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ergherhdfgh
Imperial Academy Amarr Empire
746
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Posted - 2015.09.03 15:25:33 -
[1] - Quote
Casca Lyrix wrote:Hey,
so i wanted to ask how the "usual" corp life goes. So now it's time for my typical rant... There is no usual with corps in Eve there are as many different ways to run a corp in Eve as there are corps plus nearly infinite other possibilities.
Casca Lyrix wrote: Yet from different mmos the experiences i made are like that :
- you join the Guild/Clan or whatever -> the Clan/Guild is primarily Focused on expanding its own influence in various ways -> you kinda switch to that and start focusing on the Guild/clans Interests -> and if you have to leave the game for a Few Weeks/Month and get Kicked or if for some reason the Clan/guild falls apart you are Screwed - and then your pretty much back at the Beginning
Eve is not other MMOs, for Many reasons that I won't get into here. Suffice it to say that most other MMOs are very linear with few choices or prescribed ways to play the game. Eve is a sandbox and there is no one way nor any right way to do anything.
Also worth noting is there is no structured anything in Eve so most of the elitist stuff that you see in other MMOs is not present here. We have no 5 man dungeons nor any 40 man battlegrounds. What that typically means is the more the merrier. If you are on a roam with 10 guys an 11th is almost always welcome.
Even incursions which are the Eve rough equivalent to raiding have no set numbers of players that can enter a site.
Also note that there are plenty of corps out there that like to keep a certain number of active players and don't want to grow too much beyond that or shrink too much below that. Yes there are corps that want to be as big as possible but most are just looking for some PEOPLE that are fun to play with. Note I said people not characters. It's not your skillpoints or anything like that but are you fun to play with? Kind of like a playground for adults.
Casca Lyrix wrote: Now if i look at the Typical Corp Application Ad in Eve, i see stuff like :
...we have Logistics to help you mine... Transport Ore ...
doesnt that mean it gets dragged to the corp stuff ? hows the Profit than split ? i can image to split it if many people Mine and some do Transports while other Support would be a Mess to do it Fair ? So does it not get Split ? How are your thoughts on that ?
or i read stuff like :
... we have 2 Posses in 0.0 Sec ...
stuff like that makes me Wonder, if there are like 30-100+ ppl in that Corp, there hasnt been one of them that just wants its own pos in that Corp(s System) ? Or do Most Corps not allow stuff like that ? I mean it still belongs to the Corp and aslong as he supplys it i dont see why he shouldnt be able to...
So again there is not really any typical in Eve. I mean there are situations that happen often but the key really is figuring out what you like to do and finding others that do that.
That being said there are many different ways to do payouts for minning ops. I've seen some good ones and it's not as hard as you think but it does take effort. Running a good minning corp is a bit of an art and there's too much to get into here in this thread but the summary is find one that works for you.
PoS's also lots of different ways to do them, however that is not really important. PoS's like ships or anything else in this game for that matter are tools to get a job done. It does not matter what other people are doing with them. What matters is what do you want to do and how does a PoS fit into that or not.
If you want to play this game and enjoy it you'll have to stop looking to see what others are typically doing and find out what you like to do and figure out how to best do that and find others to play with that like doing similar things.
I can't say this enough Eve is not a linear MMO with set / specific prescribed MOs.
Casca Lyrix wrote: and ofc there is stuff like :
... we do xyz together regularily ... does that mean i have to do that too ? Even if not, i can imagine that some might think like, damn shes in our corp for 2 Months and only has done xyz with us twice, maybe we should kick her... So how are your experiences about that ?
I have to Admit that sometimes after coming home from work i just wanna do my own thing the few Hours i got, so i wonder if that is possible in a nullsec Corp. just to clarify, i dont Necessarily think that some of the Mentioned Stuff is Bad. I just wanna know what your experiences and Opinions on these Topics are, to get a Better Feeling of what to expect.
Thanks in Advance.
Again there are no "have tos" in this game. This game is both casual friendly as well as hard core friendly. Again the key is figuring out your play style and then finding a place to do that.
Most corps don't have any real strict requirements of things that you have to do or be kicked. Some null sec Alliances have CTA which means if you are logged on and not in fleet defending your home territory then you will take some ****, however that is totally avoidable in many ways not the least of which is just not getting involved in sov warfare.
I am a PvE player who currently lives in NRDS null sec. I've done the hardcore high sec minning corp thing and level 4 mission spamming as well as lived in wormhole space for a few years. I don't have any PvP experience but if you would like a question and answer secession to get more specific on some of your points then send me an eve mail and we'll hook up. I'm CST / Chicago time. |

ergherhdfgh
Imperial Academy Amarr Empire
746
|
Posted - 2015.09.04 01:08:14 -
[2] - Quote
Avvy wrote:This game differs compared to a lot in that you will get a few corps offering the chance to join them when you're in the 1st month (think I had about 6 offering), after that you don't seem to get any. Seem corps specifically target new accounts. Not that long ago corps in Eve could not invite anyone. You had to apply to them. |

