
Matthew
Caldari BloodStar Technologies
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Posted - 2006.12.20 09:16:00 -
[1]
Originally by: Tuxford There is a warp in jitter which I believe was put in to stop bumping originally. The jitter is quite small and should be less than jump range and docking range.
From a personal experience then I have for some reason made obscene amount of jumps in the last few days, reckon I've done more than 100 today. Might not seem much to some of you but I don't really travel that far away when I don't have to. Not once has it happened that I couldn't dock or jump immediatly. Not saying your lying or anything but of all the jumps I've made since Revelation was deployed it hasn't happened once which makes me thing its really really rare.
If it is happening then please tell us which gates/stations this is happening with.
It should never happen when warping to gates, but it can theoretically happen when warping to any station.
As you say, there is a "jitter" on warp-in. However, this affects gates and stations differently because of the different range criteria for jumping and docking.
You've got 2.5km range for jumping, and I've never had the jitter put me outside this range.
Stations are different. For stations, you have to get to about 0km range before it will dock. Note here that 0km range does not correspond to either the centre of the station, or even the station's outer hull - fly around very close to a station and you can verify the space contained within it's 0km "bubble".
The problem arises because "warp to 0km" will fetch it's target point as the intersection of your warp path with the stations 0km bubble. The jitter is then applied, which can push the actual warp in point back out of the 0km bubble, and require you to cover a short distance to be able to dock.
I've observed this happening to some extent with a significant proportion of docks, on many station types. However, normally the distance to be covered is small enough that you cover it before you even notice you have to - the "docking" message will come up before you get chance to notice the "approaching" message. Especially in fast ships you have to be watching the log to even notice it's happening. From my experience, the 1.8km experienced by the OP is a very rare occurance, but up to 500m can be fairly common.
The "instadock" BM's got around this by designating a warp-in position well inside the 0km bubble of the station, so that even the largest value of the jitter couldn't push you outside docking range. The downside of this method was that you could easily bounce off the station itself. The current warp-to-0km approach guarantees you won't bounce off the station, but at the cost of not being a guaranteed instadock. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |