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Eli Apol
Definitely a nullsec alt
401
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Posted - 2015.07.07 13:09:23 -
[61] - Quote
knobber Jobbler wrote:Angelica Dreamstar wrote:It's pretty dumb to think they'll just abandon you folks. People who are stupid enough to believe that are no loss when they leave. It's just as stupid as highseccers of all kinds not getting how obviously there will come a balance pass smashing through their gameplay as well. You're all like children, but worse.  It is pretty dumb, however lets look at the evidence at hand: Fozzie and Rise's inheritance of completely imbalanced and boring capital gameplay system. FTFY
but what would I know, I'm just a salvager
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Lan Wang
V I R I I
921
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Posted - 2015.07.07 13:09:43 -
[62] - Quote
GankYou wrote:Dear, oh dear, oh dear - 17.5k DPS becomes 17.2k.
you just won the internet 
EVEALON Creative - Logo Design & Branding | Digital Design
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Natalia Abre-Kai
19
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Posted - 2015.07.07 13:10:25 -
[63] - Quote
I must've missed the blob of drone battlecruisers.  |

Angelica Dreamstar
Miner's House of ill repute
687
|
Posted - 2015.07.07 13:16:25 -
[64] - Quote
Eli Apol wrote:knobber Jobbler wrote:Angelica Dreamstar wrote:It's pretty dumb to think they'll just abandon you folks. People who are stupid enough to believe that are no loss when they leave. It's just as stupid as highseccers of all kinds not getting how obviously there will come a balance pass smashing through their gameplay as well. You're all like children, but worse.  It is pretty dumb, however lets look at the evidence at hand: Fozzie and Rise's inheritance of completely imbalanced and boring capital gameplay system. FTFY You mUst be around 18-25 max. 
It's really like doing community work and when you don't see me post I had a day off. We have thirty five degree here! Asphalt's melting everywhere, sticking on MY SHOES! Can't even smoke, the cig dries out after a minute. What clothes do I wear? :)
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Frostys Virpio
KarmaFleet Goonswarm Federation
1986
|
Posted - 2015.07.07 13:25:17 -
[65] - Quote
Natalia Abre-Kai wrote:I must've missed the blob of drone battlecruisers. 
They are as prevalent as the missile BC blob, the projectile BC blob and every other BC blob. Nerfing their damage mod by 2% will not break them and they have to be re-thought out anyway so them catching a little bit of nerf shrapnell is meaningless right now. |

Natalia Abre-Kai
19
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Posted - 2015.07.07 13:34:47 -
[66] - Quote
Meaningless to you because you don't fly them I am guessing. It does not change the fact that they were nerfed, instead of fixing the individual ships like they should have. |

davet517
Caldari Provisions Caldari State
97
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Posted - 2015.07.07 13:40:11 -
[67] - Quote
Angelica Dreamstar wrote:It's pretty dumb to think they'll just abandon you folks. People who are stupid enough to believe that are no loss when they leave. It's just as stupid as highseccers of all kinds not getting how obviously there will come a balance pass smashing through their gameplay as well. You're all like children, but worse. 
You mean like they abandoned "Moms" (Super-Carriers) to languish for the two years between Trinity (introduction of HICs) and Dominion? Yeah, they'd never do that.
Seems to me the child is the one speaking from a lack of experience.
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Frostys Virpio
KarmaFleet Goonswarm Federation
1986
|
Posted - 2015.07.07 13:43:01 -
[68] - Quote
Natalia Abre-Kai wrote:Meaningless to you because you don't fly them I am guessing. It does not change the fact that they were nerfed, instead of fixing the individual ships like they should have.
You area flying ships that were already known to be sub-par and throwing a fit because they got nerfed by collateral damage of a good change instead of just getting off this failtrain that is using these ships to begin with. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1986
|
Posted - 2015.07.07 13:44:38 -
[69] - Quote
davet517 wrote:Angelica Dreamstar wrote:It's pretty dumb to think they'll just abandon you folks. People who are stupid enough to believe that are no loss when they leave. It's just as stupid as highseccers of all kinds not getting how obviously there will come a balance pass smashing through their gameplay as well. You're all like children, but worse.  You mean like they abandoned "Moms" (Super-Carriers) to languish for the two years between Trinity (introduction of HICs) and Dominion? Yeah, they'd never do that. Seems to me the child is the one speaking from a lack of experience.
Did you notice they've been treating their game differently for a few month at elast by now which is vastly different than how they did back in the trinity days? I wonder if that might apply to super/titan rebalance they said they would do in accordance to their new SOV system... |

