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Spuck
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Posted - 2006.12.08 01:43:00 -
[91]
Originally by: Shayla Sh'inlux
Originally by: Pakokkie Simple solution. Maybe anyone else already thought it up but...
Make the mission gates accesible only to the one doing the mission and anyone who is in gang with him.
Woot instances.
Then we'd have WoW in space? Nothx.
Quote:
Its ok if they can get to your warp gate and try to gank you there or find your safespot. But when you are in a mission well, your just meat to pirates now.
Pirates already agreed probing is too easy. It used to take skill to find a mission spot. Now it's just drop probe and wait. It's mostly a problem due to deadspace and warpgate mechanics, but I already explained that in some of the other 58.409.570 threads about this so won't do it again.
Quote:
On the other hand. This could be one of ccp's moves to get people to work together.
Mission runners are solo players. For about 90% of them Eve could just as well have been a stand-alone no internet connection required game. They will never start working together.
blub blub
where is the point in letting others enter yer mission to kill you / steal loot / destroy loot or doing whatever to ruin yer day ? perhaps you think its unfair if you cant kill me wherever and whenever you want for no risk with yer lil gankfriends ?
just the discussion about it's an exploit or not is laughable but even more lol is that it seems that this is intendet from CCP
YAY overcrowded noobsystems with many griefing fun and again whining ganks cause mission runners left their low sec but hey you can learn a new profession and change from gank to griefer (if ya want to deal with the coming lag)
this becomes even worse than Shadowbane or Horizons lol
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Shayla Sh'inlux
Gallente The Black Rabbits
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Posted - 2006.12.08 07:06:00 -
[92]
If you want only consensual PvP and you want your own little instance where nobody can bother you I strongly suggest that you either go back to WoW or buy a Wii.
Eve clearly is not the game for you. I'm sorry, but CCP is not gonna change the concept of their game, because simply put, it is what makes Eve. Making missions instances will cause people to flock away to WoW and maybe even guildwars because those games are infinately better on the PvE part.
I'm a pirate. I think scanning is too easy. In fact, I and many others have advertised that ever since it got changed on Sisi, but as with many things, CCP only fixes stuff after it threatens to break TQ. I also think CCP shouldn't have changed it at all and should just have fixed the weird "disc" issue. I'm glad they're gonna change it. Regardless, me and "my little gank friends" DO have some actually SKILLED probers and I'm not worried we won't be able to find mission runners. It will just take longer. The good thing about that is that we lose some competition from the real boring gankers and can get back to ransoming more often.
You area solo mission runner that only cares about your own Raven's fittings and only cae about buying that shiny new Gist mod. If you want no risk, please run missions in frigging Jita.
Don't complain when the tools to be safe are in place. I can survive perfectly fine in lowsec; so can all my friends and most of my enemies living in the same space. So, why wouldn't you be able to?
(I can think of a few reasons...)
Originally by: "Cy4n1d3"
You can't PVP with 4 mids.
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Spuck
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Posted - 2006.12.08 08:41:00 -
[93]
Originally by: Shayla Sh'inlux If you want only consensual PvP and you want your own little instance where nobody can bother you I strongly suggest that you either go back to WoW or buy a Wii.
Eve clearly is not the game for you. I'm sorry, but CCP is not gonna change the concept of their game, because simply put, it is what makes Eve. Making missions instances will cause people to flock away to WoW and maybe even guildwars because those games are infinately better on the PvE part.
I'm a pirate. I think scanning is too easy. In fact, I and many others have advertised that ever since it got changed on Sisi, but as with many things, CCP only fixes stuff after it threatens to break TQ. I also think CCP shouldn't have changed it at all and should just have fixed the weird "disc" issue. I'm glad they're gonna change it. Regardless, me and "my little gank friends" DO have some actually SKILLED probers and I'm not worried we won't be able to find mission runners. It will just take longer. The good thing about that is that we lose some competition from the real boring gankers and can get back to ransoming more often.
You area solo mission runner that only cares about your own Raven's fittings and only cae about buying that shiny new Gist mod. If you want no risk, please run missions in frigging Jita.
Don't complain when the tools to be safe are in place. I can survive perfectly fine in lowsec; so can all my friends and most of my enemies living in the same space. So, why wouldn't you be able to?
(I can think of a few reasons...)
if you would read over the postings you would perhaps get a feeling of the very different REAL LIFE situation of the Eve players and perhaps your intelligence is high enough to understand than what the problem of many is.
btw you think i have to live on a high risk while the gankers + griefers shall play on with 0 risk ? now if thats no great solution ? why dont you visit my page ?
GFY
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Shayla Sh'inlux
Gallente The Black Rabbits
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Posted - 2006.12.08 10:38:00 -
[94]
Ooh look how mature 
Reported.
Please go grind some more instances on your lvl 60 warrior.
Originally by: "Cy4n1d3"
You can't PVP with 4 mids.
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LukaG
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Posted - 2006.12.08 10:57:00 -
[95]
Don't know if any Devs are reading this post (doubt it) but anyway just thought I'd say the constant attention of pirates has forced me to give up low sec mission running. I just can't afford to lose ships every other day.
Anyone who says you can avoid a gang of 3-5 pirates warping in on you with a fast dedicated tackler is full of sh1t. You'll be lucky to get away with your pod.
Anway im off to 0.0, its a lot bloody safer.
