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Black Scorpio
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Posted - 2006.12.08 19:35:00 -
[1]
Hey all,
I wanted to see if there is a good way to increase a highly negative standing to an NPC pirate corp. Currently with most relevant Social skills to 4 and 5 i am still short of the (> -2) status that is required to start even with a lvl 1 agent.
Killing other pirate factions does not pay either from experience.
My question is: has anyone turned around a negative standing of say -8 to -9 with an NPC pirate corp and if you've done so, how!
All replies will be highly appreciated!
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Black Scorpio
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Posted - 2006.12.08 19:55:00 -
[2]
Hey guys, hope that anyone can help, i havent' found anything of use yet.Thanks again to all who reply with anything of use!
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.12.08 20:19:00 -
[3]
Have you tried failing storylines for hostile factions? * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Black Scorpio
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Posted - 2006.12.08 20:22:00 -
[4]
Originally by: Tsanse Kinske Have you tried failing storylines for hostile factions?
Hey man, thanks for replying. Well I have not since the hostile factions in this case are the other NPC pirate corps and are located in different 0.0 regions ruled by other alliances.
Do you know how this can be done effectively without having to shake hands with the whole 0.0 population?
btw, i have negative standings with most NPC pirate corps, so I wont be even able to start doing missions with them in order to fail the storylines.. :(
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Legende
Amarr Solidline Enterprise Kith of Venal
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Posted - 2006.12.08 21:26:00 -
[5]
The easiest way I hear is to fail storyline missions for an opposing faction to the one you want to raise. But this will also plummet your standing with the faction you fail storylines for. The only other way I know of is to work for a faction that has a high standing with the pirate faction you want to raise... completing storylines for them should raise your standing with the pirate faction. Although, I hear derived modifications are bugged atm so you may be screwed anyways until they fix it.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.12.08 21:29:00 -
[6]
Edited by: Tsanse Kinske on 08/12/2006 21:31:13
Originally by: Black Scorpio
Originally by: Tsanse Kinske Have you tried failing storylines for hostile factions?
Hey man, thanks for replying. Well I have not since the hostile factions in this case are the other NPC pirate corps and are located in different 0.0 regions ruled by other alliances.
Do you know how this can be done effectively without having to shake hands with the whole 0.0 population?
Well I was thinking more about failing Empire faction storylines. I'm not saying it's a smart course for you, or doesn't have drawbacks, but it may be the only way to do it.
You should get confirmation that it works before going to the trouble though. I know that it worked Pre-Kali for inter-Empire faction standings. Whether it works now, for pirate standings, and is enough to get you over the bump are different questions.
I'm curious about it too, as I'd like to run some pirate missions eventually.
edit: Oh yeah, and I was assuming your standing with their friendly pirate factions was too low. If not, that would be an easier option, assuming their space is accessible to you. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Black Scorpio
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Posted - 2006.12.08 21:35:00 -
[7]
yeah, I will have to take another good and long look at pirate NPC corps and their standings and keep asking, maybe I will get to the end of this and find the right way. I don't mind failing storyline missions, as the standing will balance with the missions done for that faction anyway.
But you are right, I don't want to do it just because it looks rigth, but I should be doing it because it is :)
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Tricit
Caldari Dark Entropy iPOD Alliance
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Posted - 2006.12.08 21:51:00 -
[8]
Criminal connections give a .4 standing mutator to all factions hostile to Concord (pirate factions). So if you get it to V, you can do L1 missions for criminal corps that you have a standing of -4 with. Also, agents hostile towards you (count as hostile with negative faction standing and no corp/personal standing) will raise in standing towards you by .4 per diplomacy level.
So with V Criminal Connections and V Diplomacy, you should be able to get L1 from agents that have a standing of -6 to you.
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I1ceman
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Posted - 2006.12.09 00:29:00 -
[9]
Edited by: I1ceman on 09/12/2006 00:32:02 I think the DEVS should introduce a skill that would allow us to revert any negative standings to 0 or -1. It should be a high level skill, that would only be used by players who really need it.
