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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Rawketsled
Generic Corp Name
297
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Posted - 2015.09.21 01:16:40 -
[1] - Quote
Racial drone bonus is interesting.
But I disagree on all carriers needing resistance buffs. The Thanny damage bonus is its differentiation: it's a gank carrier, not a logi carrier. |
Rawketsled
Generic Corp Name
298
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Posted - 2015.09.21 09:49:44 -
[2] - Quote
Trobax wrote:Rawketsled wrote:Racial drone bonus is interesting.
But I disagree on all carriers needing resistance buffs. The Thanny damage bonus is its differentiation: it's a gank carrier, not a logi carrier. Yes, but it is a carrier, it goes in Triage and loses its bonus. Then don't click on the Triage button.
Duh. |
Rawketsled
Generic Corp Name
299
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Posted - 2015.09.22 01:06:16 -
[3] - Quote
Serendipity Lost wrote:Any change to carriers that would make them better ratting ships is a bigassfreaking NO. That's not what they were intended for when put in the game, but that's what they are being used for. NO to making them better isk farmer bots. In regards to k-space, w-space, or both?
Carrier KMs are great and I want to get more of them, but I do agree to an extent. |
Rawketsled
Generic Corp Name
301
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Posted - 2015.09.23 12:29:06 -
[4] - Quote
You seem awfully set on only ever using a Thanny in Triage. |
Rawketsled
Generic Corp Name
301
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Posted - 2015.09.23 12:41:42 -
[5] - Quote
Respectfully, I don't think that's a problem.
One carrier is superior in small-gang DPS, and another carrier is superior in small-gang reps.
If your typical gameplay isn't congruent with the ship you trained for, that's not CCP's fault. I suggest you jump it to station of the nearest L5 agent and list it on the market. |
Rawketsled
Generic Corp Name
309
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Posted - 2015.09.28 11:21:16 -
[6] - Quote
Let's remove the resistance bonus on the Archon and Chimera.
Achieves a similar thing. |
Rawketsled
Generic Corp Name
310
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Posted - 2015.09.28 21:51:56 -
[7] - Quote
Reaver Glitterstim wrote:Rawketsled wrote:Let's remove the resistance bonus on the Archon and Chimera.
Achieves a similar thing. Why, though? All it does is reduce their racial flavor. If you're talking about nerfing slowcats, you should be taking about reducing their sentry damage, or perhaps making a bigger loss in damage with full spider tanking capacity. There's no need to nerf carriers as a whole just because one way they're used is OP. To be honest, I really don't want to see the resistance bonus removed. I just want to see OP's thoughts on the matter - because while they won't have a rigid tank, they will at least tank consistently. |
Rawketsled
Generic Corp Name
310
|
Posted - 2015.09.28 21:52:58 -
[8] - Quote
Flashrain wrote:On a different tangent, how about making the carriers more ... carrier-esque?
- Assign all sub capital hulls a drone bandwidth.
- Allow carriers to launch all subcapital ship hulls as fighters.
- Allow carriers to equip/configure each ship in its ship bay.
Proposed bandwidth mapping:
- Small drone > frigate hulls
- Medium drone > destroyer hulls
- Large drone > cruiser hulls
- Fighters > battleship hulls
- Mining drone > all mining hulls
This will carry all current balanced mechanics over. Before yelling OP, note that the carrier ship bay can only hold 1-2 battleships max. And likewise a limited number of other hulls. It'll also make popping them that much more rewarding when other ships pop out of it. Carriers deploying Ishtars, that deploy Sentries.
Very balanced. |
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