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Thread Statistics | Show CCP posts - 0 post(s) |

Wystan
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Posted - 2006.12.10 23:08:00 -
[31]
Hi .. This is an idea I support and would like to see implemented. As an SQL Server/Oracle DBA/Developer of 10+ years experience, I know that this is quite feasible. Depending on DB architecture this should produce little or no more load on the the game database than is already produced by logging on to the character section of the web page.
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Avera Mikou
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Posted - 2006.12.11 00:24:00 -
[32]
Originally by: Wystan Hi .. This is an idea I support and would like to see implemented. As an SQL Server/Oracle DBA/Developer of 10+ years experience, I know that this is quite feasible. Depending on DB architecture this should produce little or no more load on the the game database than is already produced by logging on to the character section of the web page.
And don't forget that it is considerably less load on the game database than logging in with the client to swap skills and then logout :P
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Goumindong
Amarr Merch Industrial
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Posted - 2006.12.11 02:40:00 -
[33]
Awesome idea
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Avera Mikou
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Posted - 2006.12.11 04:16:00 -
[34]
Also, combine with this the option to have "skill training complete" messages emailed to a real email address.
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Dmian
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Posted - 2006.12.11 14:02:00 -
[35]
Well, I partially agree with a web interface or a limited skill queue. There's another solution, but I think is highly improbable: A small, no installer app to make some changes in your character. I'm very used to portable apps and they are great. But I don't belive CCP is going to make something like that. I really love to see a web interface, but maybe, in this game, it's very hard to implement a decent solution. Looks like a limited skill queue is the best option.
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Prescience
Gallente XERCORE
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Posted - 2006.12.11 18:10:00 -
[36]
SIGNED _____________________________________
WHO said EVE had to be FAIR??
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Aluthin
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Posted - 2006.12.11 18:31:00 -
[37]
am sure i read in eon magazine that they where looking to make a version of for use on mobile phones and organisers that would allow u to log on and do instation stuff only... ie: change skills , research check eve-mails etc...
Can't remember what issue though sorry
eitherway i like the idea of being able to set up a back up training skill that kicks in say within 1hr of the otherone finishing, so that if you can't get on due to powercut whatever u've only lost 1 hr training plus it promotes players getting on to change skill as 1 hr lost training would add up overtime.. A website based service to allow u too change skills would be nice too, as then i could change skills at work but too be honest i use eve-mon too plan my training so that i can be on too change it... and i regularly will train a skill when am on to only switch skill training when i log off too a skill that won't run out until i can next get on.... no hasle and in the longrun is part of the game as long as my character has a skill training am happy and the eve system does it for me, not like everquest which i used too play it took me 2 yrs to get a lvl 40 character and even then the skills unless combat skills wheren't that good u spent too much time training skills ingame by doing repetitive tasks (mind boring at that) and if u wheren't on u where paying for your character to do nothing but sit there and gather cyber dust.
overall i'd rather see ccp spend moretime on ingame stuff for the players like customisable ship graphics ie corp and alliance logo's on the side, bigger better asteroid belts, interaction with planets etc... than trying too do a web based skill training interface, we already have problems with macro miners this just invites macro character trainers who will train characters to sell.
:)in the end if it ain't broke don't fix it or mess with it :)
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Dmian
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Posted - 2006.12.11 20:07:00 -
[38]
Difficult or not, you have my sign.
/signed
CCP has plans for a skill que, I belive. Anyway, if they implement a que, I hope it is limited, as I've said here.
"I'd make it this way: you can train non-stop for the longest amount it takes to train a level 5 skill or no more than 5 consecutive skills (if it doesn't exceeds the aforementioned time). The logic is: if you train for too long, or train too many consecutive (and different) skills you suffer from brain-stress. Too much information for your poor brain.  In that way you could make a queue long enough for you to take care of other aspect of your life and keep improving your skills. But a limitless skills queue will be definitively bad for the game."
And thinking about it, if they make an app for mobile phones and PDAs, it will probably be programmed using JAVA. And that can be executed inside a web page...
Regards.
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Avera Mikou
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Posted - 2006.12.11 21:56:00 -
[39]
I agree a limited queue would be nice, and I also agree that it SHOULD be a limited queue(3-4 skills perhaps), but that is really a separate issue.
I have zero interest in cell phone access, personally.
There is no issue of "what CCP should spend their time on" since this could be done in one evening by 1 CCP employee between dinnertime and movietime.
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Satal Sonshi
Minmatar Purgatorial Janitors Inc.
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Posted - 2006.12.11 23:32:00 -
[40]
Cell Phone access should be as simple as sending your web-phone to the character's listing on this website. You don't need to do anything special, just hook the My Character page up so that you can change your skill-trains thru a web interface. It's already set up to pull from the database, why can't it be modified to send the database whatever trigger is needed to give a skillchange?
Adding the capability to change your skill trains from *any* internet location would be an amazingly useful, and amazingly simple endeavor. Why not CCP?
-= Satal =-
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unit003
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Posted - 2006.12.11 23:48:00 -
[41]
:bump:
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Pwyle Kenobi
Caldari InterSun Freelance
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Posted - 2006.12.12 01:01:00 -
[42]
Yes please! I would like to be able to change skills on the EVE web page. All the better if I could also do that using my phone or PDA. In the early days of EVE I could understand CCP wanting people to log into the client. However, these days having web-based skill changing would be an excellent way to reduce server loads.
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Shadow Scion
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Posted - 2006.12.12 01:39:00 -
[43]
yah i agree with that
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Nachshon
Caldari Tyrfing Securities
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Posted - 2006.12.12 01:43:00 -
[44]
/Signed
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Oipih
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Posted - 2006.12.12 01:48:00 -
[45]
/signed
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GravityMaster
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Posted - 2006.12.12 05:50:00 -
[46]
Mobile (for mobile phones) client for skill switching would be great 
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codepic
Mithril Inc
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Posted - 2006.12.12 09:12:00 -
[47]
Writing a descriptive title skill lvl0? Free Eve Wallpaper | Corporate Bookmarks |

