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Painkill3r
Perkone Caldari State
16
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Posted - 2015.07.24 15:33:47 -
[1] - Quote
Tippia wrote:Avvy wrote:flakeys wrote:Look SP can give you more flexibility regarding to wich ship to take , Isn't that the point, more options. The (counter)point is that, by and large, the options are already there GÇö they're just not being used because new players are a) being lied to about what they need, or b) enter the game with preconceived notions about how much they need. If you know what you're doing, you can build into any activity in the same time it takes for a new player to understand how to even navigate the skill tree or get new skills. Of course, new players don't know what they're doing, at least not without proper guidance, but there's a ton of different paths available to them from day one.
I agree. I think the problem is that the first few days or week isn't well documented in terms of what you can do. Most guides hand waive this time as for career missions, but you can finish those in a matter of hours. It's that time between hour 4 and week 2 that gives most newbies their most questions. I think it would be good to compile a list of content to try in that window that isn't simply an abbreviation and suggestion to join a corp. Not that it's bad advice, but a more complete activity option list would probably calm the rabble. |

Painkill3r
Perkone Caldari State
16
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Posted - 2015.07.25 16:48:50 -
[2] - Quote
Webvan wrote:Likely they are doing the tutorial, mission agents and maybe the epic arc. Couple-few weeks.
I would wager that even incompetent newbs would only need 2-3 days to do that content. |

Painkill3r
Perkone Caldari State
16
|
Posted - 2015.07.25 23:04:10 -
[3] - Quote
Webvan wrote: Unless they changed it from a couple years ago when I ran a low SP alt through. Couple hours a night, did the tutorial, all the career agents and then the epic (just like the system directs you to do) and it took almost three weeks.
Depends on a lot of variables, but the basic idea of cheesing through it involves training drones to III up front and, preferably, picking gallente as your race to save a few hours of cross-training. You should be able to plug all the career missions down in a few hours and SOE is only marginally more time consuming per mission with the major time sink being travel between the agents which you can do afk. I've never lost one of my noobtristans to ganks, but YMMV. It's very easily doable in a 2-3 hour a night stint over a weekend and the knowledge required to make that kind of time isn't that hard to find. |

Painkill3r
Perkone Caldari State
16
|
Posted - 2015.07.25 23:30:30 -
[4] - Quote
Eleygen I'cey wrote: As a brand new player it took me under a week playing less than 3 hrs a day to finish all the career missions but exploration. While I didn't want to do SOE so I cant tell how long that would take he is vastly over estimating the content for anyone who is has played anything slightly close to EvE.
The exploration missions are the most trivial given they can be done with no skill training at all, just knowledge of how to move scan probes. SOE should be equally trivial as gallente since you've got a free tristan that can do everything up to dagan without breaking a sweat.
But yes, I certainly agree he's over-estimating the time one would get content out of these missions, if you read how to deal with them efficiently, which is something most EVE players would suggest newbies do. At the point of completion here you've got a lot of options, but they are not as widely published, hence my earlier post about how the post-career-and-SOE low sp activity list ought to be collated somewhere. |

Painkill3r
Perkone Caldari State
16
|
Posted - 2015.07.26 02:36:51 -
[5] - Quote
Webvan wrote: The whole SP "think of the newbies" imo is pretty moot, just makes the whole intro thing obsolete by becoming way too easy. And if they just jump into low or null with a corp on day 1, just dumping 10m SP on them (or whatever) is only going to frustrate them even more since reason/skill hasn't caught up with SP yet.
I concur with the assessment that additional sp isn't going to boost player retention, but I think we should refrain from needless hyperbole when making our point. Rise floated the idea of ~1m sp and that's pretty easy to cite.
Teckos Pech wrote:First time for a miner, found out how horribly boring it was, second time did a combat oriented pilot and never looked back. Since I started Gallente, it pumped a crap ton of SP into drones.
It would be interesting to see how player retention broke down by race/skill training choices. Gallente ships, particularly drone hulls, give a lot more options to new players without much sp expenditure. I imagine a lot of young caldari miners don't stick around by comparison. |

Painkill3r
Perkone Caldari State
19
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Posted - 2015.07.26 14:45:02 -
[6] - Quote
Lan Wang wrote:Yoo Eet Mikakka wrote:I got an expedition for a 4/10 from one of the Hideouts. Too bad I can't complete it as a day 1 noob. bookmark it, throw it on contracts and see if anyone will buy it
Also worth a mention in the various exploration and mission help game channels. There are usually folks there who will take it and they're pretty good about tossing you back a cut of the rewards as a finder's fee. |

Painkill3r
Perkone Caldari State
19
|
Posted - 2015.07.26 17:10:56 -
[7] - Quote
Ranger 1 wrote: The only reason why I'm not too upset about the idea, if it is done in a very structured (career oriented) way is for two reasons: 1: If the player decides that career path isn't for him/her, they can easily shift into something else... usually with few wasted skills. 2: Everyone has 3 alts they can start on different paths, the one they tend to gravitate to will end up being their main.
My issue with this is that there are really no defined career paths in the sandbox and this is more of a catering to designated alt roles than it is helping new players. A generic 1mil of catch-all base skills is one thing. I don't support it, but I don't think it sets any new precedents. Career based sp does set a new paradigm of quasi-active training and I would hate to see EVE start to go down that path. |
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