| Pages: 1 [2] 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Lunarmist
|
Posted - 2006.12.07 17:29:00 -
[31]
Taking away 100% income is not called TAX, it is called Slavery! Dude, play your own game and don't worry about how others play their game. Unless your fun is by watching others suffer, you really don't need to post such harsh proposal here. Remember this world is not for you alone!
|

Ankanos
Caldari School of Applied Knowledge
|
Posted - 2006.12.07 17:46:00 -
[32]
Originally by: Harisdrop I think we have a solution to keeping noobs safe and letting them learn about EVE.
With the new Wrecks and great missions we have we can now let noobs get standings to start thier progression into the PVP of EVE.
No more will there be griefers that would want to be in Noob corps.
No more will players feel they can be safe and rich in Noob corps.
This need to be done immediately. Sooner the better. NOW
go away. -and stop smelling yourself.
-ank --- |

Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2006.12.07 17:47:00 -
[33]
The noob npc corps should expell you after your first 30 days, and the non noob npc corps should be war decable.
The tax idea won't do anything other than **** off anti-social people.
~Thor Xian, Chief Administrator
"For all your Material Needs, Vertigo One."
Corp/Alliance Services |

bogir
War And Peace Construction
|
Posted - 2006.12.07 18:19:00 -
[34]
Originally by: Thor Xian The noob npc corps should expell you after your first 30 days, and the non noob npc corps should be war decable.
The tax idea won't do anything other than **** off anti-social people.
hehe -- expell you to what corp???? if you notes ALL players is member of a corp... if you leave a player corp you get put in to a npc one... of if they going to expell you after 30days you just pop in to a new npc corp... and just let thos players be that dont want to do pvp... NOT all of eve is about pvp.. many of the players in eve like it. but what will they do if there was no one makeing new ships for em... then you can all pvp in youre ibis whit a civilen laser.
|

NocturnalDeath
Umbra Congregatio Interstellar Alcohol Conglomerate
|
Posted - 2006.12.07 18:21:00 -
[35]
I run lvl 4 missions in 0.0. I participate in corp mining ops in 0.0. I run traderoutes in lowsec. I carbear as much as anyone.
I do this so that I can kill my enemies. I EXPECT my enemies to keep me from doing those carebear things the best way they can.
PvE = PvP in Eve. All PvE activities compete against other players for those resources. Resources that one day may be used against me or my alliance.
If you choose to collect resources in Eve (PvE) , then I should be able to prevent you from collecting those resources if I so choose.
When you mission/Rat/trade you might as well be shooting directly at your competitor's ship. Competitor = Enemy in many circumstance in Eve. (not all, some of my competitors are set to blue, and my alliance is neutral friendly, so I limit my hunting of enemy competitors to hostiles.)
Eve is not a mining simulator. Eve is not a mission simulator.
Every action in Eve has an economic PvP consequence.
My perspective comes from playing Real Time strategy games. In which you try to harvest resources as fast and as efficiently as possible, at the same time you are converting these resources into a military. You use your military to 1. Keep the other guy from harvesting resources fast and efficient 2. To kill him til hes dead. 3. Win the game.
While æwinningÆ is a more subjective term in Eve. Eve is about FACTIONS, player factions, and NPC factions. Promoting your faction above and beyond the others is æwinningÆ .
I have been killed in my mission in 0.0 (by other mission runners even!)
I have killed other mission runners in 0.0
Not being able to prevent my opponent from harvesting a resource pre-Kali (PvE) was a 'bug'.
THIS IS A WELCOME CHANGE TO THIS GAME!
I expect my enemies and my competitors to keep me from harvesting the resources in this game. They should expect me to do the same. My enemy harvesting mission critical loot is PvP, its a direct threat to my security, and I should be able to stop them from doing it.
The difficulty of scanning out mission runners is NOW balanced. Thank You CCP!
As far as people staying in the NPC corp to avoid(carebears) or exploit(pirates) these issues, then they are exploiting the gift of an NPC corp. Hopefully CCP will remedy this exploit soon.
Empire space is not there for people to carebear and "PvE" forever. It is a stepping stone and breaking in process to getting out to 0.0 where you can kill them 'til they're dead and WIN the game.
|

