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CERA Elitist
The Prometheus Society
30
|
Posted - 2015.08.14 13:21:40 -
[1] - Quote
I'm an opinionless monkey. Feed me. |

Ishtanchuk Fazmarai
3959
|
Posted - 2015.08.14 13:34:19 -
[2] - Quote
Here, have a banana.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Mizhir
Matari Exodus The Camel Empire
74540
|
Posted - 2015.08.14 13:35:46 -
[3] - Quote
I would rather spend my money on bananas. Atleast I get a product.
One Man Crew - Collective Solo PVP - Video is out!
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Tippia
Sunshine and Lollipops
25633
|
Posted - 2015.08.14 13:38:59 -
[4] - Quote
Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|

0bama Barack Hussein
Science and Trade Institute Caldari State
71
|
Posted - 2015.08.14 14:06:10 -
[5] - Quote
It might be released (if it ever will) in couple years...
But think for me and most who don-¦t wanna buy best computer on markets, for something like 3000$ just to be able to play this one single game and make it look/work even decently, think it is gonna take 3 years.
And even then it might just as well be disappointing failure, or something pretty mediocre. So will not put any of my money in it before I know more.
Until then my space ship quota is filled by EvE and Elite, hopely soon by Valkyrie also. |

Webvan
All Kill No Skill
12502
|
Posted - 2015.08.14 14:06:45 -
[6] - Quote
I like bananas. They're really good frozen and dipped in stuff. Or in ice cream.
I'm in it for the money
Ctrl+Alt+Shift+F12
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Rayne Soomer Evingod
The Merchant Marine's Test Alliance Please Ignore
3
|
Posted - 2015.08.14 14:12:00 -
[7] - Quote
Webvan wrote:I like bananas. They're really good frozen and dipped in stuff. Or in ice cream.
That's what she said.
|

Kaarous Aldurald
Black Hydra Consortium. CODE.
14128
|
Posted - 2015.08.14 14:12:28 -
[8] - Quote
My opinion is that discussion of this particular scam belong in OOPE.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|

ISD LackOfFaith
ISD Community Communications Liaisons
2190
|
Posted - 2015.08.14 14:17:58 -
[9] - Quote
Thread has been moved to Out of Pod Experience.
ISD LackOfFaith
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to Eve Mail or anything other than the forums.
|

Webvan
All Kill No Skill
12502
|
Posted - 2015.08.14 14:23:40 -
[10] - Quote
meh, OP just look down the list of topics here in oope, the SC thead is the one ending with "CQ door" in the title. Bananas are better.
I'm in it for the money
Ctrl+Alt+Shift+F12
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11237
|
Posted - 2015.08.14 14:30:22 -
[11] - Quote
Tippia wrote:Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself.  It'll feature bloat until it pops, probably because of a disgruntled manager or someone else within their pipeline gets hacked off because they're not getting a large enough cut.
Or
They're actually not (lol yeah I know) a pyramid scheme and we end up with a bloated buggy elitist mess of a thing ... Meh, either way I'm entirely uninterested until they resolve to abandon or release it.
=]|[=
|

Mina Sebiestar
Minmatar Inner Space Conglomerate
930
|
Posted - 2015.08.14 14:45:50 -
[12] - Quote
Crowd funded game in development that have potential if it manage to overcome technical hurdles. |

Jonah Gravenstein
Machiavellian Space Bastards
24696
|
Posted - 2015.08.14 15:12:21 -
[13] - Quote
Mina Sebiestar wrote:Crowd funded game in development that have potential if it manage to overcome technical hurdles. TBH the only potential I see in SC is the entertainment value of the outrage when RSI fail to deliver on their promises and people realise that they've been scammed.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|

Jill Xelitras
Xeltec services
334
|
Posted - 2015.08.14 19:18:31 -
[14] - Quote
Jonah Gravenstein wrote:Mina Sebiestar wrote:Crowd funded game in development that have potential if it manage to overcome technical hurdles. TBH the only potential I see in SC is the entertainment value of the outrage when RSI fail to deliver on their promises and people realise that they've been scammed.
Why so pessimistic ?
I mean it's one thing to disapprove of the methods CIG uses to generate media attention and cash. It's another thing to claim that the developers won't be able to deliver. Or are you confusing people's expectations with Chris Robert's promises ?
From my point of view, I believe that Star Citizen and it's components will be a huge number of small multiplayer games within a seemingly large universe. It won't be anything like EvE. That's not what it's aiming for anyways. It's designed to be a Themepark FPS MMO. Both the infantry and the space combat are FPS oriented, therefore need fast and precise calculations for hits. This limits the number of concurrent players to a number below that of a traditional MMORPG.
Apart from breaking the playerbase into small manageable but temporary groups, they can still maintain a global market for all the players. I mean if steam can do it with its workshop, why should CIG not be able to do it ?
As far as having different parts of the game communicate with other parts of the game ... why should that not work ? CCP managed to exchange data between a PS3 and a PC game.
Also, can someone explain what this thread is about?-á (Relax ! I'm just quoting Holgrak Blacksmith here.)
When life gives you lemons, swap letters and poof: melons, solemn melons.
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Mizhir
Matari Exodus The Camel Empire
74543
|
Posted - 2015.08.14 20:49:12 -
[15] - Quote
Tippia wrote:Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself. 
Listen everyone! I'm crowdfunding to get enough money for making a pyramid out of bananas.
One Man Crew - Collective Solo PVP - Video is out!
|

Janeway84
Def Squadron Pride Before Fall
174
|
Posted - 2015.08.14 22:18:07 -
[16] - Quote
I put 30-40 dolllars into 1 small ship and thats it. Its what a new game would cost anyways.. and having a job that money is well affordable to throw into the trash  |

Jonah Gravenstein
Machiavellian Space Bastards
24707
|
Posted - 2015.08.14 22:24:13 -
[17] - Quote
Jill Xelitras wrote:Jonah Gravenstein wrote:Mina Sebiestar wrote:Crowd funded game in development that have potential if it manage to overcome technical hurdles. TBH the only potential I see in SC is the entertainment value of the outrage when RSI fail to deliver on their promises and people realise that they've been scammed. Why so pessimistic ? I mean it's one thing to disapprove of the methods CIG uses to generate media attention and cash. It's another thing to claim that the developers won't be able to deliver. Or are you confusing people's expectations with Chris Robert's promises ? From my point of view, I believe that Star Citizen and it's components will be a huge number of small multiplayer games within a seemingly large universe. It won't be anything like EvE. That's not what it's aiming for anyways. It's designed to be a Themepark FPS MMO. Both the infantry and the space combat are FPS oriented, therefore need fast and precise calculations for hits. This limits the number of concurrent players to a number below that of a traditional MMORPG. Apart from breaking the playerbase into small manageable but temporary groups, they can still maintain a global market for all the players. I mean if steam can do it with its workshop, why should CIG not be able to do it ? As far as having different parts of the game communicate with other parts of the game ... why should that not work ? CCP managed to exchange data between a PS3 and a PC game. Chris Roberts, the guy behind Star Citizen, talks a big game no doubt about that, he did the same with Freelancer and failed to deliver on what he promised. Don't get me wrong, Freelancer was a fun game, for a short time, but shipped without most of the features that were promised and which would have made it a great game.
There's also the age old adage of "If it sounds too good to be true, it probably is"
The scope of what RSI are promising is massive, if they can deliver on that scope then fair play to them. However, I'll believe it when I see it, until then it's vapourware/ a potential scam as far as I'm concerned.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|

Ishtanchuk Fazmarai
3962
|
Posted - 2015.08.14 22:34:27 -
[18] - Quote
On topic: I was one of the first 4,000 people to back it. I feel cheated about how "let's make a CR game like Freelancer Online but it's not Freelancer wink wink" became "let's try to make CR's dream game out of dubious funding and wishful thinking".
They lost me when it was made obvious that they were compromising to develop ships just in order to get funds to develop the ships previously compromised. Thus the "20 milion $ game done by November 2014" became "the horrendous feature creep blob of 89 million $ which would need 150 million $ to stand a chance of delivering sometime in 2017".
I still would want the game I kickstarted, before all the other 900.000 idiots started giving CR money for concept art.
Yet also I know enough of human nature to not blame CR for suffering gold fever when he struck kickstarter gold.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|

Tippia
Sunshine and Lollipops
25640
|
Posted - 2015.08.14 22:42:51 -
[19] - Quote
Mizhir wrote:Tippia wrote:Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself.  Listen everyone! I'm crowdfunding to get enough money for making a pyramid out of bananas. So, about $3.19?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|

Ishtanchuk Fazmarai
3963
|
Posted - 2015.08.15 07:41:43 -
[20] - Quote
Tippia wrote:Mizhir wrote:Listen everyone! I'm crowdfunding to get enough money for making a pyramid out of bananas. So, about $3.19? Do you have something planned as a $5 stretch goal? Ishtanchuk Fazmarai wrote:On topic: I was one of the first 4,000 people to back it. I feel cheated about how "let's make a CR game like Freelancer Online but it's not Freelancer wink wink" became "let's try to make CR's dream game out of dubious funding and wishful thinking".
They lost me when it was made obvious that they were compromising to develop ships just in order to get funds to develop the ships previously compromised. Thus the "20 milion $ game done by November 2014" became "the horrendous feature creep blob of 89 million $ which would need 150 million $ to stand a chance of delivering sometime in 2017".
I still would want the game I kickstarted, before all the other 900.000 idiots started giving CR money for concept art.
Yet also I know enough of human nature to not blame CR for suffering gold fever when he struck kickstarter gold. A pretty huge problem they're facing at this point is that they've painted themselves into a corner of almost guaranteed customer disappointment. Either they'll deliver what will be the most spectacular and obscene case of P2W ever and will fail shortly after launch as there are no new customers except the already skinned converted for an inherently unbalanced game, or they'll have to face a huge backlash from their (supposedly) most ardent customers when it turns out that they didn't get any W for their P when some sane balancing is put in place. They're beginning to run out of time for the expectations management they have to put in to save it all. Also, this.
Nice picture and exactly my thoughts. They should had made the 20 milion $ skeeter and then go, God providing and if succesful, for the 90 million $ dream car.
Also about the customers thing, that's a concern I raised when they where in the 300,000 backers point. Who is gonna buy that game once it's done?
And last, accidentally, CCP could tell what happens when you deliver just a wheel of the dream car, in case CR attempted that: "Houm, dudes... here's 25% of the ships, but the game is actually live and functioning... we plan to..." "RUMBLERUMBLEPITCHFORKSANDTORCHESWEWANTOURTHOUSANDOLLARSHIPSNAO!!!"
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|

Vortexo VonBrenner
Tadakastu-Obata Corporation The Honda Accord
2096
|
Posted - 2015.08.15 17:40:25 -
[21] - Quote
CERA Elitist wrote: What is your opinion on Star Citizen? Best case scenario maybe my grandchildren will get to enjoy it as kind of a quaintly retro game. Most likely, however, the whole Hindenburgesque megagiant-Manatee looming disaster that RSI has continued morphing itself into will implode in a glorious cornucopia of spin, rage, wailing, threats of lawsuits, lawsuits, more rage, fits of disappointment, etc, etc. It will be wonderful and the entertainment value well worth losing the money I spent on their basic package long ago.
ITT: ARE YOU NOT ENTERTAINED?
|

Tiberius Amzadee
The Night Stalker Syndicate
110
|
Posted - 2015.08.18 14:24:28 -
[22] - Quote
It's going to take a while to catch up with the depth that eve has if the full game is ever released and fully running. I'll probably sample it myself but being immortal with powers of a God when linked with my ship kinda spoiled me concerning manual flying. |

DaReaper
Net 7
2486
|
Posted - 2015.08.18 18:16:26 -
[23] - Quote
It will either
1) flop
2) be gutted
3) not come out.
Here is what i see as there issues. The biggest right now is there netcode. So they can not even get that to work easily, which is the main core of the damn game.
CR's track record is not all that good. He had two successful games, wing commander, and i think wing commander 2. 1 flop and 1 that he had to bail out of. Freelancer microsoft had to save his ass. And the wing commander movie flopped.
He also has not made a game in years. The idea he is doing is not bad, making each section and linking it together, i persobally think ccp should be able to do this type of thing. But the issue is, CIG/CR is not making each componet as its own game to eventually be linked, they are all linked formt he get go. If one fails, the whole project falls part. Its not the best idea imo.
And by the looks of it, the FPS module might be scrapped, which if CIG announces ANYTHING being scrapped at this point, it will be virtual suscide.
I believe they not only bit off more then they could chew, but they then shoveled more into there mouths. And they hype train is running virtually out of control, this is another reason why i think ti will crash and burn.
But we will see. I personally think eve has a much better chance of correcting its issue and being here in 2017 then SC does.
*edit and delays, dear lord they can not keep a promised release date.. ever.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|

Maenth
The Thirteen Provinces
17
|
Posted - 2015.08.22 02:41:03 -
[24] - Quote
EVE Online is relatively safe and good because it's already well established because it has grown and matured into what it is now full of opportunity and lore and history and adventures waiting to be had ... while Star Citizen - as far as I can tell - is a child of a game trying to be all that and more, without the experience of age and the discipline to develop in a calm and stable manner.
EVE will still be here for at least several years because: - there are plenty of people who love grinding missions when they play and buffing up their workhorse - there are plenty of people who love mining all day even if they're doing it in a semi-afk fashion - there are plenty of people who love EVE's pewpew against each other, in lowsec and nullsec and wspace - there are plenty of diehard profiteers and station traders who just love to swell their wallets with buying low and selling higher - there are plenty of people who love building items from materials and thus supplying markets (hisec and otherwise) of real human demand for goods - there are plenty of people who love the treasure-hunting of exploration, hacking, and archaeology
If I had a theory for the apparent relative decline of EVE, I'd believe it to be multiple factors:
Section A) Economies. I believe that part of what kept EVE going well despite global economic issues was the PLEX and the real dream that people could play a P2P game for free, and that's what happened. I'd guess that the supply of PLEX has lagged behind the demand, and as PLEX prices reach higher and higher then fewer people can afford to keep their account alive on PLEX using game activity to pay for it. All the while, the effects of weakened RL economy takes its toll and fewer people can afford to feed PLEX into the market.
Section B) Age & Time. In past years EVE was one of many good & interesting games to play but certainly it stood out for those who actually found it and tried it. It still can stand out, of course, but .... Many of us who play EVE now have been playing for years, and we looked to such games that we could enjoy by playing for several hours at a time. Many of us have grown more complex lives outside of EVE (sadly but truly) and can't give it the time it deserves. Instead of having 6-10 hours in a day to play, maybe only 1-3 hours are available in average days ... 1-3 hours in EVE sometimes feels like there's very little accomplishment or no guarantee of accomplishment, while 1-3 hours in something like WoW or LoL could be predictably satisfying, and for some people that's more worth their time.
Section C) Saturation. Our world now has soooo many media and entertainment options that are soooo accessible! The viral spread of smartphones, tablets, facebook, streaming video, lots of really good shows, free-to-play games, social media... EVE just has a lot more to compete with than it used to.
Despite all that, EVE hasn't died. EVE: Forever
Drones. Drones are a means to an end. An end to the ruthless Caldari 'progress' machines. An end to the barbaric 'redemption' proposed by the Amarr. What they see as chaos shall be my perfect order, merely beyond their comprehension.
|

