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Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.12.18 15:53:00 -
[1]
Hi,
At work at the moment so can't work out the exact details, but unless I was really badly drunk that night, I noticed that one can fit a 100mn AB on a Drake and still have CPU and grid left, and the thing goes about 900m/sec (with my puny skills).
I wonder if this has any use for mission running and other PvE. Since ABs don't increase signature and work in deadspace (which most missions seems to be these days) and speed reduces damage - right? It would not have enough resources left for a full set of weapons and mods but I wonder - anyone tried this? Thoughts? --
[21:54:01] BaroteToo > cheyenne shadowborn is an ore theiving dead puke if I catch him |

Twilight Moon
Minmatar Malicious Intentions
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Posted - 2006.12.18 16:05:00 -
[2]
Originally by: Cheyenne Shadowborn Thoughts?
Why??! Surely you can just slap on a MWD and Inertial Stab and go just as fast?
(If you woke up breathing today, CONGRATULATIONS!, you get another chance!) |

Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2006.12.18 16:09:00 -
[3]
Edited by: Cheyenne Shadowborn on 18/12/2006 16:09:43
Originally by: Twilight Moon
Originally by: Cheyenne Shadowborn Thoughts?
Why??! Surely you can just slap on a MWD and Inertial Stab and go just as fast?
Because MWDs a) don't work in deadspace and b) boost my own sig radius? Correct me if I'm wrong but if I orbit at 900m/sec with an AB I take a LOT less damage than orbiting at 900m/sec with an MWD? --
[21:54:01] BaroteToo > cheyenne shadowborn is an ore theiving dead puke if I catch him |

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2006.12.18 16:18:00 -
[4]
Edited by: Sokratesz on 18/12/2006 16:18:59
drake + 100MN MWD + 2 RCU + 2 nanofibers = 3.5k/sec (kills cap in 4 cycles)
drake + 100MN AB + 4 nanos = 1400m/s
drake + 100MN AB + 4 istabs = 1100m/s
First one is pretty agile, middle one and last can sustain the cap but the last one has the agility of an interceptor Would make for a wicked tackler since every battleship will have a very, very hard time tracking you.
Basilisk Fitting Link |

Callistus
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.12.18 16:19:00 -
[5]
The cap usage would be rather unpleasant to start with, double that of a 10mn mwd. And you wouldn't be able to fit any sort of tank or guns on the drake after fitting the 100mn afterburner, so I find it hard to see how it'd be any use for pve.
Oh, and you might be fast in a straight line but you wouldn't be able to turn due to the enormous mass addition. --------------
[Coreli Corporation Mainfrane] |

Greyshadow
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Posted - 2006.12.18 16:22:00 -
[6]
The cap usage would be heavy though I'd imagine, and like you said the fitting could become a issue.
The other thing to look at is as you say travelling at 900m/s w/AB will take less dmg but the cpu/PG usage might hamper a resistance/tanking setup meaning you could take more dmg.
The figures need to be crunched methinks.
------ The Grim Reaper is out of the office at the moment leave a message and Greyshadow will get back to you! |

Callistus
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.12.18 16:27:00 -
[7]
Originally by: Sokratesz Edited by: Sokratesz on 18/12/2006 16:18:59
drake + 100MN MWD + 2 RCU + 2 nanofibers = 3.5k/sec (kills cap in 4 cycles)
drake + 100MN AB + 4 nanos = 1400m/s
drake + 100MN AB + 4 istabs = 1100m/s
First one is pretty agile, middle one and last can sustain the cap but the last one has the agility of an interceptor Would make for a wicked tackler since every battleship will have a very, very hard time tracking you.
Not really, even with 4 inertial stabs a 100mn AB fitted battlescruiser will only handle slightly better than it would without the AB and the stabs in the first place. --------------
[Coreli Corporation Mainfrane] |

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2006.12.18 17:21:00 -
[8]
Originally by: Callistus
Not really, even with 4 inertial stabs a 100mn AB fitted battlescruiser will only handle slightly better than it would without the AB and the stabs in the first place.
With all due respect sir, i tested it in handling manually and while circling a given object and the latter was much more agile then the standard BC. Log in to sisi and see for yourself :) (then again i have evasive manouvering lvl 5 and +3% implant, and it were the best named istabs)
Basilisk Fitting Link |

Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2006.12.18 20:49:00 -
[9]
Interesting idea.
~Thor Xian, Material Defender
"For all your Material Needs, Vertigo One."
Corp/Alliance Services |

Magnus Card
Caldari
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Posted - 2006.12.18 21:15:00 -
[10]
I'm willing to bet that running a 100mn Ab on a drake will cause you to run out of cap in 20-30 seconds or less. Just because you can fit a BS mod on a BC doesn't mean it will work well.
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Callistus
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.12.18 21:33:00 -
[11]
Originally by: Sokratesz
Originally by: Callistus
Not really, even with 4 inertial stabs a 100mn AB fitted battlescruiser will only handle slightly better than it would without the AB and the stabs in the first place.
With all due respect sir, i tested it in handling manually and while circling a given object and the latter was much more agile then the standard BC. Log in to sisi and see for yourself :) (then again i have evasive manouvering lvl 5 and +3% implant, and it were the best named istabs)
I did. Well, I did it in a Myrmidon because I can't fly a Drake, but I assume the results would be pretty much the same. I have evasive manouvering 5 but no agility implants.
I tested the two setups by setting them to orbit a stationary object at 7.5km. Myrmidon with a 100mn afterburner and 4 best named inertial stabs cannot orbit at 7.5km, it is pushed out to 10km and orbits at only 75% of its maximum speed to do so.
Myrmidon with no fittings, easily orbits at 7.5km at full speed and can in fact do so at 5km as well.
The I tried reversing the direction of the two ships when travelling at full speed, but since the 100mn afterburner setup takes so long to accelerate I did it from 75% speed to 75% in the opposite direction. It took 29 seconds to do this manovure.
The unfitted Myrmidon went from full speed to full speed in the opposite direction in 10 seconds. --------------
[Coreli Corporation Mainfrane] |

Silent Sam
Dark-Rising Fallen Souls
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Posted - 2006.12.18 22:42:00 -
[12]
Might make a good and burly salvager for those mission runners. Lotsa highs slots + fast in the deadspaces + descent cargo hold. (a bit expensive for this role though)
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.12.19 00:11:00 -
[13]
biggest hardpart is the damned mass addition, it kills my SR-71 Coercer when i try the 10mn AB. worked fine on my alt but my main has lesser navigation skills.(i kinda skilled the alt to haul tail in a rifter).
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Litus Arowar
Amarr Obsidian Asylum Pure.
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Posted - 2006.12.19 10:35:00 -
[14]
Originally by: Callistus
Originally by: Sokratesz
Originally by: Callistus
Not really, even with 4 inertial stabs a 100mn AB fitted battlescruiser will only handle slightly better than it would without the AB and the stabs in the first place.
With all due respect sir, i tested it in handling manually and while circling a given object and the latter was much more agile then the standard BC. Log in to sisi and see for yourself :) (then again i have evasive manouvering lvl 5 and +3% implant, and it were the best named istabs)
I did. Well, I did it in a Myrmidon because I can't fly a Drake, but I assume the results would be pretty much the same. I have evasive manouvering 5 but no agility implants.
I tested the two setups by setting them to orbit a stationary object at 7.5km. Myrmidon with a 100mn afterburner and 4 best named inertial stabs cannot orbit at 7.5km, it is pushed out to 10km and orbits at only 75% of its maximum speed to do so.
Myrmidon with no fittings, easily orbits at 7.5km at full speed and can in fact do so at 5km as well.
The I tried reversing the direction of the two ships when travelling at full speed, but since the 100mn afterburner setup takes so long to accelerate I did it from 75% speed to 75% in the opposite direction. It took 29 seconds to do this manovure.
The unfitted Myrmidon went from full speed to full speed in the opposite direction in 10 seconds.
you ever fly an inty? you set an inty to orbit at 7.5km, you can't expect it under 10km if you have a MWD fitted... and without a MWD it will stay right on that 7.5km mark of course... but at about 1/8 the speed
anyway, I think the point is that it still handles decently well, unlike all other oversized booster ships
Albert Anastacia> Like they say, adapt or die. I adapted and now I get to Iwinbutton all over everyones face. |
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