| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Chrosis
|
Posted - 2006.12.01 00:26:00 -
[1]
Edited by: Chrosis on 01/12/2006 00:28:21 Most probably know this already but for those that dont Worlds collide seems to be back as a lvl 4 mission in high sec, my agent offered it twice in a row tonight.
Word of warning though, the serpentis route (didnt go guristas way) the first gate is now much closer which means you can warp to next stage before the serpentis rats get close enough to shoot secondly there are now two new rats; Angel Spies (frigs)on the second stage who if shot instantly get the whole stage to aggro. Not nice especially since they aggro you from start so your helpful drones will aggro the stage for you if you fail to keep a tight control on them 
Didnt go into the third stage, I turned around and declined the mission until i am better prepaired 
|

Liisa
Freelancing Corp Confederation of Independent Corporations
|
Posted - 2006.12.01 00:33:00 -
[2]
There is a way to do a "speed run" of worlds collide. At least with the angels/sansha version. Quickly go to the gates and do not engage anybody (3 sentries will aggro in the second angel stage, but they are weak). In the last stage two battleships (around 400k bounty each) and 3 elite cruisers(100k? each) will aggro. Kill these quickly, go to the spawn can, get the pilots and warp out.
With a slow sleipnir I need 15 minutes start to finish. Most of my time is spent abing through deadspace. It is not as profitable as killing all the bounties, but then I factor in the lps (a bit over 11k in lowsec) in at 1k isk per lp which means I get around 15mil for 15 minutes of work. Not bad I find. ----------------------------------
|

Spix 'UK
|
Posted - 2006.12.01 03:39:00 -
[3]
~& if ya dont know what ya doin .. & run into the end room to get the Guys & fly off.. ur runnin into ur Death.. just a note for people who gona try WC in high sec for the 1st Time.... its a very hard mission :)
|

ManowarX
Caldari Red Horizon Inc
|
Posted - 2006.12.03 01:24:00 -
[4]
Before Revelations, there was a chance you'd get an overseer to spawn.
Can anyone confirm post-Revelations that the overseers still spawn?
Thanks!
|

Sir Emi
Gallente
|
Posted - 2006.12.03 01:57:00 -
[5]
I did it after Kali in 0.3, there where 3 (three) Dread Gurists battleships in second stage, they droped normal loot, no faction, and salvage was like any other BS, 1-2 component...
Space Odyssey Maker...
|

Lord Artemis
Filthy Wyrm
|
Posted - 2006.12.03 04:26:00 -
[6]
Originally by: ManowarX Before Revelations, there was a chance you'd get an overseer to spawn.
Can anyone confirm post-Revelations that the overseers still spawn?
Thanks!
yes _____________________________ ... this space for rent ... |

Nardon
Gallente
|
Posted - 2006.12.03 07:40:00 -
[7]
Edited by: Nardon on 03/12/2006 07:40:32 The angel spy isn't exactly new, is it? Usually right after you got the mission it was not there. But when you've cleared the first two stages it showed up with the respawn. Though it has always been a cruiser for me. Aggro is as you described.
Btw, is the drone aggro bug in the first stage still there where releasing drones would aggro the whole room?
|

Battle Tested
|
Posted - 2006.12.03 09:30:00 -
[8]
Edited by: Battle Tested on 03/12/2006 09:34:00 Edited by: Battle Tested on 03/12/2006 09:31:25
Originally by: ManowarX Before Revelations, there was a chance you'd get an overseer to spawn.
Can anyone confirm post-Revelations that the overseers still spawn?
Thanks!
Yes I did it today, overseer spawned in Guristas base area after i had finished it and went to last area...
and also, they changed the guristas side massively, ships in Guristas is a lot harder....the cruisers and frigs are all dire pith...which means they are basically rat AF's and Hacs compared to guristas
no ships respawned in any of the 4 areas except the one overseer
and yes both sides have 1 or 2 cross race frigates, usually on guristas side its a sansha, and on serpentis side its angel
|

Razaelle
Caldari Caldari Provisions
|
Posted - 2006.12.03 09:32:00 -
[9]
Originally by: ManowarX Before Revelations, there was a chance you'd get an overseer to spawn.
Can anyone confirm post-Revelations that the overseers still spawn?
Thanks!
Killed one gurista overseer yesterday in the second stage. No loot worth mentionning though.
|