DaReaper
Net 7
2504
|
Posted - 2015.08.24 03:59:30 -
[25] - Quote
Maenth wrote:EVE Online is relatively safe and good because it's already well established because it has grown and matured into what it is now full of opportunity and lore and history and adventures waiting to be had ... while Star Citizen - as far as I can tell - is a child of a game trying to be all that and more, without the experience of age and the discipline to develop in a calm and stable manner. EVE will still be here for at least several years because: - there are plenty of people who love grinding missions when they play and buffing up their workhorse - there are plenty of people who love mining all day even if they're doing it in a semi-afk fashion - there are plenty of people who love EVE's pewpew against each other, in lowsec and nullsec and wspace - there are plenty of diehard profiteers and station traders who just love to swell their wallets with buying low and selling higher - there are plenty of people who love building items from materials and thus supplying markets (hisec and otherwise) of real human demand for goods - there are plenty of people who love the treasure-hunting of exploration, hacking, and archaeology If I had a theory for the apparent relative decline of EVE, I'd believe it to be multiple factors: Section A) Economies. I believe that part of what kept EVE going well despite global economic issues was the PLEX and the real dream that people could play a P2P game for free, and that's what happened. I'd guess that the supply of PLEX has lagged behind the demand, and as PLEX prices reach higher and higher then fewer people can afford to keep their account alive on PLEX using game activity to pay for it. All the while, the effects of weakened RL economy takes its toll and fewer people can afford to feed PLEX into the market. Section B) Age & Time. In past years EVE was one of many good & interesting games to play but certainly it stood out for those who actually found it and tried it. It still can stand out, of course, but .... Many of us who play EVE now have been playing for years, and we looked to such games that we could enjoy by playing for several hours at a time. Many of us have grown more complex lives outside of EVE (sadly but truly) and can't give it the time it deserves. Instead of having 6-10 hours in a day to play, maybe only 1-3 hours are available in average days ... 1-3 hours in EVE sometimes feels like there's very little accomplishment or no guarantee of accomplishment, while 1-3 hours in something like WoW or LoL could be predictably satisfying, and for some people that's more worth their time. Section C) Saturation. Our world now has soooo many media and entertainment options that are soooo accessible! The viral spread of smartphones, tablets, facebook, streaming video, lots of really good shows, free-to-play games, social media... EVE just has a lot more to compete with than it used to. Despite all that, EVE hasn't died. EVE: Forever
I think eve's player count numbers will decline some more until the end of next year. Gun Jack and Valk will give ccp a good boost of income, and at the end of next year, maybe fan fest 17 they will announce a new feature and eve will see a good rebound.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|

Ishtanchuk Fazmarai
4009
|
Posted - 2015.08.24 06:50:32 -
[26] - Quote
DaReaper wrote:Maenth wrote:EVE Online is relatively safe and good because it's already well established because it has grown and matured into what it is now full of opportunity and lore and history and adventures waiting to be had ... while Star Citizen - as far as I can tell - is a child of a game trying to be all that and more, without the experience of age and the discipline to develop in a calm and stable manner. EVE will still be here for at least several years because: - there are plenty of people who love grinding missions when they play and buffing up their workhorse - there are plenty of people who love mining all day even if they're doing it in a semi-afk fashion - there are plenty of people who love EVE's pewpew against each other, in lowsec and nullsec and wspace - there are plenty of diehard profiteers and station traders who just love to swell their wallets with buying low and selling higher - there are plenty of people who love building items from materials and thus supplying markets (hisec and otherwise) of real human demand for goods - there are plenty of people who love the treasure-hunting of exploration, hacking, and archaeology If I had a theory for the apparent relative decline of EVE, I'd believe it to be multiple factors: Section A) Economies. I believe that part of what kept EVE going well despite global economic issues was the PLEX and the real dream that people could play a P2P game for free, and that's what happened. I'd guess that the supply of PLEX has lagged behind the demand, and as PLEX prices reach higher and higher then fewer people can afford to keep their account alive on PLEX using game activity to pay for it. All the while, the effects of weakened RL economy takes its toll and fewer people can afford to feed PLEX into the market. Section B) Age & Time. In past years EVE was one of many good & interesting games to play but certainly it stood out for those who actually found it and tried it. It still can stand out, of course, but .... Many of us who play EVE now have been playing for years, and we looked to such games that we could enjoy by playing for several hours at a time. Many of us have grown more complex lives outside of EVE (sadly but truly) and can't give it the time it deserves. Instead of having 6-10 hours in a day to play, maybe only 1-3 hours are available in average days ... 1-3 hours in EVE sometimes feels like there's very little accomplishment or no guarantee of accomplishment, while 1-3 hours in something like WoW or LoL could be predictably satisfying, and for some people that's more worth their time. Section C) Saturation. Our world now has soooo many media and entertainment options that are soooo accessible! The viral spread of smartphones, tablets, facebook, streaming video, lots of really good shows, free-to-play games, social media... EVE just has a lot more to compete with than it used to. Despite all that, EVE hasn't died. EVE: Forever I think eve's player count numbers will decline some more until the end of next year. Gun Jack and Valk will give ccp a good boost of income, and at the end of next year, maybe fan fest 17 they will announce a new feature and eve will see a good rebound.
Wow. Something new? In my EVE? Not since Incarna. Not until the Hallelujah Plan is completed in 2016. And then, we'll see in what shape are EVE demographics.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|

Servant Lord's
Brutor Tribe Minmatar Republic
1
|
Posted - 2015.08.24 14:02:22 -
[27] - Quote
it looks intresting! I think you will have to treat it like a MMO and every patch like a possible content expansion / mini dlc pack to stay pleased  + maybe look into it every once every 2nd month or 3. |

Fenris Mars
Sebiestor Tribe Minmatar Republic
8
|
Posted - 2015.08.24 16:34:31 -
[28] - Quote
On paper it sounds really exciting. The idea of flying with a group of friends/corp mates in the "Orion" mining ship, "Reclaimer" salvage ship, or "Retaliator" heavy bomber sounds really cool.
I'm just not feeling the same level of excitement or confidence from Chris Roberts, that someone like David Braben has with ED.
|

DaReaper
Net 7
2504
|
Posted - 2015.08.24 19:42:56 -
[29] - Quote
Fenris Mars wrote:On paper it sounds really exciting. The idea of flying with a group of friends/corp mates in the "Orion" mining ship, "Reclaimer" salvage ship, or "Retaliator" heavy bomber sounds really cool.
I'm just not feeling the same level of excitement or confidence from Chris Roberts, that someone like David Braben has with ED.
i keep feeling like multi crew will be boring as hell after the initial 'this is awesome' wares off. like several people will be sitting around doing nothing while the captain looks for crap to do.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|

RoAnnon
Eternity INC. Goonswarm Federation
36903
|
Posted - 2015.08.24 20:05:55 -
[30] - Quote
I have no opinion. My ex-ceo asked if I was going to play it, I told him I'd actually consider that if they ever release it.
So, you're a bounty hunter.
No, that ain't it at all.
Then what are you?
I'm a bounty hunter.
|

Fenris Mars
Sebiestor Tribe Minmatar Republic
9
|
Posted - 2015.08.24 20:12:01 -
[31] - Quote
DaReaper wrote:Fenris Mars wrote:On paper it sounds really exciting. The idea of flying with a group of friends/corp mates in the "Orion" mining ship, "Reclaimer" salvage ship, or "Retaliator" heavy bomber sounds really cool.
I'm just not feeling the same level of excitement or confidence from Chris Roberts, that someone like David Braben has with ED.
i keep feeling like multi crew will be boring as hell after the initial 'this is awesome' wares off. like several people will be sitting around doing nothing while the captain looks for crap to do. Yeah, might be more exciting to be the Captain and hire NPC crew members on the ship :)
|

DaReaper
Net 7
2505
|
Posted - 2015.08.24 20:16:08 -
[32] - Quote
there was a SC fan boy here a few months ago, but i have not seen him.
he used to post about how these ships are huge and how this feature or that would be amazing. and most of the time i was like 'um that sounds say more boring then what we have in eve..'
"but multi crew will be great! i cna board ships and this and that'
and i'd think 'but how long will it take you to find a worthy ship to attack, while you are twiddling your thumbs.. that sounds dull.'
'but the crew cna man mining lzaors!'
and i'd think 'but.. people in eve don;t even want to defend a mining fleet cause its boring.. you think the captain will be having fun waiting for other people to run around and check stations and adjust stuff as they mine/?!?.. yea i just don;t see that as being fun'
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|

Gimme Sake
State War Academy Caldari State
215
|
Posted - 2015.08.24 21:00:09 -
[33] - Quote
Do you kids still believe in Santa Citizen?
"Never not blob!" ~ Plato
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Unezka Turigahl
Det Som Engang Var
882
|
Posted - 2015.08.25 02:12:27 -
[34] - Quote
The head bob of the first person run animation makes me feel a bit nauseous, as does the first person view of getting into the pilot chair. The footage of walking around in a multicrew ship while it is being flown around, and you see stuff moving out the window, also makes me feel a little sick. It's weird, I've never felt nauseous from a game or video before. I haven't actually played what exists of the game at this point, so I dunno if it's just the videos or not.
Other than that, I think the game looks very generic. Visually. No interesting ships, characters, or environments. It is all impressively high-def with lots of moving parts and whatnot, but it's a very generic-scifi looking universe. But I guess that is kind of Chris Roberts' taste. And apparently the taste of the masses, $90mil for nothing but pictures of these boring ships.
I can talk trash all day long about EVE too, but at least the ships and stations and stuff inspire me. |

Sturmwolke
653
|
Posted - 2015.10.06 23:47:49 -
[35] - Quote
Tippia wrote:Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself.  The drama's starting.
http://www.escapistmagazine.com/articles/view/features/14695-Star-Citizen-Controversy-Reaches-a-Boiling-Point
http://www.escapistmagazine.com/articles/view/video-games/features/14715-CIG-Employees-Talk-Star-Citizen-and-the-State-of-the-Company
http://www.escapistmagazine.com/articles/view/video-games/14727-The-Escapist-Explains-Its-Star-Citizen-Sources-Vetting-and-Respo
From where I sit, having his wife as head HR contitutes a massive conflict of interest regardless of the allegories. Somewhat amused they're passing it as a normal thing when this breaches both personal and business integrity.
|

Jonah Gravenstein
Machiavellian Space Bastards
25234
|
Posted - 2015.10.07 00:33:10 -
[36] - Quote
^^ If true, it may be rather amusing to watch in a "told you so" kinda way.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|

Erika Mizune
The Soul Society DeepSpace.
1838
|
Posted - 2015.10.07 03:39:53 -
[37] - Quote
I don't see it going anywhere personally, the game was promised to be released quite some time ago. I look at as a dead project. It's hype has died down and interest is going down as well.
I'd want to buy a banana too please <3 Yummmmy
DJ Yumene of Eve Radio | My Blog | Sounds of New Eden | Eve Radio
My Insane Quest: Obtain Every BPO Ingame
|

Vortexo VonBrenner
Tadakastu-Obata Corporation The Honda Accord
2162
|
Posted - 2015.10.07 04:32:58 -
[38] - Quote
Interesting. Let the centerfuge-like spin circus begin.
ITT: ARE YOU NOT ENTERTAINED?
|

Tanner Twaggs
Caldari Provisions Caldari State
5803
|
Posted - 2015.10.07 05:18:54 -
[39] - Quote
Ed is going to kill it!
At what point do you just stop and say, Did i just do that
|

Jenn aSide
Ascendent. Test Alliance Please Ignore
12584
|
Posted - 2015.10.07 13:58:09 -
[40] - Quote
A CODE guy posts this:
Kaarous Aldurald wrote:My opinion is that discussion of this particular scam belong in OOPE.
5 minutes later!
ISD LackOfFaith wrote:Thread has been moved to Out of Pod Experience. Therefore ISD = CODE. It all makes sense now!!!!
 |

Jenn aSide
Ascendent. Test Alliance Please Ignore
12585
|
Posted - 2015.10.07 14:06:39 -
[41] - Quote
The funniest thing about SC when it comes to EVE is how all the "EVE is dying" people clamped on to it as a ;ever to use against CCP.
"Star Citizen is coming!, CCP you better make your game better for the masses or SC will kill you, and by 'better for the masses' I mean 'make it the way I've always wanted it since forever'!!!"
The same kind of people have done that to varying degrees with every game that even slightly looked "sci-fi", The Star Wars games, Star Trek Online, Elite, Black Prophecy, , Jumpgate, No Man's Sky and more.
I should create a web site that does nothing but predict the next "Messiah Game" that will come and save these types from the injustice that is EVE Online lol. |

Jonah Gravenstein
Machiavellian Space Bastards
25238
|
Posted - 2015.10.07 14:06:41 -
[42] - Quote
Jenn aSide wrote:A CODE guy posts this: Kaarous Aldurald wrote:My opinion is that discussion of this particular scam belong in OOPE. 5 minutes later! ISD LackOfFaith wrote:Thread has been moved to Out of Pod Experience. Therefore ISD = CODE. It all makes sense now!!!!  Now I know what Douglas Quaid felt like
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|

Bagrat Skalski
Poseidaon
9988
|
Posted - 2015.10.07 15:33:08 -
[43] - Quote
Jenn aSide wrote:The funniest thing about SC when it comes to EVE is how all the "EVE is dying" people clamped on to it as a ;ever to use against CCP.
"Star Citizen is coming!, CCP you better make your game better for the masses or SC will kill you, and by 'better for the masses' I mean 'make it the way I've always wanted it since forever'!!!"
The same kind of people have done that to varying degrees with every game that even slightly looked "sci-fi", The Star Wars games, Star Trek Online, Elite, Black Prophecy, , Jumpgate, No Man's Sky and more.
I should create a web site that does nothing but predict the next "Messiah Game" that will come and save these types from the injustice that is EVE Online lol. Who would know it, people want it. Bad luck developers cant stand the heat.
Custom ship skins, character creator style "repaint". Bring it!
|

