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keiichi chan
Caldari BORG Kollektiv BORG Alliance
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Posted - 2006.12.04 11:12:00 -
[1]
First off Tux you do a great work. But you forget something!
You wanted to make the battels longer? Fine but how are we supposed to fight, if we get a slide show on the Screen?
I mean.. my PC lags like ****, if i get in a pvp fight, with more then 5 Ships! And that is not a Server side problem. My ally just had a fight yesterdas with 30 ships, and it was like.. "Aproche.. 10 sec freeze.. Someone targets me.. 10 sec freeze... i activate the modules... 20sec freeze.. I close the Game, restart it, and wake up in my Clone!" That just sucks.. Could you please implant more Graphical Options, so that we can Deativate all the shiny graphics, BEFORE we do a fleet battle? Then i swear fleet battles really will last longer! And more people will actually do it...
And now my PC Specs.. P4 2,6,ghz 512 MB Ram Geforce 6600GT
This machine can even run, Quake4 and Doom3 with constant 63FPS on high quali..
AND NO i want quit, i love the game!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ hade wade dude da~
If you have something against, my English Skills, then Slap my Teacher! |

NIkis
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Posted - 2006.12.04 11:16:00 -
[2]
agree with ^^
i been crashing before the patch too but after the number of crashes i got is ridiculous.. we need some more gfx options for certain high load situations (like travelling thru crowded systems, or fleet fights)
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Mortecai
No Quarter.
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Posted - 2006.12.04 11:18:00 -
[3]
Maybe it's your hardware if you get screen freezes. eve has problem with some specific hardware setups atm.
On the lag topic: we had a nice 60-70 ship engagement yesterday in syndicate in the pc9 system and I was suprised on how smooth it was. slight lag activating modules, but nothing big and compared to my average fleet battle experience it was quite smooth.
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Noluck Ned
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.12.04 11:23:00 -
[4]
1 Taranis and 1 Vexor down on this end due to lock ups: Usually after jump in. In the case of the inty it went down 1v1 to a rifter I got him scrammed and webbed and the next thing I saw was the clone vat.
When the vexor went I was running away from a 3 man gang and it just locked up and eventually crashed after I was 1 jump ahead, this allowed the dictor to catch up and bubble me. Gang fights have been iffy too, low fps even in a 20 vs 20. And then afterwards it seems a good idea to relog to clear up the FPS.
F4T4L is Recruiting! |

Xenofur
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.04 11:26:00 -
[5]
in the case of the op: it's your ram.
you need at least a gigabyte of it to run ee comfortably, 1.5 - 2 GB are recommended. the 10 second freezes are when the game is trying to load new stuff into ram, but can't because yours is already full. the OS then shifts data to the hdd, which is a really intensive process and causes those freezes.
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keiichi chan
Caldari BORG Kollektiv BORG Alliance
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Posted - 2006.12.04 11:37:00 -
[6]
Originally by: Xenofur in the case of the op: it's your ram.
you need at least a gigabyte of it to run ee comfortably, 1.5 - 2 GB are recommended. the 10 second freezes are when the game is trying to load new stuff into ram, but can't because yours is already full. the OS then shifts data to the hdd, which is a really intensive process and causes those freezes.
Eh.. sry.. but 1GB ram for a 3 Years old Engine?! Thats just ridicules...
I'm 100% sure that the main issues are the Grapical Effects, from the missiles/Turrets.
And.. I just get the freeze in PVP. I never had such freezes in lvl 4 missions, like World Collide. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ hade wade dude da~
If you have something against, my English Skills, then Slap my Teacher! |

Rodj Blake
Amarr PIE Inc.
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Posted - 2006.12.04 11:38:00 -
[7]
I haven't had too much lag since Kali, except when there's a lot of wrecks on the grid.
Dulce et decorum est, pro imperator mori
It's great being Amarr, ain't it? |

Xenofur
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.04 11:40:00 -
[8]
the age of the engine is so irrelevant that it's not even funny. i have seen five year old engines crap out on 1.5 gb machines.
all that matters is the AMOUNT of data, that is models, textures, interface, environment, chat, gamelogs, statististics, the whole deal. and 500 mb is not enough to store the amount of data eve needs in battles and have it at the game's fingertips at the same time.
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keiichi chan
Caldari BORG Kollektiv BORG Alliance
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Posted - 2006.12.04 11:51:00 -
[9]
Originally by: Xenofur the age of the engine is so irrelevant that it's not even funny. i have seen five year old engines crap out on 1.5 gb machines.
all that matters is the AMOUNT of data, that is models, textures, interface, environment, chat, gamelogs, statististics, the whole deal. and 500 mb is not enough to store the amount of data eve needs in battles and have it at the game's fingertips at the same time.
That problem can really simpel by solved.. disable bump mapping, disable log writing, store the textures in the Ram from the Graphic Card. Its really all a think, that can be solved, with more options.. I mean.. ok.. I looks totally ugly if you set all settings to low. But who cares, as long has i can still fight with it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ hade wade dude da~
If you have something against, my English Skills, then Slap my Teacher! |

