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Joia Crenca
Science and Trade Institute Caldari State
234
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Posted - 2015.09.23 02:24:46 -
[1] - Quote
There was a rant that included Battleships being nerfed soon. I was interested as to whether this was so, and have looked through Dev logs, but haven't found any info on Battleships.
So my question is whether there indeed has been any news about upcoming Battleship changes? (I'm not in favor of nerfing them, however. ) |
Dradis Aulmais
RW Vindicator Connection Phoebe Freeport Republic
1042
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Posted - 2015.09.23 02:33:09 -
[2] - Quote
Battle cruisers are currently getting a balance pass I think battle ships will happen while they prep for the capital rebalance. Nothing I have read has said anything about nerfing them, only they plan on making them relevant again.
Dradis Aulmais, Federal Attorney Number 54896
Free The Scope Three
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T' Elk
Concordiat Spaceship Samurai
739
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Posted - 2015.09.23 02:33:10 -
[3] - Quote
I was there.
~Badposter since FOOOOREEEEEVAAAAAR~
I come back after 2 years to THIS?
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Scipio Artelius
The Vendunari End of Life
40308
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Posted - 2015.09.23 02:33:16 -
[4] - Quote
They became more expensive in Odyssey with the mineral changes when they were rebalanced, but aside from that, the claim in that rant was very strange.
Come Win At Eve - Join The Vendunari
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Otso Bakarti
Filial Pariahs
305
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Posted - 2015.09.23 06:29:56 -
[5] - Quote
Battleships have steadily seemed to be nerfed as "improvements" to other ships progressed making the stats sort of funny in relation to one another. That is, in the period following the introduction of the T3 assault cruiser which all but replaced the battleship, (causing some people to *smack forehead* wondering how someone could take such a significant item as a BATTLESHIP and make it INCONSEQUENTIAL in the main.)
Far be it from me to spread rumors, but scuttlebutt has it that the BS is in some kind of line to get its recalibration. However, some things are difficult to believe. It's a lot like fixing old plumbing. Tighten up that new fix and a new leak pops up further down the line. Fix it...sproing again. Just think, by the time they've "adjusted" all the ship classes, the ratios between them will be what they were before they were "fixed", only all the stats will be incrementally higher. Pretzel logic.
Back from the 90-day suspension for speaking truth to power.
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Barrogh Habalu
Forever Winter Absolute Zero.
1063
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Posted - 2015.09.23 07:05:24 -
[6] - Quote
Some people took CBC buff as a sign that BS will be even less spaceworthy after that. Others believe that BS will rise because there will be more CBC for them around to shoot.
Future of T3 cruisers - multi-tool they aspired to be instead of sledgehammer they have become
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Yarda Black
Militaris Industries Northern Coalition.
815
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Posted - 2015.09.23 07:30:37 -
[7] - Quote
I saw the same post and noticed it too. I don't know which nerf was referred to. Kinda ignored it.
I have a theory tho:
All warpchanges had interesting effects on ships up to cruiser size. Battleships are now very slow with like 1.5 AU or something. Only the Machariel still has "normal" warp speed as part of its bonus.
To put things into perspective: We have titans that are faster. |
Kinete Jenius
Republic Military School Minmatar Republic
82
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Posted - 2015.09.23 07:48:34 -
[8] - Quote
Yarda Black wrote: I saw the same post and noticed it too. I don't know which nerf was referred to. Kinda ignored it.
I have a theory tho:
All warpchanges had interesting effects on ships up to cruiser size. Battleships are now very slow with like 1.5 AU or something. Only the Machariel still has "normal" warp speed as part of its bonus.
To put things into perspective: We have titans that are faster. Those titans are faster than some frigates in warp..
10s overheat align and 6.5 AU/s warp. |
Anize Oramara
The Arch Dashing Dashers
402
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Posted - 2015.09.23 08:45:17 -
[9] - Quote
Yarda Black wrote: I saw the same post and noticed it too. I don't know which nerf was referred to. Kinda ignored it.
