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Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2006.12.19 11:09:00 -
[1]
Well, ever since the scanning fix, I have been getting like 75% of missions in a neighboring system, while it used to be stacked in favor of my home system before.
Even missions that used to be guaranteed to be in the agent's system are now in a neighboring one, like Worlds Collide or Enemies Abound 1/5. Heck, even the mission text in EA 1/5 still states my home system, but the actual mission puts me into the pirate hellhole next door.
All the runners in my system experience the same thing.
Now I am wondering if this is only us, or if it happens everywhere in lowsec. And whether this is a bug, or if this is the price we have to pay for the now almost impossible deadspace probing? And if the latter is true as I suspect, the pirates really need to stop their whining, as this is a major pita for us lowsec runners, almost as bad as the former reduction to content for gankbears... --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Phantom Speedrunner
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Posted - 2006.12.19 11:20:00 -
[2]
Im not in low sec but I have seen the same trend.
Pre-Revelations : the last 22 missions had 5 missions requiring 1 jump or more Post Revelations: the last 22 missions had 13 missions requiring 1 jump or more (poorer loot as well)
Just more time sinks for high sec , and yes more danger for low sec.
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Paigan
Amarr Katsu Corporation Pure.
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Posted - 2006.12.19 11:36:00 -
[3]
I have the same thing. But i love it tbh.
I'm almost always getting sent 1 Jumps away into high sec. Accept a mission in low sec in a shuttle. Fly back into high sec to the bling bling raven. Get 7300LP for a (highsec) mission.
I consider this a bad design. LP should depend on the target system, not on the agent's system.
Really, logic is something different.
But as long as it's there, it's nice :D -- This game is still in beta stage |

Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2006.12.19 11:52:00 -
[4]
Oh wow... Nifty. Time to go to Otsasai to make that nerf (if it is one) backfire on CCP lol --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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B4ckstab
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Posted - 2006.12.19 13:13:00 -
[5]
Originally by: Paigan
Get 7300LP for a (highsec) mission.
I consider this a bad design. LP should depend on the target system, not on the agent's system.
7300LP is a highsec reward...
i havent trained my connection skills to more that lvl 4 but i still get 12000 LP per mission in low sec.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.12.19 16:27:00 -
[6]
Originally by: B4ckstab
Originally by: Paigan
Get 7300LP for a (highsec) mission.
I consider this a bad design. LP should depend on the target system, not on the agent's system.
7300LP is a highsec reward...
Not if he's doing L3s. (j/k) * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Edmar
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Posted - 2006.12.19 16:36:00 -
[7]
I have also noticed this change (stealth nerf?)
It has some major drawbacks, as I see it.
More risk to the already nerfed, probe ganked, low sec mission runner, making low sec kill missions an almost totally worthless option, due to gate camps increasing the already very bad risk/reward Low sec mission runners will move into high sec and increase the load in the already overloaded and overcrowded systems Filling up the gate jump queues around high sec mission agents
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Sexorella hotz
Beasts of Burden
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Posted - 2006.12.19 18:59:00 -
[8]
Edited by: Sexorella hotz on 19/12/2006 19:00:01
Originally by: Edmar I have also noticed this change (stealth nerf?)
It has some major drawbacks, as I see it.
More risk to the already nerfed, probe ganked, low sec mission runner, making low sec kill missions an almost totally worthless option, due to gate camps increasing the already very bad risk/reward Low sec mission runners will move into high sec and increase the load in the already overloaded and overcrowded systems Filling up the gate jump queues around high sec mission agents
WTF! They took away the ability for pirates and the like to give you what you deserve in low sec, and now you still *****! I've been trying to probe out mission runners for several days, its impossible! YOU GO TO LOW SEC FOR BETTER REWARDS! EXPECT HIGHER RISK! So you have to fly around now from system to system, its still fairly hard to gank someone at a gate, much harder than ganking you in your mission, so maybe you can stop *****ing and be happy about something for once! Mission running is the safest way to make money in lowsec, still! You get to your mission and your safe for the next hour or so while you go about your business. In the meantime miners in the same system are jumping at every pirate they see come into local, same with the ratters, but for some reason your ass is SUPPOSED to be safe!??!? Oh right, because you're doing a mission, duH!
Whoops, sounded angrier then I meant to, nothing personal, but posts like yours have made me very annoyed. There is plenty of room in high sec to mission, I do it all the time, the rewards are less but in return you get security.
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Sobach
Gallente Fourth Circle
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Posted - 2006.12.20 07:14:00 -
[9]
Originally by: B4ckstab
7300LP is a highsec reward...
i havent trained my connection skills to more that lvl 4 but i still get 12000 LP per mission in low sec.
jeez, I have my connection skills at lv.3, and I barely get 10k LP in a 0.2 :/
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2006.12.20 10:00:00 -
[10]
Edited by: Shadowsword on 20/12/2006 10:00:40
Originally by: Sexorella hotz WTF! They took away the ability for pirates and the like to give you what you deserve in low sec, and now you still *****! I've been trying to probe out mission runners for several days, its impossible! YOU GO TO LOW SEC FOR BETTER REWARDS! EXPECT HIGHER RISK! So you have to fly around now from system to system, its still fairly hard to gank someone at a gate, much harder than ganking you in your mission, so maybe you can stop *****ing and be happy about something for once! Mission running is the safest way to make money in lowsec, still! You get to your mission and your safe for the next hour or so while you go about your business. In the meantime miners in the same system are jumping at every pirate they see come into local, same with the ratters, but for some reason your ass is SUPPOSED to be safe!??!? Oh right, because you're doing a mission, duH!
I'm all for the risk vs reward thingie, and I accept moderately higher risks to get higher rewards, but now it's just not worth it anyomre, because of two factors:
- borked agent offers: 90% of those are implant offers, and of those remaining 10%, most are just a joke, with either worthless rewards or near impossible go gather pre-requisites (4600 gallente/minmatar navy tags for one of them!). The result is that the market is flooded with implants, and their value is crashing down, thus the value of LPs is crashing down.
- You can't protect against a gate camp, and you can't avoid them, either. Espescially not with a npc setup. So, now what you get is only moderately higher rewards, for a much higher risk. And it will be much higher, because pirates can read a map, and they'll know where the good low-sec agents are, and so which gates to camp to get kills.
The short-sighted pirates are rejoicing right now, they get cheap kills of T2-fitted BS. The pirates with a brain must be shaking their heads with digust, as they preys will all move in empire, and within two months there won't be anyone to kill anymore. low-sec agents will only be run by the pirates themselves... ------------------------------------------ Every ship has a base 60-70% resist against the primary damage type of the race that is the least able to vary it's damage types. |

