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Thread Statistics | Show CCP posts - 3 post(s) |

ToxicFire
Warlords Corp The Core Collective
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Posted - 2006.11.29 12:20:00 -
[181]
Originally by: Vladimir Ilych How about this Mr Chops?
2 fast locking frigs at a gate. Mr Carbear jumps into system. He decloaks and before he can align you web and scram him.
He is unlikly to be carry WCS now as well (if they were nerfed, no time to logon and check yet)
You have your sniper at 250km make the kill. Simple. If you cannot think of and then try things like this then Eve will be fine without you.
The nerf doesn't matter to someone running a gate
Join the save Stargate SG1 Campaign Today! http://savestargatesg1.com/
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.29 12:20:00 -
[182]
Originally by: James Lyrus
Originally by: Ishquar Teh'Sainte
Originally by: Erazar lmao @ OP..
crying because he/she can no longer easy mode (gate camp) the noobs comming through \o/ ..time to use some skills *meight*!
/passes dummy back :-)
maybe in lowsec
but what kind of skill (besides of skillpoints) is needed to lock down a system with a mobile large warp disruptor?? 
Could make the same argument with the pre-kali situation. What skills are needed to put 20 people on a gate with frigates, what skills are needed to put 12 medium bubbles all over the gate.
Trade off with bubbles is they're destroyable (although this one looks a bit tough :)) and something you lose if you your camp gets jumped.
difference is - setting up a bubblecamp with 12medium bubbles was afaik a rare occasion. because it's a PITA to setup up those bubbles in a layout that covers the whole jump-in part of the gate. and i bet you needed much more cargospace to get the same coverage with med bubbles than you need now with large ones.
if you had a dozen frigs at the gate - if you were in a fast aligning ship you could warp out. now you have to travel several kilometers to the edge of the bubble if you want to run through such a gatecamp. unlike interdictors - where it was possible to end up outside the sphere because the bubble was set badly, or atleast you had a realistic chance to run out of it when it was placed on top of the gate. ___________________
EVE: Revelations - The Game for Carebears and Gankbears
no more skill needed for PvP - only skillpoints for Large Bubble and CovOps n00b-alts |

oodin
Euphoria Released Euphoria Unleashed
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Posted - 2006.11.29 12:22:00 -
[183]
Originally by: Melissa Vorair So whats the Problem Mutten???
When u KNOW that the Carebears will try to instant, whats about flying an interdict to the one or two stations, there aren't many in most Low secs. Fly to the belts, dropp the Sphere then Warp to the Station and buhjaa.
noobs are funny 
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Cadela Fria
Amarr eXin Alliance
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Posted - 2006.11.29 12:25:00 -
[184]
I think its about time that I can properly say: I TOLD YOU SO! Even pirate coalition was for the part whinning their behinds off about WTZ, and I said there'll be new ways to do all this, it's just a matter of time before pirates adapt..and they did!. Even pirate coalition.
Good show!
-Knowledge is a priviledge, not a right |

murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.29 12:29:00 -
[185]
Originally by: Cadela Fria I think its about time that I can properly say: I TOLD YOU SO! Even pirate coalition was for the part whinning their behinds off about WTZ, and I said there'll be new ways to do all this, it's just a matter of time before pirates adapt..and they did!. Even pirate coalition.
Good show!
How does any of that help solo pirating?
Because I said so...
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Saladin
Minmatar V I R I I Center for Disease Creation
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Posted - 2006.11.29 12:31:00 -
[186]
What are you talking about? Within minutes of the server coming back up I saw pirates take up positions in low sec systems and starting killing lagged players. I saw many an appeal for mercy and wrecks on my way to getting some of the new bpos. But of course most low sec pirates wont complain, no they like it when lag and bugs give them more kills!!! But CCP make a change to mechanics and we can't hear the end of it. Time to adapt you whiners. ----
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.29 12:36:00 -
[187]
Originally by: Saladin What are you talking about? Within minutes of the server coming back up I saw pirates take up positions in low sec systems and starting killing lagged players. I saw many an appeal for mercy and wrecks on my way to getting some of the new bpos. But of course most low sec pirates wont complain, no they like it when lag and bugs give them more kills!!! But CCP make a change to mechanics and we can't hear the end of it. Time to adapt you whiners.
So you're saying that Kali with it's new lag is the solo pirates new best friend? I don't want to count on lag to get me kills. That is one of the stupidest things I've ever heard.
Because I said so...
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Cadela Fria
Amarr eXin Alliance
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Posted - 2006.11.29 12:50:00 -
[188]
Edited by: Cadela Fria on 29/11/2006 12:51:20
Originally by: murder one
Originally by: Cadela Fria I think its about time that I can properly say: I TOLD YOU SO! Even pirate coalition was for the part whinning their behinds off about WTZ, and I said there'll be new ways to do all this, it's just a matter of time before pirates adapt..and they did!. Even pirate coalition.
Good show!
How does any of that help solo pirating?
Sorry to say it this way, but if you see WTZ as a punishment to solo pirating: Then you need to become a better solo pirate. I do solo piracy and I couldn't care less about WTZ. Doesn't affect me..as early as 2 hours after Revelations deployment I had my first ferox kill (forgot to ransom him )
Actually, said in a more pleasent way...at first it may seem like a punishment, but trust me..once you've been out there a few times, you'll find better ways that doesn't even include people warping anywhere...more specifically your targets.
Trust me :)
-Knowledge is a priviledge, not a right |

