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Kate Krowler
FSP-AK Corporation
1
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Posted - 2015.08.04 06:43:08 -
[1] - Quote
Just initiate for new gamers 7-day protection protocol. Do it.
Its really sad that pirates can kill you everywhere, even in hi-sectors. If old players can fight back, new - can't.
But, limit protocol 7 opportunities, old gamers could use them to transit goods without being attacked by pirates. So limit transit. And disable this protocol, if newies initiating somebodies attack on some period of time.
Its hard to play new players. When these assholes kills them, people stop play this game, because they have lost most of they got.
Best regards, new EVE player. |

Lu Ziffer
Jelly Baby Corporation Fidelas Constans
44
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Posted - 2015.08.04 07:12:12 -
[2] - Quote
On average people who get killed are more likely to stay in EVE. Based on statistcs CCP has gathered in the last year. |

Do Little
Red Frog Freight Red-Frog
73
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Posted - 2015.08.04 08:08:45 -
[3] - Quote
There are already rules against ganking in starter systems: https://wiki.eveonline.com/en/wiki/Rookie_Systems
Once you leave the nest you are fair game. Getting killed is part of the game and implies no malice - the ganker will often replace your ship and teach you what you did wrong - especially if you venture into the lower security regions of New Eden. |

HandelsPharmi
Pharmi on CharBazaar
1635
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Posted - 2015.08.04 08:35:09 -
[4] - Quote
Kate Krowler wrote:... When these assholes kills them, people stop play this game, because they have lost most of they got.
Sir, you should leave the game now.
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Teckos Pech
The Executives Executive Outcomes
3166
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Posted - 2015.08.04 08:36:53 -
[5] - Quote
Do Little wrote:There are already rules against ganking in starter systems: https://wiki.eveonline.com/en/wiki/Rookie_Systems
Once you leave the nest you are fair game. Getting killed is part of the game and implies no malice - the ganker will often replace your ship and teach you what you did wrong - especially if you venture into the lower security regions of New Eden.
Pretty much this. You'll be surprised how things work out for many players....
Hell, CCP even put out a video about this, Causality or some such if I recall. About a guy getting ganked. He then gets into the alliance of the people who ganked him, worked his way up in the organization and when the time was right, emptied wallets, hangars, etc.
Welcome to Eve. 
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
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Amak Boma
Dragon Factory
139
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Posted - 2015.08.04 09:47:06 -
[6] - Quote
instead of that . trial accounts should not be able to go to nullsec but shold be able to go high/low/wormhole . howewer they shouldnt be able to suicide gank |

