
CCP Darwin
C C P C C P Alliance
1620

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Posted - 2015.08.26 17:12:35 -
[1] - Quote
Since the OP didn't offer that much about what he'd like to see done differently, I can't offer specifics, but I will admit to being one of the two people operating a camera for the AT this year.
The director has three video feeds: A whole-arena overview with the tactical overlay on and two cameras that set ships as focuses that get views of the action. When it goes perfectly, the two ship-focused cameras trade off, each finding a new view of the action while the other is on stream. Also, in an ideal world, the view from the ship-focused cameras would both convey the action of what's going on and a wider view of the spatial relationships between the ships on grid. Of course, since everyone's doing all of this in real time, a match every 20 minutes for seven hours straight in a day, it rarely goes perfectly.
This year, both of us operating cameras for the first CCP weekend were doing so for the first time, so we were learning on the job. Also, this was the first year that we could focus on a ship exploding without having to switch away, since up to the Galatea release, when the camera was focused on a ship that died, the camera would immediately pop back to the cloaked camera ship, rather than showing the explosion. In previous years, camera operators would have to switch to a ship that were near one about to die to watch the explosion, and this may in fact have provided a more pleasing experience.
Anyway, I'm out of town for this weekend, and will be replaced by one of the more experienced previous-year camera operators. If you aren't happy with how things have been going this year and liked the results better in previous years, it may help.
I do suggest that if you liked what you were seeing in previous years more than this year, please be specific about what you liked more before or what bothers you this year. It may well be possible to improve things on the second weekend based on your feedback.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
1623

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Posted - 2015.08.26 23:06:01 -
[2] - Quote
One small additional detail: I personally almost always erred on the side of getting in too far on the ship. The reason is that we often get feedback from EVE-inexperienced viewers who find the AT broadcast on Twitch saying "What's going on here, it's just a bunch of little dots??" Of course, experienced EVE players would much rather see where ships are in relation to each other in space than what the fancy missile effects look like. I feel like I personally got better over the course of the weekend at striking a balance there, but it's very hard to do both.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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