
Pilk
Axiom Empire
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Posted - 2007.01.03 17:32:00 -
[1]
Originally by: Vrizuh
Originally by: dabster
Originally by: Vrizuh Help a noob out, why does small moon count make it harder to defend? Too many eggs in 1 basket? Smaller POS ratio?
Killing off 5 poses goes faster and is easier than killing off 25 poses. Not too complicated :P
But if you're a smaller alliance and cant drop 50 gazillion POS, wouldnt fewer be better? It means that an alliance which *can* drop 50 gazillion POS (ASCN?) can't just come in and beat your sovereignty through sheer corp wallet. Plus, fewer pos means you could probably spend more money on making those POS as deadly as possible right? And not thin out the supply of stront.
I dont know, Im just interested in the inner workings of eve strategy. Seleene's post was <3 <3
There's a maximum amount of "deadliness" you can pack in a POS, based on its fitting restrictions. It's pretty much a baseline that you have 5 or more deathstars (that is, maxed-out POS's) in a systems with an OP. That said, no deathstar in the world is going to pop a fleet of dreads that have been fit with half a brain; it's just a way of ensuring they can't take it down with battleships and a way of getting some "free" damage on the dreads and carriers when you're trying to take them down with your force.
The main reason to put an OP up in a system with more than just a few moons used to be that it was very easy to sweep through and put 5 POS's in reinforced, which meant you'd be losing the station the next day. Now, however, reinforced-mode POS contribute to sov., so that's no longer an issue.
As Vily pointed out, now the main reason is to maximize your TZ advantage/minimize theirs. Assume for a moment that all POS's have the same amount of stront, and you don't have anyone in place to micro-manage it. If the enemy can put 5 POS in reinforced over the course of two hours, that's a 2-hour window in which to defend as the POS come out of reinforced one by one. You have to hope you're either active some time during those two hours, or that you can rally the troops enough to wake them up at 4 in the morning. If, on the other hand, you have 15 POS in system, that's now a 6-hour window (and a startling amount of logistics for stront, but that's off-topic). Starting on the assumption that the time they took the POS's down was not your primetime, it's pretty easy to make sure SOME part of a 6-hour window does fall in your primetime.
Yes, there are ways to optimize even a 5-moon system. I'm just presenting the basics here; if someone else wants to go into the graduate-level courses, go ahead. I'll be off ganking Privateers. :)
--P
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