I have a theory tho:
All warpchanges had interesting effects on ships up to cruiser size. Battleships are now very slow with like 1.5 AU or something. Only the Machariel still has "normal" warp speed as part of its bonus.
To put things into perspective: We have titans that are faster. As far as I'm aware all BS warp at 2 au/s while T2 battleships warp at 2.2 au/s. Machariel, having a 50% role bonus to warp speed warps at 3 AU/s, same as T1 cruisers. T2 cruisers 3.3 base, apart again, from the angel cruiser (cynabal) again having a 50% role bonus. Nestor looks like it has a built in 25% bonus to warp speed (no role bonus from what I can see) as it has a base warp speed of 2.5 au/s
All Titans warp at 1.4 au/s base.
Interesting thing to not is that there are Command ships that have higher DPS than most BS so yea, it'd be good to see some love for BS ships. That said BS have a huge advantage in combining tank, damage, and most importunately range. Drone(sentry) ships kind of muck it up a bit but sometimes things are not clear cut :P |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
468
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Posted - 2015.09.23 10:33:09 -
[10] - Quote
Well, they're unable to nerf the Black ops ships as they already suck (Except the Sin) |
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Hochopepa
POS Consultants Group LLC
0
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Posted - 2015.09.23 16:06:14 -
[11] - Quote
The problem with battleships has always been, not the power, but the ability to effectively utilize them in mobile fleet scenarios. Take for instance, a roaming gang of 10 ships, cruisers, frigs, even bc's. If 1 guy is flying a BS, he's going to be the last to warp, the last to arrive and the last to lock a target, generally speaking. Then, depending on what he's in and what the other ships are, he might even be lower on the damage dealt/dps spectrum than others.
Now, with that being said, BS's have their strengths in fleet engagements where sustained DPS and HP come into play.
I would love to see BS's get a boost to their ability to work better in gang setups as well as a reduction in production costs. |
Markus Reese
Deep Core Mining Inc. Caldari State
614
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Posted - 2015.09.23 16:14:35 -
[12] - Quote
Sad part is it is less the hull, more the gear. Would be nice if fits were able to be more varied and roll oriented. Did an f and i aboit it a while back in regards to weapons.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Hochopepa
POS Consultants Group LLC
0
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Posted - 2015.09.23 16:43:35 -
[13] - Quote
Oh absolutely, I agree with that as well. I think they are both aspects of the same thing in that the role really needs to be looked at. |
Markus Reese
Deep Core Mining Inc. Caldari State
614
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Posted - 2015.09.23 18:11:13 -
[14] - Quote
Hochopepa wrote:Oh absolutely, I agree with that as well. I think they are both aspects of the same thing in that the role really needs to be looked at.
Here is that thread where I talked weapons. Making the weapons varied which would then give more role fittings to ships as well as weaknesses. Can be point defence through to heavy bombardment. Make every hull your choice to whether it is a rock, paper, or scissors.
https://forums.eveonline.com/default.aspx?g=posts&m=6000705
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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baltec1
Bat Country Goonswarm Federation
16650
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Posted - 2015.09.23 22:49:34 -
[15] - Quote
Problem with battleships isn't the hulls or the weapons but the pilots.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Tiddle Jr
Brutor Tribe Minmatar Republic
507
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Posted - 2015.09.23 22:56:58 -
[16] - Quote
Joia Crenca wrote:There was a rant that included Battleships being nerfed soon.
Any chance to share original source of that rant?
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Tippia
Sunshine and Lollipops
26274
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Posted - 2015.09.23 23:00:00 -
[17] - Quote
baltec1 wrote:Problem with battleships isn't the hulls or the weapons but the pilots. That's because battleships are for Sissies.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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baltec1
Bat Country Goonswarm Federation
16651
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Posted - 2015.09.23 23:04:09 -
[18] - Quote
Tippia wrote:baltec1 wrote:Problem with battleships isn't the hulls or the weapons but the pilots. That's because battleships are for Sissies.