Miss Overlord
Gallente Ferrum Pugnus New Eve Order
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Posted - 2006.12.20 10:04:00 -
[11]
sounds like one of my suggestions to CCP wsa taken on baord high sec low sec and 0.0 agents are spreading the load around by making u travel a bit ( its called anti lag mission runner blob) it spreads the load out.
It just means that u cant blob in one system and run endless missions it spreadds u aorund even in high sec with wtz making specific systems like motsu less laggy is a good thing
These posts represent my personal views and not those of my corp or alliance. These do not reflect offical alliance or corp views
This is a disclaimer |

dot me
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Posted - 2006.12.20 10:21:00 -
[12]
i'm running missions with an agent based in Yria(0.5 sistem). out of the 30 missions or so(haven't counted them) only 1(yes ONE) has been in the same sistem with the agent. all the rest have been exactly 1 jump away. agent is a q19 one.
the wierdest stuff ever is i specificly remember 4 missions stating either "here in Yria" or "home system" but sending me 1 jump away. and the fact that 3 out of the 4 gates are farther then 100AU or about is starting to tick me off.
i didn't do missions with this agent prior to Rev.
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Trotski II
Rasta Tropical Club
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Posted - 2006.12.20 11:19:00 -
[13]
Originally by: Miss Overlord sounds like one of my suggestions to CCP wsa taken on baord high sec low sec and 0.0 agents are spreading the load around by making u travel a bit ( its called anti lag mission runner blob) it spreads the load out.
It just means that u cant blob in one system and run endless missions it spreadds u aorund even in high sec with wtz making specific systems like motsu less laggy is a good thing
OMG. This game is going downhill if CCP is listening to your sugestions.
Care to explain if systems are on same node how will this make less lag?
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Kaboo Mestir
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Posted - 2006.12.20 12:56:00 -
[14]
Edited by: Kaboo Mestir on 20/12/2006 13:02:21 Not a problem at all. Usually you get missions in the set number of systems. So buy a BS for each of these systems. Move between in a covert ops frigate or recon ship. If piloted correctly, they are impossible to catch without a bubble. Can't use covert? You still can use a shuttle to move if you can afford full fittings for each system's BS. But it's better to only buy the cheap components for each ship, and more expensive ones you can bring in your covert transportation ship.
Sadly, due to the pricetag, for most people this wont' work if they use t2/faction ships, but oh well. Use scout alts and WCS then.
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2006.12.20 16:01:00 -
[15]
Originally by: Kaboo Mestir Edited by: Kaboo Mestir on 20/12/2006 13:02:21 Not a problem at all. Usually you get missions in the set number of systems. So buy a BS for each of these systems. Move between in a covert ops frigate or recon ship. If piloted correctly, they are impossible to catch without a bubble. Can't use covert? You still can use a shuttle to move if you can afford full fittings for each system's BS. But it's better to only buy the cheap components for each ship, and more expensive ones you can bring in your covert transportation ship.
Sadly, due to the pricetag, for most people this wont' work if they use t2/faction ships, but oh well. Use scout alts and WCS then.
Price argument aside, a lot of low-sec systems don't have stations. ------------------------------------------ Every ship has a base 60-70% resist against the primary damage type of the race that is the least able to vary it's damage types. |
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