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Thread Statistics | Show CCP posts - 3 post(s) |

FalconHawk
Amarr Falcon Advanced Industries
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Posted - 2006.12.05 11:28:00 -
[1]
it¦s realy funny, all want a boost for their capital ships and hey it¦s right. they cost a massive amount of isk and they can deal nice damage in fleet fights ... but please leave an option to kill them in low sec systems when one of this silly nyx pilots (yeah igno it¦s aimed at u ) starting to lock down a system completly. it¦s realy not too much fun to live in a deadend system when a mothership or carrier is camping the gate the whole time and you simply have not enough dreads around ... and not all corps can easily field 10+ bs pilots with neuts.
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FalconHawk
Amarr Falcon Advanced Industries
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Posted - 2006.12.05 14:34:00 -
[2]
Originally by: Tuxford Short answer is, yeah we have a plan. Its quite cool, makes me all warm and fuzzy inside.
Carriers are being used by some on the frontlines even before the Kali 1. They should work out a bit better after the patch with increased hitpoints and boost to capital remote armor repping/shield boosting modules. Personally I think they need more fancy thingiemajiggies to get them on the frontlines, and the "plan" gives them that.
It¦s nice that you have a plan, but stop making capital ships allmighty omgwtf pwnzorz ships for gate camps in low sec 
sure they are not designed for that, but maybe you should have a look at the establishment killboard from time to time ... igno has no carrier, but motherships are nearly the same kind
i know it¦s slightly off topic, but hey it seems it¦s one of the few threads you realy read 
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FalconHawk
Amarr Falcon Advanced Industries
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Posted - 2006.12.05 15:33:00 -
[3]
i know :) saw it often enough in that 5 days, but that is a simple fighter bug, i wouldn¦t have a prob with them mwding back to the ship. But u know that you are pretty indestructable atm in the nyx and no dictors in lowsec  Problem atm is that captial ships are build for fleet and gang fights and the designers of the ships simply overlook the possiblity of "abusing" them. Don¦t think any of the Devs thought about a nyx camping a 0.4 system 
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FalconHawk
Amarr Falcon Advanced Industries
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Posted - 2006.12.05 15:35:00 -
[4]
btw Rawthorm you just missed another nyx by 1 hour ...just good he was just around to search for exploration sites ...
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FalconHawk
Amarr Falcon Advanced Industries
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Posted - 2006.12.05 16:01:00 -
[5]
Originally by: Rawthorm
Actualy I did loose 9-10 over the space of a few days. In anycase there is nothing to stop the inhabitants of that system getting their own mothership to counter mine.
argh come on you know that us cuddly carebears have no souvereignity to build that thingy :) and since you disrupt our only income we won¦t have the iskies to buy it but beware, i¦m only (how much does it cost?20bil?) 19.5bil short atm
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FalconHawk
Amarr Falcon Advanced Industries
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Posted - 2006.12.05 16:21:00 -
[6]
hehe sure i know where it is most of the time ange1 and i have never said something about to nerf it (did i?), my post were just to remind tux that some ppl use the ships he tries to boost all the time not for the things he has in mind. Motherships, Carrier and Dreads are simply not in the game for gate ganks and are already pretty hard to kill (and i¦m not talking about 1 carrier vs. 10+ bs with neuts). It¦s a fleet combat ship and so the new shiny plan of tux should reflect it that way and not boosting it¦s solo abilities. And don¦t worry, i can live with 5 days without agent running, it¦s quite boring anyway 
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FalconHawk
Amarr Falcon Advanced Industries
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Posted - 2006.12.05 17:05:00 -
[7]
Originally by: Tuxford
Its not "Tuxford's grand plan of capital ships" its "CCP's plan", and the point is obviously not to make them solopwnmobiles.
hard to say it, but ... i realy start to like you 
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