Rovinia
Exotic Dancers Union SONS of BANE
408
|
Posted - 2015.10.07 17:18:49 -
[44] - Quote
I loved the old Wing Commander Series from Chris Roberts. So if "Squadron 42" (the campaign of the game) is good i will give it a try. I'm not interrested in the pseudo MMO part, PvP Dogfights and all the rest of it. Just want a good old Spaceopera with an interresting story and fun missions.
I'm not a backer btw, if the product is good when they release it, i will buy it. |

Mina Sebiestar
Minmatar Inner Space Conglomerate
956
|
Posted - 2015.10.07 22:13:08 -
[45] - Quote
^ gamecom is some 3 days away hopefully some info there and then. |

Deck Cadelanne
CAStabouts
232
|
Posted - 2015.10.08 11:12:07 -
[46] - Quote
I'd like to be optimistic about SC but no.
Everything about it feels like either a long con or a failed delivery. Which one it turns out to be is largely subjective and depends on whether or not you gave them any of your money...
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
|

Indahmawar Fazmarai
4012
|
Posted - 2015.10.08 13:39:03 -
[47] - Quote
Deck Cadelanne wrote:I'd like to be optimistic about SC but no.
Everything about it feels like either a long con or a failed delivery. Which one it turns out to be is largely subjective and depends on whether or not you gave them any of your money...
I don't think it's a con, but it's going to become a case study of "nouveau riche" business development.
They really, really should had stick to the initial plans for a 20 million $ game. Specially if it's true that they've burned 82 million $ so far and achieved nothing that can be released.... let alone anything that looks like a 82 million $ videogame.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
|

Jade Blackwind
Alexylva Paradox Low-Class
662
|
Posted - 2015.10.08 15:49:41 -
[48] - Quote
My opinion on Star Citizen is that this whole story isn't going to end well. |

Black Panpher
Middle-aged pony tail
4719
|
Posted - 2015.10.08 21:27:53 -
[49] - Quote
^This, I can't wait to chomp on my popcorn. |

Obadja
State War Academy Caldari State
3
|
Posted - 2015.10.09 11:40:51 -
[50] - Quote
I loved that video that compared mining in eve and in star citizen, showing eve ingame mining scenes (obviously not spectecular) and then showing a rendered fight within a asteroid belt in star citizen, then again complaining how eve mining is just click and wait, telling the audience that star citicen has such an awesome mining system, that will never ever bore anyone but sparing the audience how this will be achieved.
what I really loved was black prophecy, pretty bad it died in such an early state... |

Epic Name
The Scope Gallente Federation
141
|
Posted - 2015.10.17 02:41:45 -
[51] - Quote
After I read somewhere that Chris Roberts had bought a yacht I stopped caring for the game. I don't know I just got a bad feeling about the future of the game after that. |

Vertinox
Science and Trade Institute Caldari State
4
|
Posted - 2015.12.21 21:19:43 -
[52] - Quote
I know this is a necro...
But has anyone had a chance to play SC 2.0 yet with the open universe?
And if you have, do you need to buy anything in particular?
I paid the $19.99 or whatever bought you the game but when I saw Arena Commander was extra I figured I would skip it.
Also, is this open universe open to everyone now or only a few?
What I read was vague on this fact. |

Mina Sebiestar
Minmatar Inner Space Conglomerate
1012
|
Posted - 2015.12.22 08:54:40 -
[53] - Quote
Everyone can play it is alpha feels raw audio is empty for most part ship just take off no sound no feel for it size no engine power up or anything like that .
SC site will tell you do you have all things needed during download initialization so you will know before hand should you drop 40 gigs to your hard drive or not.
Planet is dull and boring space part i tried briefly like 10ish minutes so not much to tell it looks pretty.
Bugs are there very first attempt of entering constellation and i was walking around pressed something that i later found out was a toilet that catapulted me thru roof straight to space some 200-300 meters above ship..... talk about water pressure.... |

Nachtengel von Rothschild
8
|
Posted - 2015.12.22 13:05:31 -
[54] - Quote
a lot of the money given for "development" is going into enhancing the lives of the people involved... such as leather shoes, yachts, premium clothing etc
its just another graphically intense vaporware.
dust for pc would be way better than that game anyways.... |

Vertinox
Science and Trade Institute Caldari State
4
|
Posted - 2015.12.22 14:19:15 -
[55] - Quote
Mina Sebiestar wrote:Everyone can play it is alpha feels raw audio is empty for most part ship just take off no sound no feel for it size no engine power up or anything like that .
SC site will tell you do you have all things needed during download initialization so you will know before hand should you drop 40 gigs to your hard drive or not.
Planet is dull and boring space part i tried briefly like 10ish minutes so not much to tell it looks pretty.
Bugs are there very first attempt of entering constellation and i was walking around pressed something that i later found out was a toilet that catapulted me thru roof straight to space some 200-300 meters above ship..... talk about water pressure....
Huh. Strange. I have sounds in the universe, however the game crashes every minutes for me.
According to the RSI forums a lot of people have the same problem.
Also I think I need to upgrade my computer, but I don't want to do that for a while.
Oh well. If they fix the crashes it might be ok to play.
I did have a wow moment when I walked out into the landing pad and entered someone's docking bay. They kicked me off the ship though.
I suppose it is close to not being vapor ware. Well 2 years away. |

Mina Sebiestar
Minmatar Inner Space Conglomerate
1012
|
Posted - 2015.12.22 16:34:22 -
[56] - Quote
i have sounds too its just feel incomplete did not drop due to crashes but i did not play much only time i did was being kicked by their own servers for reasons unknown.
|

DaReaper
Net 7
2708
|
Posted - 2015.12.22 17:11:37 -
[57] - Quote
my opinion, even with 2.0 being out, is the same. this thing will crash and burn. and you will see CR blame people like Derek Smart instead of himself.
CR's track record is not really that good for making stuff.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|

Vertinox
Science and Trade Institute Caldari State
4
|
Posted - 2015.12.22 18:41:31 -
[58] - Quote
DaReaper wrote:my opinion, even with 2.0 being out, is the same. this thing will crash and burn. and you will see CR blame people like Derek Smart instead of himself.
CR's track record is not really that good for making stuff.
You know there is some progression (although a bug ridden crashing progression).
I have a feeling that if RSI does not run out of money, it will release something.
It is yet to be determined if that something will live up to its hype.
As far as running out of money, it will depend on the player bases willingness to shell out more money for ships.
That doesn't seem to be abating.
I like Derek Smart though so I could go either way. |

DaReaper
Net 7
2708
|
Posted - 2015.12.22 20:02:36 -
[59] - Quote
Vertinox wrote:DaReaper wrote:my opinion, even with 2.0 being out, is the same. this thing will crash and burn. and you will see CR blame people like Derek Smart instead of himself.
CR's track record is not really that good for making stuff. You know there is some progression (although a bug ridden crashing progression). I have a feeling that if RSI does not run out of money, it will release something. It is yet to be determined if that something will live up to its hype. As far as running out of money, it will depend on the player bases willingness to shell out more money for ships. That doesn't seem to be abating. I like Derek Smart though so I could go either way.
eh who knows. we will see in a few years i guess
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|

Val'Dore
PlanetCorp InterStellar
1147
|
Posted - 2015.12.30 01:38:00 -
[60] - Quote
Star Citizen still has a long way to go before it can be considered a failure, plenty of mmos took the better part of a decade to release and were considered successful.
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
|

Pix Severus
Mew Age Outpaws
1681
|
Posted - 2015.12.30 01:45:18 -
[61] - Quote
All I see is that huge amounts of money keeps getting pumped-into it, yet there is so little to actually show for it, except a cash shop where you can give them even more of your money..
My lord.
|

Val'Dore
PlanetCorp InterStellar
1147
|
Posted - 2015.12.30 09:29:20 -
[62] - Quote
You do know it is crowd funded... right?
What else would they give backers?
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
|

Nana Skalski
Poseidaon
1713
|
Posted - 2015.12.30 16:44:28 -
[63] - Quote
What the hell is this. 
It evolved into a moneygrab.
( -á° -ƒ-û -í°)/ GòáGò¼GòªGò¼Gòú - my sandcastle
( -á° -ƒ-û -í°)/ <=X - my yacht
|

Vertinox
Science and Trade Institute Caldari State
5
|
Posted - 2015.12.30 22:24:26 -
[64] - Quote
Pix Severus wrote:All I see is that huge amounts of money keeps getting pumped-into it, yet there is so little to actually show for it, except a cash shop where you can give them even more of your money..
I finally got SC to play Universe mode without it crashing every five minutes. It is still buggy and what not but I am having a blast.
So much so, I bought a Retaliator so I could host multicrew with people on the station.
Really if this is the beginning there is much to look forward too.
Also got invited to a SC corp with an active team speak. I wish EVE still had active public voice comms.
Anyways they have an alpha product so it's not just buying ships to look at in your hanger.
Just today in reddit there was a story of a pilot exploring an abandoned station on foot when he heard his ship being attacked that is parked outside. Instead of getting in his ship, he uses his suits gas jets to EVA to the offending ship and opens it's cargo hatch. He then walks up behind the pilot and shoots him in the head with a pistol.
Yeah... |

Vertinox
Science and Trade Institute Caldari State
5
|
Posted - 2015.12.31 20:21:34 -
[65] - Quote
Also for vaporware they sure have some of my favorite actors:
Gary Oldman
https://youtu.be/UTuhr_vzTEE
John Rhys-Davies
https://youtu.be/r45YI5LdqK4
Mark Hamill
https://youtu.be/5vqB5lD73dw |

Mina Sebiestar
Minmatar Inner Space Conglomerate
1018
|
Posted - 2016.01.01 00:18:37 -
[66] - Quote
Interestingly enough their PTU servers have planetary landings/take offs up and running too. |

Nana Skalski
Poseidaon
1730
|
Posted - 2016.01.01 00:26:49 -
[67] - Quote
There is still a long way between a "not crashing every minute", and crashineg once a week. At least one year, if the game of this scale is supposedly finished. Not if they are still adding stuff, tweaking systems, mechanics, graphics, everything.
( -á° -ƒ-û -í°)/ GòáGò¼GòªGò¼Gòú - my sandcastle
( -á° -ƒ-û -í°)/ <=X - my yacht
|

Val'Dore
PlanetCorp InterStellar
1147
|
Posted - 2016.01.01 21:38:29 -
[68] - Quote
Nana Skalski wrote:What the hell is this.  It evolved into a moneygrab.
You'd be amazed at how many people really really want the largest ownable ship in the game. Not unlike the retards whom buy Titans in EvE (for more than 2500$ I suspect).
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
|

Nana Skalski
Poseidaon
1872
|
Posted - 2016.01.02 20:13:50 -
[69] - Quote
I know that people buy titans, but its at least for a game that is finished and its a ship you know is the largest. But that? How you can know its the largest that will be available? What about larger ships? EVE like? Will they start selling even bigger ships for 100K $?  We are in multiple k already. It would be only 33 times that what is todays limit. 11 times larger ship and we are done. Or battlestations, star destroyers, galactic class colony ships.
Thats no moon, thats 3d model worth half a million dollars. 
What about owning an asteroid or a planet? 
Is future full of macrotransactions for a game that is not even finished?
I dont wish bad to that game, but its starting to look ridiculous. Or maybe its about those people, some people are riduculous. And then gamers are crazy talking about how game company is screwing them again and again, but it is all because some people cant stand not throwing money away for stuff in alphas or zero day DLCs.
( -á° -ƒ-û -í°)/ GòáGò¼GòªGò¼Gòú - my sandcastle
( -á° -ƒ-û -í°)/ <=X - my yacht
|

Val'Dore
PlanetCorp InterStellar
1148
|
Posted - 2016.01.02 23:54:59 -
[70] - Quote
Nana Skalski wrote:I know that people buy titans, but its at least for a game that is finished and its a ship you know is the largest, have the largest weapons and will have all of that in future because of balance aquired. But that? How you can know its the largest that will be available? What about larger ships? EVE like? Will they start selling even bigger ships for 100K $?  We are in multiple k already. It would be only 33 times that what is todays limit. 11 times larger ship and we are done. Or battlestations, star destroyers, galactic class colony ships.
Star Citizen has larger ships, but the Javelin is the 'largest' that can be owned by an individual player, the 'larger' ships are persistant ingame assets.
Quote:What about owning an asteroid or a planet? 
I wouldn't rule it out, we already have asteroid hangars and the like. Owning planets, I doubt that'll even be possible before release, certainly not with real money.
Quote:Is future full of macrotransactions for a game that is not even finished?
The only microtransactions they have planned for the finished product is being able to buy UEC, much like PLEX, just not with ingame conversion.
Quote:I dont wish bad to that game, but its starting to look ridiculous. Or maybe its about those people, some people are riduculous. And then gamers are crazy talking about how game company is screwing them again and again, but it is all because some people cant stand not throwing money away for stuff in alphas or zero day DLCs.
Most things that get momentum by doing something unprecedented look ridiculous. Trump looks ridiculous, the Wright brothers looked ridiculous, and it took over a century before Tesla's ideas didn't sound ridiculous.
In a decade, crowdfunded games could literally put companies like EA out of a business... I'd think that would be reason enough to want Star Citizen to succeed.
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
|

Buzz Orti
State War Academy Caldari State
82
|
Posted - 2016.01.02 23:57:10 -
[71] - Quote
I didn't know Mark Hamill worked on Wing Commander. I get gmail news updates, but I never paid them . I didn't code for them yet either. |

Nana Skalski
Poseidaon
1878
|
Posted - 2016.01.03 09:55:01 -
[72] - Quote
Val'Dore wrote: Most things that get momentum by doing something unprecedented look ridiculous. Trump looks ridiculous, the Wright brothers looked ridiculous, and it took over a century before Tesla's ideas didn't sound ridiculous.
In a decade, crowdfunded games could literally put companies like EA out of a business... I'd think that would be reason enough to want Star Citizen to succeed.
We have kickstarter for some time, and meanwhile we heard about few games that were finished and didnt stand up to the hype. What is star citizen doing, is for me a moneygrab, they had a lot of money for their project but then they projected that its not enough, by adding more streachgoles to take even more money from people. And I dont see an end to that.
Responsible developer would focus on the game he promised, if he was able to finish it, not on adding more streachgoals to have more money and even more responsibility on his head, meanwhile the dates of release would be far far away into the future, god know when it will be finished. People are talking that Robert is completely unreliable. Streching their trust with another goal. And RSI fanatics invested so much that their dream is too big to fall. Damn, that is scary.
( -á° -ƒ-û -í°)/ GòáGò¼GòªGò¼Gòú - my sandcastle
( -á° -ƒ-û -í°)/ <=X - my yacht
|