Verus Potestas
Caldari Perkone
|
Posted - 2006.12.03 10:46:00 -
[10]
This does not sound like it has changed very much at all.
The Guristas side was ALWAYS dire pith, and the angel spy was always there (as was the sansha guy). However, before, shooting them didn't do a whole-stage aggro.
As for the guy who said he got 3 dread guristas BS, I find that unlikely. Screenshots of wallet, please?
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Goldfrapp
Templar Republic
|
Posted - 2006.12.03 11:26:00 -
[11]
Edited by: Goldfrapp on 03/12/2006 12:08:29 Had this mission twice early this morning. 1st time had a low bounty serp overseer and second time 1 high bounty dread overseer.
Happy to have this mission back now.
|

Talio ZomB
|
Posted - 2006.12.03 11:30:00 -
[12]
This mission hasnt changed much, but there are minor differences.
I recently solo'd thsi in a drake of all things and didnt even need to warp out.
There is 2 angel frigs on entering the serpentis side yeah big change man. its practically the same.
And the easiest room is actually the last 1 as the caliber of the.
with regards to those angel spies those along with the guardian veterans were my first targets.
The gurista side on entry I must admit is one of the hardest mission scenarios for solo pilot A-u get jammed a lot B-u have to tank 3 high caliber BS + 5 or so high caliber cruisers
Now I dont the first room, serp side 2nd room and 3 room in a drake with t2 med booster + 3 t2 active hardeners. I have done this twice soyou better not be having trouble.
Normally I use a Raven t2 siege fitted with t2 large booster 3 t2 active hardners and I solo all of it both gurista and serp side.
|

null01001
|
Posted - 2006.12.03 18:29:00 -
[13]
The difference from the prepatch is: 1 - the rats doesn't respawn 2 - they are now 2 spy on each second gate (Guristas & serpentis) and they don't appear few hours after mission spawn like before. They'r waiting for you, hoping you'll be an idiot and shoot them first (with faction gear it might be interresting to try this just for the adrenaline rush). 3 - both warp gate in the first room are closer and the Serpentis/Guristas doesn't rejoin you in 2 minutes.. with their speed "nerf" they fail to catch you before you reach gate to the second room. 4 - The damage ship (Heron ?) still contain 20 ship's crew but mission now require only 20. 5 - Both battlestations now drop top quality loot and a small chance for faction... nah, just kidding i pop them both and they still drop crappy loot .
|

UncleFestor
|
Posted - 2006.12.08 06:19:00 -
[14]
Could someone lay this out for me. I've tried this 4 times now. I go through the second gate and get swarmed by frigs that web me down and I have to warp out before I can even target anything. I've tried with a heavy tanked Raven and a HAC with same result. I warp in the first time and usually take down a frig before warping out. Second time its lagg.... 20% shield .... warp out. I seem to remember trying to kill the spy. Am I slitting my own throat?
Thanks
|

Carniflex
Caldari StarHunt
|
Posted - 2006.12.08 06:55:00 -
[15]
I can confrim that gurista second stage has 3 'dread' Battleships agressing you on warp in. Relatively small ones (around 1.1 mil), but as mission bounties are a bit nerfed compared to belts then in 'belt' or 'normal' scale they are lower end faction battleships (say approx 2 mil bounty in lower end 0.0). I have done it twice and they have been there both times. Loot was still crap tho (no faction stuff either time).
|

K'thang
Gallente Ferengi Trade Alliance
|
Posted - 2007.01.04 00:12:00 -
[16]
Originally by: null01001
2 - they are now 2 spy on each second gate (Guristas & serpentis) and they don't appear few hours after mission spawn like before. They'r waiting for you, hoping you'll be an idiot and shoot them first (with faction gear it might be interresting to try this just for the adrenaline rush).
Funny, because today I wasted the Angel spy at the Serp-room by accident but nothing happened. No aggro from all. Maybe I was just lucky. |

MuffinsRevenger
EmpiresMod
|
Posted - 2007.01.04 00:41:00 -
[17]
Originally by: Carniflex I can confrim that gurista second stage has 3 'dread' Battleships agressing you on warp in. Relatively small ones (around 1.1 mil), but as mission bounties are a bit nerfed compared to belts then in 'belt' or 'normal' scale they are lower end faction battleships (say approx 2 mil bounty in lower end 0.0). I have done it twice and they have been there both times. Loot was still crap tho (no faction stuff either time).
Thats becous they are just ordinary battleships, not commander spawns, they have diffrent names and thats all :)
before, you could use your scanner to find out what the real name of the NPC was, but since thats broken now you can't annymore |