Gonada
Gallente Cross Roads
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Posted - 2006.11.29 12:57:00 -
[189]
pirate coalition a bunch of lamers anyways, 21 ppl logon trap for two ships worth less than 30 mill, lol
-I don't necessarily agree with everything I say.- -nerf Missles-
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Ralara
Caldari Reunited O X I D E
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Posted - 2006.11.29 13:46:00 -
[190]
Lag?
I didn't experience any in Deklein or Fade earlier on. Mind you I only logged on to download the patch and test out warp to 0, but no lag from where I was. It actually seemed to play faster, the frame rate has improved for me by about 10%.
I tested Kali during its earlier stages on the test server (about 4 days after it first came out) and I notice the map zoom thing has improved about 500% and doesn't "drag" items from nearby space with you when you warp.
I'm impressed.
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Marcus TheMartin
Gallente MAFIA Pirate Coalition
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Posted - 2006.11.29 14:08:00 -
[191]
Who nerfed my scanner dammit
I love Gangsta rap, not too keen on oversized sigs tho - Cortes
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Maris Celocis
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Posted - 2006.11.29 14:12:00 -
[192]
I'll be back in a moment with a tissue.
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Deikan Frost
Amarr
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Posted - 2006.11.29 14:42:00 -
[193]
Pirating is MEANT to be harder, so adapt. You're the outlaw, you're the bad guys, it's not supposed to be easy that's the whole point.
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Dez Erichs
Agony Unleashed
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Posted - 2006.11.29 14:48:00 -
[194]
Originally by: murder one
How does any of that help solo pirating?
Originally by: murder one
So you're saying that Kali with it's new lag is the solo pirates new best friend? I don't want to count on lag to get me kills. That is one of the stupidest things I've ever heard.
What are you doing about the situation? You are complaining on the forums because you don't like a tactic?
The game has changed, you must adapt. Develop tactics to take advantage of the new situation. Scan probes will be common soon, and will likely allow you to find mission runners. Get used to the new scanner setup, it's here to stay.
Likely it will take more skill to get kills, I have no problem with that. It will seperate the wheat from the chaff. Getting rid of cheesy sniper tactics will force pilots to become better, or leave. Warp to zero will force gatecamps to control both sides of a gate and give potential victims warning (unless of course they are careless and overconfident in warp to zero). Nothing would stop a pirate from chasing a victim through a gate and tackling them on the other side.
Perhaps CCPs goal is to minimize solo play and encourage team play. You're in LV, what would happen if your fleet had to communicate through gang chat instead of Vent/TS? You could easily demolish fleets that are uncoordinated and can't respond to commands quickly. That's likely part of the goal with weaving voice chat into Eve.
So, what tactics can you come up with that uses the new tools available to you, in order to stimulate solo piracy? --- Dez Erichs, Captain, Agony Unleashed "Veni, Vidi, Caedi" |

