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slothe
Caldari Forsaken Empire
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Posted - 2006.11.30 16:03:00 -
[1]
nos are gonna be nerfed soon, end of thread thanks.
Before complaining about any ship try flying Minmatar |

slothe
Caldari Forsaken Empire
|
Posted - 2006.11.30 16:41:00 -
[2]
Originally by: Laythun
you want to nerf amarr ships :(
i still cant work out what your doing in this anti pirate corp. either..
1. you reformed (unlikely) 2. you are gonna rip them off (possible) 3. you sold your account on ebay (most likely?)
Before complaining about any ship try flying Minmatar |

slothe
Caldari Forsaken Empire
|
Posted - 2006.11.30 16:46:00 -
[3]
Edited by: slothe on 30/11/2006 16:48:47
Originally by: sesanti NOS is just fine like it is.
actually it was overpowered pre-kali and is worse now.
Originally by: sesanti why the random thought of removing it or nerfing it?
its not a random thought its been discussed for over a year, at least.
Originally by: sesanti Removing complexity or nerfing it is bad for the game.
actually it would be good for the game.nos are as powerful, if not more so, as the most powerful close range weapons and / or drones, and you can use them with very little skill.
Originally by: sesanti And it's not unbalanced... You can just move out of range and the range is fairly short
a lot of people , especially gallente or minmatar, fight close range, since nos have range up to 30km its difficult to move out of range, especially if your nossed as you have no cap to in fact move out of range.
Before complaining about any ship try flying Minmatar |

slothe
Caldari Forsaken Empire
|
Posted - 2006.11.30 16:51:00 -
[4]
Edited by: slothe on 30/11/2006 16:51:15
Originally by: Jack Icegaard Its easy to see how NOS generate all those whines. Its a very good defensive weapon against the average tackler frigate. A typical scenario:
Tackler pilot Benny Bloodthirsty in his frigate, fires up his MWD and speeds towards Billy Bear in his battleship. As he reaches tackling range his already hampered Cap is half empty. A few cycles of heavy NOS later and all Benny hear is "Capacitor is empty" repeated over and over. Now Billy is happy as he got away while Benny is hammering his keyboard writing whiny posts on the forum.
"Whaaa, change the game to fit my style of play!!1!"

no its a bit more dramatic than that post kali. whereas pre-kali ecm was the i-win button , post-kali nos are the i-win button now, at least for short range fights and 1v1s..
Before complaining about any ship try flying Minmatar |

slothe
Caldari Forsaken Empire
|
Posted - 2006.11.30 16:54:00 -
[5]
Originally by: Dark Stryker Maybe like NOS drain percentage instead of fixed amount, like 10% of your CURRENT capacitor energy, would mean you cant drain it to totally empty as it would count as diminishing results.
100 * 0.90 * 0.90 * 0.90 = 72.9 capacitor energy left with 10% draining on 3 nosses.
i suspect something like this will in fact happen.
Before complaining about any ship try flying Minmatar |

slothe
Caldari Forsaken Empire
|
Posted - 2006.11.30 17:07:00 -
[6]
Originally by: Haffrage
Originally by: Jack Icegaard Its easy to see how NOS generate all those whines. Its a very good defensive weapon against the average tackler frigate. A typical scenario:
Tackler pilot Benny Bloodthirsty in his frigate, fires up his MWD and speeds towards Billy Bear in his battleship. As he reaches tackling range his already hampered Cap is half empty. A few cycles of heavy NOS later and all Benny hear is "Capacitor is empty" repeated over and over. Now Billy is happy as he got away while Benny is hammering his keyboard writing whiny posts on the forum.
"Whaaa, change the game to fit my style of play!!1!"

I think the point here is that it shouldn't take just 1 module to completely disable somebody and get away scot-free =P
yeah i agree. my point is it doesnt just apply to frigates it applies to all close range ships 
Before complaining about any ship try flying Minmatar |
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