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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
ProphetMalthus
Caldari Neogen Industries Serenity Fallen
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Posted - 2006.12.19 16:18:00 -
[121]
Walking thru database found "ProductivityModifyer", "MaterialModifyer", "ResearchTechTime" in invBlueprintTypes table. What these are for?
Also intrested in where I can find amount of produced goods per BP type. Can't find it in here.
---- tell user to write a signature. |
Jiiza
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Posted - 2006.12.19 20:28:00 -
[122]
I hope i didnt missed something, but where can i find a complete dbo_TL2MaterialsForTypeWithActivity ? I am missing several entries...
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Azrael Bierce
Cult of Lemen
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Posted - 2006.12.20 00:30:00 -
[123]
anyone happen to have a pretty picture describing all the relationships somewhere?
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RF Gonzo
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Posted - 2006.12.20 05:51:00 -
[124]
I am looking for the refining/reproccessing values of ore and drone minerals (glossy compund etc.) but cant find it. Examples: Glossy Compound has itemID 11724 and no entry in activity tab. Plaglioclase has itemID 18 and no entry...pleeeeease help
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Shar Tegral
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Posted - 2006.12.20 14:05:00 -
[125]
Originally by: RF Gonzo pleeeeease help
I to have a few doubts about the Activity table. There are a few discrepancies in it. Quite a number of incorrect amounts in the quantity field. Enough so that trusting the table even when it appears correct is risky but something we have to do because of the sheer amount of entries.
(PS: You can find plagioclase under it's groupID of 458. I assume that some entries have to be dual managed because of it's dual nomenclature state. I.e. Plag is an asteroid and an item. No such luck with Glossy compound.)
The Eve-Online forums may not have invented whining, but they sure have perfected it.
Arknox > shar with bad hair day >>> solution = suicide and spawn fresh clone :D |
beldonuin
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Posted - 2006.12.21 19:40:00 -
[126]
anyone point me to the ships, items and skills sql data dump please, seem to be missing from t20 download
thanks
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Julian Tavernier
Axe'n'ture
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Posted - 2006.12.21 20:24:00 -
[127]
Edited by: Julian Tavernier on 21/12/2006 20:36:12
Originally by: beldonuin anyone point me to the ships, items and skills sql data dump please, seem to be missing from t20 download
thanks
Skills' list :
SELECT g.groupName, t.typeName, t.description, t.basePrice FROM invTypes t, invGroups g, invCategories c WHERE g.groupID = t.groupID AND c.categoryID = g.categoryID AND c.categoryID = 16 ORDER BY g.groupName, t.typeName
For ship, use categoryID = 6, check tables invCategories for other items.
Some skills related queries (still trying to find useful info with them...)
SELECT e.* FROM dgmTypeEffects te, dgmEffects e, invTypes t WHERE te.effectID = e.effectID AND t.typeID = te.typeID AND t.typeName = 'Omnipotent';
SELECT a.attributeName, a.description, IFNULL(ta.valueInt,ta.valueFloat) as value /* IFNULL is a mysql function, IFNULL(expr1,expr2) returns expr2 if expr1 is null, returns expr1 otherwise */ FROM dgmTypeAttributes ta, dgmAttributeTypes a, invTypes t WHERE ta.attributeID = a.attributeID AND t.typeID = ta.typeID AND t.typeName = 'Omnipotent';
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Salvis Tallan
Gallente Team Condor
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Posted - 2006.12.22 00:21:00 -
[128]
Originally by: RF Gonzo I am looking for the refining/reproccessing values of ore and drone minerals (glossy compund etc.) but cant find it. Examples: Glossy Compound has itemID 11724 and no entry in activity tab. Plaglioclase has itemID 18 and no entry...pleeeeease help
they dont exist in the data dump as far as I know. I had to add them manually for my prog... ------
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Tactus
the Organ Grinder and Company Tactical Narcotics Team
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Posted - 2006.12.22 09:43:00 -
[129]
posstgreql-friendly version of the dump -> click me added missing table definitions, replaced reserved words/unsupported commands and data types, etc. kinda messy, but hey, i work for free.