Garreck
Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2006.11.29 15:21:00 -
[195]
It's pretty simple, really. Yes, if your idea of piracy was low risk whack-a-mole against indies and shuttles at 150 plus km...yes, piracy has been nerfed.
Try setting up a solid tank with your hitpoints boost and cap boost and try tanking sentry guns to get your kills. Play around with the new scanning/probing system a bit, see if you can catch folks in complexes, etc. Take advantage of the boosts instead of crying about the nerfs. Piracy is going to require a significant bit of player skill now...this is something you should take pride in.
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Naim Obeji
Minmatar Shiva Morsus Mihi
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Posted - 2006.11.29 16:01:00 -
[196]
Originally by: Mutten Chops
Originally by: Santiago Cortes Apparently Pirate Coalition seem perfectly capable of adepting to the new circumstances.
Read http://oldforums.eveonline.com/?a=topic&threadID=431457 for their indepth look at the changes.
as i said i know bout that but not everyone are on at the same time and only certain people have the skills to do that so that means even more skill training on top of the new skills we have to train any way
Waaaaaah?
Grab that Advanced Whinging skillbook next time you're in Jita, too.
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Ciara Daag
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Posted - 2006.11.29 16:19:00 -
[197]
Originally by: Mutten Chops well this sucks big time, its made low sec pirating 1000 times harder,
everyone has instas to everywhere = no gate camping and wen we enter a system to try to find targets in belts they will see us in local and and just insta dock, and we cant use scouts now to find our targets before jumping in cause we cant use trial accounts at the same time, least u could have done is allowed interdictors in low sec so we can at least gate camp, and before people say use assault frigs being shield boosted so they can tank and have them with sensor booster so they can lock, yeah i would, except i dont have the money to afford that many accounts and not everyone in my corp can do that be on at the same time to do it, so thnx ccp, thnx for ruining my game play, if something nothing is changed im canclling my subscription
Ok,this gave me a good laugh. You guys whined and whined and whined. OMG PLEASE PLEASE NERF THE STABS. They did it,but guess what? They decided to change other things around too. No stabs on combat ships,but now we all have instas (as if we all didnt anyway,now we just have instas that dont lag the server). Now we can see whose hostile at a glance,but its not like it was anything new. We all used to keep all the usual suspects in our list so we can see if they were online,eating up more server capacity. What you really want is for ccp to make it so you dont have to work to be a pirate. You want it so you can camp a gate and get everything that comes through and there is nothing that can stop you. Guess what? They are not going to give you the "I win button". Learn to adapt,just like everyone else.
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Zacheria Malfor
Gallente FightClub TQ
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Posted - 2006.11.29 16:34:00 -
[198]
My corp has had no issues adapting what so ever, granted it is a bit harder to grab targets in belts but it is still perfectly possible. Try expanding your hunting grounds and working on your tactics.
Eve has always been a case of adapt or die, plain and simple.
Do not fear the reaper, for death is the only certainty in life.
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BoBoZoBo
Foundation R0ADKILL
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Posted - 2006.11.29 16:41:00 -
[199]
Originally by: Gonada pirate coalition a bunch of lamers anyways, 21 ppl logon trap for two ships worth less than 30 mill, lol
EXACTOMUNDO!!!!! Pirates LOL.. they aint pirates or players.. they just camp all day...WooHoo!!!
I dunno.. gate campers never bothered me IMHO, I always thought it was lame anyway. =========================
Minister of Propaganda - Operator 9
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Sir Bart
Vendetta Underground Rule of Three
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Posted - 2006.11.29 16:58:00 -
[200]
Originally by: ghosttr It is kind of a bummer, I trained all long range skills for gate camping. Now long range is useless, whats the use of targeting someone at 250km in 12 seconds if you don't have that much time to spare. The Abaddon was supposed to be excellent for sniping, but seriously whos gonna fall for that. Unless someone is completely retarted I wont stand a chance. Oh well back to skill training.
You can still snipe them pretty quick. In my megathron sniping I was pretty close to locking AFs as they uncloaked and aligned to warp (like 0.3 secs). Now there's rigs that can further increase your lock time and you can also augment your alpha strikes usinng the +dmg rigs. If you have lots of snipers, I can see sniping a lot of stuff before it gets into warp. Solo sniping, I don't see how you can do much execpt hit AFKs as they come outta warp.
Oh yeah, and I think I'll be able to put range rigs on a rokh and snipe with javelin. Woot!
-Bart
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coldplasma
No Quarter.
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Posted - 2006.11.29 17:01:00 -
[201]
If you don't adapt, then you will fall victim to me.
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Puupuu
mUfFiN fAcToRy Pirate Coalition
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Posted - 2006.11.29 18:45:00 -
[202]
Originally by: Burga Galti When I logged on earlier the F11 map still seemed to be working, couldn't you use that for your map when scanning belts?
The F11 map provides an usable replacement for the old minimap like this.
Unfortunately it takes a large chunk of space and moves the overview to the center.
The idea behind removing the map was perhaps to make the scanner more compact, but the fact that we now have to use this as a replacement kinda negates the idea :/
Thanks for reminding me of this, Burga. The full screen map is just no good for scanning.
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Erazar
Caldari Free Traders Interstellar Alcohol Conglomerate
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Posted - 2006.12.15 16:49:00 -
[203]
this thread is funny :D
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Xtro 2
Caldari Pre-nerfed Tactics
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Posted - 2006.12.15 17:38:00 -
[204]
Originally by: Santiago Cortes Apparently Pirate Coalition seem perfectly capable of adepting to the new circumstances.
Read Here for their indepth look at the changes.
lets see you try it solo.
Xtro 2 - Tactically Insane Tradesman. Insanity, or madness, is a semi-permanent, severe mental disorder typically |

Xtro 2
Caldari Pre-nerfed Tactics
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Posted - 2006.12.15 17:46:00 -
[205]
totally hilarious when ppl say adapt, i love it, there is one single adaption possible, which requires a large group.
ONE adaption, thats all you can manage, what happens when the previously mentioned seneor booster nerf may kick in, yeah the games meant to be hard for pirates, not choked to impossible career wise.
Other options.
Miner, Minnion Runner, Producer, Researcher, Rat Hunter, Anti Pirate, POS Manager, Market Trader, Masses More, the world is open to you.
Pirate options.
Blob a gate. Roam empty systems. Get freely attacked by everyone. Etc blah all the other great stuff.
I see a post a minute regarding risk vs reward, i aint seeing much reward on our side of the fence, good thing theres a ton of risk eh.
To anyone moaning about lowsec pirating having all the options in the world, go and actually hit -10 and roam lowsec, then tell the forums of your exciting exploits, ill be listening for sure.
Xtro 2 - Tactically Insane Tradesman. Insanity, or madness, is a semi-permanent, severe mental disorder typically |

Xtro 2
Caldari Pre-nerfed Tactics
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Posted - 2006.12.15 17:49:00 -
[206]
Originally by: Garreck It's pretty simple, really. Yes, if your idea of piracy was low risk whack-a-mole against indies and shuttles at 150 plus km...yes, piracy has been nerfed.
Try setting up a solid tank with your hitpoints boost and cap boost and try tanking sentry guns to get your kills. Play around with the new scanning/probing system a bit, see if you can catch folks in complexes, etc. Take advantage of the boosts instead of crying about the nerfs. Piracy is going to require a significant bit of player skill now...this is something you should take pride in.
With WTZ why would you want to tank sentry guns, you wont get a chance to fire, or even start a lock.
Pirating has always needed skill to a degree, its not meant to waste 6 hours of your life trying for maybe 1 caracal in some complex, and to be fair not many are that stupid to hang around a system filling with a pirate or pirates.
Xtro 2 - Tactically Insane Tradesman. Insanity, or madness, is a semi-permanent, severe mental disorder typically |

Gothikia
Revelations Inc. Shroud Of Darkness
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Posted - 2006.12.15 17:52:00 -
[207]
If you are a pirate and you think that pirating is dead, then your a pretty crap pirate tbh...
Others of us have adapted to game mechanics with WTZ, the instadocking is a bit of a pain in the arse, but otherwise there are plenty of ways around it. _________________________
Originally by: L'Ron Hubbard only the power of Xenu can fix EVE!
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Anaalys Fluuterby
Caldari
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Posted - 2006.12.15 17:53:00 -
[208]
Originally by: Xtro 2 totally hilarious when ppl say adapt, i love it, there is one single adaption possible, which requires a large group.
ONE adaption, thats all you can manage, what happens when the previously mentioned seneor booster nerf may kick in, yeah the games meant to be hard for pirates, not choked to impossible career wise.
Other options.
Miner, Minnion Runner, Producer, Researcher, Rat Hunter, Anti Pirate, POS Manager, Market Trader, Masses More, the world is open to you.
Pirate options.
Blob a gate. Roam empty systems. Get freely attacked by everyone. Etc blah all the other great stuff.
I see a post a minute regarding risk vs reward, i aint seeing much reward on our side of the fence, good thing theres a ton of risk eh.
To anyone moaning about lowsec pirating having all the options in the world, go and actually hit -10 and roam lowsec, then tell the forums of your exciting exploits, ill be listening for sure.
Maybe, but didn't YOU chose that course? No one made you become a pirate, you made the conscious desicion to become an outlaw.....
As for us, we take a hit too. We only get to see about 1/3 of all of EvE, have to cough up 100s of millions for items that can be found only on the other side of LoSec (I haven't even MADE 100M yet) and deal with bored gankers that wander up because we won't come to them.
Life's great, isn't it?  <-----------> MMORPG == Massively Moronic Online Raw Powergaming Grief fests....
http://oldforums.eveonline.com/?a=topic&threadID=426616
LowSec != NoSec
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Traidor Disloyal
Minmatar Titurius Sabinus
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Posted - 2006.12.15 17:53:00 -
[209]
To all the whinny little pirate babies:
WalMart has a sale on hankies ------------------------------------- When the casual players go, the income will drop, and Eve will die.
Simple as that. You childish gankers can't see past the end of your own noses |

Nicocat
Caldari New Age Solutions
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Posted - 2006.12.15 18:00:00 -
[210]
Hunting in lowsec is no fun anymore, since the majority of people ratting in belts are just bait for people on the other side of a gate... this was always true, but now you can't KILL the bait and get away in time =P
Hopefully, with my shiny new interdictor, I can lay some nasty traps for people in 0.0, though. I look forward to see how hard 0.0 piracy can actually be when you're not going gate to gate. ----------------------------
Originally by: Splagada SEED ME DADDY
WTB: Friggin' portrait |
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