations. - They would need others to bring them stuff for sale to a POS or exchange point in space - Unless they owned the station privately and had others defending it as a free port
Further, it would be good to apply to different NPC corps.
Joining the Guristas and not being able to dock in any other stations, being hunted immediately by NPCs in other sectors of space (not Concord, more destructable ones that warp after you and change systems to follow you even), developing that pirate faction, sell them enough minerals and a new station might pop up in one of their systems, gain enough, have their NPCs trying to help you, ... ... basically acting out all that roleplaying and being able to alter the galaxy.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Avaelica Kuershin
Paper Cats
182
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Posted - 2015.07.01 18:33:10 -
[33] - Quote
Commander Spurty wrote:oh, an interesting thread at last :D
Well, the mundane answer is probably 'because the Character Table contains this field and it's required to be legit'.
Not 100% sure I follow your logic with desiring not being in a corp, but I would support "being able to move between NPC corporations as long as you have standings to allow it".
Being able to join any NPC corp (depending on having sufficient standings) would be interesting. Guristas, Syndicate, Angels... though that could cause issues with dealing with empire corporations. |
Jacob Holland
Weyland-Vulcan Industries
419
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Posted - 2015.07.01 20:26:47 -
[34] - Quote
The meaning of corporations in the world of EVE is far greater, far more significant, than what we know of today. For the people of EVE not being "tied" to a corporation is like money having no value - and we're not even talking about a return to a barter system... Even the most chuunibyou teen-rebel isn't able to really get rid of the concept of money...
The lone Drifter archetype is the one man corp - the prospector needs some legal standing in order to leverage their finds... |
Mr Epeen
It's All About Me
8738
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Posted - 2015.07.01 21:00:52 -
[35] - Quote
Vek Hareka wrote:EvE is all about choices and consequences. This whole world is built around these mechanics. What choice are you talking about? Be in a corp or unsub?
Not much of a choice.
Personally, I like the idea of being a capsuleer unto himself. Beholding to nobody and willing to sacrifice corp related conveniences to do it. I'm not sure why this idea has never gotten any traction in here in the last decade that I can recall. It would certainly make for some interesting gameplay.
Mtr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Leeluvv
Future Corps Sleeper Social Club
31
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Posted - 2015.07.01 22:24:18 -
[36] - Quote
Mr Epeen wrote:What choice are you talking about? Be in a corp or unsub? Not much of a choice. Personally, I like the idea of being a capsuleer unto himself. Beholding to nobody and willing to sacrifice corp related conveniences to do it. I'm not sure why this idea has never gotten any traction in here in the last decade that I can recall. It would certainly make for some interesting gameplay. Mtr Epeen
Aaah, the want the cake and eat it argument. It isn't about corp conveniences, as you are provided with a lot of functionality that you need to use as a capsuleer. If you don't want to be beholden to anyone, then choose not to be a capsuleer. Simple.
It's a bit like saying I want to be a pilot, but I'm not going to take any exams, pay any fees or work for a company, as I 'don't want to be beholden to anyone'. Good luck buying a plane without a credit history (as you can't be beholden to a bank) and good luck trying to fly your plane to anywhere useful (as you don't want to be beholden to anyone that recognises your qualifications).
The naivety of the internet never ceases to underwhelm me.
/edit Let me guess, your character's parents were killed by marauding orcs, leaving you alone and destitute in a wild, uncaring world, just like all the other 'wannabe' lone wolves. Go on, do something original and make a difference as opposed to being irrelevant. |
Jenshae Chiroptera
1777
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Posted - 2015.07.02 00:46:24 -
[37] - Quote
Leeluvv wrote:... It's a bit like saying I want to be a pilot, but I'm not going to take any exams, pay any fees or work for a company, as I 'don't want to be beholden to anyone'. Good luck buying a plane without a credit history (as you can't be beholden to a bank) and good luck trying to fly your plane to anywhere useful (as you don't want to be beholden to anyone that recognises your qualifications). ... Not the most full proof example. My uncle inherited his wealth, has never had to borrow and had a Cessna that he flew around in unregulated space without a license, between his three farms.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
251
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Posted - 2015.07.02 02:01:38 -
[38] - Quote
Hal Morsh wrote:stoicfaux wrote:
Cockroaches are such pussies.
I'm not sure I get what this means? He is saying that lawyers are harder to kill than a cockroach (cockroaches are a notoriously hardy species). His comment about the cold war stems from a saying that if all out nuclear war occured only cockroaches would survive because they are so hard to kill.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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Baneken
Arctic Light Inc. Arctic Light
515
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Posted - 2015.07.02 06:32:19 -
[39] - Quote
Rin Valador wrote:your clone program gata be payed for by somebody when you become a capsuleer.
This to me at least I saw that as the reason for my character being a gallente, gallente, black ops though occupation was way way more cool then what I could actually do in the game for the first few days and weeks (learning skills ughhh). |
Herzog Wolfhammer
Sigma Special Tactics Group
6749
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Posted - 2015.07.02 06:52:24 -
[40] - Quote
I don't want to come off as a Church of HTFU zealot, but it would be nice if NPC corps occasionally wardecced each other. You can even put some back story drama in it, like a personal feud between say the CEO or Aliastra and the CEO of Native Fresh Food for example.