Angelica Dreamstar
Miner's House of ill repute
690
|
Posted - 2015.07.07 13:49:02 -
[70] - Quote
davet517 wrote:Angelica Dreamstar wrote:It's pretty dumb to think they'll just abandon you folks. People who are stupid enough to believe that are no loss when they leave. It's just as stupid as highseccers of all kinds not getting how obviously there will come a balance pass smashing through their gameplay as well. You're all like children, but worse.  You mean like they abandoned "Moms" (Super-Carriers) to languish for the two years between Trinity (introduction of HICs) and Dominion? Yeah, they'd never do that. Seems to me the child is the one speaking from a lack of experience. Damn, you got me! I also keep making threads demanding things are being made easier for me, or threads about how i am being ignored and my playstyle needs to be protected, or about how my super is worthless without even considering that a balance pass will definitely come.
Damn, yeah, you got me!!  
It's really like doing community work and when you don't see me post I had a day off. We have thirty five degree here! Asphalt's melting everywhere, sticking on MY SHOES! Can't even smoke, the cig dries out after a minute. What clothes do I wear? :)
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Natalia Abre-Kai
19
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Posted - 2015.07.07 13:50:43 -
[71] - Quote
Frostys Virpio wrote:Natalia Abre-Kai wrote:Meaningless to you because you don't fly them I am guessing. It does not change the fact that they were nerfed, instead of fixing the individual ships like they should have. You area flying ships that were already known to be sub-par and throwing a fit because they got nerfed by collateral damage of a good change instead of just getting off this failtrain that is using these ships to begin with. Throwing a fit? Calling a poorly executed/thought-out fix lazy is a "fit"? You're just trying to nitpick at stupid stuff now, seems like you're just trolling to me. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1987
|
Posted - 2015.07.07 13:55:23 -
[72] - Quote
Natalia Abre-Kai wrote:Frostys Virpio wrote:Natalia Abre-Kai wrote:Meaningless to you because you don't fly them I am guessing. It does not change the fact that they were nerfed, instead of fixing the individual ships like they should have. You area flying ships that were already known to be sub-par and throwing a fit because they got nerfed by collateral damage of a good change instead of just getting off this failtrain that is using these ships to begin with. Throwing a fit?  Calling a poorly executed/thought-out fix lazy is a "fit"? You're just trying to nitpick at stupid stuff now, seems like you're just trolling to me.
They want to nerf drone boat in general so they nerfed the mod that affect all drones. How is that not well though out? Are they supposed to go over every ships and lower each respective drone bonus just to somehow protect a class of ship that didn't really get used anyway and is in need to be re-visited anyway? |

jin ko82
Discrete Astrographic Reconnaissance Technologies This Is How We Roll
42
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Posted - 2015.07.07 18:21:55 -
[73] - Quote
cry more |

d0cTeR9
Astro Technologies SpaceMonkey's Alliance
196
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Posted - 2015.07.07 20:49:44 -
[74] - Quote
Scipio Artelius wrote:They're gong to be rebalanced before the end of the year.
I can almost say that with a straight face.
Yeah... i have been hearing that for 5+ years. |

0bama Barack Hussein
Science and Trade Institute Caldari State
45
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Posted - 2015.07.07 21:18:35 -
[75] - Quote
I too dreamed back when starting 2009 someday flying those big ships in trailers...
Well, if CCP see this is best for the game, I guess I just chew it, like many times before.
I certainly hope some future expansion will bring new and good balanced use for caps worth their price, but I feel it-¦s going to be long wait.
Then again, nothing new in EvE  |