Buzz Orti
State War Academy Caldari State
84
|
Posted - 2016.01.03 21:57:11 -
[73] - Quote
Nana Skalski wrote:Val'Dore wrote: Most things that get momentum by doing something unprecedented look ridiculous. Trump looks ridiculous, the Wright brothers looked ridiculous, and it took over a century before Tesla's ideas didn't sound ridiculous.
In a decade, crowdfunded games could literally put companies like EA out of a business... I'd think that would be reason enough to want Star Citizen to succeed.
We have kickstarter for some time, and meanwhile we heard about few games that were finished and didnt stand up to the hype. What is star citizen doing, is for me a moneygrab, they had a lot of money for their project but then they projected that its not enough, by adding more streachgoles to take even more money from people. And I dont see an end to that. Responsible developer would focus on the game he promised, if he was able to finish it, not on adding more streachgoals to have more money and even more responsibility on his head, meanwhile the dates of release would be far far away into the future, god know when it will be finished. People are talking that Robert is completely unreliable. Streching their trust with another goal. And RSI fanatics invested so much that their dream is too big to fall. Damn, that is scary. Actually watching some reviews of what is and was available to people in SC, I think it will be a huge disappointment. I am studying business systems for over 20 years and develop ways to record evidence of "loss of time" sources. This is nothing new.
That is one of the only way I can protect my income against attack administered to discretdit me. Otherwise, even the small $10k, $20k, $30k and $60k a year to $100k a month opportunities I have are wasted. Those same entities are using those same funds which I would lose (and it's not hard to deduce) to continue to finance their own properties, etc.
They try to cover it up when not confronted and when found liable try to justify the damage with blame and other charges which is also nothing new.
As soon as I do get more funds for my projects, 100% to 400% of it will go towards security so that I can remedy the problems interfering againt my income. I wouldn't be surprise it leads to more conflict (which they already administer to meet their ends anyways). |

Captain Tardbar
Deep Core Mining Inc. Caldari State
1138
|
Posted - 2016.01.16 05:20:52 -
[74] - Quote
I'm back for another month while I wait for my new PC to arrive before I can play SC proper.
But if you haven't noticed 2.1 Alpha has been released:
https://robertsspaceindustries.com/comm-link/transmission/15157-Star-Citizen-Alpha-21-Available
So much for vapor ware.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Jake Hicks
Art Of Explosions 404 Hole Not Found
5
|
Posted - 2016.01.17 23:53:04 -
[75] - Quote
Although I think crowd founding is a very interesting concept because of the niche products that can come off it. I just don't have any faith in the project or the people behind it.
My guess is that development will come to a stand still and eventually be picked up by some some major company to be released in some shallow form that will never match the original scale or concepts that was proposed.
But I hope I'm wrong.. |

Captain Tardbar
Interstellar Incorporated
1139
|
Posted - 2016.01.19 01:09:53 -
[76] - Quote
Here is a well done video about Star Citizen's current (not future) multi-crew capabilities:
https://youtu.be/TojgGlOpoXs
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Tippia
Sunshine and Lollipops
26828
|
Posted - 2016.01.26 07:07:38 -
[77] - Quote
It's vapour ware.
Now entering its fifth year of development, they have yet to produce an actual alpha version of the game. The build they call an alpha is by very definition not an alpha version. CIG is becoming increasingly desperate, slashing promised features left right and centre in their attempt to be able to deliver the absolute minimum that they can't be sued for, but the project is so immensely mismanaged that they have years of work to do, and less than year to do it in.
Even the minuscule list of features they're trying to push out the door has been proven too much for them, redesigning core aspects many times over and having no coherent picture of what they're actually trying to build.
As a result, they are trying to spin a story of the game being essentially complete, reinterpreting previous promises as meaning GÇ£it will come laterGÇ¥, while their GÇ£alpha versionGÇ¥ GÇö the version that uses very basic content to test gameplay GÇö has no gameplay and is shock-full of over-produced content that will be redesigned for the umpteenth time. It also has no bug reporting mechanisms (one of the most critical parts of getting those systems up and running). So by no sense of the term is it an alpha: going by what they claim is in there, it's a beta; going by what it can and can't do, it's not even a vertical slice; going by where the focus is (presentation, not mechanics), it's an over-engineered tech demo; going by the version number, it's already fully released.
It's basically Freelancer all over again, only this time, no-one is able to step in and throw the incompetent lead designer out when he GÇö as he always does GÇö fails to deliver on his promises.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Captain Tardbar
Interstellar Incorporated
1141
|
Posted - 2016.01.26 21:03:54 -
[78] - Quote
Tippia wrote:It's vapour ware. Now entering its fifth year of development, they have yet to produce an actual alpha version of the game. The build they call an alpha is by very definition not an alpha version. CIG is becoming increasingly desperate, slashing promised features left right and centre in their attempt to be able to deliver the absolute minimum that they can't be sued for, but the project is so immensely mismanaged that they have years of work to do, and less than year to do it in. Even the minuscule list of features they're trying to push out the door has been proven too much for them, redesigning core aspects many times over and having no coherent picture of what they're actually trying to build. As a result, they are trying to spin a story of the game being essentially complete, reinterpreting previous promises as meaning GÇ£it will come laterGÇ¥, while their GÇ£alpha versionGÇ¥ GÇö the stage in the development that only ever uses very basic content to test gameplay, if it's done competently GÇö has no gameplay and is shock-full of over-produced content that will be redesigned for the umpteenth time. It also has no bug reporting mechanisms (one of the most critical parts of getting those systems up and running). So by no sense of the term is it an alpha: going by what they claim is in there, it's a beta; going by what it can and can't do, it's not even a vertical slice; going by where the focus is (presentation, not mechanics), it's an over-engineered tech demo; going by the version number, it's already fully released. It's basically Freelancer all over again, only this time, no-one is able to step in and throw the incompetent lead designer out when he GÇö as he always does GÇö fails to deliver on his promises.
You know, it's replies like this that remind me that you do not believe in empirical evidence even if it smacks you in the face.
Yes the development has been very slow since 2012, but if you were playing the actual game, you would be amazed at the actual progress they have made since December.
It's not a final product, but it's a pretty fun alpha that actually exists.
If I had my gaming PC I'd be able to log in right now and team up with friends on a multicrewed ships and we could explore the albeit small universe and shoot at NPCs and other players.
Sure currency and cargo doesn't exit in the universe module but when they do add it, are you going to sit there with hard evidence the game is still vapor ware.
Vapor ware means it does not exist, but yet I see evidence you can play it today.
Also do you think all those A list actors are wasting their time doing mo cap and voice acting in a game that will never exist. If the game was not coming out, wouldn't chris just save the money from all those actors and spend it on his real life boat.
But seriously, if you had actually played the game, you would know that enough of the game exists now that all you would have to do is import the voice actors lines into the engine for the game. Hell, they already have voice overs and animations in the training mission.
Anyways, if you want to keep invalidating all your logic for the past five years, keep saying the game is vapor ware and will never exist.
If it is vapor ware, how are players playing the game as we speak.
Isn't it impossible to play vapor ware?
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Tippia
Sunshine and Lollipops
26829
|
Posted - 2016.01.27 03:00:00 -
[79] - Quote
Captain Tardbar wrote: You know, it's replies like this that remind me that you do not believe in empirical evidence even if it smacks you in the face.
That is empirical evidence.
Empirically, what they have released is not an alpha GÇö it's (at best) an early tech demo. Empirically, this tech demo has some very bad design decisions built into it (almost everything in the FPS part) and some very cheap shortcuts (the GÇ£flightGÇ¥ part). The FPS part is particularly hilarious considering they based the whole thing on an FPS engine.
Empirically, Chris Roberts is not a very good game designer. Every game he has GÇ£madeGÇ¥ has gone massively over-budget and over scope, requiring features to be cut GÇö some are even a miracle that they were released at all. He's so bad he had to be fired from his own company to get a product out, and has been riding on a series where the two most beloved entries were the ones he had the least to do with (one of which he hated because it didn't have his hackneyed writing in it). He's been out of the industry for over a decade and it shows: he keeps suggesting gameplay ideas that have long since been tested and discarded because of how bad they are; he keeps saying that stuff GÇ£hasn't been done beforeGÇ¥ or is GÇ£revolutionaryGÇ¥ when it's been around since the '90s. In fact, some of his assertions (to say nothing of his attempts at playing his own game) make it seem like he hasn't actually been playing computer games since back in his programming daysGǪ
Empirically, the game is held together with gum and rubber bands, and progress is still painfully slow (just look at the pathetically thin patch notes). The physics engine is a joke (as in: it only works for producing comedy in the form of laughably broken and nonsensical interactions); show-stopping bugs are everywhere (shotgun, wtf?); development time is spent on fixing the same door week after week after week. Empirically, the game has one thing: visuals. That's because there's a fairly good, if slightly old, rendering pipeline behind it, but everything else is a mess and there simply is no worth-while gameplay in there (which is part of why it's not an actual alpha). Indeed, most of the game has seemingly not even been designed yet. There are scattered documents that describe some feature or another, but nothing that brings them all together as a coherent whole, and most of them are just there to sell the idea of a specific shipGǪ which coincidentally is available for purchase (but not play) at the same time.
Quote:It's not a final product, but it's a pretty fun alpha that actually exists. It's not an alpha, though. It lacks almost all game mechanics (which an alpha is supposed to test). It has tons of irrelevant content (which an alpha is supposed to help you decide on). It has no bug reporting or sensible patching features (which are critical to make an alpha worth-while since can't really do the iterative alpha testing without them). And no, posting on a forum is not a bug-reporting tool GÇö it's just posting on a forum.
Quote:Vapor ware means it does not exist, but yet I see evidence you can play it today. Vapour ware means there's lots of glossy PR and maybe even a showy demo, but no actual software. The game hasn't been released. With every official communication, more and more features are cut (sorry, GÇ£promised to be added after releaseGÇ¥) in an increasingly desperate attempt to get the project down to size so they can actually get something GÇö anything GÇö out the door and not be thrown out of the industry. For the third time.
Quote:Also do you think all those A list actors are wasting their time doing mo cap and voice acting in a game that will never exist. They waste their money on something that earns them a paycheck. Their involvement does not mean that anything will be released GÇö all of them will have experienced projects where nothing came out of it in the end, because that's part of the business they're in. Chris wanting to play hollywood producer is nothing new and has hurt him pretty much every time he has tried it in the past. His inability to manage such projects is well established, at Origin, at Digital Anvil, and at Ascendant Pictures. So no, he wouldn't save that money.
Quote:If it is vapor ware, how are players playing the game as we speak. They're not. They playing a tech demo. You can play P.T. too, and yet Silent Hills is still cancelled. Meanwhile, Star Citizen does not have a release date. SQ42 is slated for a '16 release, but has nothing to show for itself, and even then they've started using standard excuses to prepare people for how little content will be in it.
Oh, and as for it being a final product. Sandi thinks so. She says that a substantial portion of the game is in the (not)alpha right now. Of course, the reason they say this is so they can use that as a cause to refuse people refunds GÇö if a substantial portion of the game is out, they can claim that people have gotten something for their money.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Jacques d'Orleans
The Scope Gallente Federation
2571
|
Posted - 2016.01.27 03:57:26 -
[80] - Quote
Buzz Orti wrote:I didn't know Mark Hamill worked on Wing Commander.
Ah, the Wing Commander series, i played the **** out of those games, back then. Btw, not only Mark Hamill worked on Wing Commander, also adult video star Ginger Lynn (WIng Commander III) and actors John Rhys-Davies, Tim Curry, Mark Dacascos and Malcolm McDowell did. |

Captain Tardbar
Interstellar Incorporated
1143
|
Posted - 2016.01.27 23:58:14 -
[81] - Quote
Well Tippia...
I foresaw that you would continue to ignore facts so rather than letting this turn into a Kel versus Jenna match for 50 pages, let us make a wager as I realized I could take advantage of your cognitive dissonance
Each of us would give 5 plex to Chribba for escrow (if he would agree to this). I'd wager more, but why would I need plex if I am playing Star Citizen?
The wager is as thus...
If the single player game, Star Citizen: Squadron 42 is released on or before January 1st, 2018 then Captain Tardbar receives four plex (two of his plus two Tippia's). If the game fails to be released by then, Tippia gets four plex (two of Tippia's and two of Captain Tardbar's)
For the remainder six plex, if the open universe multiplayer game of Star Citizen is released on or before January 1st, 2020, then Captain Tardbar receives the remainder of the six plex (three of his and three of Tippia's). If the open universe game of Star Citizen fails to be released by then Tippia gets the six plex.
Also to sweeten the deal, if Captain Tardbar wins, Tippia must post on General Discussion stating to the effect "PVP is ruining EVE and high sec must be made safer." and then argue for that point for at least 10 pages.
If Tippia win's, Captain Tardbar will post the Tippia appreciation thread extolling how Tippia was always right and we should all listen to Tippia for at least 10 pages.
The terms of released are when the game goes 1.0 regardless of what state it is in to the general public. Debate if it actually finished will be disregarded as games like Elite: Dangerous are technically incomplete but have been released to the general public.
I look forward to your future correspondence.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Tippia
Sunshine and Lollipops
26832
|
Posted - 2016.01.28 00:01:32 -
[82] - Quote
Captain Tardbar wrote:Well Tippia...
I foresaw that you would continue to ignore facts GǪsuch as?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Captain Tardbar
Interstellar Incorporated
1143
|
Posted - 2016.01.28 00:13:21 -
[83] - Quote
Tippia wrote:Captain Tardbar wrote:Well Tippia...
I foresaw that you would continue to ignore facts GǪsuch as?
Ah, but I have already presented them to you, but if we went down that route, I would continue to present them til I am blue in the face and you would continue to post ad nauseam until this thread is locked.
So instead of going down that route, why don't you agree to the wager since I am obviously wrong?
You will get five plex out of the deal and my humbling on the forums.
Now, if you do not agree to the wager, we have to assume you do not have faith in your claims.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Tippia
Sunshine and Lollipops
26832
|
Posted - 2016.01.28 00:19:01 -
[84] - Quote
Captain Tardbar wrote:Ah, but I have already presented them to you No. You just said that I ignored facts and then went directly on to make up a very silly wager that only really shows that you think is's vapourware too.
No facts that I ignored were presented in between the two.
SoGǪ what facts were ignored?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Arthus Musk
Interstellar Incorporated
1
|
Posted - 2016.01.28 00:21:01 -
[85] - Quote
Tippia wrote:Captain Tardbar wrote:Well Tippia...
I foresaw that you would continue to ignore facts GǪsuch as?
If your so sure, of what you previously wrote, why not take the wager? |