Avera Mikou
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Posted - 2006.12.13 06:56:00 -
[48]
What do you mean, codepic?
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Jhonny Silvers
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Posted - 2006.12.13 16:10:00 -
[49]
I want this. It would be cool to change skills from web based interface.
Yes it is a possibility to all macro Aholes but it would still be cool.
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Xelphior
Caldari Constructive Influence
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Posted - 2006.12.13 16:47:00 -
[50]
not signed, promotes farming
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Kaden Seer
Gallente Research Associates Intrepid Crossing
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Posted - 2006.12.13 17:57:00 -
[51]
Actually, I'd like a separate tool on a server with no downtime, so the player doesn't even need to log into the eve client per se and can change skills at any time
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Ashturi Nagano
Mantigen Quanta
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Posted - 2006.12.13 18:23:00 -
[52]
Edited by: Ashturi Nagano on 13/12/2006 18:23:04 While this would be an interesting idea, I agree that CCP would probably like people to actually be IN the game at some point.
I DO support, however, the idea of skill queauing. Personally, I think that the idea of queauing even one skill past your current skill would be advantageous, even if you nerfed the effort somewhat with a proviso that the second skill could only train halfway (or something). This would probably also help limit the number of skill-only logons that, no doubt, do take their toll on the server, as well as the bandwidth available from CCP.
This, of course, includes being able to train the next level of your skill automatically, but an option must be chosen that says "Continue training with current skill." or something.
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Satal Sonshi
Minmatar Purgatorial Janitors Inc.
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Posted - 2006.12.13 21:21:00 -
[53]
Originally by: Ashturi Nagano Edited by: Ashturi Nagano on 13/12/2006 18:23:04 While this would be an interesting idea, I agree that CCP would probably like people to actually be IN the game at some point.
I think that CCP appreciates paying customers, and anything that can be done do to help give those paying customers a more pleasant experience should be high on their list. This is why skill queues and web-based access are such a good idea; they allow paying customers the chance to access certain important functions when it is more convenient.
Allowing characters to easily change their skill trains doesn't 'promote farming' either, because the situations that lead to farming have nothing to do with the ease of changing skills. Unless you're talking about farming SP of course, but considering that the character market isn't even close to supporting $14.95/mo I fail to understand your logic.
Web-Based skill changing is a win-win for everyone involved.
-= Satal =-
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Beletre
Gallente
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Posted - 2006.12.13 23:02:00 -
[54]
Sounds nice to me. Nicer if had a skill queue, but this would help.
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Avera Mikou
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Posted - 2006.12.14 02:35:00 -
[55]
Xelphior, As we have already discussed it does not promote farming because the technology to break character recognition codes does not even exist. However, as it currently is, it is relatively easy to automate skill training with a bot that simply uses the client AS IS.
Well, I'm home for Christmass vacation, and my laptop's display driver does not support EVE...but I feel that I should still be able to train my skills because I still WANT to be active.
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BB440
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Posted - 2006.12.14 11:58:00 -
[56]
/signed
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Khanid Am
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Posted - 2006.12.15 13:40:00 -
[57]
I totally agree!
Thank you Dev in advance for taking care of this!
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Karash Amerius
Amarr O.E.C
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Posted - 2006.12.15 17:05:00 -
[58]
CCP continually stated that you MUST login to the game to change skills. The main reason is they want players to play the game, but also it would allow farmers more tools...potentially allowing someone to never install the client but sell characters for 'isk' that he would ebay into real $.
I believe CCP is right in this issue.
Merc Blog |

Keikko Aranata
Amarr Imperial Academy
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Posted - 2006.12.15 17:11:00 -
[59]
Originally by: Karash Amerius CCP continually stated that you MUST login to the game to change skills. The main reason is they want players to play the game, but also it would allow farmers more tools...potentially allowing someone to never install the client but sell characters for 'isk' that he would ebay into real $.
I believe CCP is right in this issue.
I agree that it's important to put in checks/balances re: RMT/macros, but the ideas presented wouldn't have an impact on this point.
For example, the only thing I think that would change is that you don't load the station environment. You'd still need to logon, select a character, pull up the char sheet and do your thing. The benefit is both for the legitimate player as well as on the server...only thing asked for by the OP was to do the skill switch while on the character selection screen... I think.
Anyway, I like the idea.
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Spoon Thumb
Crystaline Green Order of the Khanid Crown
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Posted - 2006.12.15 17:22:00 -
[60]
Congrats on getting to the 2nd page.
Most times this idea is suggested (and, sadly, i've been following this forum for about a year) it gets shot down in flames.
Although broadly I don't deny such a service would be nice, I think that it would affect the game play in lots of ways.
The biggest downside will be people with high skills and actually very little knowledge of the game. I'm sure the atmosphere and dynamics of eve will change if hordes of noobs who've just been training skills via website decide to play one day
Spoon Thumb - I can scoop ice cream with my thumbs! |
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