Lincoln Armm
|
Posted - 2007.01.05 01:22:00 -
[18]
The best way to deal with the Gurista is not to attempt to destroy the HACs first but instead to engage the BS. Depending on your tank you still may have to jump out once but once you knock out two BS you should be able to easily tank the remainder. If you can't tank this then you need to rethink your fittings.
By the way I always kill the spy first and have not seen the whole level aggro. It may be a random effect. Shooting at the battle station will however. I also have found that launching drones will cause the gurts to aggo at the entrance regardeless of range but doesn't cause a general aggro if you are a decent distance away from the mission entrance in the Gurt and Serp levels. There seems to be some randomness to this as I did have a secodn group aggro some time after I initially launched drones. Your best strategy is to use drones sparingly if at all until your down to a single remaining group.
|

Tyler Lowe
Minmatar DROW Org
|
Posted - 2007.01.05 07:29:00 -
[19]
Is the appearance of elite spawns limited to those running this mission in Caldari space? I have yet to see any sort of elite spawn in the Angel/Sansha version. It'd be nice to have a shot at an Archangel or True Sansha spawn every once in a while. J.A.F.O.
|

MuffinsRevenger
EmpiresMod
|
Posted - 2007.01.05 13:15:00 -
[20]
Originally by: Tyler Lowe Is the appearance of elite spawns limited to those running this mission in Caldari space? I have yet to see any sort of elite spawn in the Angel/Sansha version. It'd be nice to have a shot at an Archangel or True Sansha spawn every once in a while.
The overseers have a random chance of beeing commanders, it would be kinda suprising if there where no overseers in the angel/sansha version at all |

Esaka
Caldari
|
Posted - 2007.01.05 18:11:00 -
[21]
Originally by: Tyler Lowe Is the appearance of elite spawns limited to those running this mission in Caldari space? I have yet to see any sort of elite spawn in the Angel/Sansha version. It'd be nice to have a shot at an Archangel or True Sansha spawn every once in a while.
The overseer spawn after a random time, which might be 10mins, but usually its a couple hours. And like it was pointed out earlier, in most cases the overseer isn't a commander (more then 2m bounty), but just a normal belt bs. Angel vs. Blood version still has overseer spawns, so 95% chance that Angel vs. Sansha also still has them. -------------------------------------- Agent & Mission-Info: http://www.eveinfo.com Evewide Market-Info: http://eve-central.com/ |

Egoblast
Caldari Brethren Of Amarr
|
Posted - 2007.01.07 12:08:00 -
[22]
The Angels /Sansha does drop faction loot occasionally, so far ive had: Dom gyro Dom heat shiled True Sansha Adaptive oh and tags
- in about 8-10 attempts mind!
Teamwork. is a lot of people doing what I say.
|

Neuromandis
|
Posted - 2007.01.07 16:04:00 -
[23]
I have onl;y done wc angel/sansha
First time with 3 ppl on my side we managed to lose 2 ships. Sheer incompetence on our side (shooting wrong targets, choosing bad tank and generally being reckless dumb4$$3$ figuring that 3 bs's would do shortwork of any lvl 4). Don't ask details, just stay with the fact that if you try too much, you can get killed anywhere...
Anyway, afterwards I have been able to solo it (a few days later by applying varying degrees of respect and TLC). Observations so far:
1st room: Kill angels first. No drones until last angel, the sanshas will shoot them mercilessly. The sansha's will also shoot the second person to enter the stage. After killing angels, kill sanshas, proceed to 2nd angel room.
2nd room: Forget you have drones untill you kill the 3 turrets then the angel spies. It is perfectly safe to shoot them, just NOT WITH DRONES. It is frustrating to shoot frigs with cruises, but it is what it takes. If they so much as IMAGINE a drone hitting them, you'll have a full-stage aggro. After killing turrets and spies, shoot the Seraphims. It is now safe to use your drones, just don't get within about 10km of a spawn point while shooting another. Apply more weapons. Most DPS comes from the seraphim's with the Tribuni and Praefectus side, so it makes sense to fight them when you are most "fresh". Proceed killing each spawn one by one. On to the last room.
3rd room: Enter and WAIT till you are shot at. Retaliate with anything you have. When the hacs and BS's are down, shoot another target, proceed with care. Only after all aggro's are dead should you shoot another ship.
If you manage to aggro a whole stage, bye-bye. Either you dock, or are scrambled by arch-gist frigates and you simply die... The dps is frightening, so the whole stage needs respect.
Of the 7-8 WC I have played, only ONE has given me faction loot (domi invul), but I never play the sansha side as I cannot be bothered to warp out refit et.c. The overseers seem to spawn randomly, but I know that their being Faction overseers is chance-based
|

