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Morhon
Amarr Aegis Starship Enterprises
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Posted - 2006.12.16 23:40:00 -
[1]
It's my understanding that CCP are trying hard to get people to move to 0.0 via various changes. Mostly because they don't like the servers being hammered with all the people in empire while 0.0 is empty.
If this is correct and people aren't going to 0.0 no matter what CCP does; why not just make empire bigger instead of 0.0?
Another solution might be to stop people starting out as the most popular races either physically or by balancing the game a bit so that when people like myself suggest eve to m8's I don't feel I should tell them to be anything other than amarr (who happen to have the largest space).
Does my bum look big in this cape? |

Morhon
Amarr Aegis Starship Enterprises
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Posted - 2006.12.17 14:16:00 -
[2]
Edited by: Morhon on 17/12/2006 14:27:40 No I didn't mean CCP should get rid of the amarr or it's space, just get more people to want to play in amarr space. I was saying that when I recomend Eve to people I tell them not to chose amarr because they are nuffed to hell. It only takes a look at the map to get an idea of which races are more popular (caldari and gallante).
There is probbly alot more to it than that but it's just a different way to solve the same problem as I see it.
The main thing I was trying to get at was instead of trying all these different ways to get people to go to 0.0 mabe empire should be made bigger instead, I don't know how, perhaps it's time for the jove to be added?
Does my bum look big in this cape? |

Morhon
Amarr Aegis Starship Enterprises
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Posted - 2006.12.17 22:05:00 -
[3]
Must admmit I have been wondering about the agent system too. Does seem to be one of the biggest causes of people being drawn to the same system/ area (jita for example).
Surely CCP could just add new good agents (lvl3 and lvl4) spread about through empire then cap existing agents and new ones; so an agent can only have X number of people working for him. If someone doesn't use there agent for 30 days they get struck off the list. It could be made clear from looking up agent info how many places are avalible, so people don't spend ages looking for an agent that is avalible.
CCP must be able to tell how many people do missions regulary and set a cap that reflects the number of people likley to want to do them and add enough agents accordingly; so instead of 700 people in jita you would have about 700 people spread over 7 systems.
Does my bum look big in this cape? |

Morhon
Amarr Aegis Starship Enterprises
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Posted - 2006.12.17 23:10:00 -
[4]
You are probbly right there, but Amarr in Domain is the Amarr trade hub and there is nowhere near 700 people there at any given time (200 max). Which kinda backs up my point about the number of players of each race.
Everyone clumping together for whatever reason needs to be addressed, because it has a knock on effect. If I want to do lvl4 intel missons in high sec I need to be in penigram, others in amarr. These are the main amarr trade hubs, but that is in part because people know they can sell stuff to mission runners, then everyone that isn't mission running goes there because they know they can buy stuff in one place. So the people that build stuff have to be close so they don't have to travel to far to get to the good markets. And people that mine have to be close so that people that build buy stuff from them
Its alot of things causing the problem, but rather than try to sort out empire CCP always seem to try to get people to go to 0.0 instead
Does my bum look big in this cape? |
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