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Thread Statistics | Show CCP posts - 1 post(s) |

Angry Sheep
Amarr Aur0ra
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Posted - 2006.12.21 11:01:00 -
[31]
/Signed
It's a Dog eat Dog World out there and I'm wearing Milky Bone underwear
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Shinoobie
Inversion Imperial Republic Of the North
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Posted - 2006.12.21 11:11:00 -
[32]
People keep saying that they are the same. They are not. There is one unique factor differing between a BPO and a BPC, a BPC has a "Runs Left" attribute > 0 and < 1500.
All CCP have to do is have the client read this single attribute say (X), then the rendering routine of the client will then place a "C" in the top left hand corner of the BP Picture when
IF X > 0 AND X < 1501 = TRUE
else it places a "O".
Surely reading a single attribute of any BP Item can't be that server intensive over and beyond reading the name.
Elite Scouting 
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Shameless Avenger
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Posted - 2006.12.21 14:24:00 -
[33]
OK, the correct whine is that they LOOK the same. Then you have a bunch of copies and one original and have to spend a lot of time sorting out which ones are copies. A different color, a "C" or some kind of distiction is needed. We don't want to open them up one by one to find out. -------------------------------------------------- BPO/BPC Blody icons should be different |

j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2006.12.21 17:18:00 -
[34]
"Surely reading a single attribute of any BP Item can't be that server intensive over and beyond reading the name."
That's precisely the point, it is. Or to put it simpler, presuming it's even possible to read single specific attribute of item rather than having to request all its data as package... you go from:
request for single ID number (resolved to name client side)
to:
request for ID number and attribute
... that's doubling the workload -- two requests vs one for each BP, and twice as much data to lookup and send.
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Tachy
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Posted - 2006.12.21 17:31:00 -
[35]
They do not access the entry for the BPs unless you apply a 'show info' or install it into a lab or factory.
Until then the BP is just a generic BP of the type.
I think Valar posted about that about 1.5 years ago. I might be off on the Dev and the time here by a long shot. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |
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kieron

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Posted - 2006.12.21 17:33:00 -
[36]
Originally by: Lucio It would be about bloody time to make this change, this has been consistantly asked for and consistantly ignored. It can't be that hard to recolour a few hundred icons!
Yes, this has been asked for a number of times and each time the topic is brought up, it is discussed, normally with someone posting sentiments such as yours.
CCP is not ignoring the issue. Due to the way in which BPo's and BPc's are stored in the database, simply changing the icon color would result in a significant amount of database queries. I was informed that to change the color would result in an increase in server response time by 5 to 10%. In layman's terms, we would be adding 5-10% more lag to everyone's connection.
Is this something that will be addressed in the future? Certainly. The some of Devs are working on reprogramming the underlying code structure and I believe this change is one intended for the revision. Obviously, this is a big task and will take some time.
kieron Community Manager, EVE Online |
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elFarto
New Order Industries
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Posted - 2006.12.21 17:34:00 -
[37]
Oh god, not another one of these threads.
*runs away*
NPC database Mal: This is your captain speaking. We're having some technical difficulties, so we may experience some turbulence, and then explode. |

Ilea Celentay
Veiled Justice
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Posted - 2006.12.21 17:37:00 -
[38]
Originally by: elFarto Oh god, not another one of these threads.
*runs away*
Firefly in your Sig, why did it get cancelled so.  - Faction|Tech1 Ship Info || Rig Factory |

Kamikazi BOB
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Posted - 2006.12.21 17:38:00 -
[39]
Not very important but if it could be slipped in in one of the comming patches that be great, 1 simple solution is to change the degree of blue, just make bpo's darker and bpc's lighter?
Or give bpc's a different color all together, or mebbe even just put bpc at the end, prolly dozens of easy solutions to let bpc's stand out from bpo's
Anyways, would be a good improvement but not priority.
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End Yourself
Core Domination Big Bang Quantum
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Posted - 2006.12.21 17:46:00 -
[40]
WORKAROUND:
Lock down all bpos, voila!
And it's a wise thing to do anyway.  --- Fighting for peace is like screwing for virginity.
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Shameless Avenger
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Posted - 2006.12.21 17:54:00 -
[41]
Originally by: kieron
... Is this something that will be addressed in the future? Certainly. ...
Thank you :) |

DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2006.12.21 17:55:00 -
[42]
Edited by: DarkMatter on 21/12/2006 18:04:15 So who is the "idoit" who made them the same?
Probably the same "idiot" who first allowed BPC's to have unlimited runs, and the same "idiot" who came up with the T2 lottery, and the same "idiot" who came up with Invention...
See a pattern here?
I guess that "idiot" still works for CCP...
This is what happens when the entire DEV team is PvP orientated... It shows through in all the PvE/Industrial content in this game... (PvP is great, it's what this game is about, but a robust Industrial/Market sector is sorely desired by many players, and we just don't have that...)
If PvP was managed in the same way the other game content is, EVE would not be the best MMO on the market...
And this topic points out one of the oversights of the DEV team, that has lead to more over the years IMO concerning these apsects of the game. (They make mistakes in PvP too, but not as blatant as these...)
Newest toy for my 63 acre sandbox Building the homestead |

m0jo
Destructive Influence Band of Brothers
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Posted - 2006.12.21 17:56:00 -
[43]
Originally by: kieron
Originally by: Lucio It would be about bloody time to make this change, this has been consistantly asked for and consistantly ignored. It can't be that hard to recolour a few hundred icons!
Yes, this has been asked for a number of times and each time the topic is brought up, it is discussed, normally with someone posting sentiments such as yours.
CCP is not ignoring the issue. Due to the way in which BPo's and BPc's are stored in the database, simply changing the icon color would result in a significant amount of database queries. I was informed that to change the color would result in an increase in server response time by 5 to 10%. In layman's terms, we would be adding 5-10% more lag to everyone's connection.
Is this something that will be addressed in the future? Certainly. The some of Devs are working on reprogramming the underlying code structure and I believe this change is one intended for the revision. Obviously, this is a big task and will take some time.
Why dont you guys just do away with bpc's?
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Shameless Avenger
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Posted - 2006.12.21 18:04:00 -
[44]
Originally by: End Yourself WORKAROUND:
Lock down all bpos, voila!
And it's a wise thing to do anyway. 
Hum, a quick "How to lock BPO's" would be nice :) |

Tachy
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Posted - 2006.12.21 18:10:00 -
[45]
Drop the BP into your corp hangar. Have the CEO or director start a vote. Have someone remove the unlocked BPC from your corp. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Snarls McGee
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Posted - 2006.12.21 18:18:00 -
[46]
Originally by: kieron
Originally by: Lucio It would be about bloody time to make this change, this has been consistantly asked for and consistantly ignored. It can't be that hard to recolour a few hundred icons!
Yes, this has been asked for a number of times and each time the topic is brought up, it is discussed, normally with someone posting sentiments such as yours.
CCP is not ignoring the issue. Due to the way in which BPo's and BPc's are stored in the database, simply changing the icon color would result in a significant amount of database queries. I was informed that to change the color would result in an increase in server response time by 5 to 10%. In layman's terms, we would be adding 5-10% more lag to everyone's connection.
Is this something that will be addressed in the future? Certainly. The some of Devs are working on reprogramming the underlying code structure and I believe this change is one intended for the revision. Obviously, this is a big task and will take some time.
Perhaps I'm just dense but didn't something like 280 million insta-bookmarks just get deleted? Surely there is some room in "the" db now as well as some free CPU cycles since, I'd dare say, more bookmarks were being loaded and used (when characters logged in, when they opened up People and Places, each time they entered a new system, etc)at any given time than BPOs/BPCs (opening up a hanger where they are kept, installing them in a factory, etc)..
At the very least since we seem to be having more and more extended downtimes is there any way to implement this for all FUTURE BPCs? Over time all the existing BPCs will get used up. Even if there are worries of scams using 'old' BPCs trying to sell them off as BPOs then what kind of buyer buys a researched BPO without confirming/checking out the item? ----------
We've all heard that a million monkeys typing will eventually create something intelligent. Thanks to message forums we know that isn't true. |

