
Maenth
The Thirteen Provinces
17
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Posted - 2015.08.22 02:41:03 -
[1] - Quote
EVE Online is relatively safe and good because it's already well established because it has grown and matured into what it is now full of opportunity and lore and history and adventures waiting to be had ... while Star Citizen - as far as I can tell - is a child of a game trying to be all that and more, without the experience of age and the discipline to develop in a calm and stable manner.
EVE will still be here for at least several years because: - there are plenty of people who love grinding missions when they play and buffing up their workhorse - there are plenty of people who love mining all day even if they're doing it in a semi-afk fashion - there are plenty of people who love EVE's pewpew against each other, in lowsec and nullsec and wspace - there are plenty of diehard profiteers and station traders who just love to swell their wallets with buying low and selling higher - there are plenty of people who love building items from materials and thus supplying markets (hisec and otherwise) of real human demand for goods - there are plenty of people who love the treasure-hunting of exploration, hacking, and archaeology
If I had a theory for the apparent relative decline of EVE, I'd believe it to be multiple factors:
Section A) Economies. I believe that part of what kept EVE going well despite global economic issues was the PLEX and the real dream that people could play a P2P game for free, and that's what happened. I'd guess that the supply of PLEX has lagged behind the demand, and as PLEX prices reach higher and higher then fewer people can afford to keep their account alive on PLEX using game activity to pay for it. All the while, the effects of weakened RL economy takes its toll and fewer people can afford to feed PLEX into the market.
Section B) Age & Time. In past years EVE was one of many good & interesting games to play but certainly it stood out for those who actually found it and tried it. It still can stand out, of course, but .... Many of us who play EVE now have been playing for years, and we looked to such games that we could enjoy by playing for several hours at a time. Many of us have grown more complex lives outside of EVE (sadly but truly) and can't give it the time it deserves. Instead of having 6-10 hours in a day to play, maybe only 1-3 hours are available in average days ... 1-3 hours in EVE sometimes feels like there's very little accomplishment or no guarantee of accomplishment, while 1-3 hours in something like WoW or LoL could be predictably satisfying, and for some people that's more worth their time.
Section C) Saturation. Our world now has soooo many media and entertainment options that are soooo accessible! The viral spread of smartphones, tablets, facebook, streaming video, lots of really good shows, free-to-play games, social media... EVE just has a lot more to compete with than it used to.
Despite all that, EVE hasn't died. EVE: Forever
Drones. Drones are a means to an end. An end to the ruthless Caldari 'progress' machines. An end to the barbaric 'redemption' proposed by the Amarr. What they see as chaos shall be my perfect order, merely beyond their comprehension.
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