I understand and agree that our actions should have a future effect, and I cannot turn a mortal enemy into a dear friend overnight. The problem is that most people start running missions in empire and tend to have negative standings with pirate factions (or vice-versa). When those players join a 0.0 corp they may be unable to run missions for the local pirates. Players who worked for pirates and move to empire, might have the same troubles.
Another option would be to make lvl 1 agents accessible with any kind of standing. It would take a long time to revert a -8 standing working for a lvl 1 but it would be possible
This is a game made for human interaction. PvE and missions are just one way of making money, or for people who prefer a more relaxed game. Almost no player stays in the same corp (and region) forever. There should be a way (with some difficulties) of reverting any kind of faction standings.
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Sphynx Stormlord
Gallente Anqara Industries Serenus Letum
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Posted - 2006.12.09 01:26:00 -
[10]
Look at the info for the pirate faction you are interested in improving your standing with. Who do they like most?
Doing storyline missions for that faction will increase your standings with the pirate faction too.
[Example with non pirate factions: improving your sisters of eve standing can be achieved by doing gallente storyline missions, because the sisters of eve have a high standing towards gallente.]
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Moyra Rumsfeld
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Posted - 2006.12.09 11:09:00 -
[11]
Edited by: Moyra Rumsfeld on 09/12/2006 11:17:37
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Rafein
Eye of God Axiom Empire
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Posted - 2006.12.09 12:29:00 -
[12]
Na, devs should just allow level 1, negative Ql agents to talk to anyone, so anyone can work up the standing. Just make sure all factions have negative Ql agents, and though it would be difficult, and very time consuming, the possibility of getting outta the hole standing wise, would exist.
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Myadra
Amarr Blood Inquisition Sani Khal'Vecna
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Posted - 2006.12.09 13:43:00 -
[13]
Edited by: Myadra on 09/12/2006 13:44:46
What about the Pirates "pirate faction" people like me, who are -5.00 to most empire factions, and no agent will speak to me, even with diplomacy lvl5, even my old research agents which i have over 2 years of research on? & am now -9.00 to amarr empire :)
Amarr, caldari and Khanid factions, even with diplomacy 5, and speaking to lvl1 -19 agents won't speak to me, some of the other factions i barely get lvl1's with diplomacy 5.
Me, i think, there should be event agents, that will "trade" your standings you have now, "if" their high enough to reset your standings to a pirate faction, ie. a pirate faction, like Blood Raiders would reset your standings to them to 0.00 if you had +8.00 to amarr navy and +4.00 to Amarr empire, and would be worthy of "defection" and then trade that for 0.00 to them. even if your -9.00 from npcing them for 2 years. but the same would be nice for those who are working for pirate factions as a "way out", even if most would want to do it the other way around.
BL-IN site & Killboard |

Myadra
Amarr Blood Inquisition Sani Khal'Vecna
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Posted - 2006.12.09 13:56:00 -
[14]
Originally by: Tricit Criminal connections give a .4 standing mutator to all factions hostile to Concord (pirate factions). So if you get it to V, you can do L1 missions for criminal corps that you have a standing of -4 with. Also, agents hostile towards you (count as hostile with negative faction standing and no corp/personal standing) will raise in standing towards you by .4 per diplomacy level.
So with V Criminal Connections and V Diplomacy, you should be able to get L1 from agents that have a standing of -6 to you.
Those skills don't stack, it just uses the highest one, and then it only affects your effective quality of agent and rewards/LP . I got most/all social skills very high if not lvl5's and my Connections 5 is applied to pirate agents instead of Criminal connections...
like Diplomacy, once you get 0.01 standings, Connections is applied not diplomacy, so if you have Diplomacy 5, and connections 3, you could go from getting lvl2 agents at -0.30 standings base, to only high level 1's from +0.01 ..
BL-IN site & Killboard |
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