Jacob Holland
Gallente FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.12.21 18:37:00 -
[47]
Would it increase the load vastly if the icon were changed to add a window similar to the "number in stack", turret size or slot requirement? Perhaps in the top left hand corner the BP could simply display how many licensed runs remain on the print, with infinite runs showing as an asterisk if the mobius strip can't be used. It wouldn't show the originals from the copies absolutely as old, infinite run copies would show the same as originals; but it would make sorting easier. --
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Ramblin Man
Empyreum
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Posted - 2006.12.21 18:38:00 -
[48]
You actually want more lag for everyone now, so that you don't have to inconvience yourself with a few "show info"s?
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Popsikle
Caffeine Commodities Company
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Posted - 2006.12.21 18:53:00 -
[49]
Edited by: Popsikle on 21/12/2006 18:53:43 Scamming is part of the game, and people who dont bother to read what they are selling/buying should be scammed.
And the the industry whiner above: "waaaa waa waaaaa CCP hate PVE players, and they are all idiots, waaa waaa waaa" is about what you said right? __________________________________________ -= We Fly for our people =- -= I fly for Blood =- |

DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2006.12.21 19:18:00 -
[50]
Edited by: DarkMatter on 21/12/2006 19:20:32
Originally by: Popsikle Edited by: Popsikle on 21/12/2006 18:53:43 Scamming is part of the game, and people who dont bother to read what they are selling/buying should be scammed.
And the the industry whiner above: "waaaa waa waaaaa CCP hate PVE players, and they are all idiots, waaa waaa waaa" is about what you said right?
I enjoy PvP as well...
But you can't deny the lack of interest CCP shows in getting the industry side of this game up to snuff... It only exists as an afterthought to support PvP in EVE.
If you canĘt see that your frickin blind...
Everything they touch on the Indy side seems to get ****** up, and it's because of lack of interest on their part to get it right...
From jet can mining to POS'. Poor vision, poor implementation due to lack of really giving a ****...
Now they just throw a buch of goofy **** at the industry side in the hopes to shut most of us up...
Newest toy for my 63 acre sandbox Building the homestead |

Popsikle
Caffeine Commodities Company
|
Posted - 2006.12.21 20:03:00 -
[51]
Originally by: DarkMatter Edited by: DarkMatter on 21/12/2006 19:20:32
Originally by: Popsikle Edited by: Popsikle on 21/12/2006 18:53:43 Scamming is part of the game, and people who dont bother to read what they are selling/buying should be scammed.
And the the industry whiner above: "waaaa waa waaaaa CCP hate PVE players, and they are all idiots, waaa waaa waaa" is about what you said right?
I enjoy PvP as well...
But you can't deny the lack of interest CCP shows in getting the industry side of this game up to snuff... It only exists as an afterthought to support PvP in EVE.
If you canĘt see that your frickin blind...
Everything they touch on the Indy side seems to get ****** up, and it's because of lack of interest on their part to get it right...
From jet can mining to POS'. Poor vision, poor implementation due to lack of really giving a ****...
Now they just throw a buch of goofy **** at the industry side in the hopes to shut most of us up...
Hmm yes... Lets see, every ship that is blown up or hell even used, every module used, every bit of ammo is created by someone (ok, so thats only 90% true)... Thats really not saying that EVE is an industry based game now is it?
Everything, including PvP is group based, thats why your in a corp, and in a group jet can mining is the most efficient way it can be done, period. Haulers cant mine the rocks, and haul, and get the volume that a group nets, POS's work wonders, they arent bad to maintain, and they save alot of cash if you are doing it right, in a group...
So yea, solo industry may suck, but its supposed to, its not a solo game.
And having the PvP almost 100% fueled by the industry means that the industry side HAS to work, otherwise both sides come to a halt... and Im not seing both sides come to a halt, so industry cant be that broken now can it? __________________________________________ -= We Fly for our people =- -= I fly for Blood =- |

