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Rehmes
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Posted - 2006.12.04 02:52:00 -
[1]
Im undecided between these two set ups, which would be better for pvp?
2 MAR IIs 2 EANM IIs 2 Gyro IIs
The other one:
1 MAR II 2 EANM IIs 1 DCU (best u can get) 2 Gyros
If anyone has a better set up plz post if ur willing, i wanted to be as least dependant on cap as possible which is y i optend for EANMs rather than active resists.
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Rehmes
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Posted - 2006.12.04 04:13:00 -
[2]
49 views and no one has an opinion? comon guys i know many of you have purshased this ship.
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Twin blade
Minmatar The Caldari Confederation
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Posted - 2006.12.04 04:21:00 -
[3]
Edited by: Twin blade on 04/12/2006 04:23:43 I like a
1 Mar T2 3 EANM T2 1 1600mm plate 1 Gryo T2
With over 11k armor i can out last most ships with good skills you should easy take out any thing below a CBC or BS with little damage.
With the plate i lose 33ms with a AB can't rember how much with a MWD but still your fairly fast and once you get in AC range just punch hole's in them till they pop. !
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Ren Tales
Four Rings Myriad Alliance
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Posted - 2006.12.04 08:09:00 -
[4]
I like the heavy vagabond setup, with 3x Gyro IIs 3x Nano
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Voculus
E X O D U S Imperial Republic Of the North
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Posted - 2006.12.04 10:08:00 -
[5]
1 Mar T2 2 EANM T2 1 1600mm plate 2 Gryo T2
Haven't used it in PvP yet, but I'm not sure how well one rep will do me. However, the plate does give me 11,110 Armor HP. So even if I can't rep like a madman, the plate will hopefully buy me the time I need. _________________________________________________________
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Seishomaru
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Posted - 2006.12.04 10:17:00 -
[6]
Originally by: Ren Tales I like the heavy vagabond setup, with 3x Gyro IIs 3x Nano
since vagacane has no falloff bonus.. 2 tracking and 1 gyro work best.
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Kla'strit
Interstellar Privateers Of Res Communis
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Posted - 2006.12.04 10:37:00 -
[7]
the duel rep looks good, i'd change one gyro for an energized reactive tho. you would have to have a cap injector to run the duel rep... no point duel repping with out one. obviously this borks your damage.
Fit one rep three resist mods and 2 gyros. that way you have the pg for biger guns etc.
kla
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Silverized
Murder-Death-Kill Blood Raiders Alliance
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Posted - 2006.12.04 11:07:00 -
[8]
I would not armor tank it.. and least of all put a 1600plate on:/ just run a basic vaga outfit, lows should be nanos/istabs and gyros
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Melicien Tetro
Gallente FATAL REVELATIONS Lotka Volterra
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Posted - 2006.12.04 13:07:00 -
[9]
I don't think any of the hurricane's low should be tank orientated.... Unless you count speed tank. ;p I tried to fight a shark with a pistol underwater once, and I'll be damned if he didn't laugh at me and eat me. Sharks need a ******* nerf. True story.
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Hoshi
DAB RAZOR Alliance
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Posted - 2006.12.04 13:16:00 -
[10]
Originally by: Ren Tales I like the heavy vagabond setup, with 3x Gyro IIs 3x Nano
Switch 2 nanos for inertial stabilizers for better speed and agility. ---------------------------------------- A Guide to Scan Probing in Revelations |
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Arktaos
Minmatar The Bratwurst Burglars
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Posted - 2006.12.04 13:36:00 -
[11]
Originally by: Seishomaru
Originally by: Ren Tales I like the heavy vagabond setup, with 3x Gyro IIs 3x Nano
since vagacane has no falloff bonus.. 2 tracking and 1 gyro work best.
Tracking enhancers don't boost falloff and optimal range is a joke. ---------------------------------
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Devon Manticore
Minmatar Manticore Technologies
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Posted - 2006.12.04 14:18:00 -
[12]
Havnt tried the ship yet, but for lows I think Im gonna use 2 reps, 2 eanms, dcu, gyro
Wheres my damn portrait! |

Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2006.12.05 20:32:00 -
[13]
Edited by: Guillame Herschel on 05/12/2006 20:38:38
Originally by: Arktaos Tracking enhancers don't boost falloff and optimal range is a joke.
That's correct. With less falloff, you must fight at closer range. To help hit targets at closer range more easily, use tracking enhancers, or smaller guns, or both. 
I'm enjoying this setup, will try it with T2 220s soon:
6x d180 II, 2x E50 Energy Vampire Catalyzed Gold-Gas MWD, 20k Scram, Invuln field, Lg. Ext. II F85 DC, 2x Local Hull Inertial, 1x Tracking Enh. II, 2x Gyro II
I set my orbit distance to 8500m, but with the MWD engaged I'm at 11-12km and can use the Nos (E50 = 12km range) and get consistently good hits on anything bigger than a frigate. Against assault frigs, I just turn and MWD straight at the target. Interceptors can get away though. It's not that fast.
-- Guile can always trump hardware -- |
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