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Husk Killer
Red Frog Investments Daikoku Trade Syndicate
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Posted - 2006.12.03 17:53:00 -
[1]
Edited by: Husk Killer on 03/12/2006 17:55:34 all the systems that link to jita should also link to each other, so that unless you set a waypoint there, you wont ever go there..
it would still be a hub, just build the interstate around it for people like me that warp to zero in an Obelisk, click jump, 100+ in queue, bounce off the gate, and I am 2600m away when my turn comes up... and I have to re queue.
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Tachy
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Posted - 2006.12.03 18:02:00 -
[2]
Offering shortcuts around Jita would be nice, but they wont remove the player driven tradehub from the system. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Verus Potestas
Caldari Perkone
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Posted - 2006.12.03 18:04:00 -
[3]
Originally by: Tachy Offering shortcuts around Jita would be nice, but they wont remove the player driven tradehub from the system.
The trade hub is not a problem.
The fact that you have to go to it to get most places is (you are #927845672845 in queue)
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Svart Szchpritzenfeuerer
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Posted - 2006.12.03 18:22:00 -
[4]
Sure, you pay to build the gates, you can bypass it. Why not?
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Verus Potestas
Caldari Perkone
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Posted - 2006.12.03 18:25:00 -
[5]
Originally by: Svart Szchpritzenfeuerer Sure, you pay to build the gates, you can bypass it. Why not?
How much? 
I seriously bet we could raise a HUGE amount if it was seriously required to remove Jita from routes 
Between corps atm, the NPC one is strictly a temporary thing. RAWR!111 Sig Hijackz0r!!11 - Immy |

Paigan
Amarr Katsu Corporation Pure.
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Posted - 2006.12.03 18:32:00 -
[6]
There are a number of almost insulting simple methodes to reduce the jita load.
Creating simple bypass routes would be one (the most effective imho). Additionally reducing gates in jita in general would be another.
PLus move all agents out out jita. Don't spawn ANY mission there.
and so on.
every % saved by this would be worth the 5 minutes of work.
As long as these simplest (part-)solutions aren't done, i claim that the jita problem is INTENTIONAL by the devs. -- This game is still in beta stage |

Kerushi
Caldari BIG R i s e
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Posted - 2006.12.03 19:07:00 -
[7]
the problem isn`t jita as a hub, but, the need to travel trough jita even if u have nothing to do there
keep the agents there, keep the market there, just give us a way around it for travelling
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JamesTalon
Caldari Electric Fury Corp
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Posted - 2006.12.03 19:15:00 -
[8]
There actually is a way around it, if your willing to manually make waypoints. I've gone it a couple times using the systems in the south/south east of Jita. Might take a whee bit more time, but it gets you around. EVEBay
Your SIG is to big please reduce it to fit these limits
The size limits for signature graphics are as follows: Maximum height: 120 pixels Maximum width: 400 pixels Maximum file size: 24,000 bytes
Thanks - Hutch
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ghosttr
Amarr Resource Control Agency
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Posted - 2006.12.03 19:55:00 -
[9]
I would like to be able to save trips, so i can take the same routes withour replanning everytime
I don't have a problem with authority... ...as long as it doesn't get in my way. |

DrAtomic
Atomic Heroes Forces of Freedom
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Posted - 2006.12.03 20:08:00 -
[10]
In addition the trade hub problem is easily solved by giving market info based on jump range instead of region. That allows for natural spreading instead of people finding that one spot to get their stuff advertised. ----------------------------------------------- The BIG Lottery |

Phyrr
Minmatar The Gosimer and Scarab
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Posted - 2006.12.03 20:09:00 -
[11]
STOP
GOING
TO
JITA
problem solved.
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Ayari
Caldari Caldari Independent Navy Reserve
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Posted - 2006.12.03 23:05:00 -
[12]
Originally by: Phyrr STOP
GOING
TO
JITA
problem solved.
Okay, then... say, you're in Oimmo... okay, now go to Itamo.
There is no way to get to Itamo except through Jita. Itamo is part of a small branch that hangs off Jita with about five systems, none of which go anywhere but Jita.
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Celeste Coeval
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Posted - 2006.12.04 02:31:00 -
[13]
Originally by: Ayari
Originally by: Phyrr STOP
GOING
TO
JITA
problem solved.
Okay, then... say, you're in Oimmo... okay, now go to Itamo.
There is no way to get to Itamo except through Jita. Itamo is part of a small branch that hangs off Jita with about five systems, none of which go anywhere but Jita.
then don't go to Itamo...
"If you are out to describe the truth, leave elegance to the tailor." -Albert Einstein |

Samirol
Ore Mongers
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Posted - 2006.12.04 02:34:00 -
[14]
remove the mission runners, and the hub diminishes to an appropriate level
Great being a gallente blasterthron pilot, aint it?
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Mjala
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Posted - 2006.12.04 03:00:00 -
[15]
destroy some gates to jita, problem solved.
RPG Style:
because of massive wear of the gates to jita, they have been set offline.
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Cheese999
Minmatar Spitefully Targeting Foolishly Underskilled The SUdden Death Squad
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Posted - 2006.12.04 03:14:00 -
[16]
Offline all the gates in and out of Jita, and make it a 0.0 system. Why? Just because it would be funny. -----
There is no Spoon Minmatar: Bending over for Tux since RmR |

