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Thread Statistics | Show CCP posts - 1 post(s) |

Xeno Phon
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Posted - 2006.11.29 04:09:00 -
[1]
When a wreck is looted it needs to change color or icon shape because if you are in drone mission and you do not know which wrecks have been looted - it becomes a huge pain. I am sure that it would be in some other missions also but I am currently in a drone mission and this is insane with so many wrecks around me.
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Xeno Phon
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Posted - 2006.11.29 04:09:00 -
[2]
When a wreck is looted it needs to change color or icon shape because if you are in drone mission and you do not know which wrecks have been looted - it becomes a huge pain. I am sure that it would be in some other missions also but I am currently in a drone mission and this is insane with so many wrecks around me.
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Xeno Phon
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Posted - 2006.11.29 04:09:00 -
[3]
When a wreck is looted it needs to change color or icon shape because if you are in drone mission and you do not know which wrecks have been looted - it becomes a huge pain. I am sure that it would be in some other missions also but I am currently in a drone mission and this is insane with so many wrecks around me.
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Xeno Phon
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Posted - 2006.11.29 04:09:00 -
[4]
When a wreck is looted it needs to change color or icon shape because if you are in drone mission and you do not know which wrecks have been looted - it becomes a huge pain. I am sure that it would be in some other missions also but I am currently in a drone mission and this is insane with so many wrecks around me.
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Xeno Phon
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Posted - 2006.11.29 04:09:00 -
[5]
When a wreck is looted it needs to change color or icon shape because if you are in drone mission and you do not know which wrecks have been looted - it becomes a huge pain. I am sure that it would be in some other missions also but I am currently in a drone mission and this is insane with so many wrecks around me.
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Xeno Phon
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Posted - 2006.11.29 04:09:00 -
[6]
When a wreck is looted it needs to change color or icon shape because if you are in drone mission and you do not know which wrecks have been looted - it becomes a huge pain. I am sure that it would be in some other missions also but I am currently in a drone mission and this is insane with so many wrecks around me.
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Xeno Phon
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Posted - 2006.11.29 04:09:00 -
[7]
When a wreck is looted it needs to change color or icon shape because if you are in drone mission and you do not know which wrecks have been looted - it becomes a huge pain. I am sure that it would be in some other missions also but I am currently in a drone mission and this is insane with so many wrecks around me.
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Xeno Phon
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Posted - 2006.11.29 04:09:00 -
[8]
When a wreck is looted it needs to change color or icon shape because if you are in drone mission and you do not know which wrecks have been looted - it becomes a huge pain. I am sure that it would be in some other missions also but I am currently in a drone mission and this is insane with so many wrecks around me.
|

Xeno Phon
|
Posted - 2006.11.29 04:09:00 -
[9]
When a wreck is looted it needs to change color or icon shape because if you are in drone mission and you do not know which wrecks have been looted - it becomes a huge pain. I am sure that it would be in some other missions also but I am currently in a drone mission and this is insane with so many wrecks around me.
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Rubelicon
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Posted - 2006.11.29 04:13:00 -
[10]
It's not just your drone mission, it most if not all. This is extremly fustrating lotting the same wrecks (cans) over and over again. HUHG waist of time. I relize u can destroy them but what if you dont want to waist ammo? I am wondering if this is working as inteneded?
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Rubelicon
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Posted - 2006.11.29 04:13:00 -
[11]
It's not just your drone mission, it most if not all. This is extremly fustrating lotting the same wrecks (cans) over and over again. HUHG waist of time. I relize u can destroy them but what if you dont want to waist ammo? I am wondering if this is working as inteneded?
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Rubelicon
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Posted - 2006.11.29 04:13:00 -
[12]
It's not just your drone mission, it most if not all. This is extremly fustrating lotting the same wrecks (cans) over and over again. HUHG waist of time. I relize u can destroy them but what if you dont want to waist ammo? I am wondering if this is working as inteneded?
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Rubelicon
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Posted - 2006.11.29 04:13:00 -
[13]
It's not just your drone mission, it most if not all. This is extremly fustrating lotting the same wrecks (cans) over and over again. HUHG waist of time. I relize u can destroy them but what if you dont want to waist ammo? I am wondering if this is working as inteneded?
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Rubelicon
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Posted - 2006.11.29 04:13:00 -
[14]
It's not just your drone mission, it most if not all. This is extremly fustrating lotting the same wrecks (cans) over and over again. HUHG waist of time. I relize u can destroy them but what if you dont want to waist ammo? I am wondering if this is working as inteneded?
|

Rubelicon
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Posted - 2006.11.29 04:13:00 -
[15]
It's not just your drone mission, it most if not all. This is extremly fustrating lotting the same wrecks (cans) over and over again. HUHG waist of time. I relize u can destroy them but what if you dont want to waist ammo? I am wondering if this is working as inteneded?
|

Rubelicon
|
Posted - 2006.11.29 04:13:00 -
[16]
It's not just your drone mission, it most if not all. This is extremly fustrating lotting the same wrecks (cans) over and over again. HUHG waist of time. I relize u can destroy them but what if you dont want to waist ammo? I am wondering if this is working as inteneded?
|