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Noig Lamaroz
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Posted - 2006.12.23 05:13:00 -
[130]
Any idea when we get new icons rendered and stuff?-p
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Grismar
Gallente Vertigo Corp
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Posted - 2006.12.23 11:54:00 -
[131]
Edited by: Grismar on 23/12/2006 12:14:05 I've been working on processing the data from the new data export and it seems to me like quite a bit of data on the npc's is missing. For example, look at the Serpentis in the database. Damage is only listed for a few of the 183 entities that contain the word 'Serpentis' in their typenames.
Is this a known problem? Is it a purposeful omission or just an oversight? This pertains to the dgmTypeAttributes table, in particular the records with attributeID 114, 116, 117 and 118. But if those aren't complete, it's hard to tell if the rest is...
EDIT: I can answer my own question now: for some ineffable reason, some attributes are set as floats for some entities and set as ints for others. So, make sure you check both values when you're copying the data into your tables.
For example, to copy the thermal damage values into my tables, I use:
UPDATE eve_ratdata JOIN dbo.dgmTypeAttributes ON eve_ratdata.id = dbo.dgmTypeAttributes.typeID SET eve_ratdata.dmg_th=IF(dbo.dgmTypeAttributes.valueInt IS NULL, dbo.dgmTypeAttributes.valueFloat, dbo.dgmTypeAttributes.valueInt) WHERE dbo.dgmTypeAttributes.attributeID=118;
This works, as no records in the dgmTypeAttributes have both a valueFloat and valueInt value.
Greetings, Grismar.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |
Grismar
Gallente Vertigo Corp
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Posted - 2006.12.23 16:29:00 -
[132]
A lot of records would seem to be missing from tl2materialsfortypewithactivity and not having the ramactivities table doesn't make interpreting what we do have any easier.
A renewed data export with those two tables fixed would be much appreciated. (I'm assuming the EVE-Online website cell guys need them just as badly, by the way...)
Greetings, Grismar.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |
Grismar
Gallente Vertigo Corp
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Posted - 2006.12.23 16:31:00 -
[133]
Originally by: beldonuin anyone point me to the ships, items and skills sql data dump please, seem to be missing from t20 download
thanks
I think you need to take a long hard look at the invtypes table. You'll find some of it there. The skill tree (or skill pre-reqs for items) doesn't seem to be part of the export at all at the moment.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |
Vessper
Indicium Technologies
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Posted - 2006.12.24 11:38:00 -
[134]
Originally by: Grismar
Originally by: beldonuin anyone point me to the ships, items and skills sql data dump please, seem to be missing from t20 download
thanks
I think you need to take a long hard look at the invtypes table. You'll find some of it there. The skill tree (or skill pre-reqs for items) doesn't seem to be part of the export at all at the moment.
I think you need to take a long hard look at the dgmTypeAttributes table Check for attributeID = 182, 183 and 184 for the skill required (the value is the skillID) together with attributeID = 277, 278 and 279 for the skill level (the value is the skill level).
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Eewec Ourbyni
Caldari
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Posted - 2006.12.25 00:01:00 -
[135]
Originally by: "Original blog for first data dump activityNone = 0 activityManufacturing = 1 activityResearchingTechnology = 2 activityResearchingTimeProductivity = 3 activityResearchingMaterialProductivity = 4 activityCopying = 5 activityDuplicating = 6 activityReverseEngineering = 7
so activity = 8 would be... invention?
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |
Vessper
Indicium Technologies
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Posted - 2006.12.25 09:52:00 -
[136]
Originally by: Eewec Ourbyni
Originally by: "Original blog for first data dump activityNone = 0 activityManufacturing = 1 activityResearchingTechnology = 2 activityResearchingTimeProductivity = 3 activityResearchingMaterialProductivity = 4 activityCopying = 5 activityDuplicating = 6 activityReverseEngineering = 7
so activity = 8 would be... invention?
It appears so. If you look up the materials for activity 8, they are mainly datacores and data interfaces.
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Eewec Ourbyni
Caldari
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Posted - 2006.12.27 10:28:00 -
[137]
OK, for those who are dis inclined to type it themselves.... this needs adding tot he data drop script.