Phyrr
Minmatar The Gosimer and Scarab
|
Posted - 2006.12.07 18:29:00 -
[36]
Edited by: Phyrr on 07/12/2006 18:36:25 What about the players in NPC corps that take a huge part of their time in game to educate the new players. I have an alt in an NPC corp and there are some very old players that help guide everyone else through their first few weeks. Are you suggesting that players must leave their comfort before they feel they are ready?
IMO the older players in NPC corp provide a service that NONE of you people do and that is newbie help. I mean real newbie help, the slow explanation of every aspect of the game. No real corp can spend it's time doing this and achieving the goals it has (with the exception of EvE University and Goonswarm ). Leave them be. What I would say is that if you want people out of the noob corps then your player corp must make them an offer that gives them a reason to leave.
Noob corpers stay in their noob corps for far more reasons than exploiting and griefing. Most griefers i've met where in player corps, griefing noob corps for being "macros" because they were mining (ohnoes). Macros are a seperate issue to this so i wont take that path.
Also seriously...
You all go on about your alts all the time.. you know the ones you have by using more RL money on subscriptions than anyone else can afford. You people also say how you have them as industrial alts and pirates have hauler alts. Are you trying to tell me these alts are in player "war dec'able" corps. Don't make me laugh. Hypocrisy is easy to disguise when playing guess who's alt.
Also to the EvE = PvP people shut up. Eve is dynamically PvP in that i conduct PvP by choosing to sell 1 unit of anything in one station rather than another. You fools actually think PvP with er guns drives eve, well sort of cept you didn't build/haul/manufacture/research/mission run to buy BPO/mine/trade to get that shiny gun to the market hub you sat in thinking how Uber you are cause "EvE is PvP" and i'm the elite cause I make stuff go boom. Far more people were involved in the production of your weapons than are involved in blowing them up. ALOT of them are noob corpers that don't have to worry about wardec's, so if your willing to pay more for your goods then tax them to death...
|

Nanobotter Mk2
|
Posted - 2006.12.07 18:32:00 -
[37]
Works for me!, but you forgot some things. Remove bounties from all rats even in 0.0. Clear everyone banks down to zero isk, change stations so that nothing is bought by npc market for more than zero isk, and remove all item drops from every npc in the game.
then after not to long we will all be flying around in pods doing nothing there will be tonnes of people in 0.0 since you cannot get killed by people in pods and the people in low sec and 0.0 can stop whining about "needed" more noobs in 0.0 to farm.
Compltely retarded posts FTW!
|

Lisento Slaven
Amarr The Drekla Consortium Kurai Komichi
|
Posted - 2006.12.07 18:33:00 -
[38]
Staying in the NPC corp already has enough penalties as it is. They're KOS to everyone in the game (except a few people who don't shoot neutrals). Everyone looks at them with scorn and as if they're an alt. You can not do anything awesome while being in an NPC corp.
Now you're suggesting we should take away all the money they make while in the NPC corp?
Look at the things you CAN'T do, the penalties they already have for being in the NPC corp and choosing to stay there. I for one don't think they need any more penalties for being in there. They already can't do the cool stuff that player corps can. ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
|

Bartholomeus Crane
Gallente Center for Advanced Studies
|
Posted - 2006.12.07 18:47:00 -
[39]
If I were you, I'd quit EVE if CCP didn't do this immediately.
As a matter of fact, I think you should quit EVE right away.
Can I have your stuff? -- Drone users unite! Support drone whinage |