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Spuck
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Posted - 2006.12.08 11:23:00 -
[96]
Originally by: Shayla Sh'inlux Ooh look how mature 
Reported.
it's just lame to discuss on about the supportet exploiting wich makes ganks & griefers happy at the cost of mission runners
enjoy the few days it lasts
ACCOUNT = CANCELLED
see ya in vanguard / age of conan or warhammer
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Crag Heyder
Gallente Icosothron Industries
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Posted - 2006.12.08 16:16:00 -
[97]
Quote: If you want only consensual PvP and you want your own little instance where nobody can bother you I strongly suggest that you either go back to WoW or buy a Wii.
What really *****s me up is the way that 'pirates' are the ones that think this game is only for them. 'Oh, I'm a pirate, that's what I do. If you don't like it, play WoW...'.
Where do you think you're going to get all your faction gear and ships if you kill all the mission runners? Pirates are one, aspect of the game. I like to pirate, I do pretty well for myself, but this game isn't soley about 'piracy, or leave,'. There are other forms of player interaction. Saying someone who runs missions 90% of the time and saying that those people may as well play without an internet connection, is the same as telling you that you should quit EVE and go play CS or UT. There, it's all just about killing, with no other form of interaction.
You just want your easy kill of large ships. You saying it's too easy, then complaining about people complaining about how easy it is, sounds very Bush administration.
Maybe you should be a politician.
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Mira deVorsha
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Posted - 2006.12.08 17:25:00 -
[98]
Only read the first page but my response is..
You in 0.0 space you should always be expecting to get shot in the back by large numbers. It is the nature of that space.
You want to run missions in safety then there is empire for you.
The only issue I have with people dropping in is that they can steal the mission objective screwing things up or steal your wreaks without going aggro (savalging empty ones).
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wolf
Gallente
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Posted - 2006.12.08 17:36:00 -
[99]
From this evenings news about the patch on Wednesday 13th:
"balancing in system scanning of deadspace in agents/complexes (way too easy)"
Let's see what the patch notes reveal once they're available 
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Grey Area
Caldari
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Posted - 2006.12.08 18:12:00 -
[100]
They need to think of something different other than just "balancing"...that sounds to me like "We'll make scanning harder than it is now, but not as difficult as it was in Kali"
My suggestion...make it so warp scramblers don't work in deadspace. Pirates can turn up if they want, but they'll have to flush me out into normal space to finish me off. THAT sounds like a somewhat fairer system. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment until you've looked at them. |

Erinna Zarx
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Posted - 2007.01.10 15:00:00 -
[101]
My 2 cents: As many mission runners here I encoutered pirates. It seems, drone usage makes it even easier. Being aligned will help you against a solo rat but if they have a tackler it s no hope, unless you are deep in the complex.
Being ransomed was a bit annoying but worse was being destroyed without even being ransomed. That s when I figure that wasn t right.
So I started ransoming, since then, my wallet feels much better and I don t have to worry about standing. And ransoming someone while they are under NPC's fire doesn t require loads of persuation skills.
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Yoshi Abe
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Posted - 2007.01.11 04:16:00 -
[102]
Looking at this whole thing, you might believe it would be more profitable in the long term for pirates to start "protection" services than to actively drive all mission runners from lowsec. Short term, sure, you get more from popping a ship, but realistically, like a pond that gets over fished, the resource dries up. Naturally, should anyone decline to pay for "protection" who knows what evils might befall their ship while they mission?
Wonder how many lowsec mission runners would happily pay 10 million per week to get on someone's list of blue players if they knew the corp or alliance they were paying off would keep other pirates off their backs.
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skepsiss
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Posted - 2007.01.11 12:32:00 -
[103]
@op ... sadly, everyone involved in that kind of acctivity will have 100-1000-1000000 billions of excuses, which doesnt change the reality of this game, which is moving slowly but surely into griefing more than playing. I mean I don't pay for a game just so I can be forced into things by others, and don't tell me that its like real life, cause its just a game, which you pay a monthly fee for, and also, greefing in real life is subject to laws, which you people seem to forget.
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Herbert Bennett
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Posted - 2007.02.17 22:21:00 -
[104]
Wouldn't it be funny if some player pirate squad setup a trap for other player pirates who tend to warp in uninvited on missions, using the mission deadspace as bait 
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Dragon Lord
Caldari Helion Production Labs
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Posted - 2007.02.17 23:31:00 -
[105]
Heres one possible solution, say the mission runner is in his mission on his own. When the pvpers warp to the mission gate lets say 3 minutes only 1 of there ships can enter the deadspace pocket. If theres 2 mission runners in the same mission then 2 pvpers may enter. If ur ganged to the mission runner u can enter np but if ur not then u are restricted. I feel this would make for a much more interesting fight as 1 vs 5 = death unless ur very lucky and im sorry allining to a station is so impractical for nearly all mission runners. So any mission griefer will have to go toe to toe with the mission runner and kill him. And since the pvper doesnt know what npcs he will be fighting the fight could be very interesting. Also if the pvper is killed the next member of his gang could then warp in. This would reduce the risk sumwhat for mission runners and increase the risk for mission gankers thats currently going on. It would also be fun to have a few npc rats attack the pvper when he enters the deadspace so that he cant just mwd to the missioner and kill him. Im just thinking outloud here tbh its just an idea but as a mission runner myself i know that below 0.5 for my beloved mission ship = near certain pwnage.
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