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Solant
Minmatar C A P S U L E
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Posted - 2006.12.06 15:19:00 -
[1]
I fail to see how this is ANY different than being caught mining at an asteroid field in lowsec. The only difference, is that carebear PVE pilots have always assumed they were 100% safe in mission deadspaces. Well, you aren't. Lowsec is not safe, ever, and people need to start realizing that. Honestly, I've gsnked a few people in missions since Revelations too- and every single one of them was WAY to slow or afk and had well over a minute before I got to them and scrambled them. If you aren't paying enough attention in your missions to notice a hostile player warping in and afterburning over to you, you deserve to lose your ship. PVE was too easy, anyway.
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Solant
Minmatar C A P S U L E
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Posted - 2006.12.06 15:21:00 -
[2]
Originally by: Thoris Levithar Perhaps it would be possible to add an alarm function to the ships scanner: if a player ship (and/or probes?) comes into scanner range, you get a sound to warn you.
Probably wouldn't help against all threats (cloaked ships?). But as has been said, its very difficult to scan for hostiles every few moments, and an alarm function might help a lot.
Why do you need a sound? you can easily tell whena player warps in, there are several visual cues that every player in the game knows about that give any hostile ship away. What next, a built in autopilot jump feature that goes off anytime someone gets within 10au of you? You realize this is a PVP game?
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Solant
Minmatar C A P S U L E
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Posted - 2006.12.06 15:25:00 -
[3]
Originally by: Sibleue Hi I agree it is getting unpleasant that anyone can ôvisitö you in deadspace. Got already bothered by ôvisitorsö before and managed to escape. Yesterday I was destroyed in Melmaniel, by the same gang that killed you (same ships), while I was still fighting NPCs. Since I am fighting at close range and needed to get to a spawn, I wasnÆt perfectly aligned. Some might say it is my faultà
Got 16million xp and have been trying nearly everything possible in the game and finally settled for mission running. With few hours available weekly, I have no time for corpo and mining is boring.
I understand the fun of PVP (especially for the wining side) and expect to loose a ship to pirate once in a while. I am anyway getting afraid that the ôonce in a whileö will happen every second playing evening. If it keeps going like this I wonÆt be able financially to keep buying new ships and fittings. Beside that getting 50% chance being destroyed/poded each time you play isnÆt much fun anymore.
What is left to me is: Going back to high sec. Buy isk with dollars to sustain my costs Train for capital ship to use them in mission. Join a corpo that secured a mission running area. Make missions in an empty system and runaway when somebody appears in local. Go mining until CCP will change it
As you I donÆt expect CCP to change anything but wanted express my disappointement.
Bring a friend? Bring a friend in a pvp ship? Bring a friend with a cheap tech1 frigate and a few webifiers? There are plenty of ways to counter 1 or 2 pirates with relative ease. They don't have anything if they don't manage to scramble you.
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Solant
Minmatar C A P S U L E
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Posted - 2006.12.06 15:25:00 -
[4]
Originally by: Zar Dim When you mine you are usually stay alligned and do not fight with hordes of ebil NPC, which could scramble you as well. + missions ships tends to cost 'slightly' more the average covetor or retriever.
Staying aligned in missions is extremely easy and anyone that doesn't already do it should- pvp or not.
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