Lot better than letting 100 million SP bittervets wardeccing NPC corps like certain...uh.... elite highsec PVPers (OK I'm busting out laughing) keep clamoring for.
Think about it. Even noob corps. Imagine joining Eve and State Protectorate and Federal Navy Academy engages in some low level faction war. Get noobs into PVP instead of cherishing ships so much they are afraid to undock them would be better for the game.
Bring back DEEEEP Space!
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Jenshae Chiroptera
1785
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Posted - 2015.07.02 18:49:26 -
[41] - Quote
Herzog Wolfhammer wrote:I don't want to come off as a Church of HTFU zealot, but it would be nice if NPC corps occasionally wardecced each other.
Lot better than letting 100 million SP bittervets wardeccing NPC corps like certain...uh.... elite highsec PVPers (OK I'm busting out laughing) keep clamoring for. ... If you sieve through this thread and make a solid post about this then I will gladly update the OP in it.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
|
Mag's
the united
19724
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Posted - 2015.07.02 19:16:33 -
[42] - Quote
Jenshae Chiroptera wrote:Herzog Wolfhammer wrote:I don't want to come off as a Church of HTFU zealot, but it would be nice if NPC corps occasionally wardecced each other.
Lot better than letting 100 million SP bittervets wardeccing NPC corps like certain...uh.... elite highsec PVPers (OK I'm busting out laughing) keep clamoring for. ... If you sieve through this thread and make a solid post about this then I will gladly update the OP in it. Because keeping that dead thread alive, is helping how exactly?
Destination SkillQueue:-
It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.
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Divine Entervention
Deep Core Mining Inc. Caldari State
498
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Posted - 2015.07.02 20:40:26 -
[43] - Quote
I'd like the option to be in no corporation.
The only person's actions I want to represent me are my own.
I do not want my actions to reflect on others, nor theirs to reflect unto me.
It's a sandbox right? Solo should be an option. |
Avaelica Kuershin
Paper Cats
183
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Posted - 2015.07.02 22:18:24 -
[44] - Quote
I have been looking over the replies and the one point I'm not sure on is why a one player corp does not fit the desires of a solo capsuleer, especially if you also make it a solo character corp (for a stricter RP) |
HeXxploiT
Big Diggers Get Off My Lawn
160
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Posted - 2015.07.02 23:08:53 -
[45] - Quote
Starting out in an NPC corp is currently the single best introduction to the social aspect of the game. It's where neophytes do their first talking to other 'friendly' players. Flawed and far from perfect but it does serve to extend the subscription longevity of new players. |
Herzog Wolfhammer
Sigma Special Tactics Group
6751
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Posted - 2015.07.03 01:25:07 -
[46] - Quote
Jenshae Chiroptera wrote:Herzog Wolfhammer wrote:I don't want to come off as a Church of HTFU zealot, but it would be nice if NPC corps occasionally wardecced each other.
Lot better than letting 100 million SP bittervets wardeccing NPC corps like certain...uh.... elite highsec PVPers (OK I'm busting out laughing) keep clamoring for. ... If you sieve through this thread and make a solid post about this then I will gladly update the OP in it.
Proof I never had an original idea. I would not know what to add. Looks like a good idea the way you have it.
There are many who say "logging is in consent to PVP" and I get that, but when players do log in, there are too many barriers. I think there's a crucial point for every new player where they are new enough to the game to get into the PVP aspects of it without a hitch, but after that point they risk ending up in an ISK grind rut and become risk averse. The notion that players who get "killed" early on tend to stay longer is not to imply that PVP is a magical elixir to player retention but the lack of it is a sure path to boredom.
Seeing more experienced and eloquent players on the topic means I need not press the matter myself. Existing endeavors to these ends have my support (in whatever meager way I can give it)
Bring back DEEEEP Space!
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Nana Skalski
Poseidaon
365
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Posted - 2015.07.03 14:30:05 -
[47] - Quote
HeXxploiT wrote:Starting out in an NPC corp is currently the single best introduction to the social aspect of the game. It's where neophytes do their first talking to other 'friendly' players. Flawed and far from perfect but it does serve to extend the subscription longevity of new players. Yes, I remember people talking about their drug habits and even the plans to rule the world. They were probably high. |
McChicken Combo HalfMayo
The Happy Meal
852
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Posted - 2015.07.03 14:51:19 -
[48] - Quote
Nana Skalski wrote:HeXxploiT wrote:Starting out in an NPC corp is currently the single best introduction to the social aspect of the game. It's where neophytes do their first talking to other 'friendly' players. Flawed and far from perfect but it does serve to extend the subscription longevity of new players. Yes, I remember people talking about their drug habits and even the plans to rule the world. They were probably high. We weren't high, I swear! We're just very... goal oriented.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
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Ao Kishuba
Dreddit Test Alliance Please Ignore
36
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Posted - 2015.07.03 17:05:50 -
[49] - Quote
Avaelica Kuershin wrote:I have been looking over the replies and the one point I'm not sure on is why a one player corp does not fit the desires of a solo capsuleer, especially if you also make it a solo character corp (for a stricter RP)
I think your mistake was reading over the replies.