ergherhdfgh
Imperial Academy Amarr Empire
747
|
Posted - 2015.09.04 01:47:20 -
[3] - Quote
shadowhearth Eto wrote:I hope op won't mind, but I would like to ask question here myself.
What kind of benefits would you actually get as level 4 missions pilot?
I was thinking of joining more focused Corp, but I am doing all solo amd I can't really think off what benefits I would get from joining Corp that focuses on pre. I presume incursion Corp would make sense, but other then that? I am planing on doing combat exploration when my skills get better, but even then is there any benefits? Incursion corps don't happen. It is a really bad idea. You would be permanently wardeced.
If you are just solo running level 4 missions in Eve then you are missing 99% of the game IMHO.
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ergherhdfgh
Imperial Academy Amarr Empire
747
|
Posted - 2015.09.04 01:51:51 -
[4] - Quote
Hans Riesel wrote: This will only catch the absolute worst type of spy. The way you catch spies is with IT and just by watching their behavior, not APIs.
API checks and do a lot to keep out: thieves, spies, and drama queens. If you don't think so then you just are not using them well. Either that or you are one of the: thieves, spies, or drama queens trying to convince other people not to check APIs.
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ergherhdfgh
Imperial Academy Amarr Empire
747
|
Posted - 2015.09.04 01:57:05 -
[5] - Quote
Sal Marshall wrote:Ralph King-Griffin wrote:Highly dependent upon the Corp you join, remember literally anyone can set up a Corp so there's plenty of incompetent and inept ones out there.
The thing I would recommend is finding one that's interests align with yours. Preferably one that can actually defend themselves, check their zkill board and if it's painted red with industrial and PvE fit ships then avoid, combat fit ships would mean they at least try to fight so you might be able to have some fun.
Typical things to check/ask about would be their peak active hours, primary activities, PvP experience and for the love of God do not join a Corp that doesn't ask you for an api key.
Best thing imo for you to do would be hop on com's with whomever and see if you get on with them, people will make allowances if they feel they're getting to know you and like having you around. Could you expand on this statement?: for the love of God do not join a Corp that doesn't ask you for an api key.Why do you think that is important? I've been an off again/on again player with a few truly terri-bad experiences with Corps.. I just came to the conclusion that most Corps were populated with jerks in love with drama.. just NOT.. MY.. CUP.. OF.. TEA I'm older and just don't have the patience for that type of stupidity anymore.. . I'm 44. Welcome to the old man playing Eve club.
So API checks can do a lot of things especially in the hands of someone that knows how to use them. I personally am not one of those people but I can tell you a few things. First off it makes players with ill intent have to put some effort into covering their tracks which right there eliminates probably 70% or more of them.
Another thing it can do when combined with minimum SP requirements is make sure someone has to invest money into the character and that it is not a low skill point disposable alt on a trial account. |

ergherhdfgh
Imperial Academy Amarr Empire
748
|
Posted - 2015.09.04 10:35:37 -
[6] - Quote
Hans Riesel wrote:ergherhdfgh wrote:Hans Riesel wrote: This will only catch the absolute worst type of spy. The way you catch spies is with IT and just by watching their behavior, not APIs.
API checks and do a lot to keep out: thieves, spies, and drama queens. If you don't think so then you just are not using them well. Either that or you are one of the: thieves, spies, or drama queens trying to convince other people not to check APIs. I have checked APIs for years. In all of my time I have found ONE instance that led to an applicant being rejected, and I go through everything, I can spend an entire day checking someones api. A good spy will ALWAYS slip through because there is 0 trace that is detectable with an API, only an idiot would spend so much time making a spy character to stupidly burn it with a wallet transaction. Every time my alliance has found a spy, it has been because of their behavior or because of the forums catching them. you guys keep leaving out all of the characters that don't even bother applying to corps that do API checks. Back in the day there was a device called "The Club" and it attached to your stearing wheel to prevent theft. Some guy made a press release that they were useless and showed how you could hacksaw through the stearing wheel in 30 seconds.
The funny thing is though that cars that had the club almost never got stolen. Cases of it happening were virtually non-existent. So what the insurance companies said was the deal is that a car thief is typically in and driving away with your car in about 17 seconds. That 30 extra second to saw the steering wheel would triple the time it takes him to steal the car thus tripling his chances of getting caught. Just because you can figure a way around something does not make it useless.
Now could all of you people saying that API checks are worless (who can clearly be proven incorrect) stop trying to derail the OP's thread and get back to his original question or start your own post? |

ergherhdfgh
Imperial Academy Amarr Empire
749
|
Posted - 2015.09.04 20:34:11 -
[7] - Quote
Lulu Lunette wrote:
I never said it was useless but saying that he should avoid a corp that don't do api checks is not right either.
API keys go hand in hand with serious gameplay. People that fly expensive ships, or corp's that have to share pos hangars in a wormhole, of course they are gonna need an API.
Not all of them are so serious and it would be a waste of time tbh.
For high sec carebear corps a common practice is for war decers to make an alt and not even train that alt and apply to corp and upon acceptance have his main's corp war dec the carebear corp. Since a quick look at war dec history and employment history would be a dead give away those players have to biomass the spy alts frequently.
A simple API check to make sure the character has enough skill points to make sure someone had to pay money or isk to train that alt makes it a bit less throw away. Doing that one simple API check will eliminate probably 90% of those.
Just because you can't find much use for API checks does not mean that they are not important. I would say any new player should be looking for a corp that does API checks as well as any vet but for different reasons.
If you have a playstyle that makes it not that big of a deal fine but for a new player just coming to the game looking for a corp that does API checks is good advice. Once he learns more about the game he can make the decision if he wants to or not. However until you find a reason that giving out an API impinges upon your playstyle look for a corp that does them.
I repeat to the OP as a new player it is in your best interests to look for a corp that does API checks.
Avvy wrote: But can't you just keep your assets in your hanger, you don't have to put them in a corp hanger surely.
It's not that simple Avvy. Yes in the beginning when you are not involved in much it is pretty simple to keep to yourself. Once you learn more about the game and amass more assets and broaden your interests you almost inevitably start getting involved in group efforts which means mixing each other's "stuff" together to accomplish common goals.
It's not something that you need to worry about until you need to worry about it and even when you do what you need to be aware of will be very situational. So for now just don't worry about it and know that it is a thing.
Certainly however corp hangars are not the only issue PoSes are another but those are far from the only two.
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