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1. Drop 4hr between refusals to 30 mins - in Missions & Complexes [original thread]
Originally by: Kuso Tabeteshine Another option would be to make the hit less severe if you refuse. The standings hit is something like 9.1 - 8.6. Then it takes like 10 missions to bring it back up. Why are these agents such a-holes??? ...
- by Legende - at 2010.06.01 20:46:00
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2. Drop 4hr between refusals to 30 mins - in Missions & Complexes [original thread]
Originally by: ManFinancical I must agree that 4 hours is a bit much, however i havent done highsec lvl4's since god knows when. Im used to 14k LP missions, and 3 x lvl4 Q 20 agents in a single station, and now going to empire with this c...
- by Legende - at 2010.06.01 18:47:00
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3. did CCP pull an NGE with tyrannis? - in Missions & Complexes [original thread]
Wow, I haven't seen a reference to NGE in a long time... just to be sure, you are talking about Star Wars Galaxies: New Game Experience I assume? Regarding the patch, it is not nearly as bad as it seems. Complainers are always loudest on the foru...
- by Legende - at 2010.05.29 02:21:00
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4. cnr vs golem - in Missions & Complexes [original thread]
Originally by: jvar OK so reading through forums seen several people saying cnr out-damages golem in lvl 4 missions. Anyone know if this is case and why?? www.eve-search.com tl;dr CNR ROF bonus is the reason why.
- by Legende - at 2010.05.28 23:43:00
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5. What is the avg pay/lp gain for LvL 4 missions - in Missions & Complexes [original thread]
Originally by: Backho Actually you are quite wrong. In 0.9 space, suicide gankers can take one alpha tops on you While in 0.5 space, suicide gankers can take two to three shots before going down to CONCORD. That makes motsu really really...
- by Legende - at 2010.05.28 21:49:00
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6. What is the avg pay/lp gain for LvL 4 missions - in Missions & Complexes [original thread]
Get out of Motsu or whatever high sec system you are missioning in. There are plenty of safe agents in lower security that is nowhere near low sec, thus no risk of getting a mission there. Higher security = lower LP. I miss running Guristas missi...
- by Legende - at 2010.05.28 20:21:00
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7. For the love of god CCP - in EVE General Discussion [original thread]
Originally by: Grez Originally by: Scout Indeed Please get some decent download mirrors for your ****ty clients. Currently getting 140kb/s on the whole damn client because the repair tool thought it'd help itself and **** my client...
- by Legende - at 2010.05.27 02:48:00
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8. Large Shield Booster II IS NO LONGER shieldBoost - in EVE General Discussion [original thread]
So far the worst patch note I've made it to is: "The much-loved and informative "Traffic Advisory" messages have disappeared from EVE, forever." I will miss those things.
- by Legende - at 2010.05.26 14:23:00
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9. Berserker SW-900 drones in CNR? - in Ships and Modules [original thread]
Edited by: Legende on 20/05/2010 03:15:41 Upon further review, I'm an idiot. My comments made no additional contribution to the conversation at hand. I might test this myself if I find the time over the weekend.
- by Legende - at 2010.05.20 03:15:00
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10. Berserker SW-900 drones in CNR? - in Ships and Modules [original thread]
I fly a CNR with 3x Rigor I rigs, T1 missiles. All missile support skills are at 4, none of them are at 5. I have a TP fit for cruisers mainly, and I've tested it with many battleships at their maximum orbital velocity with no effect on volley dam...
- by Legende - at 2010.05.20 02:14:00
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11. PvP Zealot Fits - in Ships and Modules [original thread]
Originally by: Muad' Dib Too expensive and doesn't have a good purpose. If you want dps for the gang you run with, replace nanofibers with te's, and try to save the cpu for them one way or the other. Also, CCC rigs are useless, you don't ...
- by Legende - at 2010.05.18 15:08:00
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12. active shield tanks - in Ships and Modules [original thread]
In general I've found that the bigger the ship, the less cap stable it will be for active shield tanking, and this is normal. I can stablize an active tank on a Drake (just as an example, Drake actually excels in passive tanking), but I can't sta...
- by Legende - at 2010.05.18 01:59:00
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13. PvP Zealot Fits - in Ships and Modules [original thread]
You could always play with EFT and find a fit you like... I guess if it has to be a Zealot you could use something like the following (fit using All 5 since I can't get my chars through our proxy, fit is tight so you will probably need to adjust i...
- by Legende - at 2010.05.18 00:44:00
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14. PvP Zealot Fits - in Ships and Modules [original thread]
Edited by: Legende on 17/05/2010 22:45:50 Need more information, are you rolling with a small fleet? Large fleet? Solo? I've found I prefer the Harby for roaming PVP in small gangs or solo with a close range buffer tanked fit, while I prefer ...
- by Legende - at 2010.05.17 22:44:00
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15. Mission Risk vs. Reward Imbalance - in Missions & Complexes [original thread]
Edited by: Legende on 17/05/2010 20:02:55 OH LOOK. It's THIS thread again.
- by Legende - at 2010.05.17 20:02:00
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16. Eve Predator League [PREVIEW] - in EVE General Discussion [original thread]
I wonder if all these people so eager to put down Silverlight are aware of how insecure and unstable Adobe Flash is... granted linux and osx users are left out of the loop currently, but there seems to be a general "screw silverlight, go flash!" m...
- by Legende - at 2010.05.14 01:53:00
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17. Lvl 4 Faction fit, low sp - in Ships and Modules [original thread]
I don't see a reason to use an XL booster, I run a L booster on my setup. No cap booster either... cap stability isn't necessary as long as you manage your aggro properly. Make sure you understand the mission and you'll be fine, eve-survival.org i...
- by Legende - at 2010.05.08 01:08:00
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18. Oversized MWD - Ever practical? - in Ships and Modules [original thread]
This reminds me of the old multi-MWD setups that could reach 5 digit km/s speeds. Good times, and bumping then was even more drastic than it is now...
- by Legende - at 2010.05.08 00:48:00
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19. Worlds collide lvl4 caldari navy? - in Missions & Complexes [original thread]
I never get this mission in Motsu working for CN either.
- by Legende - at 2010.04.17 15:07:00
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20. Level 4 Golem - in Ships and Modules [original thread]
Originally by: Tian Nu dude pls search. ^ this That said, you're doing it wrong. CNR is more DPS with cruise than a Golem b/c of launcher ROF bonus. Rigs should be 3x Rigor.
- by Legende - at 2010.04.16 00:28:00
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