Corb
Caldari
|
Posted - 2006.12.07 19:06:00 -
[40]
Edited by: Corb on 07/12/2006 19:07:02 **posting with main against rules in my alliance so forgive me**
I don't understand on what the OP is trying to achieve here. You know there are some people that just want to play the game, and be left alone. Maybe they aren't sociable, and if so I don't want them in my corp anyways. Just because the game is "Multi-Player" doesn't mean you force players to interact with others. True, the game revolves around teamwork, and etc., but I just don't see how you can tell "JoeUnsociable" to join a player corp against his wishes. He pays for the game like me and you do, and making the game harder on noobs is ridiculous. Have you forgotten what it was like to be a noob? Hell I haven't...it was tough, I mined and built my first battleship by myself. Sure I could have done it faster with other peoples help, but it was a test for me, and a great learning experience. New pilots in the game normally mine and grind kill missions for isk, and experience. So whats the big deal? And to the players that went to 0.0 with a their noobship and one mining laser/Civilian Gun/10 Trit to make a living as a pirate makes me giggle deep inside...each time I read it. Because you guys are full of crap, and you know it. Don't tell me you make ALL you isk by killing/ransoming/ because I will never believe that. Don't make me list all the tough guy pirates that I see grinding away at NPC Belt rats for hours on end while noobs grind away at kill missions for hours on end. What is the difference? The only difference I see is the pirates are making more isk/hour with less lag, and less hassle.
|

Daddy's Belt
Minmatar
|
Posted - 2006.12.08 02:00:00 -
[41]
Dusk and Dawn must be proud of this guy, eh?
What an embarassment.
Someone's gonna get a buttwhippin'! |

Bardi MecAuldnis
Amarr Pirates of Destruction Union
|
Posted - 2006.12.11 23:28:00 -
[42]
Originally by: Phyrr Edited by: Phyrr on 07/12/2006 18:36:25 What about the players in NPC corps that take a huge part of their time in game to educate the new players. I have an alt in an NPC corp and there are some very old players that help guide everyone else through their first few weeks. Are you suggesting that players must leave their comfort before they feel they are ready?
IMO the older players in NPC corp provide a service that NONE of you people do and that is newbie help. I mean real newbie help, the slow explanation of every aspect of the game. No real corp can spend it's time doing this and achieving the goals it has (with the exception of EvE University and Goonswarm ). Leave them be. What I would say is that if you want people out of the noob corps then your player corp must make them an offer that gives them a reason to leave.
That's funny. I joined an EBIL PRAT CORP the first day in EVE. They taught me so much that it isn't even funny. Any question about anything got answered. No NPC corp is ever a substitute for a good player corp.
I was in Emrayur yesterday and a 1 day old was asking for help. Guess who helped him out, not the "noob friendly NPC corpers." Me. In fact, to the questions he asked, some noob corper responded "I know, but I'm not going to tell you." Nice. Granted I couldn't help the poor kid with manufacture and research questions, but I sure as hell did what I could to help him figure out how his ship works. No one even took the time to explain the ship bonuses to him.
Helpful indeed.
Player Corps > NPC Corps --- Hey hey let's go kenka suru! Taisetsuna mono protect my balls! Boku ga warui so lets fighting! LET'S FIGHTING LOVE!!! |

Radioactive Babe
|
Posted - 2006.12.12 00:23:00 -
[43]
Well, you know they say that piracy doesnt pay? how about for every -1 on your sec rating you get taxed 10% by concord ... and possibly lose 10% armour hp as well
This post is just to prove that everyone can come up with stupid, ill though out, game breaking (for someone else of course), mental farts like he did. And I would hope that CCP treat them all with equal weight (i.e. NONE)
alas, poor risk vs reward, I knew you well
|