Lisento Slaven
Amarr The Drekla Consortium Kurai Komichi
|
Posted - 2007.01.08 03:32:00 -
[24]
I'm looking for help on this mission.
World's Collide Level 4 - Angel vs. Sansha
We are looking to clear both sections. As soon as anyone warps into level 2 for Angel Cartel, the entire plex aggro's them (no drones launched, no shots fired). How do you beat this? ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
|

Henry Fredyericus
Gallente H.F. Enterprises
|
Posted - 2007.01.08 08:42:00 -
[25]
Originally by: Liisa There is a way to do a "speed run" of worlds collide. At least with the angels/sansha version. Quickly go to the gates and do not engage anybody (3 sentries will aggro in the second angel stage, but they are weak). In the last stage two battleships (around 400k bounty each) and 3 elite cruisers(100k? each) will aggro. Kill these quickly, go to the spawn can, get the pilots and warp out.
With a slow sleipnir I need 15 minutes start to finish. Most of my time is spent abing through deadspace. It is not as profitable as killing all the bounties, but then I factor in the lps (a bit over 11k in lowsec) in at 1k isk per lp which means I get around 15mil for 15 minutes of work. Not bad I find.
I just do not understand the people with 15 minute mission time. As long as I have made the Worlds Collide missions...every time I have trouble with completing it under 7 days... Only when the tide goes out, you see who's been swimming naked... - Mr. Buffet |

Charlou Barrowboy
|
Posted - 2007.03.20 12:13:00 -
[26]
Yes they warp scram you and yes the dps is frightening and yes bring in a friend if you want all the aggro in the second room instantly. we took a pair of hyperions and a myrm into the guristas side. The myrm arrived last and I watched from the battlebridge of my hyperion as it warped in along side me and popped. Immediatley after this all the agro turned to the first hyperion to arrive and webbed and scrammed and destroyed it in 4 mins. I escaped in my hyperion by the cunning use of sacrificial hammerhead 2's. As soon as the guristas frig that was scramming me popped i warped. We went back in domi's one dealing damage the other repairing and cleared the room in 10 mins. no decent loot and considering the loss of a hyperion and a myrmidon a definate loss on the isk side too. Point is that now I can solo that room in either my hyhperion with blasters then dock and fit rails for the rest or my domi with lights for the frigs and heavys for the rest. Just don't travel in there in a group cause that definatley gets them all agressed and scramming and webbing and jamming and damage dealing. This is a great mission for team play but is definatley safer solo :)
|

Ralara
Caldari Ralara Corp
|
Posted - 2007.03.20 12:31:00 -
[27]
Originally by: ManowarX Before Revelations, there was a chance you'd get an overseer to spawn.
Can anyone confirm post-Revelations that the overseers still spawn?
Thanks!
I did it last week, got a serpentis overseerer (300k isk, crap loot), got to the heron, went back, did guistas and got a dread spawn 
|

Ralara
Caldari Ralara Corp
|
Posted - 2007.03.20 12:41:00 -
[28]
as for "what am I doing wrong" on the second stage (the one before heron) - Not everything aggresses you. Just 3 battleships and some cruisers. Target and kill the BS first. Nothing else should aggress you. Kill 'em, then it's like any other mission - pick a group and kill :)
you dont get scrambled. Webbed, yes, but not scrambled.
|

Remedios Sonrisa
Eve University Ivy League
|
Posted - 2007.03.20 12:57:00 -
[29]
First time I did WC (less than two months ago), there was a fat overseer in the second Gurista room with 5m bty. Killed it (rather easily too) and looted a Crystal Epsilon. Was pretty happy about the result as I had lost a Domi earlier to the same room. Good trade I thought (:
Have not seen an Overseer since.... ....
|

Ghan Tylous
Caldari The Graduates Ivy League
|
Posted - 2007.03.20 12:59:00 -
[30]
Originally by: Remedios Sonrisa First time I did WC (less than two months ago), there was a fat overseer in the second Gurista room with 5m bty. Killed it (rather easily too) and looted a Crystal Epsilon. Was pretty happy about the result as I had lost a Domi earlier to the same room. Good trade I thought (:
Have not seen an Overseer since....
I hate you  --- It have always fallen to a few to sacrifice for the good of many |
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |