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Silinary
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Posted - 2003.11.15 21:38:00 -
[31]
Maybe I'm wrong here, but I don't think so ... either it works sometimes, or they fixed this. Launching missiles calls the attention of concord.
I was in a Kestrel in Yulai or some such and e had a guy named borg assimilator hanging around targeting people cause he wanted to loot their ship when they fire. Well, I thought with missiles, it didn't count till they hit ... wasn't true. As soon as I launched my missiles concord destroyed my frigate, and then shot down the missiles ... was rather impressive.
You can do anything you set your mind to. |

dethnel
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Posted - 2003.11.15 23:35:00 -
[32]
correct me if i am wrong silinary, but did you fire your missiles while targeting borg? in that case concord should respond immediately.
however launching a volley of missiles at a can or object nearby your target in 1.0 does not get immediate concord response and is just as deadly from splash damage.
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Lliad
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Posted - 2003.11.15 23:49:00 -
[33]
Nope you can lock them and shoot. You just use a passive targeter to get the lock.
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Slinky Redfoot
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Posted - 2003.11.16 00:32:00 -
[34]
Quote: First of all, why on earth isn't it just an offense to launch a weapon? If you swing a fist at someone and miss it's still an offense... Fire an fof missile? too bad for you, you're gonna die. Perhaps make missiles lose their lock if you warp away, too...
Already works that way.the second your missle leaves the launcher, you take a sec hit and CONCORD will come.If you warp out before the missles make contact, they go off-course.
Got Banana? |

Baldour Ngarr
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Posted - 2003.11.16 02:37:00 -
[35]
Quote:
Quote: CCP declared officially some time ago that killing in 1.0 space would *always* be considered an exploit, because 1.0 space *is* intended to be 100% safe, guaranteed.
That can't be.
But it is. *shrug*
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Veruna Caseti
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Posted - 2003.11.16 08:56:00 -
[36]
Quote: Already 1.0 space is contains people who take no responsibility for their actions. If you can talk as much smack and behave as lame as you want without others being able to kill you something is wrong imho.
Why? Who cares about people who relegate themselves to 1.0 space. Let them mine Veldspar and talk to the newbies while you go enjoy the rest of the game where more interesting things happen.
The notion that killing needs to be possible everywhere is a fallacy - safe zones, if implemented properly, are a perfectly valid part of a PvP game. If you never leave 1.0 you will always be totally safe, but you will also never accomplish much of anything worth paying $12 a month for. So leave it up to players to decide. Never risk death and never actually make anything of yourself in the game, or get out of 1.0 and do something with your life.
Veruna Caseti Ishukone |