Niccolado Starwalker
|
Posted - 2006.12.12 00:36:00 -
[44]
All my time in EVE I have been in a player corp. Just until recently. I pulled out because I got tired of the politics and lots of other things. Tried to join another one, but did not fit in.
So now I am in a NPC corp. I am minding my own business, letting the world take a **** while I stay insignificant minding my own life and business. I am not in the way or to annoyance to anyone. And certainly the players are not an annoyance to me. And when I am ready again, I will join a player corp.
There is a reason why so many stay in NPC corporations. And yes! it is absolutely possible to still love the game!! I love the game!! But my love depends on me playing it the way I WANT TO! And my playstyle varies, depending on my mood, my work ammount, my whims and what I feel for. Right now, i feel for playing by my own. Why should we be nerfed? We are not usually a threat to anyone. Certainly less then any other corporations!
The nice thing about EVE is: Its a sandbox game! A word thats bragged by so many! And that is true! Its actually one of the features that makes this game so great! And one of this posibnillities the sandbox opens for is for people to play a quiet life. Ouside of all strife,war and politics. You can play the way you want to!
What I dont see much on the forums are reasonings. Not many of you can think in a wider perspective then your own nose. Your own situation. Pirates complains that theres too few people in low sec. Solution: forcing people to go there by making high sec less welcoming or rewarding then it is. Throwing players out of NPC corporations just so you can freely war dec them. etc. As I said, there are people out there who would love to play EVE quietly. EVE is a fantastic game! You can live a civilian life, a millitary life. A life of a pirate or a crafter. There are so many chances. For everyone!
If you want people to leave high sec, the players should be given a good reason for it. Not by threatning them, but by rewarding them. And give them a good reason to do so. Because I lost lot of money in deep space and even more in low sec. Yes I stink in PvP combat. So what? if I play it my way, I will have lot of things to do - and have fun!! - till I get better in it! But right now, I loose too much money compared to what I earn. Even when I lived in deep space. War is expensive!!!
Right. Just some words from me before going to bed. Got work again tomorrow. Anyway. If you want players to leave NPC corp you have to give them a good reason. A reason enough that they feel tempted to leave it! Out of interest and not out of threat! Only then will EVE keep the throne as the best MMORPG game on the market - for everyone!!!
Or is it just jealousy that drives so many of you all the time about this topic..??
EvE +NLINE - T+TALHELLDEATH SUPPORTER |

vile56
Nubs. Anarchy Empire
|
Posted - 2006.12.12 00:41:00 -
[45]
Originally by: The Enslaver Nah, no tax. At least, not at the beginning.
Have NPC corp tax change based on how long you have spent in an NPC corp. 0% for the first week, increasing by 10% per week, with it remembering how long you have spent in NPC corps in total in your time playing, so you can't just leave and rejoin.
That would work tbh.
think it should be after a couple of weeks, but this idea is alot better.
|

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2006.12.12 00:54:00 -
[46]
Edited by: Jowen Datloran on 12/12/2006 01:09:18 Oh great. So because I like to stay in rookie corp and guide new players I have to be punished as some moron who do not like to answer the same noobie question over and over thinks it is a complete waste of time.
Your solution is not even adressing the problems you are trying to prevent. Grow up.
EDIT: I do not care about collecting isk, flying a titan or blowing one up. I care about new players trying EVE out to get a feeling if it is a game for them or not, and in this judgement get a feeling that the community is nice and welcomming and not full of egocentric fools. But maybe I am wrong... ---------------- Mr. Science & Trade Institute |

Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2006.12.12 01:07:00 -
[47]
A 10% increase per month to a 50% max would be fair.
Ourselves Alone |

Miss Overlord
Gallente Ferrum Pugnus New Eve Order
|
Posted - 2006.12.12 01:11:00 -
[48]
idea wont work - perhaps a sliding scale after 1 month of total gameplay if sitll in NPC corp 10% scale this up to 100% after 10 months would fix the problems
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

Venkul Mul
Gallente
|
Posted - 2006.12.12 21:41:00 -
[49]
Originally by: Harisdrop
I try to think that mission runners hiding in NPC corps is worse. I think i said directly its Mission rewards and bounties. I hope noobs are mining thier hearts out.
So you want: 1) discurage all new players as the only thing you will allow them to do is minig; 2) leave them without ISK as the wort of the loot in level 1 mission is next to 0; 3) don't touch griefers and macrominers (of course, you are one of the former); 4) "resolve" a whine problem about missions only you and some other griefers see.
In the list of intelligent suggestions you have forgotten to add: all the tax must be devolved to my corporation or personal wallet.
Get lost.
|

voogru
Gallente Massive Damage
|
Posted - 2006.12.12 21:55:00 -
[50]
Originally by: Plutoinum The only problem with it is corp hopping. They'll make a one man corp and with every new war dec a new one. In the end we have 1-man corps with names like 'fgfgfdgf', 'shdgkehwui' etc. lool.
100m cost to make a corporation.
|