Rubelicon
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Posted - 2006.11.29 04:13:00 -
[17]
It's not just your drone mission, it most if not all. This is extremly fustrating lotting the same wrecks (cans) over and over again. HUHG waist of time. I relize u can destroy them but what if you dont want to waist ammo? I am wondering if this is working as inteneded?
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Rubelicon
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Posted - 2006.11.29 04:13:00 -
[18]
It's not just your drone mission, it most if not all. This is extremly fustrating lotting the same wrecks (cans) over and over again. HUHG waist of time. I relize u can destroy them but what if you dont want to waist ammo? I am wondering if this is working as inteneded?
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Xorena Blastaphart
Caldari Signum Malus
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Posted - 2006.11.29 04:14:00 -
[19]
/signed
Either that or give the player the option to "destroy" the wreck after looting it.
It's too bad that the salvaging skill was setup the way it is now, it would have made more sense to make the "amount" and/or "quality" of the salvage items dependent upon skill, that way even a n00b could begin salvaging early on.
As it is, wrecks are bound to be akin to secure cans .. littering the landscape wherever you look.
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Xorena Blastaphart
Caldari Signum Malus
|
Posted - 2006.11.29 04:14:00 -
[20]
/signed
Either that or give the player the option to "destroy" the wreck after looting it.
It's too bad that the salvaging skill was setup the way it is now, it would have made more sense to make the "amount" and/or "quality" of the salvage items dependent upon skill, that way even a n00b could begin salvaging early on.
As it is, wrecks are bound to be akin to secure cans .. littering the landscape wherever you look.
|

Xorena Blastaphart
Caldari Signum Malus
|
Posted - 2006.11.29 04:14:00 -
[21]
/signed
Either that or give the player the option to "destroy" the wreck after looting it.
It's too bad that the salvaging skill was setup the way it is now, it would have made more sense to make the "amount" and/or "quality" of the salvage items dependent upon skill, that way even a n00b could begin salvaging early on.
As it is, wrecks are bound to be akin to secure cans .. littering the landscape wherever you look.
|

Xorena Blastaphart
Caldari Signum Malus
|
Posted - 2006.11.29 04:14:00 -
[22]
/signed
Either that or give the player the option to "destroy" the wreck after looting it.
It's too bad that the salvaging skill was setup the way it is now, it would have made more sense to make the "amount" and/or "quality" of the salvage items dependent upon skill, that way even a n00b could begin salvaging early on.
As it is, wrecks are bound to be akin to secure cans .. littering the landscape wherever you look.
|

Xorena Blastaphart
Caldari Signum Malus
|
Posted - 2006.11.29 04:14:00 -
[23]
/signed
Either that or give the player the option to "destroy" the wreck after looting it.
It's too bad that the salvaging skill was setup the way it is now, it would have made more sense to make the "amount" and/or "quality" of the salvage items dependent upon skill, that way even a n00b could begin salvaging early on.
As it is, wrecks are bound to be akin to secure cans .. littering the landscape wherever you look.
|

Xorena Blastaphart
Caldari Signum Malus
|
Posted - 2006.11.29 04:14:00 -
[24]
/signed
Either that or give the player the option to "destroy" the wreck after looting it.
It's too bad that the salvaging skill was setup the way it is now, it would have made more sense to make the "amount" and/or "quality" of the salvage items dependent upon skill, that way even a n00b could begin salvaging early on.
As it is, wrecks are bound to be akin to secure cans .. littering the landscape wherever you look.
|

Xorena Blastaphart
Caldari Signum Malus
|
Posted - 2006.11.29 04:14:00 -
[25]
/signed
Either that or give the player the option to "destroy" the wreck after looting it.
It's too bad that the salvaging skill was setup the way it is now, it would have made more sense to make the "amount" and/or "quality" of the salvage items dependent upon skill, that way even a n00b could begin salvaging early on.
As it is, wrecks are bound to be akin to secure cans .. littering the landscape wherever you look.
|

Xorena Blastaphart
Caldari Signum Malus
|
Posted - 2006.11.29 04:14:00 -
[26]
/signed
Either that or give the player the option to "destroy" the wreck after looting it.
It's too bad that the salvaging skill was setup the way it is now, it would have made more sense to make the "amount" and/or "quality" of the salvage items dependent upon skill, that way even a n00b could begin salvaging early on.
As it is, wrecks are bound to be akin to secure cans .. littering the landscape wherever you look.
|

Xorena Blastaphart
Caldari Signum Malus
|
Posted - 2006.11.29 04:14:00 -
[27]
/signed
Either that or give the player the option to "destroy" the wreck after looting it.
It's too bad that the salvaging skill was setup the way it is now, it would have made more sense to make the "amount" and/or "quality" of the salvage items dependent upon skill, that way even a n00b could begin salvaging early on.
As it is, wrecks are bound to be akin to secure cans .. littering the landscape wherever you look.
|

Keikito
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Posted - 2006.11.29 04:18:00 -
[28]
Not only that, but if you plan to salvage the wrecks, you will probably run out of time for the bonus payment of the mission. I ran two missions tonight, and I lost the bonus for both of them, trying simply to loot the wrecks (I can't salvage yet).
Of course most of my time was probably just running back and forth between the same 4 wrecks since they 1) Don't stay in the same place on the overview, and 2) don't seem to have any way to markt that they have been checked.
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Keikito
|
Posted - 2006.11.29 04:18:00 -
[29]
Not only that, but if you plan to salvage the wrecks, you will probably run out of time for the bonus payment of the mission. I ran two missions tonight, and I lost the bonus for both of them, trying simply to loot the wrecks (I can't salvage yet).
Of course most of my time was probably just running back and forth between the same 4 wrecks since they 1) Don't stay in the same place on the overview, and 2) don't seem to have any way to markt that they have been checked.
|

Keikito
|
Posted - 2006.11.29 04:18:00 -
[30]
Not only that, but if you plan to salvage the wrecks, you will probably run out of time for the bonus payment of the mission. I ran two missions tonight, and I lost the bonus for both of them, trying simply to loot the wrecks (I can't salvage yet).
Of course most of my time was probably just running back and forth between the same 4 wrecks since they 1) Don't stay in the same place on the overview, and 2) don't seem to have any way to markt that they have been checked.
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