Phoenix Lonestar
Litanies of Hate
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Posted - 2006.12.04 03:29:00 -
[17]
Originally by: Cheese999 Offline all the gates in and out of Jita, and make it a 0.0 system. Why? Just because it would be funny.
Hahahahaha. Suppose ASCN or BOB would get to it first?
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Adaris
Dark and Light inc.
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Posted - 2007.05.04 07:46:00 -
[18]
Edited by: Adaris on 04/05/2007 07:43:12 A jita by-pass would be sweet, especially one that doesn't take you through low-sec (short route). But I think we should preserve Jita. For the love of me I don't see why something more substantial isn't done about the place.
I love going to Jita. You can buy almost anything in Jita (for a price). So why try kill it? Becasue system are not designed for 600+ people occuping them all day 20/7 spamming and doing missions and selling and jumping and killing etc. So why not create a purpose built system called a trade hub. Where people jumping into that system would all go insta dock or something into this big station? Where they can trade etc...? Why don we need an outside system in Jita? Becasue we use it to get out of the place thats why. Thats where the lag is. So kill that.
That way you can have Jita, have much less lag, no issues and everyones happy with their new stuff. Even privateers can still gank you around the surrounding systems if they want, win - win.
In fact, like COnord, the Jita Trade hub could be rp'd as well. Something the empire came together on to create. (Already we are seeing the Minmatar and Amarr patching things up - and Gallente Fed is getting friendlier to the State of late as well...)
EDIT: I spelled Concord: COnords.... proving I inhale far too much veld dust  * * * http://www.youtube.com/watch?v=euZ0j7vtKEQ
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Adaris
Dark and Light inc.
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Posted - 2007.05.04 07:50:00 -
[19]
Similarily make it so that Concord can charge gate activation fees. That will encourage alot less traffic and more freighters hauling from Jita. But I like Jita....
!!!!!!!!!!! LETS SAVE JITA !!!!!!!!! ----------SCREW THE DOLPHINS------- * * * http://www.youtube.com/watch?v=euZ0j7vtKEQ
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Barbaro55a
Caldari Os Lobos Ethereal Dawn
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Posted - 2007.05.04 09:53:00 -
[20]
Make the jump gates pink, that'll keep away the pirates. .......................................... We come in Peace, FIRE AT WILL---Blog |

Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.05.04 10:07:00 -
[21]
Originally by: Adaris A jita by-pass would be sweet, especially one that doesn't take you through low-sec (short route). But I think we should preserve Jita. For the love of me I don't see why something more substantial isn't done about the place.
Thread necro ftw. 
A Jita bypass was sort of introduced between the creation of this thread and your necro action, see these patch notes. A lot more routes used to go through Jita before.
*snip*not needed - hutch |

Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.05.04 10:17:00 -
[22]
Edited by: Sheriff Jones on 04/05/2007 10:13:13 There's nothing wrong with Jita, i love it like i always have 
Though...i don't go there unless i really really have to...such a long ways to buy stuff for 5Kisk cheaper... 
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Lynae
Caldari
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Posted - 2007.05.04 10:45:00 -
[23]
Don't go to Jita. Unless absolutly necessary. You can get nearly everything in the other trade hubs. Except without lag and only 50-100 Players in local. ;) ___
Originally by: Dark Shikari They're protected by shuttles carrying Templars, Amarr fighter drones used by carriers, but their tanks aren't that strong.
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Alski
Gallente Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.05.04 11:12:00 -
[24]
Originally by: Phoenix Lonestar
Hahahahaha. Suppose ASCN or BOB would get to it first?
Only when i got to this line did i realise i'd been reading a necro'd thread. 
Necro Is Bad, saythatwithmenow!  -
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max bygraves
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Posted - 2007.05.04 11:33:00 -
[25]
Originally by: Phyrr STOP
GOING
TO
JITA
problem solved.
LEARN
TO
READ
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sakana
North Eastern Swat Pandemic Legion
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Posted - 2007.05.04 12:53:00 -
[26]
Make the tax for selling items in Jita much higher than other systems. ------------
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Ashraaf
Infinite Improbability Inc Dusk and Dawn
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Posted - 2007.05.04 13:11:00 -
[27]
Remember Yulai the name is different but you can do what you want, you'll see another system replace Jitlag
And Necro is bad
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Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.05.04 13:13:00 -
[28]
This exact complaint came up about Yulai over a year ago, and before that it was Amarr. Every time they changed the routes a new system would become the overcrowded trading hub, I think it's just a part of EVE by now.
Maybe just an autopilot option, "Avoid Jita" 
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Janu Hull
Caldari Order of Z Industries
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Posted - 2007.05.04 14:47:00 -
[29]
I like Jita as a market hub. I'll **** most of you off by saying that I don't miss Ironforge because if I need my fill of pointless chatspam, Jita cures what ails me. I also like its feel of "get anything you need, anytime you need it". If you simply MUST have a part or a piece made, 99% of the time, Jita 4-4's got it.
I don't like Jita as a transit hub. I work in the Citadel and in Lonetrek, and I simply cannot go from one to the other without getting tangled up in the Forge, and passing through Urlen, Perimeter and Jita. They're the friggin' unholy trinity of the Caldari state, and I really wish I could get around them.
This is my sig, there are many others just like it. With me, my sig is worthless. Without (or with even) my sig, I am worthless... |

Adaris
Dark and Light inc.
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Posted - 2007.05.04 15:26:00 -
[30]
Originally by: Dominique Vasilkovsky
Originally by: Adaris A jita by-pass would be sweet, especially one that doesn't take you through low-sec (short route). But I think we should preserve Jita. For the love of me I don't see why something more substantial isn't done about the place.
Thread necro ftw. 
A Jita bypass was sort of introduced between the creation of this thread and your necro action, see these patch notes. A lot more routes used to go through Jita before.
A more 'substantial' bypass than the one there is now. And also it has not solved the problem to a large degree.
And also necromancy? meh... what would you rather do, revive an old thread thats about an important issue or create a new thread given theres already this one (and many more) around. * * * http://www.youtube.com/watch?v=euZ0j7vtKEQ
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