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Ishmael Hansen
No Quarter.
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Posted - 2006.12.15 07:13:00 -
[1]
I was given the impression that exploration was gona be made EASIER after this patch and mission deadspace probing harder, but seems it's harder now.
My question is, probing is a chance based thing, and exploration sites are also chance based, right?
Been scanning systems in 0.0 ands haven't found nothing yet, nor with the multispec probes nor with the racial quest ones, so where are the sites?
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G'Kar Nomad
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Posted - 2006.12.15 07:32:00 -
[2]
Really makes you wonder what clowns CCP got to play test Exploration, Probing and Salvaging, doesn't it...?
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Ishmael Hansen
No Quarter.
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Posted - 2006.12.15 07:46:00 -
[3]
yeah, I don't care bout exploration but this makes invention worthless.
They fixed the rigs that was hard but fine, but what does really matter not even a word, thx alot CCP
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Haffrage
Revelations Inc. Shroud Of Darkness
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Posted - 2006.12.15 07:47:00 -
[4]
Right, first of all, they know the problems are there and can't cater to every ******* player that whines about it. Second of all - you're not looking in the right spots. Not all systems have exploration sites. Sounds like you're just not getting lucky. -----
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Manyanga
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Posted - 2006.12.15 08:10:00 -
[5]
Originally by: Haffrage Right, first of all, they know the problems are there and can't cater to every ******* player that whines about it. Second of all - you're not looking in the right spots. Not all systems have exploration sites. Sounds like you're just not getting lucky.
problem is that they been catering to the tech 2 lobby for too long.
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Tachy
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Posted - 2006.12.15 08:16:00 -
[6]
Originally by: Manyanga
Originally by: Haffrage Right, first of all, they know the problems are there and can't cater to every ******* player that whines about it. Second of all - you're not looking in the right spots. Not all systems have exploration sites. Sounds like you're just not getting lucky.
problem is that they been catering to the tech 2 lobby for too long.
... with more small smartbomb and ammo BPO. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

PhalHell
Minmatar Rome SMASH Alliance
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Posted - 2006.12.15 08:17:00 -
[7]
With 500 explorable sites moving around in 5000 systems, you have 1 chance out of 10 to be in the right system. That doesn't mean that you will probe it with a 100% chance, being in the right system. Then even if you find it, expect another few (more than 9 in an example here on the forum) hours to find the exact location in the system.
A lot of work, spending millions on probes and that is how it should be.
The opinions expressed herein are not necessarily those of my corps, not necessarily mine, and probably not necessary.
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Mortok Tristan
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Posted - 2006.12.15 08:21:00 -
[8]
Edited by: Mortok Tristan on 15/12/2006 08:21:34 Phalhell, its worst than that, 500 exploration sites in 5000 systems, near a planet.. so you have to scan the right planet repeatedly to find it.
I tried this new hyperspatial multifrequency probe, and all i get is a window that just says "unknown".
looks like its not fine-tuned yet.
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Ishmael Hansen
No Quarter.
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Posted - 2006.12.15 08:28:00 -
[9]
Originally by: Mortok Tristan Edited by: Mortok Tristan on 15/12/2006 08:21:34 Phalhell, its worst than that, 500 exploration sites in 5000 systems, near a planet.. so you have to scan the right planet repeatedly to find it.
I tried this new hyperspatial multifrequency probe, and all i get is a window that just says "unknown".
looks like its not fine-tuned yet.
Weren't they suposed to actually find cosmic signatures, or again chance based?
CCP was so fast fixing rig component drops, that I tought was fine imo, 15 componentes in 2 belts was fine by me. Now invention that was suposed to fix eve not a single word.
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Ishmael Hansen
No Quarter.
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Posted - 2006.12.15 08:31:00 -
[10]
If the probes are chance based I can spend hours scanning a system that doesn't have ****, and you feel that is fair.
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Megan Ryder
VentureCorp Imperial Republic Of the North
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Posted - 2006.12.15 08:33:00 -
[11]
After finding my 5th site last night, I would say that is is not too difficult at all.
My main issue is the total lack of any rewards :(
Stick to belt ratting it is way more profitable
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Mortok Tristan
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Posted - 2006.12.15 08:34:00 -
[12]
well i spend hours scanning a specific planet... after the 6'th attempt i suddenly see a deadspace signature and think ohh this might be something...
I move closer and do a probe with the SIFT racial type... but nothing... after 6 attempts i gave up... probably a mission deadspace sig... i really think this should not be detectable by exploration probe's.
One huge time sync for the moment, and to be honest not worth my precious play time.
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Phyrr
Minmatar The Gosimer and Scarab
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Posted - 2006.12.15 08:41:00 -
[13]
Join in game channel Exploration we have a small community going:)
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Deathdealerdoc
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Posted - 2006.12.15 08:46:00 -
[14]
With the multispec probe it is pretty easy to jump around and find a system to start exploring. I havent had any issues finding places with deadspace sigs in them. I had trouble tracking one down and ultimatly found it by microwarp driving a crow though :-/
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maarud
Einherjar Incorporated Corelum Syndicate
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Posted - 2006.12.15 08:50:00 -
[15]
People are finding these sites everday with a bit of effort and it does require effort, so put a little in.
Maarud.
Proudly a Ex-BYDI member |