Captain Tardbar
Interstellar Incorporated
1143
|
Posted - 2016.01.28 00:22:56 -
[86] - Quote
Tippia wrote:Captain Tardbar wrote:Ah, but I have already presented them to you No. You just said that I ignored facts and then went directly on to make up a very silly wager that only really shows that you think is's vapourware too. No facts that I ignored were presented in between the two. SoGǪ what facts were ignored?
Nope. I am not going to engage you with facts and logic as that proves pointless.
If I believed this game is vaporware, why would I throw away the equivalent of $100 dollars?
Either take the bet or we have to assume you have no faith in your own claims.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Tippia
Sunshine and Lollipops
26832
|
Posted - 2016.01.28 00:26:05 -
[87] - Quote
Captain Tardbar wrote:Nope. I am not going to engage you with facts and logic as that proves pointless. So you don't really have any facts or logic to offer, I take it, nor did I ignore any of it since you can't point to anything that I ignored.
Got it.
Quote:If I believed this game is vaporware, why would I throw away the equivalent of $100 dollars? But you don't, so that's a pretty pointless hypothetical.
Quote:Either take the bet or we have to assume you have no faith in your own claims. Make the bet non-idiotic and two-sided first.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Captain Tardbar
Interstellar Incorporated
1143
|
Posted - 2016.01.28 00:30:53 -
[88] - Quote
Tippia wrote:Quote:Either take the bet or we have to assume you have no faith in your own claims. Make the bet non-idiotic and two-sided first.
Well, why do you not post a version with more agreeable terms and I will consider the proposal?
I won't go more than five plex though as what am I going to do with in game time of a game that I won't be playing.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Tippia
Sunshine and Lollipops
26832
|
Posted - 2016.01.28 00:34:58 -
[89] - Quote
Captain Tardbar wrote:Well, why do you not post a version with more agreeable terms and I will consider the proposal? Why not use the actual release dates and completion states the head developer has offered?
First part: if Star Citizen is released with all the features promised in the crowdfunding campaign by the end of 2014, it is not vapourware. Second part: if Star Marine is released with with all the features promised in the crowdfunding campaign by the end of 2015, it is not vapourware. Third prat: if Squadron 42 is released with all the features promised in the crowdfunding campaign by the end of 2016, it is not vapourware.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Captain Tardbar
Interstellar Incorporated
1143
|
Posted - 2016.01.28 00:44:45 -
[90] - Quote
Tippia wrote:Captain Tardbar wrote:Well, why do you not post a version with more agreeable terms and I will consider the proposal? Why not use the actual release dates and completion states the head developer has offered? First part: if Star Citizen is released with all the features promised in the crowdfunding campaign by the end of 2014, it is not vapourware. Second part: if Star Marine is released with with all the features promised in the crowdfunding campaign by the end of 2015, it is not vapourware. Third prat: if Squadron 42 is released with all the features promised in the crowdfunding campaign by the end of 2016, it is not vapourware.
Wow. So you want me to bet on something that occurred in the past? I suppose logic is not your strong suit.
By your definitions, Duke Nukem Forever is still vaporware.
Are you an early backer because it seems you are bitter?
I'd be willing to wager that Squadron 42 will be released by 2018. If it does come out eventually, its not vaporware.
Isn't that the point? I'm just willing to back up that viewpoint with assets while you want to argue semantics.
So am I wrong? Will SQ42 not be out by 2018?
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Tippia
Sunshine and Lollipops
26832
|
Posted - 2016.01.28 00:57:56 -
[91] - Quote
Captain Tardbar wrote:Wow. So you want me to bet on something that occurred in the past? I suppose logic is not your strong suit. You want me to bet on something that won't pay out for half a decade, making it highly likely that there will be no game left for me to enjoy the payout. Logic is my strong suit, which is why I'm rejecting your silly offer. My offer is also silly, but at least it rests on some actual, empirical factsGǪ
Quote:By your definitions, Duke Nukem Forever is still vaporware. https://en.wikipedia.org/wiki/List_of_vaporware#Surfaced_vaporware
Quote:I'd be willing to wager that Squadron 42 will be released by 2018. You know, it's actually vapourware already since it was supposed to be out almost two years agoGǪ
Quote:Will SQ42 not be out by 2018? Looking at the history of the company and the people behind it, even with that much extra time GÇö more than double the original estimate GÇö it's not something I'd bet on.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Captain Tardbar
Interstellar Incorporated
1143
|
Posted - 2016.01.28 01:09:34 -
[92] - Quote
Tippia wrote:Captain Tardbar wrote:Wow. So you want me to bet on something that occurred in the past? I suppose logic is not your strong suit. You want me to bet on something that won't pay out for half a decade, making it highly likely that there will be no game left for me to enjoy the payout. Logic is my strong suit, which is why I'm rejecting your silly offer. My offer is also silly, but at least it rests on some actual, empirical factsGǪ Quote:By your definitions, Duke Nukem Forever is still vaporware. https://en.wikipedia.org/wiki/List_of_vaporware#Surfaced_vaporware
Quote:I'd be willing to wager that Squadron 42 will be released by 2018. You know, it's actually vapourware already since it was supposed to be out almost two years agoGǪ Quote:Will SQ42 not be out by 2018? Looking at the history of the company and the people behind it, even with that much extra time GÇö more than double the original estimate GÇö it's not something I'd bet on.
From the wiki: "Products which once were considered to be vaporware which eventually surfaced after a prolonged time:"
Ergo according to the Wiki, its no longer vaporware.
Well I am glad you won't bet on it. Saves me the trouble on spending $100 of EVE when I could be buying Star Citizen ships, but I can rest now that I know you are afraid to back up your opinions and most of what you say on the forums is indeed just bunk not worth any amount of value.
If I am subbed, I will come back on occasion to update this thread or others if they exist with the progress of Star Citizen.
Unless you are serious about engaging me with a worthwhile bet, I am done with you.
Good day sir.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Tippia
Sunshine and Lollipops
26832
|
Posted - 2016.01.28 05:00:59 -
[93] - Quote
Captain Tardbar wrote:From the wiki: "Products which once were considered to be vaporware which eventually surfaced after a prolonged time:" Ergo according to the Wiki, its no longer vaporware.
It also means that all things SC are vapourware. If, by some miracle, some hugely cut-down version should ever surface three, four, or fifteen years after development started, then that is just the standard fate of broken projects that are shoved out the door in the vain hope to recoup some of the costs.
Quote:Well I am glad you won't bet on it. You'll notice that it was your side I was describing. I'm telling you it's not something you should bet on because you'd be betting against the well-established pattern of every Roberts production ever, and against the continuation of that pattern that SC has demonstrated over the years.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7150
|
Posted - 2016.01.28 08:21:08 -
[94] - Quote
Tippia wrote:Why not use the actual release dates and completion states the head developer has offered?
First part: if Star Citizen is released with all the features promised in the crowdfunding campaign by the end of 2014 (i.e. after three years of development), it is not vapourware. Second part: if Space Marine is released with with all the features promised in the crowdfunding campaign by the end of 2015, (i.e. after four years of development) it is not vapourware. Third part: if Squadron 42 is released with all the features promised in the crowdfunding campaign by the end of 2016 (i.e. after five years of development), it is not vapourware.
We can do one PLEX per part, if you will, to keep your losses down.
Oh, and one more condition: you have to explain what facts were ignored. Juts FYI Tippia, vapourware has to never be released. If it's ever released, even if it's missing features, it's not vapourware.
From your own link "Products which once were considered to be vapourware which eventually surfaced after a prolonged time" as in once considered to be vapourware, but it turns out they in fact weren't because they actually got released. Just because some people incorrectly classify things now doesn't make them right.
Besides, games that are classed as vapourware show no signs of development. SC clearly does. It's like saying the Oculus Rift is vapourware because it missed it's original deadlines.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|

Nana Skalski
Poseidaon
3912
|
Posted - 2016.01.28 09:07:08 -
[95] - Quote
What if I would said the Star Fox 2 game was completed and never officially released, but it made its way to players anyway?
How do you call these? Vapourware with a hint of leak?
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Buzz Orti
State War Academy Caldari State
90
|
Posted - 2016.01.28 10:00:37 -
[96] - Quote
I thought EVE Online used Varsol (R)(TM) during some of the warp sequence(s). I was then amazed to realize that it uses vapourware, consisting of Vape smoke overlapped on background for effect (not yet released).
clothed when flying, naked when podded ~ out of pod ~ space dance can be out of low orbit. It's all in your cybernetics exoplants... |

Tippia
Sunshine and Lollipops
26832
|
Posted - 2016.01.28 11:37:17 -
[97] - Quote
Lucas Kell wrote:From your own link "Products which once were considered to be vapourware which eventually surfaced after a prolonged time" as in once considered to be vapourware, but it turns out they in fact weren't because they actually got released. GǪand until it's actually released, it's pure 100% weapons-grade vapourware. Indeed, many of the first (and defining) uses of the term were applied to goods that actually did come out at some point. Windows' famous GǣGolden VapourwareGǥ award is a classic example. And even if it is released, it may still be vapourware depending on the circumstances of the initial announcement and the subsequent development.
Quote:Besides, games that are classed as vapourware show no signs of development. No. Games that are classed as vapourware show no signs of being released. There are plenty of examples of things that were being developed for years after the announced release date, and which were (entirely correctly per historical use) categorised as vapourware: again, Windows is probably the most famous example of this.
Just because people incorrectly think it only has one meaning (not coming out ever) and ignoring the others (being laughably late, early announcement to used to ward of competition) doesn't mean that they're right.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7150
|
Posted - 2016.01.28 13:29:02 -
[98] - Quote
Tippia wrote:GǪand until it's actually released, it's pure 100% weapons-grade vapourware. Indeed, many of the first (and defining) uses of the term were applied to goods that actually did come out at some point. Windows' famous GǣGolden VapourwareGǥ award is a classic example. And even if it is released, it may still be vapourware depending on the circumstances of the initial announcement and the subsequent development. Right, so now what you are saying is that it's vapourware because it's not yet released? Thus every single product ever is vapourware until it is released? That pretty much annihilates any meaning behind the word, thus you calling SC vapourware is irrelevant. In the same way, EVE-Valkyrie is vapourware and the division (which I've got preordered) is also vapourware, v0v.
Tippia wrote:No. Games that are classed as vapourware show no signs of being released. There are plenty of examples of things that were being developed for years after the announced release date, and which were (entirely correctly per historical use) categorised as vapourware: again, Windows is probably the most famous example of this.
Just because people incorrectly think it only has one meaning (not coming out ever) and ignoring the others (being laughably late, early announcement to used to ward of competition) doesn't mean that they're right. But SC does show signs of being released. Other than it not being released yet, and your weird hatred of an EVE competitor, there's nothing to suggest it won't be released. And again, upon release any suggestion it was vapourware would be proven to be categorically wrong, since the actual release of a game is definitely a sign of it being released.
Seems to me the real problem here is you don't like the idea of SC existing. Too bad.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|

Candi LeMew
Isogen 5
39701
|
Posted - 2016.01.28 13:33:11 -
[99] - Quote
It's like GD's come to OOPE.
Tippia, you should totally drop into LAGL while you're here so Boss can flirt with you.
n-â fruít-¦-âwl lík-ö h-âm-ö =ƒìî
Remember... in Anoikis Bob Is Always Watching...
"I been kicked out of better homes than this" - Rick James
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Captain Tardbar
Interstellar Incorporated
1143
|
Posted - 2016.01.29 20:59:23 -
[100] - Quote
BTW
It's free flight weekend, so if you don't own a package you can play for free and test out three ships.
https://m.reddit.com/r/starcitizen/comments/437n30/is_there_a_free_flight_this_weekend/
Check out reddit to get a referral code etc etc and how to download along with tutorials.
So if you wanted to pass judgment on the game without spending money, now is your chance.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Owen Levanth
Sagittarius Unlimited Exploration
439
|
Posted - 2016.01.29 21:18:51 -
[101] - Quote
Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.
You decide! |

Captain Tardbar
Interstellar Incorporated
1143
|
Posted - 2016.01.29 21:38:07 -
[102] - Quote
Owen Levanth wrote:Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.
You decide!
And you could be playing right now for free if you really wanted to.
Well at least until the weekend is over.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Owen Levanth
Sagittarius Unlimited Exploration
439
|
Posted - 2016.01.29 21:45:26 -
[103] - Quote
Captain Tardbar wrote:Owen Levanth wrote:Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.
You decide! And you could be playing right now for free if you really wanted to. Well at least until the weekend is over.
I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game". |

Captain Tardbar
Interstellar Incorporated
1143
|
Posted - 2016.01.29 22:05:44 -
[104] - Quote
Owen Levanth wrote:Captain Tardbar wrote:Owen Levanth wrote:Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.
You decide! And you could be playing right now for free if you really wanted to. Well at least until the weekend is over. I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game".
You know... If you wanted to not look like you were infected with the Zika virus, you could have lied and said you played it and it was crap.
I mean if you were going to trust the validity of a person who played a game versus some who has not.
I mean that is how I get all my game reviews... From opinionated people who never played the game.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Toriessian
SniggWaffe WAFFLES.
410
|
Posted - 2016.01.29 23:15:58 -
[105] - Quote
I don't know about the game but Derek Smart vs. Chris Roberts should be turned into a fight on celebrity deathmatch. The passive aggressive back and forth via blogs/twitter/forums posts has delivered more entertainment to me than most AAA PC titles. As someone who purchased the original Battlecruiser 3000 AD and a Wing Commander fan I was hoping Derek Smart was wrong but I'm starting to think hes probably correct. The Squadron 42 announcements, the Star Marine fiasco, it just starts to add up to looking like a clusterfuck. TBH if theres anyone who knows what a clusterfuck looks like its Derek Smart lol.
Every day I'm wafflin!
|

Jacques d'Orleans
The Scope Gallente Federation
2574
|
Posted - 2016.01.30 04:03:01 -
[106] - Quote
Captain Tardbar wrote:Owen Levanth wrote:Captain Tardbar wrote:Owen Levanth wrote:Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.
You decide! And you could be playing right now for free if you really wanted to. Well at least until the weekend is over. I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game". You know... If you wanted to not look like you were infected with the Zika virus, you could have lied and said you played it and it was crap. I mean if you were going to trust the validity of a person who played a game versus some who has not. I mean that is how I get all my game reviews... From opinionated people who never played the game.
Levanth proves the saying "Having reached a narrow opinion from a narrow set of information is only natural."
|