Quote: -- -- Table structure for table `TL2MaterialsActivity` --
DROP TABLE IF EXISTS `TL2MaterialsActivity`; CREATE TABLE `TL2MaterialsActivity` ( `activityID` smallint(6) NOT NULL default '0', `activity` varchar(40) NOT NULL default '' ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
-- -- Dumping data for table `TL2MaterialsActivity` --
/*!40000 ALTER TABLE `TL2MaterialsActivity` DISABLE KEYS */; LOCK TABLES `TL2MaterialsActivity` WRITE; INSERT INTO `TL2MaterialsActivity` VALUES (0,'None'),(1,'Manufacturing'),(2,'Research Technology'),(3,'Research Time Production'),(4,'Research Material Production'),(5,'Copying'),(6,'Duplicating - NOT In-game!!'),(7,'Reverse Engineering - NOT In-Game!!'),(8,'Invention?'); UNLOCK TABLES; /*!40000 ALTER TABLE `TL2MaterialsActivity` ENABLE KEYS */;
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |
Chruker
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Posted - 2006.12.27 15:57:00 -
[138]
Edited by: Chruker on 27/12/2006 15:57:50
Originally by: Azrael Bierce anyone happen to have a pretty picture describing all the relationships somewhere?
I've made a pdf of the relationsships. This is not the final version, so feel free to come with corrections, and more relations. There are also a few grey lines which are IDs I don't know where to find.
EDIT: And the link is: http://games.chruker.dk/eve_online/datadump.php
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Eewec Ourbyni
Caldari
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Posted - 2006.12.27 16:48:00 -
[139]
Edited by: Eewec Ourbyni on 27/12/2006 16:50:43 Edited by: Eewec Ourbyni on 27/12/2006 16:49:53
Originally by: Chruker Edited by: Chruker on 27/12/2006 15:57:50
Originally by: Azrael Bierce anyone happen to have a pretty picture describing all the relationships somewhere?
I've made a pdf of the relationsships. This is not the final version, so feel free to come with corrections, and more relations. There are also a few grey lines which are IDs I don't know where to find.
EDIT: And the link is: http://games.chruker.dk/eve_online/datadump.php
RRRRRUUUUNNNNN!!!! It's an attack of mutant spagetti....
On a more serious note, here (NOT REVELATIONS!!) is my old layout for the RMR data drop.
Please take pity on someone who has only recently switched to mySQL and tidy up your relationships diagram.... pweaty peas
/me does the chibby cuteness look with the big wide eyes
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |
Chruker
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Posted - 2006.12.27 17:43:00 -
[140]
uhmmmm spaghetti...
Yeah it is a bit messy. Luckily you can switch off some of the layers if you view the PDF in Adobe Illustrator :-) Anyway, I'll take a look at yours and see which relations I'm missing.
BTW, was your diagram autogenerated? If so, which program did that?
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Eewec Ourbyni
Caldari
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Posted - 2006.12.28 13:55:00 -
[141]
Edited by: Eewec Ourbyni on 28/12/2006 13:58:56
Originally by: Chruker uhmmmm spaghetti...
Yeah it is a bit messy. Luckily you can switch off some of the layers if you view the PDF in Adobe Illustrator :-) Anyway, I'll take a look at yours and see which relations I'm missing.
BTW, was your diagram autogenerated? If so, which program did that?
That was MS-SQL express 2005, me, a wad of time and some serious rearranging till I could get stuff to look nice. Still looking for something that will allow me to do the same for mySQL...
EDIT: Oh and that only shows table to table relationships, not which fields in the two tables actually relate to each other.
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |
Scholar
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Posted - 2006.12.28 15:35:00 -
[142]
Is anyone able to help with which tables (if any) contain information on Complexes? I haven't had any success identifying either name, solarsystem or rating.
Even if you're aware this data doesn't exist in the export would be helpful.
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Max Kentarii
Chaos Faction
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Posted - 2006.12.28 16:02:00 -
[143]
Any news on the item icons? Dev blog said that it would be out a long time ago, but as far as i can tell. It's not yet available -----
Wreck Salvaging Database |
Grismar
Gallente Vertigo Corp
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Posted - 2006.12.28 19:25:00 -
[144]
Originally by: Vessper I think you need to take a long hard look at the dgmTypeAttributes table. Check for attributeID = 182, 183 and 184 for the skill required (the value is the skillID) together with attributeID = 277, 278 and 279 for the skill level (the value is the skill level).
Indeed, thanks. I don't know how I managed to miss that, since looking at the old data, that's how I got it the first time ^^. Thanks anyway.
I'm still curious about the T2-table though. It seems woefully incomplete.
Greetings, Grismar.