Pew Terror
Sebiestor Tribe Minmatar Republic
221
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Posted - 2015.07.07 21:32:35 -
[76] - Quote
I have a serious question that I cannot wrap my head around (I am poor and new and fly small stuff and have no idea):
On the one hand I constantly see posts coming up about supers being useless.
On the other hand there is the same amount of posts about supers being disgustingly oppressive.
Which one is it? |

Ionsei Kubarick
State War Academy Caldari State
0
|
Posted - 2015.07.08 01:23:15 -
[77] - Quote
Pew Terror wrote:I have a serious question that I cannot wrap my head around (I am poor and new and fly small stuff and have no idea):
On the one hand I constantly see posts coming up about supers being useless.
On the other hand there is the same amount of posts about supers being disgustingly oppressive.
Which one is it?
They're totally useless, except when they are disgustingly oppressive.
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Dantelion Shinoni
SQUIDS.
17
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Posted - 2015.07.08 01:26:51 -
[78] - Quote
davet517 wrote: Again, you have an issue of cost. Nobody is going to field a 100 billion isk blap-titan that has had its HP and damage slashed, just because. It's just not worth the risk. If we were talking about a 10 billion isk Titan that was 5 times more effective against sub-caps than a dread, and 5 times as survivable, for 5 times the cost, maybe. Not for 50 times the cost.
You can theory craft all kinds of ways to make them "force multipliers", but there are far too many of them now for that to be a reasonable role to play for all of us who trained for them and ground out the isk to buy them.
CCP is promising a "re-balance", but, don't hold your breath. "Motherships" languished for years before Dominion. It's not at all unlikely that supers and titans will do the same now, while CCP pursues it's grand plan for a new sov game.
If they give you an extra 5%, 10%, or other small amounts of damage, HP, AND damage application than a dread, wouldn't you be willing to sacrifice the extra hundreds of billions for that advantage as an alliance/coalition? People seems to be willing to do it at the scale of a ship.
If anything those ships need a buff, yes a buff, so that people get them out there ang get them to die.
They need a major buff to damage application so that the absence of structures to shoot at is not fatal to them. People need to feel good about fielding them against subcaps.
What they need a nerf to is their ability to preserve themselves, remove Capital Reps as suggested, limit their ability to be repaired, etc..
Then they will be extremely benefitial to the game in that they will serve as a way to empty the unending vaults out there, kinda like a consumable for extra power with a sizeable cost but worth the cost once you can afford everything else. |

45thtiger 0109
AL3XAND3R.
152
|
Posted - 2015.07.08 02:53:47 -
[79] - Quote
Hemmo Paskiainen wrote:good for you! death to all supers! subcap is more fun anyway
Agreed I was thinking quite a few years back to get into a Super Carrier or a titan.
But when I heard that you need to stay an a SC or a titan logged off I thought it is a waste of my time.
Where in a sub cap you can at least dock up in a station or fly to a pos and do lots of other great things.
JF and rorques are fine as they are caps and the JF you can at least dock them up safely.
And we should not forget those sneaky blackops ships that can jump clokey stealth bombers and other clokey ships into your system as well.
Fun Fun Fun that is why ccp should continue with the subcaps and bring more new ships into the game.
BTW CCP is doing a great job and yes they are human, and mistakes like we all do.

**You Have to take the good with the bad
and the bad with the good.
Welcome to EvE OnLiNe**
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GankYou
Redshield Holding Company
750
|
Posted - 2015.07.08 10:11:59 -
[80] - Quote
Lan Wang wrote:GankYou wrote:Dear, oh dear, oh dear - 17.5k DPS becomes 17.2k. you just won the internet 
Erryday.
Although, it is probably closer to 17k flat. 
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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Wooly Akachi
What Could Go Wrong Lethal Intent.
45
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Posted - 2015.07.08 10:25:42 -
[81] - Quote
Dantelion Shinoni wrote:... If they give you an extra 5%, 10%, or other small amounts of damage, HP, AND damage application than a dread, wouldn't you be willing to sacrifice the extra hundreds of billions for that advantage as an alliance/coalition? People seems to be willing to do it at the scale of a ship.
If anything those ships need a buff, yes a buff, so that people get them out there ang get them to die.
They need a major buff to damage application so that the absence of structures to shoot at is not fatal to them. People need to feel good about fielding them against subcaps.
What they need a nerf to is their ability to preserve themselves, remove Capital Reps as suggested, limit their ability to be repaired, etc..
Then they will be extremely benefitial to the game in that they will serve as a way to empty the unending vaults out there, kinda like a consumable for extra power with a sizeable cost but worth the cost once you can afford everything else.
I like your idea. Supers become week but very high DPS and make them on grid fleet boosters. On the flip side Dreads should keep their current DPS and application but should become tank monsters. 1 SC vs 2 Dreads should be a close call I know everyone will say but SC are $$$$, but they will be able to apply the DPS to alot more.
/ME fitted Damage control II before flaming begins :P
Edit: maybe the dread should be buffer mega tank than high resists - give the subs a chance |

Gramps Pljugi
Fragile Mortality
0
|
Posted - 2015.07.08 19:03:16 -
[82] - Quote
Im reading this thread and wondering, with all the pros and cons of the caps and someone mentioned that there is unlimited supply to them (in a sense lots of people.own them nowadays). What's the point of owning a cap ship that you field maybe once a year. Why isn't there a Fuel cost associated with owning one, be it active or unsubbed account, there should be some way to maintain that ship, so that actually owning one requires using it instead of holding it for kicks. I say 1bil monthly maintanance cost for titans, half of that for sc's. :D |

Joe Atei
Aes Dei Asher
19
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Posted - 2015.07.08 19:11:44 -
[83] - Quote
Gramps Pljugi wrote:Im reading this thread and wondering, with all the pros and cons of the caps and someone mentioned that there is unlimited supply to them (in a sense lots of people.own them nowadays). What's the point of owning a cap ship that you field maybe once a year. Why isn't there a Fuel cost associated with owning one, be it active or unsubbed account, there should be some way to maintain that ship, so that actually owning one requires using it instead of holding it for kicks. I say 1bil monthly maintanance cost for titans, half of that for sc's. :D
I believe a maintenance cost would put more people off of them than they already are going to be. Also, 1 bil a month isn't much and people would use subcaps to make the isk to buy the fuel or whatever. |

Gramps Pljugi
Fragile Mortality
0
|
Posted - 2015.07.08 19:27:10 -
[84] - Quote
Joe Atei wrote:Gramps Pljugi wrote:Im reading this thread and wondering, with all the pros and cons of the caps and someone mentioned that there is unlimited supply to them (in a sense lots of people.own them nowadays). What's the point of owning a cap ship that you field maybe once a year. Why isn't there a Fuel cost associated with owning one, be it active or unsubbed account, there should be some way to maintain that ship, so that actually owning one requires using it instead of holding it for kicks. I say 1bil monthly maintanance cost for titans, half of that for sc's. :D I believe a maintenance cost would put more people off of them than they already are going to be. Also, 1 bil a month isn't much and people would use subcaps to make the isk to buy the fuel or whatever.
So whats the point of it then? Caps are needed for large fights, any solo person has no use for it other then "bragging rights". To make them effectivly usefull and to fuel large fights one needs to use them not hold them for a fight that happens once a year and is usualy in blobs where you allready know you won when you fielded 100 supers.
Issue is generaly if you can afford to buy one, then you should be able to afford paying for it to have it, if your not going to use it sell it. The question becommes when does it becomme too expensive to hold? 10 months? Sc is 5bil, 20 months 10bil, thats almost half of it, if nothing at all people will use them out of necessity as not to bleed money.
I would suggest that it be handled in a way that Supers get a corp which needs to be paid off to hold the SC, alliance can handle the cost, if the player is not in an alliance, cost is doubled for instance. If the player can't pay, the Super is "confiscated" in a sense, once you log in where you had super your in a pod, if you wish to get it back, pay the fee you didn't pay, and you get a location in a journal where a covert cyno will open and they will jump your ship in, you can board it and voila you have it back. I understand this conflicts with the mechanic which is active that requires you have a character in the ship at all times, but this way it would be better on the long run for Eve.
Flame all you want but i stand behind this idea as a good one, details can be talked through but this might be a good draft
CCP, notice me senpai! |