Nano dreads are the future I tell you!
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Tippia
Sunshine and Lollipops
26278
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Posted - 2015.09.23 23:26:35 -
[19] - Quote
baltec1 wrote:Tippia wrote:baltec1 wrote:Problem with battleships isn't the hulls or the weapons but the pilots. That's because battleships are for Sissies. Nano dreads are the future I tell you! They can already Tokyo drift GÇö do you really need to make them faster or furiouser?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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baltec1
Bat Country Goonswarm Federation
16652
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Posted - 2015.09.23 23:59:07 -
[20] - Quote
Tippia wrote: They can already Tokyo drift GÇö do you really need to make them faster or furiouser?
There is no such thing as too fast too furious.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Tippia
Sunshine and Lollipops
26282
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Posted - 2015.09.24 00:10:37 -
[21] - Quote
baltec1 wrote:Tippia wrote: They can already Tokyo drift GÇö do you really need to make them faster or furiouser?
There is no such thing as too fast too furious. Are we talking about the movies or more as a philosophy along with GÇ£nuff dakkaGÇ¥?
I mean, it's true either way, but it's good to know in which way it's true.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Markus Reese
Deep Core Mining Inc. Caldari State
617
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Posted - 2015.09.24 00:25:55 -
[22] - Quote
Ahh, dakka. The biggest illusion... coincidentally, when I played 40k years back, I was an ork player so dakka vs damage is something I am quite familiar with.
We really have to get rid of this concept of "DPS" in eve. We have to focus on applied DPS. Things right now just cover TOO much range on what and how well they hit. An ideal mechanic, there would be no ideal. There is cause. If you are a small fleet, there might be average weapons, but if you fit a uniform fleet, the larger you get, the more weakness you present if you don't focus on a more organized dynamic.
Each ship class (frigate, destroyer, battleship etc) should have some core premise. damage and tank. That is a guarantee for all. Speed is a tank, as is range. If you fit all battleships, well bombers will kite you all day. If you are fit for close range and tracking, need to be out sniped. Eve really has to get away from blob is best. Blob is viable, but tactics need to be better. This way a medium fleet would have a couple squads of battleships for whatever the chosen role, then smaller ships are support. It could be your cruisers are for the damage and your battleships are point defence, or make it so the versa can be true as well.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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baltec1
Bat Country Goonswarm Federation
16655
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Posted - 2015.09.24 01:00:17 -
[23] - Quote
Tippia wrote:baltec1 wrote:Tippia wrote: They can already Tokyo drift GÇö do you really need to make them faster or furiouser?
There is no such thing as too fast too furious. Are we talking about the movies or more as a philosophy along with GÇ£nuff dakkaGÇ¥? I mean, it's true either way, but it's good to know in which way it's true.
Both.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Melody Axon
AA and MA
16
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Posted - 2015.09.24 02:32:17 -
[24] - Quote
Tiddle Jr wrote:Joia Crenca wrote:There was a rant that included Battleships being nerfed soon. Any chance to share original source of that rant?
Found it. The guy's a loop.
https://forums.eveonline.com/default.aspx?g=posts&t=447621&find=unread |
Ddolik
Viscosity Fidelas Constans
44
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Posted - 2015.09.24 16:27:32 -
[25] - Quote
Hochopepa wrote:The problem with battleships has always been, not the power, but the ability to effectively utilize them in mobile fleet scenarios. Take for instance, a roaming gang of 10 ships, cruisers, frigs, even bc's. If 1 guy is flying a BS, he's going to be the last to warp, the last to arrive and the last to lock a target, generally speaking. Then, depending on what he's in and what the other ships are, he might even be lower on the damage dealt/dps spectrum than others.
Now, with that being said, BS's have their strengths in fleet engagements where sustained DPS and HP come into play.
I would love to see BS's get a boost to their ability to work better in gang setups as well as a reduction in production costs.
i had to give you thump up |
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