Owen Levanth
Sagittarius Unlimited Exploration
440
|
Posted - 2016.01.30 19:55:21 -
[107] - Quote
Captain Tardbar wrote:Owen Levanth wrote:Captain Tardbar wrote:Owen Levanth wrote:Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.
You decide! And you could be playing right now for free if you really wanted to. Well at least until the weekend is over. I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game". You know... If you wanted to not look like you were infected with the Zika virus, you could have lied and said you played it and it was crap. I mean if you were going to trust the validity of a person who played a game versus some who has not. I mean that is how I get all my game reviews... From opinionated people who never played the game.
There's that old saying about how you don't need to eat **** to know that it won't taste good. You should look it up sometime.
|

Nana Skalski
Poseidaon
4101
|
Posted - 2016.01.30 20:14:25 -
[108] - Quote
Jacques d'Orleans wrote:Captain Tardbar wrote:Owen Levanth wrote:Captain Tardbar wrote:Owen Levanth wrote:Star Citizen: Greatest Video Game Scam Ever or Horrible Mess Created by Clueless Idiots.
You decide! And you could be playing right now for free if you really wanted to. Well at least until the weekend is over. I've seen enough of Star Citizen to determine the simple fact that CIG would need to pay me to play their "game". You know... If you wanted to not look like you were infected with the Zika virus, you could have lied and said you played it and it was crap. I mean if you were going to trust the validity of a person who played a game versus some who has not. I mean that is how I get all my game reviews... From opinionated people who never played the game. Levanth proves the saying "Having reached a narrow opinion from a narrow set of information is only natural." I dont think the complete set of information is there yet to get it in the first place. A lot of it is guess, even when you play the incomplete game, watch every dev blog of SC and read a lot of their forum.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
|

Buzz Orti
State War Academy Caldari State
94
|
Posted - 2016.01.30 21:53:45 -
[109] - Quote
quoting are still limited at 5 cases with the current data scheme, unless... |

Tippia
Sunshine and Lollipops
26833
|
Posted - 2016.01.31 04:18:42 -
[110] - Quote
Lucas Kell wrote:Right, so now what you are saying is that it's vapourware because it's not yet released? Thus every single product ever is vapourware until it is released? No, I'm saying that it's vapourware because it is nowhere in sight. The first chapter of the first episode of one portion of the game is supposed to come out almost twice as long after its inception as was originally promised, but there's absolutely nothing to suggest that they will even be able to achieve that. This being in line with every other release promise they've made over the years. Even media outlets that would normally be privy to some kind of preview peek GÇö especially at a time when more and more people are wondering if anything is being produced GÇö are shown nothing.
The tech demo they've produces is fundamentally broken in every aspect that relates to the core gameplay, and even the stuff they've blown a mindboggling amount of cash on (numerous mocap studios; A, B, and Z-list actors) has only ever yielded demo reels that would have looked bad and poorly animated five years ago. And that's just the technical aspect GÇö let's not forget that it's Chris writing and directing this, and it really showsGǪ
Quote:But SC does show signs of being released. Not really, no. It shows signs of CIG being desperate to try to release something and claim that this satisfies their promises, seeing as how they're vastly cutting back on features; reinterpreting previous promises; downscoping the game as a whole; weirdly making claims about GÇ£substantial portionsGÇ¥ being released when nothing of the kind has happened; have senior devs GÇö the ones who have any experience of actually managing this kind of project and releasing a game GÇö leaving the project in an almost constant stream. And then, of course, there's the whole GÇ£alphaGÇ¥ nonsense, which can only be explained by their wanting to project an image of progress when very little of the kind is actually happening.
It shows signs of them understanding that they have to do something very quickly, or they will be subject to public inquiry and lawsuits due to how they've failed to provide what people are actually giving them money for, but also understanding that what they could conceivably release will not even remotely resemble that promise.
Quote:Seems to me the real problem here is you don't like the idea of SC existing. No. The problem is that the history of Chris Roberts is repeating itself, again, and that SC has become vapourware. I would love to play something like SC. By everything CIG has been able to show, I never will. They simply lack everything required to pull it off, and while it might conceivably be saved from Chris and cut down to something releasable in the same way Freelancer was, by now no sane publisher or developer would want to touch the mess because there is nothing to gain from it GÇö only pain.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Sturmwolke
679
|
Posted - 2016.01.31 09:04:49 -
[111] - Quote
Tippia wrote:Oh, and here's the latest gem: at 30:38, one of their community managers is asked what his favourite star system in SC is. His answer? GÇ£I don't really have a favourite star system, 'cause they're all just text and, like, a single piece of concept art.GÇ¥ Good job, after 4+ years of work towards creating a 100-system GÇ£massive universe.GÇ¥ EVE WiS deja vu By the time they're done (if ever), the engine used would've been left behind and obsoleted by the industry. Updates or fixes would incur more extra costs. Without a sustainable revenue stream (KS/early access packs/other shinies aren't sustainable revenue), it's just a matter of time before the entire thing collapses.
|

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7153
|
Posted - 2016.01.31 13:44:52 -
[112] - Quote
Tippia wrote:No, I'm saying that it's vapourware because it is nowhere in sight. How? How is it nowhere in sight? It's had an open play session this weekend, it's under clear active development with a mass of information about it's development. The only reason you are calling it vapourware is because you don't like it, which you are making very clear. Too bad that's not how reality works really.
Tippia wrote:cutting back on features; reinterpreting previous promises; downscoping the game as a whole; Newsflash: development goals change. You should read some original development goals for mainstream games and realise how much gets cut from most games during development. Hell, go back and read plans from previous fanfests and see how much stuff they claimed will happen which never materialised. I guess EVE is vapourware.
Tippia wrote:No. The problem is that the history of Chris Roberts is repeating itself, again, and that SC has become vapourware. Except of course it hasn't.
Tippia wrote:I would love to play something like SC. I doubt that, based on your comments here.
Tippia wrote:Oh, and here's the latest gem: at 30:38, one of their community managers is asked what his favourite star system in SC is. His answer? GÇ£I don't really have a favourite star system, 'cause they're all just text and, like, a single piece of concept art.GÇ¥ Good job, after 4+ years of work towards creating a 100-system GÇ£massive universe.GÇ¥ Being that the game is as previously mentioned in development I'm not surprised they've not been dumping in final content for loads of systems. Do you understand how development works? It's not just like drag dropping content into a window and it's good to go, most of the work will be on the systems that underpin the existence of the entire system, the parts that don't result in visuals.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|

Tippia
Sunshine and Lollipops
26833
|
Posted - 2016.01.31 22:20:53 -
[113] - Quote
Lucas Kell wrote:How? How is it nowhere in sight? Exactly like that. It is nowhere in sight. It has a hideously broken tech demo with almost all the gameplay and mechanics missing, and what there is is at laughably crude level. It hasn't been designed yet. It has blown past every release date ever issued.
The only reason I call it vapourware is because it ticks every box for being vapourware: all gloss, all PR, no actual product, no end or actual release in sight and nothing to even remotely suggest that they will ever be able to release anything resembling the game they've promised.
Quote:Newsflash: development goals change. GǪand once they've changed to the point where it is no longer the product promised, we have vapourware. Live with it. Or don't, that works too. If you're so pathetically desperate to be right that you want to call EVE GÇö a game that is actually out and available GÇö vapourware, then you've already lost this one.
No. EVE is not vapourware. WiS is. Planetary flight is. SC is, for much the same reason: because it's all showy presentations and PR and a broken tech demo, but with no actual game GÇö you know, something with mechanics and gameplay GÇö in sight.
Quote:Being that the game is as previously mentioned in development I'm not surprised they've not been dumping in final content for loads of systems. Being that they've had 4+ years to design the thing, having come no closer to how the systems will work than a text file and concept art means that no actual development is going on. It means they haven't left the concept stage on one of the simplest, most basic, most fundamental elements of the game. It means that we're talking pure vapourware here because there is no actual game in sight for the simple reason that they haven't even begun developing the fundamentals.
It's debatable if they've even decided on how they're actually going to create these systems. At first, it would be all hand-crafted. Then it would all be procedural. At some point, they'll probably go back to it being hand-crafted once they realise that E:D will outdo them on this point as well as on everything else. Put another way: they have no idea what they're doing; no idea where they're going; and no capability, ability, or technical knowledge on how to get to wherever they eventually decide to go.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Jenn aSide
Ascendent. Test Alliance Please Ignore
13524
|
Posted - 2016.02.01 14:43:28 -
[114] - Quote
Tippia wrote:
By the way, the whole GÇ£you don't know anything about developmentGÇ¥ spiel that Citizens usually try to use to excuse some very obvious development problem doesn't work on this one (or, indeed, on anything it's been tried on) because you'd have to be 100% ignorant about the development of anything to think that you do the fundamentals last. It only shows that the person who tries it is a shill with some vested interest in keeping the con going. So how much are you in for? How have your ships dropped in value on the grey market?
TBH it's natural. people who want (hell, lets say NEED) something to happen or have their dreams pinned on something, are rarely able to be objectively critical of something. The reverse is also true, people who hate a thing are rarely able to see the good aspects of that thing.
People who gave Chris Roberts money don't want to consider the idea that they may have made a mistake. I'm not saying they did, SC could one day be awesome, but I have yet to meet a 'Citizen' that wasn't a true believer.
It's not hard to notice that many of our WiS types are also gung-ho about SC. I think that's because they are the type of gamers that want to be totally immersed in whatever they are playing. Just goes to show there are different types of gamers, the things they see as engaging and immersive just strike me as incredibly tedious and overbearing.
|

Captain Tardbar
Interstellar Incorporated
1144
|
Posted - 2016.02.02 00:25:40 -
[115] - Quote
Jenn aSide wrote:Tippia wrote:
By the way, the whole GÇ£you don't know anything about developmentGÇ¥ spiel that Citizens usually try to use to excuse some very obvious development problem doesn't work on this one (or, indeed, on anything it's been tried on) because you'd have to be 100% ignorant about the development of anything to think that you do the fundamentals last. It only shows that the person who tries it is a shill with some vested interest in keeping the con going. So how much are you in for? How have your ships dropped in value on the grey market?
TBH it's natural. people who want (hell, lets say NEED) something to happen or have their dreams pinned on something, are rarely able to be objectively critical of something. The reverse is also true, people who hate a thing are rarely able to see the good aspects of that thing. People who gave Chris Roberts money don't want to consider the idea that they may have made a mistake. I'm not saying they did, SC could one day be awesome, but I have yet to meet a 'Citizen' that wasn't a true believer. It's not hard to notice that many of our WiS types are also gung-ho about SC. I think that's because they are the type of gamers that want to be totally immersed in whatever they are playing. Just goes to show there are different types of gamers, the things they see as engaging and immersive just strike me as incredibly tedious and overbearing.
To be fair, I really did not give Chris Roberts any money till I played the open universe and multicrewed with a fellow on a stolen Freelancer. I was so impressed I bought one.
On a side note the free weekend wasn't just this weekend. Apparently its all week...
https://robertsspaceindustries.com/comm-link/transmission/15178-Roundup-Free-Fly-212-Patch-And-Other-Updates
Now I am a big EVE hater apparently, but I don't hate EVE so much that I would put money into Star Citizen for nothing. I can spend money on ESO or War Thunder and get more use per dollar.
I just was impressed with the current state of SC that I felt it was worth buying a ship.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Nana Skalski
Poseidaon
4429
|
Posted - 2016.02.03 13:07:18 -
[116] - Quote
But you could make a satellite program together with launch for that amount of money SC gets. But people would rather get their sorry ass making a fine imprint in the chair, playing another Spaceship game, as if EVE, where you can meet thousand of people together and play together would not suffice. All of this because you have been able to steal someone else's ship. 
So you can steal spaceships. In EVE you can steal everything, poses, belongings, everything. How much is SC better? Because you can see a buggy avatar of sorts doing those things? Believe me, it will not take ages when you will realise it is all just a pretty packaged but bland tasting candy, it does not have essence of EVE. It have essence of BF on bigger map. Not the ultimate space sim.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
The founder of the M.O.I.S.T. Award (Most Overpriced, Ingenious Shit-Fit).
|

Aemilia Dianus
Thessalian Enterprises
0
|
Posted - 2016.02.03 15:30:55 -
[117] - Quote
Sturmwolke wrote:Tippia wrote:Oh, and here's the latest gem: at 30:38, one of their community managers is asked what his favourite star system in SC is. His answer? GÇ£I don't really have a favourite star system, 'cause they're all just text and, like, a single piece of concept art.GÇ¥ Good job, after 4+ years of work towards creating a 100-system GÇ£massive universe.GÇ¥ EVE WiS deja vu  By the time they're done (if ever), the engine used would've been left behind and obsoleted by the industry. Updates or fixes would incur more extra costs. Without a sustainable revenue stream (KS/early access packs/other shinies aren't sustainable revenue), it's just a matter of time before the entire thing collapses.
That is not strictly the case. If we consider SC to be a AAA game then most such games take about 3-6 years to be finished. I think (but im not sure) that such games constantly Upgrade their Technology while being made, or at least perform modifications to the engine. Unless SC takes 6 or more years to be done, which I hope won't be the case, there is no reason to view it as obsolete before its time. For now it looks good altough it is horrendously unoptimised. |

Mina Sebiestar
Minmatar Inner Space Conglomerate
1040
|
Posted - 2016.02.03 17:54:08 -
[118] - Quote
Aemilia Dianus wrote:That is not strictly the case. If we consider SC to be a AAA game then most such games take about 3-6 years to be finished. I think (but im not sure) that such games constantly Upgrade their Technology while being made, or at least perform modifications to the engine. Unless SC takes 6 or more years to be done, which I hope won't be the case, there is no reason to view it as obsolete before its time. For now it looks good altough it is horrendously unoptimised.
Agreed
10 for the Chairman: Episode 76
Hi talks about eve in this one and other stuff like pve and player created content interesting stuff,in episode or two before hi talked about ganking basically or so i understood while there be no pew pew zones they will be minuscule in size much like now(few km around single station atm).
All other illegal activities will be supervised by police... well that is good... i dont think game will be griefing online but it will have that elements with actual consequences of doing so instead doing it for laughs and giggles if one wish.
Further more i think game elements it self gonna be more balanced ie no free catalyst that do battlecruiser dmg to other targets just because...
Thinking something like they will be ships that it could do massive amounts of dps but size will play more significant role and so far i did not see cargo ship that cant pack some serious heat them self.
Come to think of it dropping unarmed barely able to achieve warp flight barge in free ships ganking heaven universe is... well ...really stupid thing to do.
Typhoon Fleet Issue SOE skin for the win.
|