Rayvonuk
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Posted - 2006.12.04 11:56:00 -
[10]
Does pressing CTRL+SHIFT+E still work ?
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Nardon
Gallente
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Posted - 2006.12.04 11:58:00 -
[11]
Originally by: Xenofur in the case of the op: it's your ram.
you need at least a gigabyte of it to run ee comfortably, 1.5 - 2 GB are recommended. the 10 second freezes are when the game is trying to load new stuff into ram, but can't because yours is already full. the OS then shifts data to the hdd, which is a really intensive process and causes those freezes.
That would be correct if the system would be swapping at all. But for me those freezes are just that - freezes. There is no swapping going on but a slight halt and afterwards it runs fine. Coupled with sometimes extremely low FPS for a few seconds which EVE makes up afterwards with unusual high FPS until it catches up. Pretty annoying and I second the notion to have more options to disable. Oh and I have 1.5GB ram here.
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Rey Xavier
Gallente Bluestar Enterprises
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Posted - 2006.12.04 12:13:00 -
[12]
Hm have the same problem with 2 Gig RAM and not even in battles. I had the same problem in WoW but there was a performance tool in Titan bar showing that the lags corrosponded with cleaning the memory cache for the UI (one or two addons caused the cache to fill up too fast). After deactivating them it ran smooth again. Just wonder what's up in EvE, a freeze every 10 second for like 1/2 sec will pretty sure screw me in PvP (no EvE PvP experience yet, though). ===============================
Ihr pers÷nliches Kreditinstitut |

Xenofur
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.04 12:14:00 -
[13]
one thing to try: open task manager and set the exefile.exe process to priority idle. sometimes such freezes can be caused by outside processes locking assets of eve, but at the same time not being able to complete their actions due to eve hogging all the cpu time.
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Xenofur
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.04 12:18:00 -
[14]
and another one: clearing out the "capture" folder can be beneficial ;)
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d026
Herrscher der Zeit
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Posted - 2006.12.04 12:46:00 -
[15]
Quote: 1.5 - 2 GB are recommended. the 10 second freezes are when the game is trying to load new stuff into ram,
huh? have myself 2 gig ddr 2 800 ram but still completely lagging out if more than 2-3 ships jumping on me. so the problem must be somwere else..
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Ishan Shade
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Posted - 2006.12.04 12:54:00 -
[16]
I had teh same problem, and i realised my sound was also acting funny. When I disabled the sound everything ran allot better. Still not the way it should be but it helps allot.
try it, and also try ctrl+alt+shift + f/e
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slothe
Caldari Forsaken Empire
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Posted - 2006.12.04 12:57:00 -
[17]
more ram
Before complaining about any ship try flying Minmatar |

Whalesaver
mega mining corporation Astral Wolves
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Posted - 2006.12.04 13:00:00 -
[18]
I have 512mb of ram, and never experience freezing in larger engagements, so I very much doubt that 1gb of ram is a requirement. -----------------------
Doesn't shoot first Will ask questions later And enjoys a nice cup of tea |

Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.04 13:02:00 -
[19]
Looks like more RAM needed to me. I have one machine with 512MB like yours and it suffers much the same symptoms, and a second machine (with identical proccessor and worse GFX card) with 1GB which runs smooth as butter. -----------------------------------------------
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keiichi chan
Caldari BORG Kollektiv BORG Alliance
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Posted - 2006.12.04 13:53:00 -
[20]
As is said.. The problem isn't the ram.. We have now setups with 1 GB Ram and without.. So..the problem must be somewhere else :/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ hade wade dude da~
If you have something against, my English Skills, then Slap my Teacher! |

Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.12.04 13:55:00 -
[21]
Originally by: keiichi chan As is said.. The problem isn't the ram.. We have now setups with 1 GB Ram and without.. So..the problem must be somewhere else :/
I'm really hoping it is the ram, because I'm buying new ram for my first machine in the hope it'll make it run as fast as the latter 
Otherwise, count me in the same "broken" boat as you are........... -----------------------------------------------
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Kaylana Syi
Minmatar The Nest Interstellar Alcohol Conglomerate
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Posted - 2006.12.04 14:05:00 -
[22]
Maybe its your ram giving up the ghost. Have 512mb system, 1gig and 2gig and they all work fine. Disable effects, audio, damage notices, and chat logging then make sure all the **** sites you visit aren't mucking up your PC.
Team Minmatar Carriers need Clone Vats
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Plutoinum
German Cyberdome Corp Veritas Immortalis
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Posted - 2006.12.04 14:11:00 -
[23]
Edited by: Plutoinum on 04/12/2006 14:21:39
Originally by: keiichi chan First off Tux you do a great work. But you forget something!
You wanted to make the battels longer? Fine but how are we supposed to fight, if we get a slide show on the Screen?
I mean.. my PC lags like ****, if i get in a pvp fight, with more then 5 Ships! And that is not a Server side problem. My ally just had a fight yesterdas with 30 ships, and it was like.. "Aproche.. 10 sec freeze.. Someone targets me.. 10 sec freeze... i activate the modules... 20sec freeze.. I close the Game, restart it, and wake up in my Clone!" That just sucks.. Could you please implant more Graphical Options, so that we can Deativate all the shiny graphics, BEFORE we do a fleet battle? Then i swear fleet battles really will last longer! And more people will actually do it...
/signed
Except my system specs are lower. Athlon 2000XP, 1 GB RAM, GeForce ti-4200. OK, you can say that my specs are low, but they were fine enough to play in RMR. Yesterday I was in an assult frig and 80 people short range just kills my PC. I can't do almost anything, because the client is almost frozen and in addition to that, the server doesn't accept commands, when it's laggy. Like two weeks ago I had a fight against IAC close-range of the same size in frigates and I could tackle and fight. Now client totally sux like 0.1 fps and with server lag, I mwd like 80km away from the enemy, because I can't just stop, turn off mwd, go into orbit and things. Some days ago I lost tempest and pod, before I could do anything. Yesterday an assault frig and pod. Tried to select a celestial object to warp out as my ship went down, but no chance to even get it selected before my pod was dead. I received the last damage message to my pod as I sat already on station. It was rediculous.
To repeat: I had fights of the same size in rmr only two weeks ago and I had no big problems to fly a frig in combat with 100 people around ! I got enough fps to play.
P.S.: But good to see that I am not alone. I always wondered, if I was the only one, who suffers that much in Kali.
Btw I play with all effects off, turret effects off, no sound, 16 bit graphics, buffsize 512 and it's still total ly crappy since Kali in fleet combat.
CTD/con-loss vs. log-out. A proposal for a fix. |

Hari Markkus
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Posted - 2006.12.04 14:11:00 -
[24]
Personally I don't think that the spec of the machine matters much. I have a brand spanking new HP laptop with dual core plentium, 2G RAM and nVidia graphics and it runs about as well as my old HP with celery procrssor, 512M RAM and Intel graphics.
Sure the nVidia graphics look much better, but when the screen get busy, it stutters.
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Gone'Postal
Minmatar LuthorCorp Combat Division
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Posted - 2006.12.04 14:13:00 -
[25]
RAM for me has very little to do with EvE it's more down to the fact that while I play eve the graphics card does Zip and my CPU goes off the scale for load...
Sometimes I want to fly to CCP and show them a "Graphics card" so they don't dump on the CPU for everything.
The man without a face... The company without a clue.
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Dumus
Silver Service
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Posted - 2006.12.04 14:18:00 -
[26]
Edited by: Dumus on 04/12/2006 14:21:06 I have 2 gig of ram and a similar system to the op. I simply run from fleet battles cos they suck donkey balls. It bugs the hell out of me that peeps including CCP say "disable this that and the other" my answer? Why the hell should we have to? There are no games I have installed on this machine I cannot run with everything maxed. Including latest titles and I get massive FPS.
I know first person shooters and the like are different multiplayer games to eve and I do not understand the technical differences, but it seems to the layman that eve cannot handle large engagements, period. Until that's resolved you will see less pvp and large fleet battles. I wont believe CCP are not doing anything about it but it would be nice to hear some honest and frank talking from CCP about it. After all at the fanfest they did talk about they want MORE big fleet ops.
-Dumus-
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Brendig
Minmatar MicroFunks
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Posted - 2006.12.04 14:48:00 -
[27]
Originally by: Xenofur in the case of the op: it's your ram.
you need at least a gigabyte of it to run ee comfortably, 1.5 - 2 GB are recommended. the 10 second freezes are when the game is trying to load new stuff into ram, but can't because yours is already full. the OS then shifts data to the hdd, which is a really intensive process and causes those freezes.
Wrong. I have 512Mb RAM and never had a single screen-freezing issue, even with my 128mb video card.
Only problem is when my FPS drops in deadspace areas because of the gas clouds and other irrelevant junk floating around, but thats probably the fault of my video card.
I clean my cache everyweek, defrag HD every second week, and keep my video card at a 3% overclock. I also clean the computer case every now and then, and I have removed the panels and have external fans nearby, I have to clean the processor fan once in an year to keep the computer from overheating.
This is a 4 year old computer and I run EVE very smoothly, having around 40-50 FPS inspace. I can even run X3: Reunion at medium graphic settings and still maintain 20 FPS.
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