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high star
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Posted - 2006.12.17 17:54:00 -
[31]
Originally by: Alassra Eventide
Conversely, should any BS fitting even a single Heavy Nos be able to lock down any frigate/interceptor that comes against them and effectively be permanently safe from them? Once again, the emphatic "Hell No" resurfaces.
OK but i can do that with webbies and a scrambler. What next after they nerf nos you will start whining that webbies and scrambler are an 'I win' button and need to be nerfed.
come on this is now getting beyond a joke.
Now I am not a member of the "Don't-Nerf-Nos-In-Any-Way" camp. I am member of the "Stop whining and learn to adapt" camp? Every time CCP nerf something then the whiners start on about something else. If you can not adapt then stay in high sec empire space were it is safe or learn to setup your ships properly and the tactics of PVP.
And stop coming on the forums and crying 'it not fair and nerf it'
There are thousands of people who like Eve as it is, they take the knock and losses and they do not complain. Learn from them and Eve will be a better place.
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Wendat Huron
Lupus Industries
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Posted - 2006.12.17 18:00:00 -
[32]
Originally by: high star
Originally by: Alassra Eventide
Conversely, should any BS fitting even a single Heavy Nos be able to lock down any frigate/interceptor that comes against them and effectively be permanently safe from them? Once again, the emphatic "Hell No" resurfaces.
OK but i can do that with webbies and a scrambler. What next after they nerf nos you will start whining that webbies and scrambler are an 'I win' button and need to be nerfed.
come on this is now getting beyond a joke.
Now I am not a member of the "Don't-Nerf-Nos-In-Any-Way" camp. I am member of the "Stop whining and learn to adapt" camp? Every time CCP nerf something then the whiners start on about something else. If you can not adapt then stay in high sec empire space were it is safe or learn to setup your ships properly and the tactics of PVP.
And stop coming on the forums and crying 'it not fair and nerf it'
There are thousands of people who like Eve as it is, they take the knock and losses and they do not complain. Learn from them and Eve will be a better place.
Adapt has frog all to do with anything, nosferatu is overpowered, too easy to use, too many benefits really and has become a default module for most any ship out there.
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high star
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Posted - 2006.12.17 20:16:00 -
[33]
And.
Theres an old say 'if you can't beat them join them' fit nos on your ship and stop whining.
Or keep people out of nos range and blow them to bits.
This is what i am on about 'it's over powered so nerf'
Why is it because you don't know how to change a set up of your ship to counter nos or because you are too lazy?
we have already had two changes one which resulted in missiles pilot losing ships hand over fist while they drain mored skills, the other which has made three ship basically useless in pvp thanks to whiners going on that ECM was overpowered. Now it nos!
Just one question for all you whiners out there. Whats next and were does this stupidity end
oH and before you lot start whining. Sorry thats 2 question
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.12.18 01:04:00 -
[34]
Problem is Nosferatu takes little to no skill to be very succesful with.
Next up would be the entire caldari race I suspect. They're not 50% of the playerbase for nothing.
Ourselves Alone |

James Duar
Merch Industrial
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Posted - 2006.12.18 14:55:00 -
[35]
Edited by: James Duar on 18/12/2006 14:56:28
Originally by: Danton Marcellus Problem is Nosferatu takes little to no skill to be very succesful with.
This is such, complete BS. It takes little skill to beat people who have little intelligence. Frankly I'm not seeing the problem with this.
EVE is about intelligence, logistics, reconaissance and choosing your battles. This is because it is an MMO and you can't just be more adept at controlling your ship in space - and even then it would still be the same.
What this keeps coming back to is "I want an AF to beat a battleship" or "DPS must be king over all!"
EDIT: And here's the other point - if nos, and the much vaunted NosDomi are so unbelievably powerful, then why is it not "the only ship people fly". Could it possibly be because it has serious drawbacks as well and only functions within a specific tactical niche?
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Ackuula
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Posted - 2006.12.19 21:09:00 -
[36]
Edited by: Ackuula on 19/12/2006 21:11:22 I don't buy the whole, "Only place combat occurs is at the gates"
BS can't even target a frigate at the gates anymore before they can jump through or warp away with zero point warps now standard for all ships. Not without stacking a bunch of sensor boosters which means giving up alot of other things.
We've been playing with various ships of all sizes and we've found plenty of counters in all classes of ships, especially at the frigate and cruiser sizes for a NOS Domi. With a faster lock and quick sensor dampening application, a cruiser can shut down a NOS Domi before he can even get his drones out and they agro, and still be sitting right in a NOS Domi's sweet spot to do it. Check out a Gallente Cruiser Celestis. It can't kill a Domi, but it can hog tie and shut it do, or for that matter just about any other battleship, down with such little effort it's scary. Frigates can easily run away from just about any fight, unless of course I have my light T2 drones out. If anything should be nerfed it's the signature damage modifiers small ships get against big ones.
Sure make the larger shots miss alot more often, but when a freight train sized round of ammo manages to make contact with a sports car sized ship the effects should be catastrophic, not toned down like they are now.
Oh you launched the equivalent of a nuclear bomb at me and I got caught square in the blast, but since I'm so small and moving fast I should only take a little bit of damage.
Talk about ridiculous. Want to start crying about fairness then turn around is fair play.
I'll admit the NOS Domi set-up was overly popular and used for a long time as an I-win button, but with the patches and some exploration on the part of pilots there are now plenty of ways of dealing with NOS. If they nerf it the way people are calling for, then they might as well just remove it from the game since it will have absolutely no value anymore.