Vortexo VonBrenner
Tadakastu-Obata Corporation The Honda Accord
2252
|
Posted - 2016.02.03 18:20:18 -
[119] - Quote
First post on this thread: August 2014...
EVE ONLINE - ...But Still We Go On
ARE YOU NOT ENTERTAINED?
|

Lasisha Mishi
Touch of Death
0
|
Posted - 2016.02.03 19:02:01 -
[120] - Quote
Star Citizen.... Either the best legal scam of all time, which EVE players will be jealous of for not doing it themselves. Myself included.
The biggest let down/waste of money.
or the future of gaming.
My money's on the let down part because visuals alone don't carry a game. Gameplay, amount of content, and stability do. |

DaReaper
Net 7
2755
|
Posted - 2016.02.03 19:29:15 -
[121] - Quote
It will go down as the biggest failure/flop in gaming history. When all is said and done, there will be chapter sin history books about how not to make a video game.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|

Aemilia Dianus
Thessalian Enterprises
0
|
Posted - 2016.02.03 19:46:37 -
[122] - Quote
Lasisha Mishi wrote:Star Citizen.... Either the best legal scam of all time, which EVE players will be jealous of for not doing it themselves. Myself included.
The biggest let down/waste of money.
or the future of gaming.
My money's on the let down part because visuals alone don't carry a game. Gameplay, amount of content, and stability do.
SC has not only showcased visuals or how good its graphics are. I daresay some of the texturework in it is rather subpar. You can actually fly ships already and the gameplay doesnt seem half bad. Its actually rather enjoyable. They recently released a Version of the alpha in which you get to walk around a spaceport and see a bit of what is to come and that seems good enough.
What people should be scared of is the possibility of Chris Roberts running with the money. Im not saying that he is going to do that but the fear is there nonetheless.
What I consider utterly absurd With SC is their sale of Concepts. You can buy the concept of a ship for more than 5000Gé¼ With the promise that when (IF) the game releases they will get that ship. And People have bought that stuff. The very idea makes my head ache. |

Hani Tian
Rabble Inc. Rabble Alliance
818
|
Posted - 2016.02.04 00:16:50 -
[123] - Quote
Basically... Great if it delivers, bad if it flops. |

Nana Skalski
Poseidaon
4523
|
Posted - 2016.02.04 07:09:09 -
[124] - Quote
Are we talking about the same game here from now on? There will be two it seems, as if Roberts want to maximize the profits. One game will be storyline driven Squadron 42 scripted all the way to hell and back and the other one an "ultimate space sim" Star Citizen of disputable quality.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
|

Jenn aSide
Ascendent. Test Alliance Please Ignore
13531
|
Posted - 2016.02.04 15:55:06 -
[125] - Quote
Lasisha Mishi wrote: Gameplay, amount of content, and stability do.
All good things. I think there is another aspect that people miss sometimes. Focus. That's the ting that seems lacking with CR/Cloud Imperium's operation here.
Focus is important, more important than people give credit to. It's why the games that focus on a narrower set of goals and gameplay (like the current MOBA crazy, World of Tanks, World of Warships, LoL and such) tend to do better than games that try to do everything and please everyone.
Chris Roberts strikes me as a 'Dreamer' type. Dreamers are great and all, but they tend to not be very pragmatic in their approach to things,. They think 'anything is possible' and end up flying off in so many directions at once that nothing ever gets done. People like that are the embodiment of the low attention span lol. And they are the norm in both Hollywood and the game industry, hell, I'd even say all 'creative' endeavors.
|

Captain Tardbar
Interstellar Incorporated
1145
|
Posted - 2016.02.04 17:55:34 -
[126] - Quote
One more day till free flight week ends. Try it now so you can have real life impressions to back up your negative attitudes.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

DaReaper
Net 7
2755
|
Posted - 2016.02.04 18:00:05 -
[127] - Quote
Roberts can make good games, its been proven. But he needs someone breathing down his neck to do it. This is why SC will fail. Chris has no idea about scope or time management, esp when no one is breathing down his neck, and you have hundreds of guys ready to throw all there paychecks at him. He ha sno sense of urgency, and the kool aid drinker backers don;t seem to care. no one cares that he squandered a year of backer money for Star Marine, then off handily said 'yea we are not doing it that way, its already here' Thats what bothers me.
The hype is insane, a lot of supporters don;t seem to care what happens to there money, and CR has ZERO skills that are needed to actually finish a product. Its a combination waiting for disaster, except this time, no publisher is going to swoop in, gut 90% of his crap, and release a good game.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|

Nana Skalski
Poseidaon
4588
|
Posted - 2016.02.04 23:13:10 -
[128] - Quote
If you are "converted" by falling into backing, the last thing you would do is to panic, when CIG still sells stuff and allow for backing, people would even want to throw more, so the previous amount would not go to waste in the future. The game is not released and will be not released in a long time because of this. 
EVE was a lot of like that for many people before incarna when they had noticable growth in player numbers. They promised a lot, but after few years of undelivery, people rather know that you should rather play and pay for the game for what it is now, than what it will be one day, to avoid disappointment.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
|

Indahmawar Fazmarai
4626
|
Posted - 2016.02.04 23:26:42 -
[129] - Quote
DaReaper wrote:Roberts can make good games, its been proven. But he needs someone breathing down his neck to do it. This is why SC will fail. Chris has no idea about scope or time management, esp when no one is breathing down his neck, and you have hundreds of guys ready to throw all there paychecks at him. He ha sno sense of urgency, and the kool aid drinker backers don;t seem to care. no one cares that he squandered a year of backer money for Star Marine, then off handily said 'yea we are not doing it that way, its already here' Thats what bothers me.
The hype is insane, a lot of supporters don;t seem to care what happens to there money, and CR has ZERO skills that are needed to actually finish a product. Its a combination waiting for disaster, except this time, no publisher is going to swoop in, gut 90% of his crap, and release a good game.
Art is limitation; the essence of every picture is the frame GÇò G.K. Chesterton.
Now that they're running out of money, probably CR and his unfortunate team will deliver their best... 
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
|

DaReaper
Net 7
2756
|
Posted - 2016.02.05 17:55:49 -
[130] - Quote
Indahmawar Fazmarai wrote:DaReaper wrote:Roberts can make good games, its been proven. But he needs someone breathing down his neck to do it. This is why SC will fail. Chris has no idea about scope or time management, esp when no one is breathing down his neck, and you have hundreds of guys ready to throw all there paychecks at him. He ha sno sense of urgency, and the kool aid drinker backers don;t seem to care. no one cares that he squandered a year of backer money for Star Marine, then off handily said 'yea we are not doing it that way, its already here' Thats what bothers me.
The hype is insane, a lot of supporters don;t seem to care what happens to there money, and CR has ZERO skills that are needed to actually finish a product. Its a combination waiting for disaster, except this time, no publisher is going to swoop in, gut 90% of his crap, and release a good game. Art is limitation; the essence of every picture is the frame GÇò G.K. Chesterton. Now that they're running out of money, probably CR and his unfortunate team will deliver their best... 
not really. From what i have read hes basicly "everything is fine" as the house burns. I highly doubt this game will come out as promised, and what does will be a mess.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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Tippia
Sunshine and Lollipops
26896
|
Posted - 2016.02.08 10:05:07 -
[131] - Quote
DaReaper wrote:It will go down as the biggest failure/flop in gaming history. When all is said and done, there will be chapter sin history books about how not to make a video game. Coincidentally (wellGǪ no, not really), it wouldn't be the first time that Chris appears in a negative light in the history books of video games (from Game Design: Theory & Practice (2004) pp263GÇô4).
The whole publisher-driven broad-mass overproduced AAA gaming culture that Chris is supposed to save PC gaming from? He was instrumental in creating it through his woeful mismanagement of Wing Commander. Chances are that he will once again make life horrible for the small game designers as he demonstrates the need for the firm hand and economic control of a publisher to keep developers in line. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
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Jacques d'Orleans
The Scope Gallente Federation
2586
|
Posted - 2016.02.10 14:39:16 -
[132] - Quote
Nana Skalski wrote:Are we talking about the same game here from now on? There will be two it seems, as if Roberts want to maximize the profits. One game will be storyline driven Squadron 42 scripted all the way to hell and back and the other one an "ultimate space sim" Star Citizen of disputable quality.
It was planned as such right from the beginning, two games in one universe. Star Citizen is the MMO and Squadron 42 is a single player game.
The beginning of the End
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Tippia
Sunshine and Lollipops
26919
|
Posted - 2016.02.10 20:12:54 -
[133] - Quote
Jacques d'Orleans wrote:It was planned as such right from the beginning, two games in one universe. Star Citizen is the MMO and Squadron 42 is a single player game. From the beginning, it wasn't planned to be an MMO, though. Hell, it wasn't even planned to be entirely online or multiplayer.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
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Ian Morbius
Potomac Greeting Card Company
284
|
Posted - 2016.02.16 22:22:46 -
[134] - Quote
No plans on playing this game. Sounds like others plan on playing the game. Hope you enjoy it.
16 February 2016 BBC News - Star Citizen: Will big budget space game satisfy its backers?
New Enterprise Associates The largest venture capital firm on the planet. They are great.
New Enterprise Associates (Wikipedia).
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Jonah Gravenstein
Machiavellian Space Bastards
25949
|
Posted - 2016.02.17 23:10:29 -
[135] - Quote
Tippia wrote:Wing Commander. And what a game it was, I've still got the floppies somewhere; unfortunately it brought Hollywood ethics and practices to the game industry with its success.
SC smacks of those ethics and practices, the fall out if/when it all goes titsup is going to be amusing to watch.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Nana Skalski
Poseidaon
5439
|
Posted - 2016.02.19 14:05:18 -
[136] - Quote
https://mittelsmaerz.wordpress.com/2016/01/17/criticism-of-star-citizenfrom-canard-pc/
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Guardian Stella
State War Academy Caldari State
3
|
Posted - 2016.02.19 15:37:35 -
[137] - Quote
Star Citizen is an empty shell, it looks beautiful and all shiny, but there is no content |

Chandelin
HELVEGEN Archetype.
39
|
Posted - 2016.02.19 15:39:45 -
[138] - Quote
"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced."
Thats what is going to happen when they open Star Citizen. It will lag assplode because we can all spend 108 mill on looking at a decent mmo but my god when its live it will fall to bits.
|

Buzz Orti
State War Academy Caldari State
118
|
Posted - 2016.02.19 16:02:59 -
[139] - Quote
Chandelin wrote:"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced."
Thats what is going to happen when they open Star Citizen. It will lag assplode because we can all spend 108 mill on looking at a decent mmo but my god when its live it will fall to bits.
It would cost me less than 20 mil to run a network that works for specific tasks.
But then again, I am forced to deal with people trying to marginalize me, so it may have to be a network forced to omit those parties, due to military reasons.
The internet does have enemy traffic though, and it also makes it possible to track those activities.
I mostly have to run and rely on my own admin due to legal factors.
I'd hate to get 108 mil to see it seized and "forfeited" due to governmental decision. It's not like if I would just be making a profit to stay with this kind of government. |

Droidster
Center for Advanced Studies Gallente Federation
187
|
Posted - 2016.02.19 16:47:44 -
[140] - Quote
I doubt Star Citizen will even come close to challenging EVE, even though it is copying a lot of EVE's elements.
The problem is that getting balance right is very complicated. EVE has spent 12 years balancing every little thing.
Even if Star Citizen were released, how would they balance everything? The scope they have described is vast, larger than EVE; so how are they going to fill up and balance all that content out of the gate? It does not seem likely or plausible.
Just for comparison, lets look at a similar type of product: Star Wars: The Old Republic, developed by an old hand, BioWare, the Baldur's Gate guys ("An open wound in mother earth" "Go for the eyes, Boo!"). Funded with vast amounts of money, this was supposed to be WOW-in-space. Despite some clever new features, the game simply had no legs. The content was mundane, there was no group play, and there were balance issues all over the place. The game aged like Velveeta cheese. It kept my attention for about one week before I lost interest.
Star Citizen will probably follow the same path... if it ever gets released.
Another issue is that Chris Roberts has that sort of Roberta Williams style when it comes gameplay, which is good for solo games, but does not work well in MMO games. |

Nana Skalski
Poseidaon
5448
|
Posted - 2016.02.19 18:05:50 -
[141] - Quote
Now something struck me.
If I could visually describe what I feel about Roberts life in games buisiness, I would tell that this guy started speeding on ice a long time ago, while there are a lot of serpentine turns ahead in his life, next always sharper than the previous. 
Or in other words: I see a pattern where Roberts first started climbing a little horse, with the first game conceived, he have done it but it wasnt easy. Then he wanted to climb a bigger horse, his ambitions really wanted to be satiated. like a madman, he completely lost common sense when working on Freelancer. Microsoft, serious company with serious people who have seen what was going on, had to cut the destructive reign of overly ambitious Roberts. The smaller horse he climbed with a lot of trouble, the middle one was too big for him. and now, he wants to climb the fricking elephant! Who will react in time, if ambitions and incompetency will prove to be real, signs of those we indeed had earlier...
Single player Squadron can serve as an apetizer for the SC. But for Roberts it will be also a test bed. Everyone will see what the hell was conceived and how the QUALITY (bugs, glitches, performance) behind the project looks. Maybe even Roberts will push out the game too hastily with a lot of issues, that will be patched for longer time, just to profit earlier, even furher stretching the faith of backers. Squadron will serve as funding source (i think it wil even have a microtransaction shop with stuffs, in a single player game!), together with few, but very serious SC founders, who really will fight with fervor for SC to come out, maybe they will even buy 5000$ ships, only to see their dream come true...
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
|

