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Zihao
Signal Cartel EvE-Scout Enclave
27
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Posted - 2015.08.31 21:23:57 -
[1] - Quote
Caladan Panzureborn wrote:For someone that doesn't mind the traditional MMORPG level grind, the skill training here is killing me. Not only do I not mind the normal MMO grind, I'm starting to miss it. It feels like everything I want to do is days and weeks away and I'm just really frustrated with it and am on the fence about continuing to sub and play this game.
Only you can decide what's fun for you, but personally, I hate the traditional skill grind and never miss it.
Caladan Panzureborn wrote:I bought a Procurer with ISK earned solely from ore mining in my little venture. Can't fly it for at least another 10-14 days. Couldn't even move it from the station where I bought it to my home base. That was one of the more anti-climactic moments in my gaming life.
What's probably more anti-climactic is the realization that what you do in the procurer is identical to what you do in the venture. Training for gas harvesting takes less time and is more exciting/rewarding.
Caladan Panzureborn wrote:Wanted to get into solo pvp...duels and such..can't do that for another 10-14 days after that or longer. I can't bring a knife to a gun fight.
Nothing stopping you from finding a fellow knife-wielding newbie to spar with. There are corps full of them, like mine and yours.
Caladan Panzureborn wrote:Not interested in flying a frigate as a tackler with corp. Can't afford to lose my Vexor, so can't fly it in PvP. Just feels like so many hoops to jump through in this game to do anything. Even to get free stuff! lol new Corp has a dozen steps to complete and a wiki page to get a free skill book. FFS. Is this game too hardcore and old school for a filthy casual like me? Maybe I've been trained by other games to want/need the instant gratification? Anyway, not sure on the point of this post other than to vent and complain a little. Constructive feedback is appreciated.
It's totally hardcore, but not in the way you imagine. What's hardcore about EVE is that you set the goals and your only constraints are your ability to think creatively. It sounds like you're not very creative and have let other veteran players, bitter veterans, decide what you should be able to do in order to "win."
tl;dr: Square-peg, Round hole. Take a step back and figure out what exactly you want to accomplish and why that's enjoyable.
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Zihao
Signal Cartel EvE-Scout Enclave
29
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Posted - 2015.09.02 22:41:18 -
[2] - Quote
Retfird Rats wrote:EVE is fun for a few months then the missions get repetitive, you get continually war dec'ed and hunted because you're a new player
My corp is under a war dec right now, but they probably won't hunt me in wormholes. I'm used to being hunted there so it's not a big deal for me. Part of the fun of EVE is figuring out how to get around the baddies, who have the most human-like-AI ever. 
Retfird Rats wrote:you find out you can't do several of the things you're interested in unless you play for like 2 or more years
I got this feeling kind of early on, probably my second week. Then I realized most of those things were actually accessible when I joined a good corp. Teamwork is a great substitute for skillpoints and seems to be better in most cases.
Retfird Rats wrote:and are constantly waiting on skills that take long wait times to turnover to find out there is more you need to unlock to get what you want and/or the skill you just spent a number of days getting is not really helping you that much anyway.
The realization that most skills have big-time diminishing returns is a good observation. It helps put the fact that training a lot of stuff to level 2 or 3 is easy and useful into perspective with your perfectionist desire to make everything max level asap.
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Zihao
Signal Cartel EvE-Scout Enclave
31
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Posted - 2015.09.03 20:39:26 -
[3] - Quote
Aerasia wrote: EVE never caught up to that though. The people who support the glacial pace of progression are still comparing their skill progression to the MMOs of old.
Given the triviality of module items relative to the traditional mmo, it seems reasonable to say you can participate in comparable "end-game," activities faster in EVE with a reasonable time commitment because almost all of them are more team oriented and less dependent on individual skillpoints or modules being at their apex.
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Zihao
Signal Cartel EvE-Scout Enclave
33
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Posted - 2015.09.04 00:30:13 -
[4] - Quote
Aerasia wrote:That participation is only available because of the "n+10" mechanic inherent in an open world game.
But that's the point in and of itself. It's an open-ended single-shard game where individual skillpoints matter very little in the grand scheme of things. |

Zihao
Signal Cartel EvE-Scout Enclave
37
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Posted - 2015.09.05 20:44:01 -
[5] - Quote
Tsukino Stareine wrote:committing to training plan is effort in itself. It's all too tempting to find something you might want to train that detracts from your overall goal and this will eventually slow you down and you'll have skillpoints dotted around that aren't a cohesive unit that work in any particular ship.
As for effort, the SP system requires effort to plan. Sure you can go ahead and say "hey i click a few things and there's my skill" however managing that queue is it's own minigame in itself.
Incredibly prescient observation. I've found that to be sooo true. Every iteration of my ~master plan~ ends up being unrecognizable a week later. At this point I have a pretty decent idea of what I'd like to train long-term, but I still get the itch to train that one skill at level 2 to level 3 if for no other reason than pleasant uniformity. |

Zihao
Signal Cartel EvE-Scout Enclave
50
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Posted - 2015.09.07 19:50:46 -
[6] - Quote
Oh it's just a year now, thank goodness. You trolls had me convinced it was 50mil sp in the other thread. |

Zihao
Signal Cartel EvE-Scout Enclave
53
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Posted - 2015.09.08 23:08:45 -
[7] - Quote
Very little != Zero |

Zihao
Signal Cartel EvE-Scout Enclave
54
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Posted - 2015.09.09 01:44:28 -
[8] - Quote
William Shakespeare, Measure for Measure wrote:Our doubts are traitors, and make us lose the good we oft might win, by fearing to attempt. |

Zihao
Signal Cartel EvE-Scout Enclave
69
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Posted - 2015.09.14 15:01:15 -
[9] - Quote
MTB Fritz Pollard wrote:skill updates take me 10-12 days which means I m stuck at what i ca do NOW before I can even attempt to do new stuff.
What the heck are you training? I've got a bit less than two months under my belt and the longest skill in my queue is about 3.5 days with no implants.
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Zihao
Signal Cartel EvE-Scout Enclave
70
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Posted - 2015.09.14 23:24:00 -
[10] - Quote
Caladan Panzureborn wrote:
Sounds like this game isn't for you. |
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