Feng Schui
Minmatar Republic Military School
|
Posted - 2006.12.12 22:26:00 -
[51]
i hate to say this... and its probably against forum rules...
but most of you are idiots. if you need a reason why, you wouldn't understand it anyways, so whats the point?
In regards to the RMS chat, in efforts to look cool and hip, people using the 1337 speak look like ignorant morons from WoW. |

Romeda
Minmatar Trojan industries
|
Posted - 2006.12.13 03:23:00 -
[52]
Edited by: Romeda on 13/12/2006 03:26:47
Originally by: Harisdrop I think we have a solution to keeping noobs safe and letting them learn about EVE.
With the new Wrecks and great missions we have we can now let noobs get standings to start thier progression into the PVP of EVE.
No more will there be griefers that would want to be in Noob corps.
No more will players feel they can be safe and rich in Noob corps.
This need to be done immediately. Sooner the better. NOW
Wrong sir, wrong! EVE players should not be peanalized if they want to stay in a NPC corp!!! I'm getting sick of reading about these threads, very ill thought out. because...
New players: Noobs who mine, trade, rat or run missions would find it hard to make money to progress.
Casual players: I know a dozen people who are not interested in joining player corps, it's their choice leave them be.
Players removed or left corp: Back in an NPC corp, same problem the noob would be in, that will annoy a load off.
Reworking game mechanics: Re-coding and all that work when there is more pressing issues that need dealing.
Your true intentions behind your post are showing though, your intent is not to solve a problem but to create one, and to punish people in NPC corps who you think of as it's the silly vs thing only re-packaged.
My advice to you is, do what you do in EVE and let others do what they want to do, your idea would not have an affect on you, if the idea was the other way about penalizing you, I think you would be singing a very different song.
EDIT: Changed the P word to something else, this forum filter makes the FCC look tame 
|

Petrothian Tong
|
Posted - 2006.12.13 07:42:00 -
[53]
Edited by: Petrothian Tong on 13/12/2006 07:44:59
only afew people in this thread really thought things though..
remember people in NPC corps ARE ALREADY NERFED!!!!!
-goodluck getting a jumpclone with other people's standing messing you up. -Belittled by everybody as "alts" -NO POS = no cool base features. -NO POS = no moon mining -NO POS = no efficent production -No POS = no private lab -NO POS = no base/taking over systems -NO connection to corps/alliances, no cheaper stuff from having said connections, have to buy everything from market. -KOS by everybody in 0.0 and even low sec. -you are retricted to high sec empire due to said KOS social convention by everybody shooting you. -NO Corp hanger or any of the corp functions,
and theres a dozen more but I better stop procastinating...
the only real plus is
-No wardecs... (but you can still be killed anywhere though...if the person wanted you dead wanting it enough.)
|

Nardon
Gallente
|
Posted - 2006.12.13 07:55:00 -
[54]
But these nerfs are nothing compared to the benefits! Yeah, right - benefits! After all you can't be wardec'ed in a NPC corp. And erm, what else? Did I already mentioned you can't be wardec'ed? That's one hell of a benefit.
I mean you cannot simply gank a npc corp member in empire without concord intervening. Of course that isn't true for low sec/0.0 but who cares about that?
That *seriously* is hurting the game since all npc corp players are macroers and suicide bombers or mission runners hiding in a corp. So to alleviate the situation I fully support the 100% tax and even propose a destruct ship entry in the menu of a npc corp player. Why should you even waste ammo on a known macroer/suicide bomber/mission runner?
|