Kayle Ki
Ktaomai Knights Of the Southerncross
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Posted - 2006.12.15 08:52:00 -
[16]
If you're having trouble, you're doing it wrong.
Fire the multi. If it says nothing found, move to another system. If it finds a type, switch to that type, and quest all the planets as best you can. If it says unknown, use any type, though it will take you more scans.
I found 2 today with almost no work. One was an unknown, took 2-3 scans at 6 minutes a scan to pick it up with the quest, then once with a pursuit, and once to pinpoint with a sift.
Second one was a Radar, radar quest got it first try, accurate enough to go to sifts. Sift got it first try, 0km deviation.
Got the crap beat out of me in the one I tried. Tougher than any complex I've done. I've never seen my tempest blow up quite that fast.
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illusionary beauty
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Posted - 2006.12.15 08:52:00 -
[17]
So far we've found a gallente signature that turned out to be a giant rock with alot of bistot in 0.0. The bist was 45km and some even more from the warp in point so its a waste of time to have haulers slow boat every frickin time to pick up the ore.
The next we found was a dungeon in 0.0 that was lame. Unsalvagable wrecks + only 3 BS. I think we made like 5 mil from it total. Waste of time.
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Deathdealerdoc
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Posted - 2006.12.15 08:57:00 -
[18]
Ive found 9 so far, 2 mining sites (one with hebergite in highsec) and maybe 4 of the 9 were actually a broken dungeon which one of the Devs has been trying to fix. Ive still managed to make a nice amount of isk but some have been tough to track down.
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Virginia Bacci
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Posted - 2006.12.15 09:00:00 -
[19]
Yeah, exploration is worthless, don't do it. You won't find anything valuable. No, not ever. All you will do is spend a fortune on probes and have squat at the end to show for it. And you will have wasted hours, time you could have spent much more profitably whining on the forums.
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Capt Harlock
Band of Builders Inc. Firmus Ixion
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Posted - 2006.12.15 10:18:00 -
[20]
My corp m8 found one in bout 20 mins it was kinda cool. We couldn't open the main can though as our hacking skills were too rubbish. 
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Aziza
Gallente Immobiliare
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Posted - 2006.12.15 10:29:00 -
[21]
Originally by: Virginia Bacci Yeah, exploration is worthless, don't do it. You won't find anything valuable. No, not ever. All you will do is spend a fortune on probes and have squat at the end to show for it. And you will have wasted hours, time you could have spent much more profitably whining on the forums.
Funny but true. It cost around 1 mil in probes to [property scan one system. I found many sites in high sec and 0.0, but mostly it's really pathetic plexes or roids. Personally, I see no point of exploration in terms of the rewards.
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Thank you |

Ishmael Hansen
No Quarter.
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Posted - 2006.12.15 11:05:00 -
[22]
Ok, so the multispec probes aren't chance based, that's what you telling. If there is a signature it will show on scan. That changes things a bit, thx.
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Tharrn
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2006.12.15 11:08:00 -
[23]
I have found three so far. Two in 0.7 (one with Kernite and Omber worth about 25 million ISK, one with like 10 drones worth about nothing) and one in 0.3 (Gneiss and Dark Ochre worth about 30 million ISK). I found one of them within like 15 minutes (the drone one) the other two took about two hours each.
Now recruiting!
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Oriental Express
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Posted - 2006.12.15 11:19:00 -
[24]
I Found my first last night in 0.0 it took 3 hours to find. But i like the idea of not everyone finding it easy to do this. I enjoyed this and will be doing it again need to get hacking skills up though as i couldnt open last item 8(.
1) Launch multi tells u the signal 2) Use specific probes for that signal . Quest ones 3) Put probes on as many planets as you can 4) Scan . and keep scanning till you find something with Quest probes for the same signal 5) found signal went to it . Then used combing probes for that signal then it said it was at 0 of it warped to it then bingo i was in it . 6)BM the site fast get out bring back BS
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Miss Overlord
Gallente Ferrum Pugnus New Eve Order
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Posted - 2006.12.15 11:26:00 -
[25]
originally CCP were planning 10 per system - as it is now we are looking at 1 per 4 systems. Tho they refresh each dt and if youre looking in busy systems chances are they have been gotten at this will encourage players to move around btw found 4 today in quick succession in amarr space plenty of high and low sec empty systems where no one lives.
COrp mates found the plexes checked 2 those were not worth anything just some quick rat kills no further acceleration expansion whatever it is called (expedition) the other 2 yielded some named items and some cosmos BPC one of the more regular ones.
This was high sec nothing of real value but still worht a bit of a look hoping for more variantions and some real stuff once we shift back to low sec and 0.0
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