Iain Cariaba
1622
|
Posted - 2015.07.10 16:03:57 -
[85] - Quote
The answer is simple:
Death to all supers. Delete them from the game.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Will troll for a t-shirt.
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Digits Kho
Native Freshfood Minmatar Republic
73
|
Posted - 2015.07.10 16:22:19 -
[86] - Quote
Death to supers ladies and gents
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Dominique Vasilkovsky
BFG Tech
292
|
Posted - 2015.07.10 20:21:58 -
[87] - Quote
ItburnsWhenIRightClick wrote:CCP please tell me that As my main spent nearly a year subbing my account to train up to fly a super and you keep chipping away at killing them off in the game.. Now you nerf the DDA's and we all know supers use at least one or more for general use. Is there any way for a refund on skillpoints so I can fly a subcap and enjoy the game as im thinking Elite Dangerous might be better now. Much love and happiness to all you all out there.    I never trained for them :smug:
Dominique Vasilkovsky EVEboard
Once known as:
Mashie Saldana sold - Anastasia Rigel sold - Monica Foulkes sold
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Daniela Doran
Ministry of War Amarr Empire
29
|
Posted - 2015.07.11 05:41:05 -
[88] - Quote
Iain Cariaba wrote:The answer is simple:
Death to all supers. Delete them from the game.
LOL no not really the answer. A more realistic one would be a complete redesign of SC & Titans by squishing their Sigs and mass down to about the same size as Caps and make them T2 Caps with T2 like abilities. |

Scipio Artelius
The Vendunari End of Life
38665
|
Posted - 2015.07.11 05:53:23 -
[89] - Quote
Gramps Pljugi wrote:Im reading this thread and wondering, with all the pros and cons of the caps and someone mentioned that there is unlimited supply to them (in a sense lots of people.own them nowadays). What's the point of owning a cap ship that you field maybe once a year. Why isn't there a Fuel cost associated with owning one, be it active or unsubbed account, there should be some way to maintain that ship, so that actually owning one requires using it instead of holding it for kicks. I say 1bil monthly maintanance cost for titans, half of that for sc's. :D This would fail, simply on the basis that you point out in relation to the rarity of use of Capitals.
The easiest thing to do would be to transfer all your assets that have a maintenance cost to one character and leave it unsubbed, then only resub it when you need to use it.
While already a lot of characters go unsubbed and are resubbed only when needed, the approach to requiring maintenance costs would do little to discourage capital use, other than being another ISK sink.
Come Win At Eve - Join The Vendunari
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Hir Miriel
Elves In Space
209
|
Posted - 2015.07.11 12:35:15 -
[90] - Quote
ItburnsWhenIRightClick wrote:
Combat in games is very difficult to successfully update on the grand scale. Minor changes such as balance tweaks to a class in WoW or LoL are fine, and part of that neverending cycle of minor balancing that game devs do when they are bored.
But big change, like this SOV stuff, which I don't understand at all, remind me of massive failures in past games, specifically combat update changes.
The now dead Star Wars Galaxies had their Combat Upgrade, one of the factors which saw them down to 10,000 subscribers before being killed off for the release of Star Wars The Old Republic.
Runescape lost 1.2 million subscribers in less than 2 years, because of their Evolution of Combat update. Which was an update designed to make combat "fun".
Combat is risky business.
CCP has a better track record with communication, and that's what caused the main difficulties with the above two examples.
Let's hope it's enough, but communication has chokepoints and we tend to like people who like what we say, so let's cross our fingers when we push our Supercapital's ignition button.
~
~~
Thinking inside Schrodinger's sandbox.
~~
~
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