DarkMatter
Amarr Mineral Aquisition Group
|
Posted - 2006.12.21 20:19:00 -
[52]
Edited by: DarkMatter on 21/12/2006 20:19:52
Originally by: Popsikle
Originally by: DarkMatter Edited by: DarkMatter on 21/12/2006 19:20:32
Originally by: Popsikle Edited by: Popsikle on 21/12/2006 18:53:43 Scamming is part of the game, and people who dont bother to read what they are selling/buying should be scammed.
And the the industry whiner above: "waaaa waa waaaaa CCP hate PVE players, and they are all idiots, waaa waaa waaa" is about what you said right?
I enjoy PvP as well...
But you can't deny the lack of interest CCP shows in getting the industry side of this game up to snuff... It only exists as an afterthought to support PvP in EVE.
If you canĘt see that your frickin blind...
Everything they touch on the Indy side seems to get ****** up, and it's because of lack of interest on their part to get it right...
From jet can mining to POS'. Poor vision, poor implementation due to lack of really giving a ****...
Now they just throw a buch of goofy **** at the industry side in the hopes to shut most of us up...
Hmm yes... Lets see, every ship that is blown up or hell even used, every module used, every bit of ammo is created by someone (ok, so thats only 90% true)... Thats really not saying that EVE is an industry based game now is it?
Everything, including PvP is group based, thats why your in a corp, and in a group jet can mining is the most efficient way it can be done, period. Haulers cant mine the rocks, and haul, and get the volume that a group nets, POS's work wonders, they arent bad to maintain, and they save alot of cash if you are doing it right, in a group...
So yea, solo industry may suck, but its supposed to, its not a solo game.
And having the PvP almost 100% fueled by the industry means that the industry side HAS to work, otherwise both sides come to a halt... and Im not seing both sides come to a halt, so industry cant be that broken now can it?
So how is the T2 lottery not solo?
Like I said, you're blind...
The industry in this game functions to serve PvP only, certainly not to make the game fun for the players who engage in crafting...
From day one this has been aparent, and from day one it has taken a back seat, and only made to be "good enough"
Just imagine where this game would be if the DEV's lacked the vision for PvP that they do for the industry side of the game... We would not be here..
Newest toy for my 63 acre sandbox Building the homestead |

Barrier Solo
Solo Ventures
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Posted - 2006.12.21 21:10:00 -
[53]
Edited by: Barrier Solo on 21/12/2006 21:10:47 Add DB tags to objects which are fetched with the object load. For any container, allow creation of logical seperators like in the Corp windows - Assets - where the hangar contents for POS are at least sorted by hangar location.
With this, I could group all my BPOs BPCs Missile Launchers etc etc within a hangar, without using GSCs.
Optional next step is to create permissions for those tags, so I can give access to the BPCs to builders, and BPO to directors. That part might increase load a bit, but the first part wouldn't have any significant impact server-side. Barrier Solo, CEO, INSM, ISS Join us! http://oldforums.eveonline.com/?a=topic&threadid=402528 |

Got b00ns
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Posted - 2006.12.21 22:37:00 -
[54]
Edited by: Got b00ns on 21/12/2006 22:42:01 Edited by: Got b00ns on 21/12/2006 22:41:15 Edited by: Got b00ns on 21/12/2006 22:37:37
Originally by: kieron
CCP is not ignoring the issue. Due to the way in which BPo's and BPc's are stored in the database, simply changing the icon color would result in a significant amount of database queries. I was informed that to change the color would result in an increase in server response time by 5 to 10%. In layman's terms, we would be adding 5-10% more lag to everyone's connection.
Please explain in layman's term to me, how the current colour gets from the databases onto the player's screen without generating that exact 5-10% performance lag you are talking about. Thank you 
It's just.. your statement is confussing me. Does the blue color of the BPo/c generate 5-10% lag at the moment as well? How can a simple load of a 32bit integer create 5-10% more lag?
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Leilani Solaris
Gallente 0utbreak
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Posted - 2006.12.21 22:46:00 -
[55]
Originally by: kieron
Originally by: Lucio It would be about bloody time to make this change, this has been consistantly asked for and consistantly ignored. It can't be that hard to recolour a few hundred icons!
Yes, this has been asked for a number of times and each time the topic is brought up, it is discussed, normally with someone posting sentiments such as yours.
CCP is not ignoring the issue. Due to the way in which BPo's and BPc's are stored in the database, simply changing the icon color would result in a significant amount of database queries. I was informed that to change the color would result in an increase in server response time by 5 to 10%. In layman's terms, we would be adding 5-10% more lag to everyone's connection.
Is this something that will be addressed in the future? Certainly. The some of Devs are working on reprogramming the underlying code structure and I believe this change is one intended for the revision. Obviously, this is a big task and will take some time.
You did it to ECM modules, why would it be so hard to do on bpo's/bpc's? 
Outbreak Killboard |