Daichi Yamato
Xero Security and Technologies
2600
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Posted - 2015.08.04 09:54:26 -
[7] - Quote
I too feel I should have been unattackable in my first seven days of playing battlefield 4.
What have you got to lose in the first seven days of your game that you cant again achieve in another seven days?
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
364
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Posted - 2015.08.04 09:54:27 -
[8] - Quote
Kate Krowler wrote:
pirates can kill you everywhere
As they should be able to.
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Barrogh Habalu
Forever Winter Absolute Zero.
990
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Posted - 2015.08.04 12:11:48 -
[9] - Quote
Lu Ziffer wrote:On average people who get killed are more likely to stay in EVE. Based on statistcs CCP has gathered in the last year. I actually suppose that this is mostly because those are players curious enough to explore sandbox, venturing into more dangerous space and trying to make things happen. Such players are indeed more likely to stay.
Getting a social connection via good old "things you did wrong" method can be involved as well though.
Future of T3 cruisers - multi-tool they aspired to be instead of sledgehammer they have become
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Nyalnara
AdAstra. Beach Club
97
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Posted - 2015.08.04 13:57:26 -
[10] - Quote
I'm fine with 7day protection. Imagine I need a way to move my plexes (or anything valuable that could be moved in a T1 frigate) in something un-gankable, and that would indeed be efficient at that.
Undock timer with a DST, fleeted newb account pick PLEXES from fleet hangar, transport to next hub, repeat the trick.
And that's exactly why it will never, ever, happens.
In case of ponies, keep calm and start running.
French half-noob. Founder of [DEUPP]Dark Evil Undead Ponies Productions.
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Xe'Cara'eos
A Big Enough Lever
326
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Posted - 2015.08.04 18:36:01 -
[11] - Quote
faaar to exploitable - lemme just go and mine some arkonor in nullsec in my venture in my noob char - ship it back to HS, use it with my 100M sp indy toon to build cap parts/outposts etc. someone forgot Malcanis' law
For posting an idea into F&I:
come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it.....
If your idea can be abused, it [u]WILL[/u] be.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11133
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Posted - 2015.08.04 18:43:06 -
[12] - Quote
why should you have to wait a week before playing the game, this is silly
=]|[=
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Lugh Crow-Slave
1200
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Posted - 2015.08.05 11:53:23 -
[13] - Quote
Yes let's not introduce players to player combat for the first week of a game built around pvp
Fuel block colors? Missiles for Caldari T3? Corp Stasis
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Kaarous Aldurald
Black Hydra Consortium. CODE.
13956
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Posted - 2015.08.05 12:12:07 -
[14] - Quote
I too, want retention rates to plummet. 
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Kooshti
Pator Tech School Minmatar Republic
1
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Posted - 2015.08.05 12:34:08 -
[15] - Quote
Daichi Yamato wrote:I too feel I should have been unattackable in my first seven days of playing battlefield 4.
What have you got to lose in the first seven days of your game that you cant again achieve in another seven days?
ive seen it in a couple of other games tbh, 7 day truce period, you cant actually do anything though, no pvp, no carebearing/pve.
I dont really see it achieving anything in eve apart from severe boredom |

admiral root
Red Galaxy
2919
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Posted - 2015.08.05 13:00:01 -
[16] - Quote
There's a reason why I've never started an F&I thread, and that's because any idea I'd have would be as bad as the OP's.
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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To mare
Advanced Technology
422
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Posted - 2015.08.05 13:01:51 -
[17] - Quote
its better if new players lose some really cheap or free stuff on the first day, rather than losing the ship where they invested all their efforts the second the 7-days protection expire |

Xe'Cara'eos
A Big Enough Lever
327
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Posted - 2015.08.05 17:24:14 -
[18] - Quote
To mare wrote:its better if new players lose some really cheap or free stuff on the first day, rather than losing the ship where they invested all their efforts the second the 7-days protection expire
like getting suicide ganked by NPC's?
For posting an idea into F&I:
come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it.....
If your idea can be abused, it [u]WILL[/u] be.
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Nyalnara
AdAstra. Beach Club
101
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Posted - 2015.08.05 19:58:38 -
[19] - Quote
Well, if you lost a ship to NPCs for non-technical reasons (disconnection, ddos, etc), you deserved to loose it.
In case of ponies, keep calm and start running.
French half-noob. Founder of [DEUPP]Dark Evil Undead Ponies Productions.
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McChicken Combo HalfMayo
The Happy Meal
982
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Posted - 2015.08.05 20:33:48 -
[20] - Quote
To mare wrote:its better if new players lose some really cheap or free stuff on the first day, rather than losing the ship where they invested all their efforts the second the 7-days protection expire I killed a very young newbie recently and upon realizing his age, messaged him. Such confusion. Just a small list of things he said: Came to lowsec to check out the "big fights". Why does it make you land 12km from the stargate? Where do they sell the modules I lost? (they were civilian mods) Can you send me some ISK? I can't mine for more than 5 minutes without these red things shooting me.
It took about 15 questions for him to even begin to understand how to recover from what happened. The NPE is still that awful. Killing the newbros is fine of course but I think us veterans have an onus to message them after to let them know what's up.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
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