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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

EvilweaselSA
GoonWaffe Goonswarm Federation
1087
|
Posted - 2015.07.08 15:10:18 -
[1] - Quote
Quote:Both of these upgrades are a bit below the curve nowadays, and so weGÇÖre making some fairly large changes to both. The spawn rates generated by all levels of Survey Networks and Entrapment Arrays will be doubled in the July 14th Sov update. We will be keeping a close eye on the results of these changes to ensure that we donGÇÖt flood the market with the drops from these sites, and weGÇÖll step in and make more changes if needed. However we currently believe that these new spawn rates will be much closer to the ideal balance for these two system upgrades.
How do these upgrades even work? That's part of the reason they're not common, we don't even really know if they work and the best current theory (there are a group of upgrade-only sites) means that the more popular they are, the more useless they are. |

EvilweaselSA
GoonWaffe Goonswarm Federation
1087
|
Posted - 2015.07.08 15:27:44 -
[2] - Quote
The anom change is a great change, by the way, especially undoing the over-nerfing of garbage truesec in the original greyscale anom nerf. It might be tolerable to live in now. |

EvilweaselSA
GoonWaffe Goonswarm Federation
1087
|
Posted - 2015.07.08 15:30:54 -
[3] - Quote
Ab'del Abu wrote:Increasing anomaly spawns is somewhat contradictory to incentivize group PVE, you know that right?
I really think Pirate Detection Arrays should work more like Survey Networks and Entrapment Arrays do, i.e. it only increases the chance that a particular sites spawns in the system, however, it doesn't give you a fixed amount of sites to run. This way, PVE content per systems would be limited and people would actually be forced to spread out and travel to make isk (similar to the way it is in wormholes).
You keep going on about your idea that you want to more small and independent groups out in nullsec and more localized conflicts. You won't be accomplishing that as long as it is viable for extremely large groups to live off a comparatively small space. Period. uh you realize the more systems our unassailable space empire needs, the less room for small and independent groups there is
your logic could not be more backwards, this is an impressively bad post |

EvilweaselSA
GoonWaffe Goonswarm Federation
1087
|
Posted - 2015.07.08 15:39:24 -
[4] - Quote
Bienator II wrote:Quote:Unfortunately there are some activities that cannot be made to powerfully influence the Multiplier without becoming exploitable (PVP kills and Manufacturing jobs are the classic examples) why are you giving up so quickly? Instead of making it killcount based you could factor in isk lost per kill with some safety buffer. Just like lp payouts and bounty payouts work. if the gain from the multiplier is less than the lost value of the ships exploding with some buffer it should be fine. please provide how you calculate the isk value of the gain from the multiplier
don't worry, i'll wait |

EvilweaselSA
GoonWaffe Goonswarm Federation
1092
|
Posted - 2015.07.08 16:36:55 -
[5] - Quote
Edwin Wyatt wrote: You looking at this a prespective of isk in game, Im looking at this as a perspective of isk in players pocket. PVE is about generating income, and has nothing to do with the overall amount of isk in the game. Moon mining regardless if it generates actual isk, puts income into players pockets without much effort.
If CCP wants to balance isk in the game, they need to learn a little something about economic inflation and not punish players putting in the effort and time.
Maybe economics 101 might help.
it is ... problematic ... for your argument when you botch the basic meaning of the terms being used and then try to talk down to people
if you thought that moon mining was an isk faucet you have a fundamental lack of understanding of, well, anything related to balancing the economy |

EvilweaselSA
GoonWaffe Goonswarm Federation
1092
|
Posted - 2015.07.08 16:40:16 -
[6] - Quote
Ab'del Abu wrote: Heh nice try.
Your unassailable empire was shrunk to a handful of regions, because under the new system (fozzie sov) it would not have been defensible. The CFC could do that only because those regions provide all the income you need, and then some. So congratulations, you're now living in a virtually unconquerable space, where you can AFKtar and make mad iskies w/o any significant risk whatsoever.
If large groups such as yours were forced to hold more space, said space would be more easily contested. You catching my drift?
Resources need to be limited, why would anyone fight over them if they weren't? That's some straight-forward logic that even you can understand. You're welcome.
our unassailable space shrunk because owning half of the entire map was not worth the effort and was not vital
when things become vital for us, anything in the way gets crushed
but let us discuss how insane your claim that if we were to own more space, it would be easier for smaller groups to carve out their own portion of that space than if we did not own that space, elaborate on that, let us talk about how your tiny worthless corp would have an easier time not getting brutally murdered as an example to everyone else if you attacked space we want vs. space we dont want |

EvilweaselSA
GoonWaffe Goonswarm Federation
1100
|
Posted - 2015.07.09 13:12:09 -
[7] - Quote
Promiscuous Female wrote:Orca Platypus wrote:How surprising, another gewn buff.
20 Nyxgewnbots ratting in a cynojammed pocket in now officially a thing.
I thought CCP will never go through with the gewn proposal of more anoms, I believed that much favor was ridiculous even for CCP. But no, I see now that there is no favor CCP won't do to their masters.
Please reconsider the anomaly changes. I am asking this as a nullbear living in -0.1 system. This creates a huge PvE favor to one alliance, and while intentions might've been good, the implementation is unacceptable. where the hell do you get a pocket in deklein, the entire region is on the pipe also confirming that goons own all anomalies in the game in all regions and that any increase in anoms is strictly to the benefit of GOonswarm Federation that is basically true, anyone who possesses anything does so at our sufferance |

EvilweaselSA
GoonWaffe Goonswarm Federation
1101
|
Posted - 2015.07.09 14:36:58 -
[8] - Quote
Sgt Ocker wrote: Yeah every small group wants to invite the wrath of the CFC by stepping into the blue donut of protection. (don't care what you call your selves now - You will always be CFC)
oh good, so you realize you are not good enough
do you complain that the [best sports team in the sport popular in your local area] also does not let you play for them and only lets the people actually good at [sport popular in your local area] play for the team
we are motherfucking lebron james you work your way up to being even allowed to be discussed in the same sentence as us |

EvilweaselSA
GoonWaffe Goonswarm Federation
1101
|
Posted - 2015.07.09 14:39:02 -
[9] - Quote
Amarisen Gream wrote:Does this mean Provi won't be the most poor kid anymore???
And just think - more people per system - means we might not run as much when reds show up... absolutely not, under the wise leadership of Maximilian Singularity Providence will enter a new age of prosperity
you won't be around to benefit from it of course, but such is the price of the march of progresss |
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