Fred0
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Posted - 2003.11.16 11:04:00 -
[37]
Edited by: Fred0 on 16/11/2003 11:22:53 As you understand veruna. I beg to differ. Mostly for the very reason i outlined above. I think it's paramount that you can't hide and be 100% safe in space. If people invest time and effort to get you for some reason they should be able to.
Edit to clarify: As long as there is interaction, there will be people annoying each other leading to, in the end, the need to sort things with the gun. That's how MMORPG's work imho. Only way to make 1.0 space 100% secure would be to make those areas single player. I.e you only see your own ship and no local chat etc.
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Baldour Ngarr
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Posted - 2003.11.16 11:07:00 -
[38]
Quote: As you understand veruna. I beg to differ. Mostly for the very reason i outlined above. I think it's paramount that you can't hide and be 100% safe in space. If people invest time and effort to get you for some reason they should be able to.
Anyone spends their whole life in 1.0 space, they won't ever do anything to *give* you a reason to go kill them.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Fred0
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Posted - 2003.11.16 11:13:00 -
[39]
Quote: Anyone spends their whole life in 1.0 space, they won't ever do anything to *give* you a reason to go kill them.
Depending on what you mean by reason. Stealing Ore would be a good reason imho.
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DarkRoad
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Posted - 2003.11.16 11:35:00 -
[40]
So what you are all talking about is that I can fire missles at a person in 1.0 space and befor they hit I can warp to a planet, log off, and not lose my ship?
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Baldour Ngarr
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Posted - 2003.11.16 14:16:00 -
[41]
Quote:
Quote: Anyone spends their whole life in 1.0 space, they won't ever do anything to *give* you a reason to go kill them.
Depending on what you mean by reason. Stealing Ore would be a good reason imho.
Sorry, anyone fool enough to use a standard container instead of a secure one deserves to have the ore stolen in my book. And anyone using a garbage can because it holds 27,000m3 at a time, well, the ore doesn't even belong to them, so it can't be stolen at all.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Tinwhistle
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Posted - 2003.11.16 16:25:00 -
[42]
Ok, this IS an interesting thread. I did some testing a while ago in regards to the game mechanics involved, so I can present you with some facts. The interpretation of course is a completely different matter.
Test environment: an unnamed 0.7 sec system in Caldari space. A single Kestrel with 3 afterburners, 2 basic overdrives and 4 M-12 launchers, armed with various cruise missiles. Reaches a speed of about 1100 m/s with some time to accelerate. I never use alts for any reason, so it was with this character here with quite high skill levels.
Test subject: a volunteer miner in a Condor who was paid handsomely for his services.
Test results: 1.) Firing missiles at an asteroid field results in immediate security drop and warning. CONCORD took between 5 and 10 seconds to appear though, while the missile was still underway. They did not shoot down the missile. Using the afterburners, it was no problem outrunning CONCORD, even while I was in a stasis web. I warped away with 75% shields after the single Bloodclaw missile that I fired hit. Had I used cruise missiles, the subject would be dead without much of a chance to warp away. I returned about 3 minutes later and CONCORD was gone. Could dock at a station in system without restribution.
2.) Firing missiles at a gate results in an immediate response by the sentry guns. Even if you stay out of their range, as soon as your missiles enter sentry gun range they are shot down. There was no response by CONCORD ships though.
3.) Changing the environment to a 0.3 sec system in the same area. I did not expect a CONCORD response there. The target was not a player this time, but a small fleet of CONCORD ships at a gate. 5 ships, plus one battleship.
Firing a missile at the battleship resulted in the missile being shot down by the sentry guns immediately, as expected. The battleship "CONCORD police commander") came after me though, leaving his comrades behind. Not even using afterburners, because those ships are so slow, I could lure it out of sentry gun range without any problems. Staying far enough away so that it could not even scratch me, I was able to take out the battleship in a Kestrel without taking a single point of damage. Granted, it took me a whole bunch of cruise missiles, but it was possible. And don't even think about the loot - they do not drop any. 
The point being this: CONCORD in high sec space is a joke, even if you do not use any special equipment (like a passive targeter). Even if the ship was lost, with the current (flawed) insurance I get paid more than I need to produce the ship and the equipment as an insurance payout (including the original insurance fee) even if I get killed. This is absolutely unacceptable, in my humble opinion.
I for one think this opens up interesting opportunities for my character. Then again, I have enough morale (as a player as well as "in character") not to go on a killing spree against newbies.
So I am still undecided wether it is a good thing or not. Observing the game right now, I would think that high sec space is "reasonably safe". I rarely hear any complaint - and had none about my own character yet.
Proudly flying the white skull on black! Tinwhistle of the Caribbean League |

Fred0
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Posted - 2003.11.16 18:39:00 -
[43]
Edited by: Fred0 on 16/11/2003 18:41:44
Quote: Sorry, anyone fool enough to use a standard container instead of a secure one deserves to have the ore stolen in my book. And anyone using a garbage can because it holds 27,000m3 at a time, well, the ore doesn't even belong to them, so it can't be stolen at all.
Guess what. I agree. I think ore thieves are a nice addition to this game. But that's not the point. The point is this: If I choose to mine in a standard container and someone steals my ore, I would still want to be able to kill that character.
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Baldour Ngarr
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Posted - 2003.11.16 20:08:00 -
[44]
Quote: [Guess what. I agree. I think ore thieves are a nice addition to this game. But that's not the point. The point is this: If I choose to mine in a standard container and someone steals my ore, I would still want to be able to kill that character.
Tough. IRL I'd like to shoot people for being goddam stupid - and believe me, a LOT of people are goddam stupid - but it's not allowed.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Fred0
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Posted - 2003.11.16 21:07:00 -
[45]
Quote: Tough. IRL I'd like to shoot people for being goddam stupid - and believe me, a LOT of people are goddam stupid - but it's not allowed.
Crap analogy. No argument. I know it's not allowed, that's not the point either. Scroll up - read up.
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Baldour Ngarr
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Posted - 2003.11.17 03:41:00 -
[46]
Quote:
Quote: Tough. IRL I'd like to shoot people for being goddam stupid - and believe me, a LOT of people are goddam stupid - but it's not allowed.
Crap analogy. No argument. I know it's not allowed, that's not the point either. Scroll up - read up.
I scrolled up, I read up, your post still says you want to be able to kill ppl in 1.0 space. The answer is still "tough."
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |
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