Lucio
Gallente UK Corp Lotka Volterra
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Posted - 2006.12.21 23:04:00 -
[56]
Edited by: Lucio on 21/12/2006 23:18:42
Originally by: kieron
Originally by: Lucio It would be about bloody time to make this change, this has been consistantly asked for and consistantly ignored. It can't be that hard to recolour a few hundred icons!
Yes, this has been asked for a number of times and each time the topic is brought up, it is discussed, normally with someone posting sentiments such as yours.
CCP is not ignoring the issue. Due to the way in which BPo's and BPc's are stored in the database, simply changing the icon color would result in a significant amount of database queries. I was informed that to change the color would result in an increase in server response time by 5 to 10%. In layman's terms, we would be adding 5-10% more lag to everyone's connection.
Is this something that will be addressed in the future? Certainly. The some of Devs are working on reprogramming the underlying code structure and I believe this change is one intended for the revision. Obviously, this is a big task and will take some time.
It's quite frankly appalling that no one thought of this when you were designing the game. It's got to have been one of the worst UI blunders that's still left in the game (bar things that are just plain not working!).
Isn't it time to just through away the blueprint system as it stands? If your code is that bad and your database schema that limited, why not start from scratch with new ideas? What about having only BPC that you have to accquire licenses to be able to purchase or making BPC into another form of component used???
But what's the point, I'm only one person with some "crazy" ideas so I might as well leave you all to your highly educated, stupidly overpaid thinking... ************************************************
Yes, I know I have a negative sec. status but I'm not a pirate damnit! |

HankMurphy
Pelennor Swarm Eternal Rangers of Terror
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Posted - 2006.12.21 23:05:00 -
[57]
Originally by: kieron I was informed that to change the color would result in an increase in server response time by 5 to 10%. In layman's terms, we would be adding 5-10% more lag to everyone's connection.
I would find the person that informed you and tell them how uncomfortable it is to blow smoke up *there* :P
this just doesn't sound logical at all. If it is true, perhaps you need to re-evaluate some priorities. Simple changes like this shouldn't be as difficult as CCP often says they are.
FFS, how about recon ships + cloaks + cyno gen = might as well give the ship another role as you (for whatever weak reason) cannot figure out a way to fix it.
Situation Normal, AFU
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hired goon
Infinite Improbability Inc Dusk and Dawn
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Posted - 2006.12.21 23:06:00 -
[58]
Edited by: hired goon on 21/12/2006 23:11:53
Originally by: kieron I was informed that to change the color would result in an increase in server response time by 5 to 10%. In layman's terms, we would be adding 5-10% more lag to everyone's connection.
Oh. My. God.
Now, I may have failed maths twice, but even I can tell what an arse-poundingly huge amount of lag we could get rid of if by this logic, we made all icons for items in the game... the same!
I say, banish fleet lag! Remove all icons!  -omg-
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Morkus Rex
Amarr Vure
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Posted - 2006.12.22 07:24:00 -
[59]
Could it not be possible to just ad "BPO" or "BPC" to the name of the blueprints ? Most equipment is already like that, same icon but another name for named and faction stuff... ___________________________________ Remember to set long skill training EVERY time you lagout!
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Lucio
Gallente UK Corp Lotka Volterra
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Posted - 2006.12.22 07:30:00 -
[60]
Originally by: Morkus Rex Could it not be possible to just ad "BPO" or "BPC" to the name of the blueprints ? Most equipment is already like that, same icon but another name for named and faction stuff...
It would appear that this is beyond their abilities at this present time because they didn't think it was a needed function to be able to tell the difference.... ************************************************
Yes, I know I have a negative sec. status but I'm not a pirate damnit! |
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