If you read the OP, it becomes clear that almost none of the people responding to this thread read and/or understood the OP. That is probably partially my fault - I'm sure there are some things I could have spelled out more clearly.
My main point was that, yes, a one-man corp is effectively no corporation as far as game mechanics go. Wardecs and taxes are a thing of the past. But if that's the case, why isn't "no corporation" not an option?
But people started talking about tax shelters, and wardecs, and new players, and being social... completely missing the point of the thread. Again, probably my fault. Somebody said this wasn't the right forum to post this thread, but I'm not sure where a better place would be, and they never responded.
Since the only benefit is to RP, I can see how a lot of people choose to focus on other things, and at the end of the day it's not really a big deal. |
Nevil Oscillator
212
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Posted - 2015.07.04 00:24:13 -
[50] - Quote
Yarda Black wrote:You claim to roleplay, but suggest an unaffiliated individual would have the means to become both a capsuleer as well as keeping cloning facilities running without the backup of a corporation.
That's an interesting point, couple that with the currency system, there could be a necessity for capuleers to be part of a corporation.
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Phoenix Jones
Isogen 5
1450
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Posted - 2015.07.04 14:23:46 -
[51] - Quote
Taxes and wardecs.
Unemployed can't be wardec'd
Unemployed don't pay taxes
Yaay!!!!
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Nevil Oscillator
212
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Posted - 2015.07.04 14:37:20 -
[52] - Quote
Phoenix Jones wrote:Taxes and wardecs.
Unemployed can't be wardec'd
Unemployed don't pay taxes
You can war dec corps that don't log in , destroy their towers and stuff.
Pay 50 mil to shoot their mobile depot without receiving a suspect timer. |
Lupe Meza
Hedion University Amarr Empire
138
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Posted - 2015.07.04 14:43:05 -
[53] - Quote
Herzog Wolfhammer wrote:I don't want to come off as a Church of HTFU zealot, but it would be nice if NPC corps occasionally wardecced each other. You can even put some back story drama in it, like a personal feud between say the CEO or Aliastra and the CEO of Native Fresh Food for example.
Lot better than letting 100 million SP bittervets wardeccing NPC corps like certain...uh.... elite highsec PVPers (OK I'm busting out laughing) keep clamoring for.
Think about it. Even noob corps. Imagine joining Eve and State Protectorate and Federal Navy Academy engages in some low level faction war. Get noobs into PVP instead of cherishing ships so much they are afraid to undock them would be better for the game.
I'm not sure that forcing PVP through game mechanics is he right way to go. PVP like everything else in a sandbox, should be a choice. A bulk of PVP on any level is figuring out when not fighting is the correct choice, any KB padding elite PVPer that tells you otherwise is just blowing smoke.
This isn't a position of "if you don't want to PVP you shouldn't have to PVP" but more of a position of if you want to PVP the onus should be on you to go out and create your content, not have it served up on a platter through mechanics. A noob already has a lot of avenues towards PVP ranging from joining the already existing NPC FW to just fitting a ship and flying in a random direction until they explode.
This would just incentivize more cowering in High Sec doing bumper bowling PVP, there is enough of that already IMO.
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Cyber SGB
Mecha Enterprises Fleet
76
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Posted - 2015.07.04 14:59:49 -
[54] - Quote
Divine Entervention wrote:I'd like the option to be in no corporation.
The only person's actions I want to represent me are my own.
I do not want my actions to reflect on others, nor theirs to reflect unto me.
It's a sandbox right? Solo should be an option.
Make your 1-person corp then. Problem solved.
I write Kindle books. Visit my author page.
http://amazon.com/author/sgbynum
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Vincent Athena
V.I.C.E.
3469
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Posted - 2015.07.04 18:12:37 -
[55] - Quote
Ao Kishuba wrote:Avaelica Kuershin wrote:I have been looking over the replies and the one point I'm not sure on is why a one player corp does not fit the desires of a solo capsuleer, especially if you also make it a solo character corp (for a stricter RP) I think your mistake was reading over the replies. If you read the OP, it becomes clear that almost none of the people responding to this thread read and/or understood the OP. That is probably partially my fault - I'm sure there are some things I could have spelled out more clearly. My main point was that, yes, a one-man corp is effectively no corporation as far as game mechanics go. Wardecs and taxes are a thing of the past. But if that's the case, why isn't "no corporation" not an option? As it is the effectively the same, CCP elected not to do it because then it is yet another game mechanic that needs to have its software maintained and regression tested each and every update. Why ad extra work for the testers every update for a change the effectively changes nothing?
Know a Frozen fan? Check this out
Frozen fanfiction
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