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Malcanis
Vanishing Point. The Initiative.
16854
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Posted - 2015.08.10 06:54:21 -
[1] - Quote
Lucas Kell wrote: The #1 goal of fozziesov was to make the act of fighting over sov entertaining for all.
Citation needed.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16934
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Posted - 2015.08.20 06:52:33 -
[2] - Quote
My experiences with fozzie sov can be loosely summarised thus: https://zkillboard.com/character/301445721/
It IS possible for sov alliances to deploy: we've done so
It IS possible to have great fights through sov: we've done so
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16936
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Posted - 2015.08.20 07:29:20 -
[3] - Quote
Falken Falcon wrote:Malcanis wrote:My experiences with fozzie sov can be loosely summarised thus: https://zkillboard.com/character/301445721/
It IS possible for sov alliances to deploy: we've done so It IS possible to have great fights through sov: we've done so Can confirm. CCP just gotta phase out the "sov trolling" tactics and fozzysov is golden.
"Sov trolling" - a term used by people who think that undocking an interceptor in their prime time to defend a system is far too much to expect, but simultaneously think that it's far too little for an attacker to ante up.
If you're not going to muster sufficient defence to ward off a single ship, why would anyone bother to send more?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16936
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Posted - 2015.08.20 10:09:10 -
[4] - Quote
You don't need 40 Cerberus
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16938
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Posted - 2015.08.20 17:26:43 -
[5] - Quote
Alavaria Fera wrote:I see that Northern Coalition. has made some bad choices in recent history.
That is also true.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16938
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Posted - 2015.08.20 17:27:58 -
[6] - Quote
Gallowmere Rorschach wrote: Initiative have always been a special (and kinda weird) case...
orly? I thought we were a super old school kind of alliance.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16938
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Posted - 2015.08.20 20:20:25 -
[7] - Quote
Cancel Align NOW wrote:Lucas Kell wrote:Malcanis wrote:"Sov trolling" - a term used by people who think that undocking an interceptor in their prime time to defend a system is far too much to expect, but simultaneously think that it's far too little for an attacker to ante up.
If you're not going to muster sufficient defence to ward off a single ship, why would anyone bother to send more? That's not the point though, is it. It's boring to chase a ship you know is deigned specifically to evade and is disposable in the odd time it's caught. The whole idea of sov is to create conflict. With sov trolling existing, even groups who used to create conflict now opt to run away. Perhaps SMA should invade Initiative. It would provide some clarity in this discussion.
Perhaps they should come with us on our next vacation!
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16938
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Posted - 2015.08.20 20:21:34 -
[8] - Quote
Gallowmere Rorschach wrote:Oh yeah, you're absolutely right. I can count on one hand, the number of fleets I have been on where there wasn't at least one blue that I wanted to primary and then try to have kicked from comms. Unfortunately, sometimes, that someone is also the FC. Truth be told, there are only about five FCs who's fleets I will go on. Not because the others are bad at spaceships, but because they are bad about letting loud retards ruin everyone else's evening. Yes yes, I know: no chatter channel. Unfortunately when one needs to be able to listen to input from scouts, they're also stuck listening to every mouthbreathing, unfunny shitler who thinks that "tell your wife to make me a sandwich" is the height of comedy.
Drop by VANIS channel, I'll vouch
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16938
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Posted - 2015.08.20 20:40:58 -
[9] - Quote
God knows we've tried to get a USTZ working 
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16939
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Posted - 2015.08.20 23:03:11 -
[10] - Quote
Oh come on now is it really better to unsub in a huff than try and work out what super special space magic that INIT.-are-**** Initiative have got?
PEE ESS RAZOR NOW HAVE THE SPACE MAGIC TOO!
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16941
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Posted - 2015.08.21 20:47:09 -
[11] - Quote
Gallowmere Rorschach wrote:Snowmann wrote:Gallowmere Rorschach wrote:You can call us by whatever name you wish. It doesn't change the fact that we'll just be over here, playing other games with this same group of friends, until CCP decides to unfuck their game. My point is, we've been here for years. We're not going anywhere. You would think people would have accepted this by now, and realized that any attempt to break us apart is going to result in unsubs,.... Might not be such a bad thing, for the game. I like where you decided to cut that quote off. For the record, I am not talking about GSF line members unsubbing because "can't rat safely" or whatever drivel you like to tell yourself. I am talking about major content creators bailing out of nullsec, and not just bloc level FCs either. As a prime example, go read wheniaminspace's reasons for leaving Eve, that he posted on Reddit. Hint: Aegis.
My reaction to that gigantic steaming pile of screed is that he's a bad.
Everyone who says that they can't have fun with fozzie sov is literally admitting that they're worse at EVE than Razor.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16944
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Posted - 2015.08.22 15:11:49 -
[12] - Quote
Kiandoshia wrote:Sentamon wrote:Malcanis wrote:You don't need 40 Cerberus Heh, people bring overwhelming numbers and can't figure out why people don't stick around to fight. Mind boggling. That's not the point. People bring overwhelming numbers because people show up. The way a fleet like that is formed is pretty simple. Things to shoot shows up > Call goes out > People join fleet, depending on the amount of stuff and what kind of stuff needs shooting, those fleets become quite large quite quickly. If it is about shooting a bunch of interceptors that are applying sovlasers to things, there will likely be a smaller turnout than when somebody comes rolling through with a group of battlecruisers (bad example, nobody flies those anymore, but an example nonetheless) The main complaint from big evil sov holders is that the current iteration of sov warfare is more boring than what we previously had in place and this is ridiculous, considering what we previously had in place involved shooting massive hitpoint pools which is probably the most stupid and boring gameplay design in the history of grinds. Someone has managed to iterate on that and make something more boring! They said we'll give you a sov system that's fun for everyone. I am seeing none of that and I wont for one second believe that the small gang types are enjoying what is happening. They might enjoy 'us' whining about it because they have been drilled to enjoy that, just like we have been drilled to enjoy it when they mess up and get 3 cruisers killed. Oh and yes, sov 0.0 is largley full of carebears, if that's what you want to call them. They organise and they band together to keep their space home they have made for themselves from falling apart and they'll continue to do so. They/We/Whatever are actually quite good at it. In the meantime, the tiny numbers this new 'style' of warfare requires, causes one thing in particular (or that I can see anyways) People stop logging in, particularly people (or alts) that are specialised into flying larger, bigger, heavier (and largely unneeded) ships. You might argue that this is all fine and dandy and given enough time, this trend will cause the evil sov holders to lose people while nothing actually changes. So yay, now there are fewer people playing the same game as before (with less reloading and cycling guns) and nothing has really changed anything and don't get me wrong, I am not saying that dominion sov was any better but at least it brought more 'people' 'together' and made the whole thing feel more alive than it has since the dawn of the sovlaser.
So split your 40 man cerb fleet into 5-10 small squads and oh look, you can defend 5-10 systems at once!
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16945
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Posted - 2015.08.22 16:35:09 -
[13] - Quote
maybe CCP should make is so that sov holders who own stations can stop anyone they don't like docking there. That should give them a pretty big tactical advantage when disputing ownership of their space.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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