Tippia
Sunshine and Lollipops
27185
|
Posted - 2016.02.19 19:29:07 -
[142] - Quote
Nana Skalski wrote:Or in other words: I see a pattern where Roberts first started climbing a little horse, with the first game conceived, he have done it but it wasnt easy. Coincidentally, among the myriad of companies tied to Chris in his ever-expanding vortex of corporate insanity, one is a farm that bred and trained horses. Also coincidentally, a few years back, a semi-successful horse named Star Citizen was raised and later sold for some spare changeGǪ So your analogy may be more literal than intended.
Another interesting corporate entity tied to CR is Rising Star Pictures CFP, which seems to have folded around the same time as he was setting himself up to get thrown out of Hollywood for trying to screw over Kevin Costner. Of course, it's not the only GÇ£Rising Star PicturesGÇ¥ company out there GÇö it seems to have been part of the cluster of companies operated by CIG bigwig and long-time Roberts partner Ortwin Freyermuth. If (and how) those companies are connected to Rising Star Pictures is unknown. But funny to contemplateGǪ 
Of course, considering his past (and present) connections to the whole Gizmondo affair and its Uppsala Mafia connections, adding horse racing and porn to a tangle of disparate corporate entities that look more like a money laundry scheme than anything, seems rather par for the course. The Godfather-inspired horses head image remixes are already out there to further poke fun of the situation.
Quote:Single player Squadron can serve as an apetizer for the SC. But for Roberts it will be also a test bed. Everyone will see what the hell was conceived and how the QUALITY (bugs, glitches, performance) behind the project looks. Maybe even Roberts will push out the game too hastily with a lot of issues, that will be patched for longer time, just to profit earlier, even furher stretching the faith of backers. Squadron will serve as funding source (i think it wil even have a microtransaction shop with stuffs, in a single player game!), together with few, but very serious SC founders, who really will fight with fervor for SC to come out, maybe they will even buy 5000$ ships, only to see their dream come true... The problem is that, SQ42 is basically just WC for a new decade, but you have to question how many new players it will actually pick up. By now, any old WC fan will have heard of Chris' latest adventures in development land and there's not much to suggest that the audience is much larger than the one he has already captured. At best, the lack of solid information about what SQ42 will actually offer and how means that there might be some who are holding back and waiting for a release, but it seems like an insanely risky move to bet on it as a source of funding for the subsequent DLC and expansions (and SC development).
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Nana Skalski
Poseidaon
5448
|
Posted - 2016.02.19 19:43:18 -
[143] - Quote
Hmm.
While Squadron is sheduled to come out in 2016, we could see a few slips, at least into beginning of 2017. You know, they could always say:"even big companies have issues with games, and we are only a crowd funded company under Roberts lead".
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
|

Varathius
The Tuskers The Tuskers Co.
216
|
Posted - 2016.02.19 20:32:02 -
[144] - Quote
Tbh, Star Citizen costs what, for Squadron 42 and the big multiplayer to be pre-ordered? Like 40-50 bucks and you get a ship with it etc? Well one thing is certain, if the game does ever come out (if it does), for the price that you pay that enables you to play the single and multiplayer campaign, you are getting a heck of a bargain... there are games out there for 60+ bucks that offer not even 1/10th the content. Again, that is if the game comes out. However, I do not understand why people keep believing that you need hundreds of dollars to play it, if I am not mistaken, the cheapest version that allows you pay it is slightly above 40 bucks or so?Also, ALL ships that people get with pre-orders now can also be earned in-game...Anyway, haven't pre-ordered it, but a lot of people clearly misunderstand the prices, crowdfunding etc... then again, there are in fact people that compare SC to Eve Online... two completely different types of games. |

Tippia
Sunshine and Lollipops
27185
|
Posted - 2016.02.19 21:22:03 -
[145] - Quote
Varathius wrote:However, I do not understand why people keep believing that you need hundreds of dollars to play it, if I am not mistaken, the cheapest version that allows you pay it is slightly above 40 bucks or so?Also, ALL ships that people get with pre-orders now can also be earned in-game. It's not really that GÇö it's the blatant and hilarious hypocrisy of the zealots who engage in campaigns of review dumping and abuse against other games they consider a threat, and use price as an argument why SC is better.
Elite: Dangerous is perhaps the most popular target, with it's entirely normal pricing structure of base game + DLC expansions, which is decried as disgraceful and predatory even though SC has the exact same structure and nothing to show for itself. It may not be a requirement, but the simple fact remains that these are the same people who have spent thousands, even tens of thousands, on digital content for a game that doesn't exist. In spite of writing huge covetous drool-texts on the topic of their desire for some newly released concept art, they try to make the argument that these are not GÇ£purchasesGÇ¥, just GÇ£donationsGÇ¥ or GÇ£pledges,GÇ¥ ignoring not only what they just said about wanting to buy those ships, but also ignoring the fact that CIG's store lists them as purchases and charge VAT. CIG then immediately try to suggest that these purchases aren't what the store says they are in a desperate attempt to avoid consumer laws (and they've failed pretty consistently at this) so as to not bleed too much money.
There's also the far more problematic issue of what, exactly, those purchases promise to deliver. Will the zealots really keep singing the same GÇ£it's a donationGÇ¥ song when it turns out that the ship balancing and game economy is such that the ships are worth $5 each? Or will CIG tune the economy such that you really do have to put in $10,000 worth of work in order to unlock a good collection of ships, and balanced the game such that these price tags make even the slightest bit of sense, in which case we'll have the most spectacular instance of P2W ever conceived in gaming history. CIG has to choose between screwing over the whales, making their ship not-purchases next to worthless or screwing over themselves by forcing new players to buy in at ridiculous prices if they want to play.
But beyond that, no-one actually knows if or how those ships can be earned in the final game. CIG says that people will be able to earn them all, but CIG says a lot of things and has a long history of not being very truthful about anything. No details of the economy are actually known, other than that it'll be player run but controlled by NPCs (which makes no sense). No details of the industry are known, other than that you will be able to collect materials and build ships (but for what purpose, when the NPCs control the market and LTI exists?) We know how much the in-game currency costs, but nothing has been revealed about how much it is actually worth. We don't know how the tiny sliver of equipment they've actually released will be balanced because by their own admission, CIG will have to redesign almost everything as more systems are completed, and all they're doing now is tweaking XML values to keep the engine from crapping itself to pieces due to how those values make the ships behave.
So nothing about the game's cost, the cost of the ships, the cost of the future expansions, or the cost of anything CIG is offering the backers have any rationale behind itGǪ which means that it comes across as nothing but a well-crafted effort to suck as much money out of the wallets of suckers who don't understand how the pricing of games and digital goods work.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
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tiberiusric
Comply Or Die Skeleton Crew.
213
|
Posted - 2016.02.20 09:08:40 -
[146] - Quote
wow some of you nerds need yo understand exactly what the scale of this game is. these games dont get built i 1 year. http://www.bbc.co.uk/news/technology-35555086 |

Dracvlad
Taishi Combine Second-Dawn
1329
|
Posted - 2016.02.20 10:03:49 -
[147] - Quote
Well as I invested in Star Citizen to the tune of $400, taht was fairly early on and I want to develop my ships in game.
I am happy to see the development moving along nicely.
Two days ago me and two other ex-Eve players joined the same instance, boarded a Connie, had a fight with some other players, I was top gunner, another bottom gunner and another flew the Connie, we died because the balance of the connie is not right, but who cares its still in development and needs a balance pass that Chris Roberts already indicated will happen. It was also difficult to lock targets.
We went to a station, got out grabbed a gun and had some combat with other players, I like the seamless nature of it and while I am not happy with the ship balance I see the huge potential of the game. I have played Elite Dangerous and we had 5 ex-Eve players on at the same time with no way to interact with each other, that is not the same as Star Citizen where I was in ship with my mates.
We also went out in a small fleet which was fun too.
That game play potential is great.
I had not been on it for a while as I was playing ESO and the downloads were tedious for me, so I only check the game every so often, but the most recent check showed just how much progress has been made, to be blunt I like what I see very much.
Ella's Snack bar. The Hisec sandbox is basically a themepark for gankers
|

Tippia
Sunshine and Lollipops
27188
|
Posted - 2016.02.20 13:31:49 -
[148] - Quote
tiberiusric wrote:wow some of you nerds need yo understand exactly what the scale of this game is. these games dont get built i 1 year. But then it hasn't been one year, now has it? It's been four, and they still have nothing but a hilariously broken tech demo and no real progress in sight. They haven't even figured out to build a patcher yet, ffs.
In less time than the 300+ CIG team has done next to nothing, entire games have been produced and released with far larger scale and scope (although the latter is more because SC has no defined scope, which is one of its most critical and crippling flaws) by far smaller teams.
Dracvlad wrote: I have played Elite Dangerous and we had 5 ex-Eve players on at the same time with no way to interact with each other Ehm. Even in GÇ£soloGÇ¥ mode, you're still interacting with other players in E:D GÇö if you play in team and open, it becomes even more direct. And then, of course, there's the multi-crew for later this yearGǪ 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
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Alpheias
Euphoria Released WE FORM V0LTA
8960
|
Posted - 2016.02.20 18:19:20 -
[149] - Quote
So far? Same as before really.
When people tell me how awesome Star Citizen is going to be, I can't help but fondly remember a couple of titles that were supposed to be awesome too. Games like Daikatana and Duke Nukem Forever.
In my experience, games that has been in development hell for a long time tend to suffer from two things; outdated technology and so unreasonably hyped that they just fall flat in number of sales and reviews.
Do I think Chris Robert can pull it off and deliver his vision? No. I don't, because unless Chris Roberts suddenly masters time manipulation then neither time or money is going to be an infinite resource at his disposal. But what I do think is that he is not going to repeat another 'Freelancer' release.
Agent of Chaos, Sower of Discord.
Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.
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lilol' me
Retribution Holdings Corp Retribution.
58
|
Posted - 2016.02.20 20:56:01 -
[150] - Quote
Tippia wrote:tiberiusric wrote:wow some of you nerds need yo understand exactly what the scale of this game is. these games dont get built i 1 year. But then it hasn't been one year, now has it? It's been four, and they still have nothing but a hilariously broken tech demo and no real progress in sight. They haven't even figured out to build a patcher yet, ffs. In less time than the 300+ CIG team has done next to nothing, entire games have been produced and released with far larger scale and scope (although the latter is more because SC has no defined scope, which is one of its most critical and crippling flaws) by far smaller teams.
You clearly dont know how big it is, and remember there is the single player game as well as the mmo. Its quite frankly a massive undertaking, a lot of games are 4+ years in the making. They also started completely from scratch, there wasnt a big studio already. I mean look a the actors they have brought in also. Yes there is nothing completed yet but that doesnt mean there isnt going to be. This could quite possibly be one of the greats, possibly.. However the pay to play BS just puts me off completely.
Also which games are you comparing this to? I mean if you want to put Eve in the mix which has been in constant development for 13 years then its nowhere near the scope of SC. |

Tippia
Sunshine and Lollipops
27190
|
Posted - 2016.02.20 21:40:47 -
[151] - Quote
lilol' me wrote:You clearly dont know how big it is, and remember there is the single player game as well as the mmo. GǪwhich doesn't change the very simple fact that they've blown through every deadline they've set up and never been able to make a sane and sensible estimate for when anything will be done. It doesn't change the fact that they have never been able to nail down a scope. It doesn't change the fact that all they have after four years is a broken tech demo.
My knowing how big the game is has no impact on, or relevance to, how little they've done in the time they've had at their disposal.
Quote:a lot of games are 4+ years in the making. GǪand they have generally moved beyond broken tech demo in that time. Just because a game takes long does not mean that it's any good. Just because it's complex does not mean it has to take a long time to make. But when, as in Chris' case, the fundamental systems are still not designed or even planned out 4 years in, and you keep restarting the design from scratch because you've had a new brilliant idea, you've ****** up and need to get back on track or you'll never actually be done.
Quote:I mean look a the actors they have brought in also. How is that in any way relevant other than to suggest that they're mismanaging their funds as well as their time and development talent?
Quote:Also which games are you comparing this to? I mean if you want to put Eve in the mix GǪthen the incompetence of the SC development process becomes not just worrisome, but outright hilarious. EVE was far larger and vastly more complex, and was finished in less time than the simplistic single-player component of SC even though it was developed in a loft by a handful of drunken icelanders.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
|

Nana Skalski
Poseidaon
5498
|
Posted - 2016.02.20 21:59:49 -
[152] - Quote
EVE has aquired a lot of features later, when it was already released. What is different when comparing EVE and SC is that EVE was a great starting package. The basics were there. Even when the graphics lacked, performance lacked, there was not so many people playing, they pushed forward because of that.
IN SC it looks like basics are yet to be developed because what is there now, rather looks like a bunch of 3D stuff thrown together. With only the fighting mechanisms, and even not balanced. Where is meaningfull mision hub with npcs? Where is economy, where is production?
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Indahmawar Fazmarai
4784
|
Posted - 2016.02.20 23:35:04 -
[153] - Quote
Nana Skalski wrote:EVE has aquired a lot of features later, when it was already released. What is different when comparing EVE and SC is that EVE was a great starting package. The basics were there. Even when the graphics lacked, performance lacked, there was not so many people playing, they pushed forward because of that.
IN SC it looks like basics are yet to be developed because what is there now, rather looks like a bunch of 3D stuff thrown together. With only the fighting mechanisms, and even not balanced. Where is meaningfull mision hub with npcs? Where is economy, where is production?
Probably less than 5% of the current EVE content was already present on release; and of that content, everything has been recoded at least once since release. The last and oldest of the original features were sun flares, which were recoded last year...
This is why I think that E:D haves a enormous potential, btw. As the quote goes (can't find the English original so I'm re-translating from Spanish): "The prototype of a superior technology is always inferior to the developed example of a inferior technology".
Yet where E:D is a empty but complete shell, SC so far is a piece of a supposed larger body...
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Nana Skalski
Poseidaon
5654
|
Posted - 2016.02.23 07:14:43 -
[154] - Quote
Indahmawar Fazmarai wrote:Nana Skalski wrote:EVE has aquired a lot of features later, when it was already released. What is different when comparing EVE and SC is that EVE was a great starting package. The basics were there. Even when the graphics lacked, performance lacked, there was not so many people playing, they pushed forward because of that.
IN SC it looks like basics are yet to be developed because what is there now, rather looks like a bunch of 3D stuff thrown together. With only the fighting mechanisms, and even not balanced. Where is meaningfull mision hub with npcs? Where is economy, where is production? Probably less than 5% of the current EVE content was already present on release; and of that content, everything has been recoded at least once since release. The last and oldest of the original features were sun flares, which were recoded last year... This is why I think that E:D haves a enormous potential, btw. As the quote goes (can't find the English original so I'm re-translating from Spanish): "The prototype of a superior technology is always inferior to the developed example of a inferior technology". Yet where E:D is a empty but complete shell, SC so far is a piece of a supposed larger body... You mean perpetuum mobile?
What is ones dream can be anothers nightmare. We have a term for perpetuum mobile in games production, its called development hell. 
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Galan Amarias
Kantian Principle
18
|
Posted - 2016.02.24 00:06:06 -
[155] - Quote
Vaporware, really expensive vaporware. |
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