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BobGhengisKhan
Finite Horizon The Red Skull
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Posted - 2006.12.19 22:22:00 -
[37]
Originally by: high star And.
Theres an old say 'if you can't beat them join them' fit nos on your ship and stop whining.
Or keep people out of nos range and blow them to bits.
This is what i am on about 'it's over powered so nerf'
Why is it because you don't know how to change a set up of your ship to counter nos or because you are too lazy?
we have already had two changes one which resulted in missiles pilot losing ships hand over fist while they drain mored skills, the other which has made three ship basically useless in pvp thanks to whiners going on that ECM was overpowered. Now it nos!
Just one question for all you whiners out there. Whats next and were does this stupidity end
oH and before you lot start whining. Sorry thats 2 question
You need to take a chapter out of your own book and shut up. Your the biggest whinner in here. And seriously people, EVE has been evolving for 4 years now, and things change, that's the way it has always been. Whether or not anything is changed people will complain so get off your horses already. This is the Ideas forum people. Welcome to EVE ffs.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.12.29 13:01:00 -
[38]
Something along the lines of nosferatu being pulses that need targetting to work would be nice or if they're anything like missiles only do a set amount of 'damage' per shot and isn't the endless feed we see now once nosferatu has been engaged.
I'm thinking Star Wars ion-cannons for the Neutralizers modules and periodical spirals going from ship to ship in case of Nosferatu, much like it is now, with the Neutralizer needing a boost to be a viable option as it's a wasteful option whereas the Nosferatu is not.
Ourselves Alone |

Kilostream
Caldari Roving Guns Inc.
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Posted - 2006.12.29 13:28:00 -
[39]
Edited by: Kilostream on 29/12/2006 13:31:06
Originally by: Angery Dan ....Right now, Nos is a "I win" button against anything that smaller that can't Nos it back for the same amount. If you say otherwise, you're an idiot....
Rubbish!
BS'es can't move like smaller targets, they can't lock as quick as smaller targets, they can't track like smaller targets, they can't use their missiles on smaller targets, they can't use their Class-size drones on smaller targets.
NOS is probably the last remaining line of defence left to a BS pilot to make life unpleasant for interceptors and the like now everything has been nerfed - and even that assumes that the small ship pilot is dumb enough to fly into NOS range before he's activated his dampener and made himself untargettable.
Sad to see the day where CCP has over-nerfed the BS and large size weaponry to the point that it is no longer worthwhile sacrificing the huge training multipliers to get to fly these ships and modules - I strongly suspect the OP has a preference for small fast ships, and has come unstuck a few times by letting himself get into nos range before he's damped his target....
If nos does get nerfed like this, Battleships will be one step closer to becoming an obsolete ship class altogether - once overpowered admittedly, but no longer. I agree with the notion that small fast ships should be tricky to hit with BS-class weaponry - but by God if you DID get hit by one, it should hurt like hell, not be plinking off for like, 6 damage!!
So very much a /NOT SIGNED here - but you know nos will get nerfed anyway!!!!
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Mephesto Nizal
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Posted - 2006.12.29 14:09:00 -
[40]
the one interim thing to counter nos I'de like to see is that the capacitor battery is seperate from the targetable main capacitor of the ship, at least to ease out the pain.
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Nachshon
Caldari Tyrfing Securities
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Posted - 2006.12.29 23:43:00 -
[41]
I have had two ideas on how to make nosferatus more balanced. Be advised that I have never USED them, so if my ideas sound stupid, tell me.
1. Create some counter to nosferatus that cuts the rate of energy transfer.
2. Create a mechanic that ties nosferatu consumption to the size of the ship, whether through signature radius or through capacitor size.
Just my 2 ISK.
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Angelus Xenotov
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Posted - 2006.12.30 01:01:00 -
[42]
"OMFG, NERF NOS SO I CAN PWNZORS YOU WITH MY INTY LOLZ!"
NOS are fine. They could probably do with a skill to decrease hostile NOS capture amount or a resist plate, but other than that its counters are ECM/Range. So no, its fine.
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Levin Milraco
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Posted - 2006.12.30 02:22:00 -
[43]
/not signed.
and I fly frigates/bombers occassionally.
Let see, Inty with Tracking disruptors, ecm, are enough to screw up any BS with large/med guns for awhile.
heck, 2 tracking disruptors (even with the stacking penality) and they can barely hit you with their guns..once in a thousand years.
the only thing I had to be worried about is A) drones, B)smart bombs. C) nos..
(well and maybe D) light missiles too.. but is rare to see a BS with them..)
and since I can use my own drones to kill their drones...(heck, if I am in the Ishkur, their drones are dead... ) A) is countered easily.
and for smart bombs, well not many people use them. B) is not encountered as much. and if a BS do fit a rack of them, they cant hurt you when you bombard/snipe him.
as for Nos... well, thats the only real threat to frigs....
and their range is rather limited...
heck, an Kestral with Standard missiles is good enough to stay out of web/nos range and bombard a BS while scramming it ... (orbit at 26 to 27 km anyone?..)
now if you add in the bombers... is one dead/frustrated BS pilot nless he is fitted for anti frig....
Nos is fine the way it is. is like ECM, dont get into its range and you will be fine.. heck, ECM has a longer range!
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Feerax
Caldari FATAL REVELATIONS FATAL Alliance
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Posted - 2006.12.30 17:16:00 -
[44]
You can kill me when I am in a ----- while you are in a ^^^^^^, we better cry for a nerf on ^^^^^.
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