The Snowman
Gallente Center for Advanced Studies
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Posted - 2006.12.15 11:58:00 -
[26]
Originally by: Aziza
Originally by: Virginia Bacci Yeah, exploration is worthless, don't do it. You won't find anything valuable. No, not ever. All you will do is spend a fortune on probes and have squat at the end to show for it. And you will have wasted hours, time you could have spent much more profitably whining on the forums.
Funny but true. It cost around 1 mil in probes to [property scan one system. I found many sites in high sec and 0.0, but mostly it's really pathetic plexes or roids. Personally, I see no point of exploration in terms of the rewards.
Agreed!.. its not just the actual cost in ISK, its also the cost in time.
I hope CCP are listening!!! 
<------------> Poker RPG 60 jumps 'Flop' by.. |

KIAEddZ
Caldari KIA Corp
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Posted - 2006.12.15 12:06:00 -
[27]
Over 40 Low Sec complexes found, over 300 man hours involved in JUST the probing, average time to find a Sig 2 hours... and thats if we dont give up. Found... absolutely nolthing of note, a couple of decryptors, not much else. We have given up on this waste of time, as I am sure many others have or will.
You scan with muti, it gives you a sig. You drop the Quests all over the system, not knowing if it returns nothing if it even really is nothing. You scan for hours with quests looking and looking. Once you find the sig of course then you will be teher in about 10-15 mins, but the rewards dont make it worth while.
The whole exploration and invention system is a complete load of rubbish, and I am embarrassed for CCP. Whoever tested it should be shot.
Get yr fkin asses in gear CCP and sort this mess out, you promised a lot, and have delivered absolutely fk all.
In 3.5 years of playing, this is the first time I have ever been dissapointed with CCP.
KIA EVE Home
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Stamm
Amarr Three Holdings Rule of Three
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Posted - 2006.12.15 12:13:00 -
[28]
Originally by: KIAEddZ Over 40 Low Sec complexes found, over 300 man hours involved in JUST the probing, average time to find a Sig 2 hours... and thats if we dont give up. Found... absolutely nolthing of note, a couple of decryptors, not much else. We have given up on this waste of time, as I am sure many others have or will.
You scan with muti, it gives you a sig. You drop the Quests all over the system, not knowing if it returns nothing if it even really is nothing. You scan for hours with quests looking and looking. Once you find the sig of course then you will be teher in about 10-15 mins, but the rewards dont make it worth while.
The whole exploration and invention system is a complete load of rubbish, and I am embarrassed for CCP. Whoever tested it should be shot.
Get yr fkin asses in gear CCP and sort this mess out, you promised a lot, and have delivered absolutely fk all.
In 3.5 years of playing, this is the first time I have ever been dissapointed with CCP.
Hmm, if they get the rewards right, would it be worthwhile? Way I see it, if they get the rewards too low it's better than too high. Easier to balance up than nerf.
And remember level 4 missions, everybody said they were impossible and a waste of time, but we've now got people near-afking through them with the right fit and the right knowledge.
I've not done any exploring, but I am interested. Would you say that you're learning enough from it to get faster and more efficient at it?
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KIAEddZ
Caldari KIA Corp
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Posted - 2006.12.15 12:39:00 -
[29]
Originally by: Kayle Ki If you're having trouble, you're doing it wrong.
Fire the multi. If it says nothing found, move to another system. If it finds a type, switch to that type, and quest all the planets as best you can. If it says unknown, use any type, though it will take you more scans.
I found 2 today with almost no work. One was an unknown, took 2-3 scans at 6 minutes a scan to pick it up with the quest, then once with a pursuit, and once to pinpoint with a sift.
Second one was a Radar, radar quest got it first try, accurate enough to go to sifts. Sift got it first try, 0km deviation.
Got the crap beat out of me in the one I tried. Tougher than any complex I've done. I've never seen my tempest blow up quite that fast.
Bs Kayle.
You got lucky m8, thats all. We found a couple in under 10 mins too, but the majority take a hell of a longer.
KIA EVE Home
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Ishmael Hansen
No Quarter.
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Posted - 2006.12.15 14:22:00 -
[30]
So the multispectral ones DO find a sig if a sig is in system and the racial ones are chance based?
Because it will be stupid to keep looking for hours with multispectral and nothing in system to look for.
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