Your EVE IGB home: EVE Wiki, Explorer, Navigator |
Vessper
Indicium Technologies
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Posted - 2006.12.28 21:25:00 -
[145]
Originally by: Grismar Indeed, thanks. I don't know how I managed to miss that, since looking at the old data, that's how I got it the first time ^^. Thanks anyway.
I'm still curious about the T2-table though. It seems woefully incomplete.
No problem.
I'd be interested to know specifically what T2-table data you are missing. The only bits I have found missing are the asteroid composition and the T2 composite materials/intermediate materials composition.
If there are additional missing pieces, my program is going to have some big holes in it
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Ralitge boyter
Minmatar DeStInY.
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Posted - 2006.12.29 10:06:00 -
[146]
Ok, first of all a very big thank you for releasing this data once again it's amazing how much frustration, ehm fun this can bring to once life.
As for the images, please be so kind as to give that old disk a spin and grab them from sisi we coulf all use them.
That TL2 table it could use a little ticling or if we are all wrong then the table that was left out that contains the missing data might be helpful as well.
Other then that if you happen to have a little file called table descriptions or something along the lines sitting around on your desktop it would be wonderful if you could by accident include that in your next data dump. ------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |
TribalBleb
Turbulent Privateer Alliance
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Posted - 2006.12.30 00:23:00 -
[147]
Edited by: TribalBleb on 30/12/2006 00:23:21
Originally by: Max Kentarii Any news on the item icons? Dev blog said that it would be out a long time ago, but as far as i can tell. It's not yet available
Yes, can we have them please, why is it taking so long?
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Narusegawa Naru
Gallente The Nest Interstellar Alcohol Conglomerate
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Posted - 2006.12.31 23:46:00 -
[148]
Originally by: Grismar Edited by: Grismar on 19/12/2006 17:18:14 All you PHP and MySQL users, you can download the structure definitions from my website at:
http://eve.grismar.net/dbo__tables_my.zip
Changes made are noted in the query itself. Also, there are three notable bugs in the definition as released by CCP: - missing "," after "hasType BIT NOT NULL DEFAULT 0" in invMarketGroups - missing "," after "reprocessingHangarFlag tinyint NOT NULL DEFAULT 4" in staStations - missing definition for TL2MaterialsForTypeWithActivity altogether
If you're new to webdevelopment, but want to get this database up and running, try XAMPP. It's free and includes an easy to setup Apache server with MySQL server. You can get a legal and free copy here:
http://www.apachefriends.org/en/xampp.html
That's a lot better than running that illegal copy of IIS with MS-SQL Server CCP forced you to use :p
Greetings, Grismar.
Very very helpful! Atleast it's only the definitions file thats wrong this time. With RMR we had to search and replace a load of bad SQL sections to get it working right.
Do you know if the data-structure has changed at all between versions?
If it hasn't then I can just delete the data in my current MySQL database, and re-insert the records (and new tables of coruse). Which would leave all my indexes fine.
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Narusegawa Naru
Gallente The Nest Interstellar Alcohol Conglomerate
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Posted - 2007.01.02 12:00:00 -
[149]
Please help!
I'm using the below SQL to work out the build requirements of ships. T1,T2 and Capitals. The figures (I think) are correct for T1 and Capital ships. However some of the values (such as that of the Curse) below show massive negatives in the mineral requirements.
i.e. -233971 Tritanium!?
I'm getting myself all worked up and confused over this. Incidentally I'm trying to use one query for all ship types to simplify matters.
SELECT (select icon from eveGraphics where graphicID = iT.graphicID) "icon", (select typeName from invTypes where typeID = T.requiredTypeID) "typeName", ROUND((T.quantity * 1) * 1.10) "required", (ROUND((T.quantity * 1) * 1.10) * iT.basePrice) "requiredPrice" FROM TL2MaterialsForTypeWithActivity T JOIN invTypes iT on iT.typeID = T.requiredTypeID WHERE T.typeID = '20126' AND T.activity = 1 AND iT.groupID in (18,334) ORDER BY iT.typeID;
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Vessper
Indicium Technologies
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Posted - 2007.01.02 14:00:00 -
[150]
I have just looked at the procedure I use, and I have ignored any negative quantities in the materials file. Not sure why the negative amounts are there to start with but ignoring them seems to work!
Incidentally, I use the same query to get materials for all items - ships, modules and all - and it seems to work fine.
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