Tachy
|
Posted - 2006.12.13 07:57:00 -
[55]
Great, that would leave only miers and traders left in the NPC corps. Exactly what our rookies need for getting started.
How did you say, will they collect the money for their own corp? Given the fact that most combat missions require you to deposit collateral now too, I do not think this would be a good idea. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Aphotic Raven
Gallente WMD Special Forces Dark Forces Alliance
|
Posted - 2006.12.13 08:07:00 -
[56]
Originally by: Harisdrop *blah blah blah*
I had forgotten I normally dont look at the wallet anymore.
And thats whats wrong with you and the rest of your alliance.
Quote: Melicien Tetro: I tried to fight a shark with a pistol underwater once, and I'll be ****ed if he didn't laugh at me and eat me. Sharks need a ******* nerf. True story
|

Aphotic Raven
Gallente WMD Special Forces Dark Forces Alliance
|
Posted - 2006.12.13 08:11:00 -
[57]
Originally by: Radioactive Babe Well, you know they say that piracy doesnt pay? how about for every -1 on your sec rating you get taxed 10% by concord ... and possibly lose 10% armour hp as well
This post is just to prove that everyone can come up with stupid, ill though out, game breaking (for someone else of course), mental farts like he did. And I would hope that CCP treat them all with equal weight (i.e. NONE)
Concord cant control pirates. Thats why they are pirates. cos they're in you know.. low sec... where theres no concord... ya dirty carebear. Ever been out there?
30% tax on missions would be fine, and why not let em mine in the noob corp.. i dont care...
Also i see that you plan to strip 10% armour... but no shield! AHA! caldari trying to take over the world AGAIN!!!
Quote: Melicien Tetro: I tried to fight a shark with a pistol underwater once, and I'll be ****ed if he didn't laugh at me and eat me. Sharks need a ******* nerf. True story
|

Yllse
|
Posted - 2006.12.13 15:48:00 -
[58]
This is getting old, all the yadda yadda yadda about NPC corps.
I stay in the starter corp for several reasons. I've made friends there and make more friends on a regular basis.
Like others have pointed out, the older folks in an NPC corp help the newbies, a lot. I've given away ships, helped newbies finish missions, retrieved cans so someone didn't have to fail a mission or lose their few belongings, spent hours and hours walking people through things they didn't understand right away.
I've done missions with corp mates, bought and sold at cost, even made a few drakes for 3 month olds who brought me the mins.
And I am by no means unique in this. Several older folks in our corp do the same... run mining ops, invite newbies to go along on missions for bounty and experience. Almost any help someone needs they can get. Most move on to player corps a little wiser, more experienced, owning more resources, isk or ships and mods or whatever.
I don't hurt you by being in an NPC corp, I wouldn't PvP anyway. I don't whine about the things I can't do or cry when I do get shot down. I don't get rich or control anything except my own assets which are not formidable.
I do contribute, in subscription fees, in providing help to others, and in playing a small part in the Eve economy.
It's the way I like to play in the Eve sandbox. Why is that so hard to accept?
|

Rafein
Eye of God Axiom Empire
|
Posted - 2006.12.13 16:35:00 -
[59]
Too much hassle.
Simply remove the inbalances between player run and NPC corps.
let all newbies under 3 months old have a flag where they cannot be killed in a war dec, and let NPC corps be war decced. Giving NPC corps "special protection" only harms Eve.
|

Yasuki Orie
Gallente
|
Posted - 2006.12.13 18:33:00 -
[60]
Edited by: Yasuki Orie on 13/12/2006 18:35:44 The correlating recommandation to this post is add the insurance value of every ship destroyed to a pirate's bounty automatically. When the pirate is killed and the bounty collected an amount equal to the bounty is deducted from the pirate's wallet. There is no limit on how negative a pirate's wallet can go. Hey, its only fair that the insurance company be compensated for loses caused just like the real world.
|
| |
|
| Pages: 1 [2] 3 :: one page |
| First page | Previous page | Next page | Last page |